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  1. {
  2. Tools = ordered() {
  3. FastNoise2 = FastNoise {
  4. Inputs = {
  5. EffectMask = Input {
  6. SourceOp = "Rectangle1_2",
  7. Source = "Mask",
  8. },
  9. GlobalOut = Input { Value = 411, },
  10. Width = Input { Value = 1080, },
  11. Height = Input { Value = 1080, },
  12. UseFrameFormatSettings = Input { Value = 1, },
  13. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  14. Center = Input {
  15. SourceOp = "Path2",
  16. Source = "Position",
  17. },
  18. Brightness = Input { Value = -0.847, },
  19. LockXY = Input { Value = 0, },
  20. XScale = Input { Value = 40, },
  21. SeetheRate = Input { Value = 0.551, },
  22. },
  23. ViewInfo = OperatorInfo { Pos = { -165, 247.5 } },
  24. },
  25. Path2 = PolyPath {
  26. DrawMode = "InsertAndModify",
  27. CtrlWZoom = false,
  28. Inputs = {
  29. Displacement = Input {
  30. SourceOp = "Path2Displacement",
  31. Source = "Value",
  32. },
  33. PolyLine = Input {
  34. Value = Polyline {
  35. Points = {
  36. { Linear = true, LockY = true, X = 0, Y = 0, RX = 0, RY = -0.994333333333333 },
  37. { Linear = true, LockY = true, X = 0, Y = -2.983, LX = 0, LY = 0.994333333333333 }
  38. }
  39. },
  40. },
  41. },
  42. },
  43. Path2Displacement = BezierSpline {
  44. SplineColor = { Red = 255, Green = 0, Blue = 255 },
  45. CtrlWZoom = false,
  46. KeyFrames = {
  47. [0] = { 0, RH = { 39.6666666666667, 0.333333333333333 }, Flags = { Linear = true, LockedY = true } },
  48. [119] = { 1, LH = { 79.3333333333333, 0.666666666666667 }, Flags = { Linear = true, LockedY = true } }
  49. }
  50. },
  51. Rectangle1_2 = RectangleMask {
  52. Inputs = {
  53. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  54. SoftEdge = Input { Value = 0.0976, },
  55. MaskWidth = Input { Value = 1080, },
  56. MaskHeight = Input { Value = 1080, },
  57. PixelAspect = Input { Value = { 1, 1 }, },
  58. UseFrameFormatSettings = Input { Value = 1, },
  59. ClippingMode = Input { Value = FuID { "None" }, },
  60. Center = Input { Value = { 0.5, 0.513769363166954 }, },
  61. Height = Input { Value = 0.0702306, },
  62. },
  63. ViewInfo = OperatorInfo { Pos = { -165, 148.5 } },
  64. UserControls = ordered() { X_Offset = { INP_MaxAllowed = 5, INP_Integer = false, INPID_InputControl = "SliderControl", INP_MaxScale = 1, INP_Default = 0.5, INP_MinScale = 0, INP_MinAllowed = -5, LINKID_DataType = "Number", ICS_ControlPage = "Controls", LINKS_Name = "X-Offset" }, Y_Offset = { INP_MaxAllowed = 5, INP_Integer = false, INPID_InputControl = "SliderControl", INP_MaxScale = 1, INP_Default = 0.5, INP_MinScale = 0, INP_MinAllowed = -5, LINKID_DataType = "Number", ICS_ControlPage = "Controls", LINKS_Name = "Y-Offset" } }
  65. },
  66. Rectangle1_3 = RectangleMask {
  67. Inputs = {
  68. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  69. MaskWidth = Input { Value = 1080, },
  70. MaskHeight = Input { Value = 1080, },
  71. PixelAspect = Input { Value = { 1, 1 }, },
  72. UseFrameFormatSettings = Input { Value = 1, },
  73. ClippingMode = Input { Value = FuID { "None" }, },
  74. Width = Input { Value = 0.107573149741825, },
  75. Height = Input { Value = 1.07487091222031, },
  76. },
  77. ViewInfo = OperatorInfo { Pos = { -165, 280.5 } },
  78. UserControls = ordered() { X_Offset = { INP_MaxAllowed = 5, INP_Integer = false, INPID_InputControl = "SliderControl", INP_MaxScale = 1, INP_Default = 0.5, INP_MinScale = 0, INP_MinAllowed = -5, LINKID_DataType = "Number", ICS_ControlPage = "Controls", LINKS_Name = "X-Offset" }, Y_Offset = { INP_MaxAllowed = 5, INP_Integer = false, INPID_InputControl = "SliderControl", INP_MaxScale = 1, INP_Default = 0.5, INP_MinScale = 0, INP_MinAllowed = -5, LINKID_DataType = "Number", ICS_ControlPage = "Controls", LINKS_Name = "Y-Offset" } }
  79. },
  80. Background3 = Background {
  81. Inputs = {
  82. GlobalOut = Input { Value = 411, },
  83. Width = Input { Value = 1080, },
  84. Height = Input { Value = 1080, },
  85. UseFrameFormatSettings = Input { Value = 1, },
  86. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  87. TopLeftRed = Input { Value = 0.376470588235294, },
  88. TopLeftGreen = Input { Value = 0.376470588235294, },
  89. TopLeftBlue = Input { Value = 0.376470588235294, },
  90. },
  91. ViewInfo = OperatorInfo { Pos = { -165, 346.5 } },
  92. },
  93. ErodeDilate1 = ErodeDilate {
  94. Inputs = {
  95. Filter = Input { Value = 3, },
  96. XAmount = Input { Value = 0.0025, },
  97. Input = Input {
  98. SourceOp = "FastNoise2",
  99. Source = "Output",
  100. },
  101. },
  102. ViewInfo = OperatorInfo { Pos = { -55, 247.5 } },
  103. },
  104. Polygon1 = PolylineMask {
  105. DrawMode = "InsertAndModify",
  106. DrawMode2 = "InsertAndModify",
  107. Inputs = {
  108. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  109. MaskWidth = Input { Value = 1080, },
  110. MaskHeight = Input { Value = 1080, },
  111. PixelAspect = Input { Value = { 1, 1 }, },
  112. UseFrameFormatSettings = Input { Value = 1, },
  113. ClippingMode = Input { Value = FuID { "None" }, },
  114. Polyline = Input {
  115. Value = Polyline {
  116. Closed = true,
  117. Points = {
  118. { Linear = true, X = -0.292143214594423, Y = -0.418576250616301, LX = 0.100768845821391, LY = 0.0176710787474241, RX = -0.0164082297150319, RY = -0.0235085348793367 },
  119. { Linear = true, X = -0.341367903739518, Y = -0.489101855254311, LX = 0.0164082297150319, LY = 0.0235085348793367, RX = 0.120372259255696, RY = -0.0155693528844083 },
  120. { Linear = true, X = 0.0197488740275693, Y = -0.535809913907536, LX = -0.120372259255696, LY = 0.0155693528844083, RX = -0.00319518371927274, RY = 0.0567489665111692 },
  121. { Linear = true, X = 0.0101633228697511, Y = -0.365563014374028, LX = 0.00319518371927274, LY = -0.0567489665111692, RX = -0.100768845821391, RY = -0.0176710787474241 }
  122. }
  123. },
  124. },
  125. Polyline2 = Input {
  126. Value = Polyline {
  127. },
  128. Disabled = true,
  129. },
  130. },
  131. ViewInfo = OperatorInfo { Pos = { -275, 379.5 } },
  132. },
  133. Scanlines1 = ofx.com.blackmagicdesign.resolvefx.ScanlineV2 {
  134. Inputs = {
  135. Source = Input {
  136. SourceOp = "Background3",
  137. Source = "Output",
  138. },
  139. appearanceGroup = Input { Value = 1, },
  140. frequency = Input { Value = 2.65, },
  141. sharpness = Input { Value = 1, },
  142. angle = Input { Value = 90, },
  143. width = Input { Value = 0.5, },
  144. shift = Input {
  145. SourceOp = "Scanlines1LineShift",
  146. Source = "Value",
  147. },
  148. colorGroup = Input { Value = 1, },
  149. color1Red = Input { Value = 1, },
  150. color1Green = Input { Value = 1, },
  151. color1Blue = Input { Value = 1, },
  152. color2Red = Input { Value = 0, },
  153. color2Green = Input { Value = 0, },
  154. color2Blue = Input { Value = 0, },
  155. phaseOffR = Input { Value = 0, },
  156. phaseOffG = Input { Value = 0, },
  157. phaseOffB = Input { Value = 0, },
  158. compositeGroup = Input { Value = 1, },
  159. LinesOnly = Input { Value = 0, },
  160. CompositeType = Input { Value = FuID { "COMPOSITE_OVERLAY" }, },
  161. blendGroup = Input { Value = 0, },
  162. blendIn = Input { Value = 1, },
  163. blend = Input { Value = 0, },
  164. ignoreContentShape = Input { Value = 0, },
  165. legacyIsProcessRGBOnly = Input { Value = 0, },
  166. IsNoTemporalFramesReqd = Input { Value = 0, },
  167. refreshTrigger = Input { Value = 1, },
  168. resolvefxVersion = Input { Value = "1.1", },
  169. },
  170. ViewInfo = OperatorInfo { Pos = { -165, 379.5 } },
  171. },
  172. Scanlines1LineShift = BezierSpline {
  173. SplineColor = { Red = 229, Green = 93, Blue = 168 },
  174. CtrlWZoom = false,
  175. KeyFrames = {
  176. [0] = { -1, RH = { 4.66666666666667, -0.333333333333333 }, Flags = { Linear = true, Loop = true } },
  177. [14] = { 1, LH = { 9.33333333333333, 0.333333333333333 }, Flags = { Linear = true, Loop = true } }
  178. }
  179. },
  180. FastNoise3 = FastNoise {
  181. Inputs = {
  182. EffectMask = Input {
  183. SourceOp = "Rectangle1_3",
  184. Source = "Mask",
  185. },
  186. GlobalOut = Input { Value = 411, },
  187. Width = Input { Value = 1080, },
  188. Height = Input { Value = 1080, },
  189. UseFrameFormatSettings = Input { Value = 1, },
  190. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  191. Center = Input {
  192. SourceOp = "Path3",
  193. Source = "Position",
  194. },
  195. Contrast = Input { Value = 100, },
  196. Brightness = Input { Value = -8, },
  197. LockXY = Input { Value = 0, },
  198. XScale = Input { Value = 50, },
  199. YScale = Input { Value = 0.58, },
  200. },
  201. ViewInfo = OperatorInfo { Pos = { -55, 280.5 } },
  202. },
  203. Path3 = PolyPath {
  204. DrawMode = "InsertAndModify",
  205. CtrlWZoom = false,
  206. Inputs = {
  207. Displacement = Input {
  208. SourceOp = "Path3Displacement",
  209. Source = "Value",
  210. },
  211. PolyLine = Input {
  212. Value = Polyline {
  213. Points = {
  214. { Linear = true, LockY = true, X = 0, Y = 0, RX = 0, RY = -15.1666666666667 },
  215. { Linear = true, LockY = true, X = 0, Y = -45.5, LX = 0, LY = 15.1666666666667 }
  216. }
  217. },
  218. },
  219. },
  220. },
  221. Path3Displacement = BezierSpline {
  222. SplineColor = { Red = 255, Green = 0, Blue = 255 },
  223. CtrlWZoom = false,
  224. KeyFrames = {
  225. [0] = { 0, RH = { 137, 0.333333333333333 }, Flags = { LockedY = true } },
  226. [411] = { 1, LH = { 274, 0.666666666666667 }, Flags = { Linear = true, LockedY = true } }
  227. }
  228. },
  229. Rectangle1_1 = RectangleMask {
  230. Inputs = {
  231. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  232. SoftEdge = Input { Value = 0.1291, },
  233. MaskWidth = Input { Value = 1080, },
  234. MaskHeight = Input { Value = 1080, },
  235. PixelAspect = Input { Value = { 1, 1 }, },
  236. UseFrameFormatSettings = Input { Value = 1, },
  237. ClippingMode = Input { Value = FuID { "None" }, },
  238. Center = Input { Value = { 0.5, 1.01462994836489 }, },
  239. Width = Input { Value = 1.3433734939759, },
  240. },
  241. ViewInfo = OperatorInfo { Pos = { -55, 214.5 } },
  242. UserControls = ordered() { X_Offset = { INP_MaxAllowed = 5, INP_Integer = false, INPID_InputControl = "SliderControl", INP_MaxScale = 1, INP_Default = 0.5, INP_MinScale = 0, INP_MinAllowed = -5, LINKID_DataType = "Number", ICS_ControlPage = "Controls", LINKS_Name = "X-Offset" }, Y_Offset = { INP_MaxAllowed = 5, INP_Integer = false, INPID_InputControl = "SliderControl", INP_MaxScale = 1, INP_Default = 0.5, INP_MinScale = 0, INP_MinAllowed = -5, LINKID_DataType = "Number", ICS_ControlPage = "Controls", LINKS_Name = "Y-Offset" } }
  243. },
  244. Displace1 = Displace {
  245. Inputs = {
  246. XRefraction = Input { Value = 0.0275, },
  247. YRefraction = Input { Value = -0.003, },
  248. RefractionStrength = Input { Value = 0.2, },
  249. Input = Input {
  250. SourceOp = "Background4",
  251. Source = "Output",
  252. },
  253. Foreground = Input {
  254. SourceOp = "Scanlines1",
  255. Source = "Output",
  256. },
  257. },
  258. ViewInfo = OperatorInfo { Pos = { -165, 412.5 } },
  259. },
  260. Background4 = Background {
  261. Inputs = {
  262. EffectMask = Input {
  263. SourceOp = "Polygon1",
  264. Source = "Mask",
  265. },
  266. GlobalOut = Input { Value = 411, },
  267. Width = Input { Value = 1080, },
  268. Height = Input { Value = 1080, },
  269. UseFrameFormatSettings = Input { Value = 1, },
  270. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  271. TopLeftRed = Input { Value = 1, },
  272. TopLeftGreen = Input { Value = 1, },
  273. TopLeftBlue = Input { Value = 1, },
  274. },
  275. ViewInfo = OperatorInfo { Pos = { -275, 412.5 } },
  276. },
  277. Mirrors1 = ofx.com.blackmagicdesign.resolvefx.Mirror {
  278. Inputs = {
  279. Source = Input {
  280. SourceOp = "Displace1",
  281. Source = "Output",
  282. },
  283. mirrorPlacement = Input { Value = FuID { "MIRROR_PLACEMENT_INDIVIDUAL" }, },
  284. reflectBorders = Input { Value = 1, },
  285. rosetteControls = Input {
  286. Value = 1,
  287. Disabled = true,
  288. },
  289. rosetteXPosition = Input { Value = 0.5, },
  290. rosetteYPosition = Input { Value = 0.5, },
  291. rosetteXYPosition = Input { Value = { 0.5, 0.5 }, },
  292. rosetteAngle = Input { Value = 30, },
  293. rosetteWedgeWidth = Input { Value = 30, },
  294. kaleidoscopeControls = Input {
  295. Value = 1,
  296. Disabled = true,
  297. },
  298. kaleidoscopeXPosition = Input { Value = 0.5, },
  299. kaleidoscopeYPosition = Input { Value = 0.5, },
  300. kaleidoscopeXYPosition = Input { Value = { 0.5, 0.5 }, },
  301. kaleidoscopeSize = Input { Value = 0.200000002980232, },
  302. kaleidoscopeAngle = Input { Value = 0, },
  303. kaleidoscopeSides = Input { Value = 3, },
  304. mirror1 = Input { Value = 1, },
  305. enable1 = Input { Value = 1, },
  306. xPosition1 = Input { Value = 0.5, },
  307. yPosition1 = Input { Value = 0.5, },
  308. xyPosition1 = Input { Value = { 0.5, 0.5 }, },
  309. angle1 = Input { Value = 0, },
  310. flip1 = Input { Value = 0, },
  311. mirror2 = Input { Value = 0, },
  312. enable2 = Input { Value = 0, },
  313. xPosition2 = Input { Value = 0.5, },
  314. yPosition2 = Input { Value = 0.5, },
  315. xyPosition2 = Input { Value = { 0.5, 0.5 }, },
  316. angle2 = Input { Value = 0, },
  317. flip2 = Input { Value = 0, },
  318. mirror3 = Input { Value = 0, },
  319. enable3 = Input { Value = 0, },
  320. xPosition3 = Input { Value = 0.5, },
  321. yPosition3 = Input { Value = 0.5, },
  322. xyPosition3 = Input { Value = { 0.5, 0.5 }, },
  323. angle3 = Input { Value = 0, },
  324. flip3 = Input { Value = 0, },
  325. mirror4 = Input { Value = 0, },
  326. enable4 = Input { Value = 0, },
  327. xPosition4 = Input { Value = 0.5, },
  328. yPosition4 = Input { Value = 0.5, },
  329. xyPosition4 = Input { Value = { 0.5, 0.5 }, },
  330. angle4 = Input { Value = 0, },
  331. flip4 = Input { Value = 0, },
  332. mirror5 = Input { Value = 0, },
  333. enable5 = Input { Value = 0, },
  334. xPosition5 = Input { Value = 0.5, },
  335. yPosition5 = Input { Value = 0.5, },
  336. xyPosition5 = Input { Value = { 0.5, 0.5 }, },
  337. angle5 = Input { Value = 0, },
  338. flip5 = Input { Value = 0, },
  339. mirror6 = Input { Value = 0, },
  340. enable6 = Input { Value = 0, },
  341. xPosition6 = Input { Value = 0.5, },
  342. yPosition6 = Input { Value = 0.5, },
  343. xyPosition6 = Input { Value = { 0.5, 0.5 }, },
  344. angle6 = Input { Value = 0, },
  345. flip6 = Input { Value = 0, },
  346. isUseLegacyPosition = Input { Value = 0, },
  347. blendGroup = Input { Value = 0, },
  348. blendIn = Input { Value = 1, },
  349. blend = Input { Value = 0, },
  350. ignoreContentShape = Input { Value = 0, },
  351. legacyIsProcessRGBOnly = Input { Value = 0, },
  352. IsNoTemporalFramesReqd = Input { Value = 0, },
  353. refreshTrigger = Input { Value = 1, },
  354. resolvefxVersion = Input { Value = "1.3", },
  355. },
  356. ViewInfo = OperatorInfo { Pos = { -55, 412.5 } },
  357. },
  358. FastNoise7 = FastNoise {
  359. Inputs = {
  360. EffectMask = Input {
  361. SourceOp = "Rectangle1",
  362. Source = "Mask",
  363. },
  364. GlobalOut = Input { Value = 411, },
  365. Width = Input { Value = 1080, },
  366. Height = Input { Value = 1080, },
  367. UseFrameFormatSettings = Input { Value = 1, },
  368. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  369. Center = Input {
  370. SourceOp = "Path5",
  371. Source = "Position",
  372. },
  373. Detail = Input { Value = 0.74, },
  374. Contrast = Input { Value = 2.4, },
  375. LockXY = Input { Value = 0, },
  376. XScale = Input { Value = 5.51, },
  377. YScale = Input { Value = 0.63, },
  378. Seethe = Input { Value = -1.493, },
  379. SeetheRate = Input { Value = 0.11, },
  380. Discontinuous = Input { Value = 1, },
  381. Inverted = Input { Value = 1, },
  382. Type = Input { Value = 1, },
  383. Gradient = Input {
  384. Value = Gradient {
  385. Colors = {
  386. [0.398009950248756] = { 0, 0, 0, 0 },
  387. [0.402985074626866] = { 0.64697265625, 0.8310546875, 0.8662109375, 1 }
  388. }
  389. },
  390. },
  391. },
  392. ViewInfo = OperatorInfo { Pos = { 0, 148.5 } },
  393. },
  394. Path5 = PolyPath {
  395. DrawMode = "InsertAndModify",
  396. CtrlWZoom = false,
  397. Inputs = {
  398. Displacement = Input {
  399. SourceOp = "Path5Displacement",
  400. Source = "Value",
  401. },
  402. PolyLine = Input {
  403. Value = Polyline {
  404. Points = {
  405. { Linear = true, LockY = true, X = 0, Y = 0, RX = 0, RY = -10.1666666666667 },
  406. { Linear = true, LockY = true, X = 0, Y = -30.5, LX = 0, LY = 10.1666666666667 }
  407. }
  408. },
  409. },
  410. },
  411. },
  412. Path5Displacement = BezierSpline {
  413. SplineColor = { Red = 255, Green = 0, Blue = 255 },
  414. NameSet = true,
  415. KeyFrames = {
  416. [0] = { 0, RH = { 137, 0.333333333333333 }, Flags = { LockedY = true } },
  417. [411] = { 1, LH = { 274, 0.666666666666667 }, Flags = { Linear = true, LockedY = true } }
  418. }
  419. },
  420. Transform2 = Transform {
  421. Inputs = {
  422. Center = Input { Value = { 0.350980392156863, 0.572549019607843 }, },
  423. Size = Input { Value = 0.332, },
  424. Input = Input {
  425. SourceOp = "Merge2",
  426. Source = "Output",
  427. },
  428. },
  429. ViewInfo = OperatorInfo { Pos = { 0, 478.5 } },
  430. },
  431. PaperEdge = MacroOperator {
  432. CtrlWZoom = false,
  433. CustomData = { Path = { Map = { ["Setting:"] = "/Applications/DaVinci Resolve/DaVinci Resolve.app/Contents/Resources/Fusion/Templates/Templates.drfx/Edit/Effects/" } }, },
  434. Inputs = ordered() {
  435. Border = InstanceInput {
  436. SourceOp = "Background1_1",
  437. Source = "Border",
  438. Page = "Controls",
  439. },
  440. Input1 = InstanceInput {
  441. SourceOp = "ErodeDilate1_2",
  442. Source = "Filter",
  443. Name = "Border Filter",
  444. Default = 0,
  445. },
  446. Input2 = InstanceInput {
  447. SourceOp = "ErodeDilate1_2",
  448. Source = "XAmount",
  449. Name = "Border",
  450. Default = 0.0022,
  451. },
  452. Input3 = InstanceInput {
  453. SourceOp = "Background1_1",
  454. Source = "TopLeftRed",
  455. Name = "Border Color",
  456. ControlGroup = 3,
  457. Default = 0.994,
  458. },
  459. Input4 = InstanceInput {
  460. SourceOp = "Background1_1",
  461. Source = "TopLeftGreen",
  462. ControlGroup = 3,
  463. Default = 0.9984,
  464. },
  465. Input5 = InstanceInput {
  466. SourceOp = "Background1_1",
  467. Source = "TopLeftBlue",
  468. ControlGroup = 3,
  469. Default = 1,
  470. },
  471. Input6 = InstanceInput {
  472. SourceOp = "Background1_1",
  473. Source = "TopLeftAlpha",
  474. ControlGroup = 3,
  475. Default = 1,
  476. },
  477. Edge = InstanceInput {
  478. SourceOp = "FastNoise1_1",
  479. Source = "Edge",
  480. Page = "Controls",
  481. },
  482. Input7 = InstanceInput {
  483. SourceOp = "FastNoise1_1",
  484. Source = "Contrast",
  485. Name = "Edge Contrast",
  486. Default = 1.13,
  487. },
  488. Input8 = InstanceInput {
  489. SourceOp = "FastNoise1_1",
  490. Source = "XScale",
  491. Name = "Edge Roughness",
  492. Default = 20,
  493. },
  494. Input9 = InstanceInput {
  495. SourceOp = "FastNoise1_1",
  496. Source = "Seethe",
  497. Name = "Edge Randomise",
  498. Default = 0,
  499. },
  500. Input10 = InstanceInput {
  501. SourceOp = "Displace1_1",
  502. Source = "Center",
  503. Name = "Edge Position",
  504. },
  505. Input11 = InstanceInput {
  506. SourceOp = "Displace1_1",
  507. Source = "RefractionStrength",
  508. Name = "Edge Intensity",
  509. MinScale = 0,
  510. Default = 0.1,
  511. },
  512. Shadow = InstanceInput {
  513. SourceOp = "Displace1_1",
  514. Source = "Shadow",
  515. Page = "Controls",
  516. },
  517. Input12 = InstanceInput {
  518. SourceOp = "Shadow1",
  519. Source = "ShadowOffset",
  520. },
  521. Input13 = InstanceInput {
  522. SourceOp = "Shadow1",
  523. Source = "Softness",
  524. Default = 0.015,
  525. },
  526. Input14 = InstanceInput {
  527. SourceOp = "Shadow1",
  528. Source = "Red",
  529. Name = "Shadow Color",
  530. ControlGroup = 11,
  531. Default = 0,
  532. },
  533. Input15 = InstanceInput {
  534. SourceOp = "Shadow1",
  535. Source = "Green",
  536. Name = "Shadow Color",
  537. ControlGroup = 11,
  538. Default = 0,
  539. },
  540. Input16 = InstanceInput {
  541. SourceOp = "Shadow1",
  542. Source = "Blue",
  543. Name = "Shadow Color",
  544. ControlGroup = 11,
  545. Default = 0,
  546. },
  547. Input17 = InstanceInput {
  548. SourceOp = "Shadow1",
  549. Source = "Alpha",
  550. Name = "Shadow Color",
  551. ControlGroup = 11,
  552. Default = 1,
  553. },
  554. MainInput1 = InstanceInput {
  555. SourceOp = "PipeRouter1",
  556. Source = "Input",
  557. }
  558. },
  559. Outputs = {
  560. MainOutput1 = InstanceOutput {
  561. SourceOp = "Merge2",
  562. Source = "Output",
  563. }
  564. },
  565. ViewInfo = GroupInfo { Pos = { 55, 412.5 } },
  566. Tools = ordered() {
  567. ErodeDilate1_2 = ErodeDilate {
  568. CtrlWShown = false,
  569. Inputs = {
  570. XAmount = Input { Value = 0.0022, },
  571. Input = Input {
  572. SourceOp = "PipeRouter1",
  573. Source = "Output",
  574. },
  575. },
  576. ViewInfo = OperatorInfo { Pos = { -129, 35.8789 } },
  577. },
  578. Background1_1 = Background {
  579. CtrlWShown = false,
  580. Inputs = {
  581. GlobalOut = Input { Value = 411, },
  582. Width = Input { Value = 1080, },
  583. Height = Input { Value = 1080, },
  584. UseFrameFormatSettings = Input { Value = 1, },
  585. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  586. TopLeftRed = Input { Value = 0.994, },
  587. TopLeftGreen = Input { Value = 0.9984, },
  588. TopLeftBlue = Input { Value = 1, },
  589. Border = Input { Value = 1, },
  590. },
  591. ViewInfo = OperatorInfo { Pos = { -259, 100.121 } },
  592. UserControls = ordered() { Border = { INP_Integer = false, LBLC_DropDownButton = true, LINKID_DataType = "Number", LBLC_NumInputs = 6, INP_External = false, INPID_InputControl = "LabelControl", LINKS_Name = "Border", } }
  593. },
  594. FastNoise1_1 = FastNoise {
  595. CtrlWShown = false,
  596. Inputs = {
  597. GlobalOut = Input { Value = 411, },
  598. Width = Input { Value = 1080, },
  599. Height = Input { Value = 1080, },
  600. UseFrameFormatSettings = Input { Value = 1, },
  601. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  602. Center = Input { Value = { 0.463917525773196, 0.637851464029475 }, },
  603. Detail = Input { Value = 10, },
  604. Contrast = Input { Value = 2.27, },
  605. XScale = Input { Value = 14.65, },
  606. Seethe = Input { Value = -0.051, },
  607. Discontinuous = Input { Value = 1, },
  608. Inverted = Input { Value = 1, },
  609. Edge = Input { Value = 1, },
  610. },
  611. ViewInfo = OperatorInfo { Pos = { -8.33301, 55.8789 } },
  612. UserControls = ordered() { Edge = { INP_Integer = false, LBLC_DropDownButton = true, LINKID_DataType = "Number", LBLC_NumInputs = 5, INP_External = false, INPID_InputControl = "LabelControl", LINKS_Name = "Edge", } }
  613. },
  614. Displace1_1 = Displace {
  615. CtrlWShown = false,
  616. Inputs = {
  617. Offset = Input { Value = -0.5, },
  618. Input = Input {
  619. SourceOp = "Merge1_5",
  620. Source = "Output",
  621. },
  622. Foreground = Input {
  623. SourceOp = "FastNoise1_1",
  624. Source = "Output",
  625. },
  626. Shadow = Input { Value = 1, },
  627. },
  628. ViewInfo = OperatorInfo { Pos = { -8.33301, 100.121 } },
  629. UserControls = ordered() { Shadow = { INP_Integer = false, LBLC_DropDownButton = true, LINKID_DataType = "Number", LBLC_NumInputs = 7, INP_External = false, INPID_InputControl = "LabelControl", LINKS_Name = "Shadow", } }
  630. },
  631. Shadow1 = Shadow {
  632. CtrlWShown = false,
  633. Inputs = {
  634. ShadowOffset = Input { Value = { 0.5, 0.490740740740741 }, },
  635. Softness = Input { Value = 0.1, },
  636. Red = Input { Value = 1, },
  637. Green = Input { Value = 1, },
  638. Blue = Input { Value = 1, },
  639. Input = Input {
  640. SourceOp = "Displace1_1",
  641. Source = "Output",
  642. },
  643. },
  644. ViewInfo = OperatorInfo { Pos = { 101.667, 100.121 } },
  645. },
  646. Merge2 = Merge {
  647. CtrlWZoom = false,
  648. CtrlWShown = false,
  649. Inputs = {
  650. Background = Input {
  651. SourceOp = "Shadow1",
  652. Source = "Output",
  653. },
  654. Foreground = Input {
  655. SourceOp = "PipeRouter2",
  656. Source = "Output",
  657. },
  658. PerformDepthMerge = Input { Value = 0, },
  659. },
  660. ViewInfo = OperatorInfo { Pos = { 259, 100.121 } },
  661. },
  662. Merge1_5 = Merge {
  663. CtrlWShown = false,
  664. Inputs = {
  665. Background = Input {
  666. SourceOp = "Background1_1",
  667. Source = "Output",
  668. },
  669. Foreground = Input {
  670. SourceOp = "ErodeDilate1_2",
  671. Source = "Output",
  672. },
  673. Center = Input { Value = { 0.499125, 0.498148148148148 }, },
  674. Operator = Input { Value = FuID { "Mask" }, },
  675. PerformDepthMerge = Input { Value = 0, },
  676. },
  677. ViewInfo = OperatorInfo { Pos = { -129, 100.121 } },
  678. },
  679. PipeRouter1 = PipeRouter {
  680. CtrlWShown = false,
  681. Inputs = {
  682. Input = Input {
  683. SourceOp = "Mirrors1",
  684. Source = "Output",
  685. },
  686. },
  687. ViewInfo = PipeRouterInfo { Pos = { -129, 7.39413 } },
  688. },
  689. PipeRouter2 = PipeRouter {
  690. CtrlWShown = false,
  691. Inputs = {
  692. Input = Input {
  693. SourceOp = "PipeRouter1",
  694. Source = "Output",
  695. },
  696. },
  697. ViewInfo = PipeRouterInfo { Pos = { 259, 7.39413 } },
  698. }
  699. },
  700. },
  701. BrightnessContrast1 = BrightnessContrast {
  702. Inputs = {
  703. Alpha = Input { Value = 1, },
  704. Low = Input { Value = 0.117, },
  705. High = Input { Value = 0.167, },
  706. ClipBlack = Input { Value = 1, },
  707. Input = Input {
  708. SourceOp = "ErodeDilate1",
  709. Source = "Output",
  710. },
  711. },
  712. ViewInfo = OperatorInfo { Pos = { 55, 247.5 } },
  713. },
  714. Background2 = Background {
  715. Inputs = {
  716. EffectMask = Input {
  717. SourceOp = "FastNoise3",
  718. Source = "Output",
  719. },
  720. GlobalOut = Input { Value = 411, },
  721. Width = Input { Value = 1080, },
  722. Height = Input { Value = 1080, },
  723. UseFrameFormatSettings = Input { Value = 1, },
  724. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  725. TopLeftRed = Input { Value = 1, },
  726. TopLeftGreen = Input { Value = 1, },
  727. TopLeftBlue = Input { Value = 1, },
  728. },
  729. ViewInfo = OperatorInfo { Pos = { 55, 280.5 } },
  730. },
  731. Background1 = Background {
  732. Inputs = {
  733. EffectMask = Input {
  734. SourceOp = "Rectangle1_1",
  735. Source = "Mask",
  736. },
  737. GlobalOut = Input { Value = 411, },
  738. Width = Input { Value = 1080, },
  739. Height = Input { Value = 1080, },
  740. UseFrameFormatSettings = Input { Value = 1, },
  741. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  742. TopLeftRed = Input { Value = 0.595703125, },
  743. TopLeftGreen = Input { Value = 0.8388671875, },
  744. TopLeftBlue = Input { Value = 0.8701171875, },
  745. },
  746. ViewInfo = OperatorInfo { Pos = { 55, 214.5 } },
  747. },
  748. Transform2_1 = Transform {
  749. Inputs = {
  750. Center = Input { Value = { 0.658823529411765, 0.805882352941176 }, },
  751. Size = Input { Value = 0.332, },
  752. Input = Input {
  753. SourceOp = "Merge2",
  754. Source = "Output",
  755. },
  756. },
  757. ViewInfo = OperatorInfo { Pos = { 0, 511.5 } },
  758. },
  759. FastNoise5 = FastNoise {
  760. Inputs = {
  761. GlobalOut = Input { Value = 411, },
  762. Width = Input { Value = 1080, },
  763. Height = Input { Value = 1080, },
  764. UseFrameFormatSettings = Input { Value = 1, },
  765. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  766. SeetheRate = Input { Value = 0.402, },
  767. },
  768. ViewInfo = OperatorInfo { Pos = { -275, 511.5 } },
  769. },
  770. Instance_FastNoise7 = FastNoise {
  771. SourceOp = "FastNoise7",
  772. Inputs = {
  773. EffectMask = Input {
  774. SourceOp = "Rectangle1",
  775. Source = "Mask",
  776. },
  777. SettingsNest = Input { },
  778. ImageNest = Input { },
  779. ["Gamut.ColorSpaceNest"] = Input { },
  780. ["Gamut.GammaSpaceNest"] = Input { },
  781. NoiseNest = Input { },
  782. Color1Nest = Input { },
  783. Color2Nest = Input { },
  784. GradientNest = Input { },
  785. Gradient = Input {
  786. Value = Gradient {
  787. Colors = {
  788. [0.3980099502488] = { 0.5411764705882, 0.7725490196078, 0.8117647058824, 1 },
  789. [0.4029850746269] = { 0.64697265625, 0.8310546875, 0.8662109375, 1 }
  790. }
  791. },
  792. },
  793. NoiseBrightnessMap = Input { },
  794. NoiseDetailMap = Input { },
  795. CommentsNest = Input { },
  796. FrameRenderScriptNest = Input { },
  797. StartRenderScripts = Input { },
  798. EndRenderScripts = Input { },
  799. },
  800. ViewInfo = OperatorInfo { Pos = { 165, 115.5 } },
  801. },
  802. Merge1_13 = Merge {
  803. Inputs = {
  804. EffectMask = Input {
  805. SourceOp = "Polygon1_1",
  806. Source = "Mask",
  807. },
  808. Background = Input {
  809. SourceOp = "FastNoise7",
  810. Source = "Output",
  811. },
  812. Foreground = Input {
  813. SourceOp = "Instance_FastNoise7",
  814. Source = "Output",
  815. },
  816. PerformDepthMerge = Input { Value = 0, },
  817. },
  818. ViewInfo = OperatorInfo { Pos = { 165, 148.5 } },
  819. },
  820. Merge1_1 = Merge {
  821. Inputs = {
  822. Background = Input {
  823. SourceOp = "Merge1",
  824. Source = "Output",
  825. },
  826. Foreground = Input {
  827. SourceOp = "BrightnessContrast1",
  828. Source = "Output",
  829. },
  830. Center = Input { Value = { 0.5, 0.87084 }, },
  831. Operator = Input { Value = FuID { "Atop" }, },
  832. PerformDepthMerge = Input { Value = 0, },
  833. },
  834. ViewInfo = OperatorInfo { Pos = { 165, 247.5 } },
  835. },
  836. Merge1_2 = Merge {
  837. Inputs = {
  838. EffectMask = Input {
  839. SourceOp = "ErodeDilate1_1",
  840. Source = "Output",
  841. },
  842. Background = Input {
  843. SourceOp = "Merge1_1",
  844. Source = "Output",
  845. },
  846. Foreground = Input {
  847. SourceOp = "Background2",
  848. Source = "Output",
  849. },
  850. Center = Input { Value = { 0.234939759036145, 0.5 }, },
  851. PerformDepthMerge = Input { Value = 0, },
  852. },
  853. ViewInfo = OperatorInfo { Pos = { 165, 280.5 } },
  854. },
  855. Merge1_3 = Merge {
  856. Inputs = {
  857. EffectMask = Input {
  858. SourceOp = "ErodeDilate1_1",
  859. Source = "Output",
  860. },
  861. Background = Input {
  862. SourceOp = "Merge1_2",
  863. Source = "Output",
  864. },
  865. Foreground = Input {
  866. SourceOp = "Background2",
  867. Source = "Output",
  868. },
  869. Center = Input { Value = { 0.78, 0.5 }, },
  870. PerformDepthMerge = Input { Value = 0, },
  871. },
  872. ViewInfo = OperatorInfo { Pos = { 165, 346.5 } },
  873. },
  874. Merge1_4 = Merge {
  875. Inputs = {
  876. EffectMask = Input {
  877. SourceOp = "ErodeDilate1_1_1",
  878. Source = "Output",
  879. },
  880. Background = Input {
  881. SourceOp = "Merge1_3",
  882. Source = "Output",
  883. },
  884. Foreground = Input {
  885. SourceOp = "Merge2",
  886. Source = "Output",
  887. },
  888. PerformDepthMerge = Input { Value = 0, },
  889. },
  890. ViewInfo = OperatorInfo { Pos = { 165, 412.5 } },
  891. },
  892. Merge1_8 = Merge {
  893. Inputs = {
  894. Background = Input {
  895. SourceOp = "Merge1_4",
  896. Source = "Output",
  897. },
  898. Foreground = Input {
  899. SourceOp = "Transform2",
  900. Source = "Output",
  901. },
  902. PerformDepthMerge = Input { Value = 0, },
  903. },
  904. ViewInfo = OperatorInfo { Pos = { 165, 478.5 } },
  905. },
  906. Merge1_9 = Merge {
  907. Inputs = {
  908. Background = Input {
  909. SourceOp = "Merge1_8",
  910. Source = "Output",
  911. },
  912. Foreground = Input {
  913. SourceOp = "Transform2_1",
  914. Source = "Output",
  915. },
  916. PerformDepthMerge = Input { Value = 0, },
  917. },
  918. ViewInfo = OperatorInfo { Pos = { 165, 511.5 } },
  919. },
  920. Merge1 = Merge {
  921. Inputs = {
  922. Background = Input {
  923. SourceOp = "Merge1_13",
  924. Source = "Output",
  925. },
  926. Foreground = Input {
  927. SourceOp = "Background1",
  928. Source = "Output",
  929. },
  930. Operator = Input { Value = FuID { "Atop" }, },
  931. PerformDepthMerge = Input { Value = 0, },
  932. },
  933. ViewInfo = OperatorInfo { Pos = { 165, 214.5 } },
  934. },
  935. Background6 = Background {
  936. Inputs = {
  937. EffectMask = Input {
  938. SourceOp = "Ellipse1",
  939. Source = "Mask",
  940. },
  941. GlobalOut = Input { Value = 411, },
  942. Width = Input { Value = 1080, },
  943. Height = Input { Value = 1080, },
  944. UseFrameFormatSettings = Input { Value = 1, },
  945. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  946. TopLeftRed = Input { Value = 1, },
  947. TopLeftGreen = Input { Value = 1, },
  948. TopLeftBlue = Input { Value = 1, },
  949. },
  950. ViewInfo = OperatorInfo { Pos = { -440, 577.5 } },
  951. },
  952. Ellipse1 = EllipseMask {
  953. Inputs = {
  954. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  955. MaskWidth = Input { Value = 1080, },
  956. MaskHeight = Input { Value = 1080, },
  957. PixelAspect = Input { Value = { 1, 1 }, },
  958. UseFrameFormatSettings = Input { Value = 1, },
  959. ClippingMode = Input { Value = FuID { "None" }, },
  960. Width = Input { Value = 0.0252156, },
  961. Height = Input {
  962. Value = 0.0252156,
  963. Expression = "Width",
  964. },
  965. },
  966. ViewInfo = OperatorInfo { Pos = { -550, 577.5 } },
  967. },
  968. Displace2 = Displace {
  969. Inputs = {
  970. RefractionStrength = Input { Value = 1.68, },
  971. Input = Input {
  972. SourceOp = "Background6",
  973. Source = "Output",
  974. },
  975. Foreground = Input {
  976. SourceOp = "FastNoise5",
  977. Source = "Output",
  978. },
  979. },
  980. ViewInfo = OperatorInfo { Pos = { -275, 577.5 } },
  981. },
  982. ErodeDilate1_1_1 = ErodeDilate {
  983. Inputs = {
  984. Filter = Input { Value = 3, },
  985. LockXY = Input { Value = 0, },
  986. XAmount = Input { Value = 0.157, },
  987. Input = Input {
  988. SourceOp = "Rectangle1",
  989. Source = "Mask",
  990. },
  991. },
  992. ViewInfo = OperatorInfo { Pos = { 330, 412.5 } },
  993. },
  994. ErodeDilate1_1 = ErodeDilate {
  995. Inputs = {
  996. Filter = Input { Value = 3, },
  997. LockXY = Input { Value = 0, },
  998. XAmount = Input { Value = 0.00908, },
  999. Input = Input {
  1000. SourceOp = "Rectangle1",
  1001. Source = "Mask",
  1002. },
  1003. },
  1004. ViewInfo = OperatorInfo { Pos = { 330, 280.5 } },
  1005. },
  1006. Polygon1_1 = PolylineMask {
  1007. DrawMode = "InsertAndModify",
  1008. DrawMode2 = "InsertAndModify",
  1009. Inputs = {
  1010. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  1011. Invert = Input { Value = 1, },
  1012. MaskWidth = Input { Value = 1080, },
  1013. MaskHeight = Input { Value = 1080, },
  1014. PixelAspect = Input { Value = { 1, 1 }, },
  1015. UseFrameFormatSettings = Input { Value = 1, },
  1016. ClippingMode = Input { Value = FuID { "None" }, },
  1017. Polyline = Input {
  1018. Value = Polyline {
  1019. Closed = true,
  1020. Points = {
  1021. { Linear = true, X = 0.254237288135593, Y = 0.134651600753296, LX = -0.00137085091129385, LY = -0.18896581789976, RX = -0.0860012554927809, RY = 0.00094161958568735 },
  1022. { X = -0.00376647834274946, Y = 0.137476459510358, LX = 0.0113899516687965, LY = 0.03627652716212, RX = -0.016801865480823, RY = -0.0535132498550567 },
  1023. { X = -0.0282485875706215, Y = -0.0951035781544256, LX = 0.00816070307595728, LY = 0.0775266792215944, RX = -0.073829203441494, RY = 0.0012554927809165 },
  1024. { Linear = true, X = -0.249736197895103, Y = -0.0913370998116761, LX = 0.073829203441494, LY = -0.0012554927809165, RX = 0.000261855878770654, RY = -0.113498245919472 },
  1025. { Linear = true, X = -0.248950630258791, Y = -0.431831837570091, LX = -0.000261855878770654, LY = 0.113498245919472, RX = 0.166358455220168, RY = -0.000138005125298046 },
  1026. { Linear = true, X = 0.250124735401712, Y = -0.432245852945985, LX = -0.166358455220168, LY = 0.000138005125298046, RX = 0.00137085091129385, RY = 0.18896581789976 }
  1027. }
  1028. },
  1029. },
  1030. Polyline2 = Input {
  1031. Value = Polyline {
  1032. },
  1033. Disabled = true,
  1034. },
  1035. },
  1036. ViewInfo = OperatorInfo { Pos = { 330, 148.5 } },
  1037. },
  1038. Transform4 = Transform {
  1039. Inputs = {
  1040. Center = Input { Value = { 0.359154929577465, 0.679460093896714 }, },
  1041. UseSizeAndAspect = Input { Value = 0, },
  1042. Size = Input { Value = 0.53, },
  1043. XSize = Input { Value = 0.38, },
  1044. YSize = Input { Value = 0.63, },
  1045. Input = Input {
  1046. SourceOp = "Renderer3D1",
  1047. Source = "Output",
  1048. },
  1049. },
  1050. ViewInfo = OperatorInfo { Pos = { -55, 610.5 } },
  1051. },
  1052. Merge1_11 = Merge {
  1053. Inputs = {
  1054. Background = Input {
  1055. SourceOp = "Merge1_9",
  1056. Source = "Output",
  1057. },
  1058. Foreground = Input {
  1059. SourceOp = "Transform4",
  1060. Source = "Output",
  1061. },
  1062. PerformDepthMerge = Input { Value = 0, },
  1063. },
  1064. ViewInfo = OperatorInfo { Pos = { 165, 610.5 } },
  1065. },
  1066. pEmitter = pEmitter {
  1067. ID = 407,
  1068. NameSet = true,
  1069. Inputs = {
  1070. Number = Input { Value = 1.8, },
  1071. Lifespan = Input { Value = 10, },
  1072. RotationControls = Input { Value = 1, },
  1073. AlwaysFaceCamera = Input { Value = 0, },
  1074. Style = Input { Value = FuID { "ParticleStyleBitmap" }, },
  1075. ["ParticleStyleBitmap.Animate"] = Input { Value = 1, },
  1076. ["ParticleStyleBitmap.DropToolsHere"] = Input {
  1077. SourceOp = "Transform3",
  1078. Source = "Output",
  1079. },
  1080. Region = Input { Value = FuID { "CubeRgn" }, },
  1081. ["ParticleStyle.SizeControls"] = Input { Value = 1, },
  1082. ["ParticleStyle.SizeVariance"] = Input { Value = 0.0472, },
  1083. ["ParticleStyle.SizeOverLife"] = Input {
  1084. SourceOp = "pEmitterSizeOverLife",
  1085. Source = "Value",
  1086. },
  1087. ["ParticleStyle.FadeIn"] = Input { Value = 0.339, },
  1088. ["ParticleStyle.FadeOut"] = Input { Value = 0.594, },
  1089. ["ParticleStyle.BlurOverLife"] = Input {
  1090. SourceOp = "pEmitterBlurOverLife2D",
  1091. Source = "Value",
  1092. },
  1093. ["CubeRgn.Width"] = Input { Value = 0.661, },
  1094. ["CubeRgn.Height"] = Input { Value = 0, },
  1095. ["CubeRgn.Translate.Y"] = Input { Value = -0.3465669, },
  1096. },
  1097. ViewInfo = OperatorInfo { Pos = { -495, 643.5 } },
  1098. },
  1099. pEmitterSizeOverLife = LUTBezier {
  1100. KeyColorSplines = {
  1101. [0] = {
  1102. [0] = { 0.5, RH = { 0.3, 0.5 }, Flags = { Linear = true } },
  1103. [1] = { 0.5, LH = { 0.7, 0.5 }, Flags = { Linear = true } }
  1104. }
  1105. },
  1106. SplineColor = { Red = 0, Green = 0, Blue = 0 },
  1107. NameSet = true,
  1108. },
  1109. pEmitterBlurOverLife2D = LUTBezier {
  1110. KeyColorSplines = {
  1111. [0] = {
  1112. [0] = { 0.5, RH = { 0.3, 0.5 }, Flags = { Linear = true } },
  1113. [1] = { 0.5, LH = { 0.7, 0.5 }, Flags = { Linear = true } }
  1114. }
  1115. },
  1116. SplineColor = { Red = 0, Green = 0, Blue = 0 },
  1117. CtrlWZoom = false,
  1118. NameSet = true,
  1119. },
  1120. Transform3 = Transform {
  1121. Inputs = {
  1122. Center = Input {
  1123. SourceOp = "Path4",
  1124. Source = "Position",
  1125. },
  1126. Input = Input {
  1127. SourceOp = "Displace2",
  1128. Source = "Output",
  1129. },
  1130. },
  1131. ViewInfo = OperatorInfo { Pos = { -605, 643.5 } },
  1132. },
  1133. Path4 = PolyPath {
  1134. DrawMode = "InsertAndModify",
  1135. CtrlWZoom = false,
  1136. Inputs = {
  1137. Displacement = Input {
  1138. SourceOp = "Path4Displacement",
  1139. Source = "Value",
  1140. },
  1141. PolyLine = Input {
  1142. Value = Polyline {
  1143. Points = {
  1144. { LockY = true, X = -0.416195856873823, Y = -0.308851224105461, RX = 0.0661018951724928, RY = 0.261625656807584 },
  1145. { LockY = true, X = 0.024482109227872, Y = 0.222222222222222, LX = -0.210545738845221, LY = -0.00782213271251597, RX = 0.191079562444634, RY = 0.00709893111249413 },
  1146. { LockY = true, X = 0.397363465160075, Y = -0.286252354048964, LX = -0.0372285803596041, LY = 0.25778675369184 }
  1147. }
  1148. },
  1149. },
  1150. },
  1151. },
  1152. Path4Displacement = BezierSpline {
  1153. SplineColor = { Red = 255, Green = 0, Blue = 255 },
  1154. KeyFrames = {
  1155. [0] = { 0, RH = { 1.666665, 0.518428792928364 }, Flags = { LockedY = true } },
  1156. [5] = { 0.518428792928364, LH = { 3.42118477362567, 0.325880379337111 }, RH = { 6.62, 0.716 }, Flags = { LockedY = true } },
  1157. [10] = { 1, LH = { 8.333335, 1 }, Flags = { LockedY = true } }
  1158. }
  1159. },
  1160. pCustom1 = pCustom {
  1161. ID = 297,
  1162. Inputs = {
  1163. RotationYExpression = Input { Value = "if(id % 2,0,180)", },
  1164. Input = Input {
  1165. SourceOp = "pEmitter",
  1166. Source = "Output",
  1167. },
  1168. },
  1169. ViewInfo = OperatorInfo { Pos = { -330, 643.5 } },
  1170. },
  1171. pRender1 = pRender {
  1172. Inputs = {
  1173. _MotionBlurWarning = Input { Disabled = true, },
  1174. GlobalOut = Input { Value = 411, },
  1175. Width = Input { Value = 1080, },
  1176. Height = Input { Value = 1080, },
  1177. UseFrameFormatSettings = Input { Value = 1, },
  1178. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  1179. OutputMode = Input { Disabled = true, },
  1180. ["MaterialID.MaterialID"] = Input { Value = 3, },
  1181. ["ObjectID.ObjectID"] = Input { Value = 3, },
  1182. Input = Input {
  1183. SourceOp = "pCustom1",
  1184. Source = "Output",
  1185. },
  1186. },
  1187. ViewInfo = OperatorInfo { Pos = { -220, 643.5 } },
  1188. },
  1189. Transform4_1 = Transform {
  1190. Inputs = {
  1191. Center = Input { Value = { 0.657276995305165, 0.918896713615024 }, },
  1192. UseSizeAndAspect = Input { Value = 0, },
  1193. Size = Input { Value = 0.53, },
  1194. XSize = Input { Value = 0.38, },
  1195. YSize = Input { Value = 0.63, },
  1196. Input = Input {
  1197. SourceOp = "Renderer3D1",
  1198. Source = "Output",
  1199. },
  1200. },
  1201. ViewInfo = OperatorInfo { Pos = { -55, 643.5 } },
  1202. },
  1203. Merge1_12 = Merge {
  1204. Inputs = {
  1205. Background = Input {
  1206. SourceOp = "Merge1_11",
  1207. Source = "Output",
  1208. },
  1209. Foreground = Input {
  1210. SourceOp = "Transform4_1",
  1211. Source = "Output",
  1212. },
  1213. PerformDepthMerge = Input { Value = 0, },
  1214. },
  1215. ViewInfo = OperatorInfo { Pos = { 165, 643.5 } },
  1216. },
  1217. Transform3D1 = Transform3D {
  1218. Inputs = {
  1219. SceneInput = Input {
  1220. SourceOp = "pRender1",
  1221. Source = "Output",
  1222. },
  1223. ["Transform3DOp.Translate.Y"] = Input { Value = -0.072, },
  1224. ["Transform3DOp.Translate.Z"] = Input { Value = 0.72, },
  1225. },
  1226. ViewInfo = OperatorInfo { Pos = { -220, 676.5 } },
  1227. },
  1228. Renderer3D1 = Renderer3D {
  1229. CustomData = { ToolVersion = 2 },
  1230. Inputs = {
  1231. GlobalOut = Input { Value = 411, },
  1232. Width = Input { Value = 1080, },
  1233. Height = Input { Value = 1080, },
  1234. UseFrameFormatSettings = Input { Value = 1, },
  1235. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  1236. SceneInput = Input {
  1237. SourceOp = "Transform3D1",
  1238. Source = "Output",
  1239. },
  1240. },
  1241. ViewInfo = OperatorInfo { Pos = { -220, 709.5 } },
  1242. },
  1243. Merge1_10 = Merge {
  1244. Inputs = {
  1245. Background = Input {
  1246. SourceOp = "Merge1_12",
  1247. Source = "Output",
  1248. },
  1249. Foreground = Input {
  1250. SourceOp = "Renderer3D1",
  1251. Source = "Output",
  1252. },
  1253. PerformDepthMerge = Input { Value = 0, },
  1254. },
  1255. ViewInfo = OperatorInfo { Pos = { 165, 709.5 } },
  1256. },
  1257. Background5 = Background {
  1258. Inputs = {
  1259. EffectMask = Input {
  1260. SourceOp = "Rectangle1_4",
  1261. Source = "Mask",
  1262. },
  1263. GlobalOut = Input { Value = 411, },
  1264. Width = Input { Value = 1080, },
  1265. Height = Input { Value = 1080, },
  1266. UseFrameFormatSettings = Input { Value = 1, },
  1267. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  1268. Type = Input { Value = FuID { "Gradient" }, },
  1269. GradientType = Input { Value = FuID { "Square" }, },
  1270. Start = Input { Value = { 0.5, 0.5 }, },
  1271. Gradient = Input {
  1272. Value = Gradient {
  1273. Colors = {
  1274. [0.383084577114428] = { 0.0509803921568627, 0.0941176470588235, 0.231372549019608, 1 },
  1275. [1] = { 1, 1, 1, 1 }
  1276. }
  1277. },
  1278. },
  1279. },
  1280. ViewInfo = OperatorInfo { Pos = { -165, 775.5 } },
  1281. },
  1282. Merge1_6 = Merge {
  1283. Inputs = {
  1284. Background = Input {
  1285. SourceOp = "Merge1_10",
  1286. Source = "Output",
  1287. },
  1288. Foreground = Input {
  1289. SourceOp = "Transform1",
  1290. Source = "Output",
  1291. },
  1292. PerformDepthMerge = Input { Value = 0, },
  1293. },
  1294. ViewInfo = OperatorInfo { Pos = { 165, 775.5 } },
  1295. },
  1296. Rectangle1_4 = RectangleMask {
  1297. Inputs = {
  1298. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  1299. MaskWidth = Input { Value = 1080, },
  1300. MaskHeight = Input { Value = 1080, },
  1301. PixelAspect = Input { Value = { 1, 1 }, },
  1302. UseFrameFormatSettings = Input { Value = 1, },
  1303. ClippingMode = Input { Value = FuID { "None" }, },
  1304. Height = Input { Expression = "Width", },
  1305. },
  1306. ViewInfo = OperatorInfo { Pos = { -275, 775.5 } },
  1307. UserControls = ordered() { X_Offset = { INP_MaxAllowed = 5, INP_Integer = false, INPID_InputControl = "SliderControl", INP_MaxScale = 1, INP_Default = 0.5, INP_MinScale = 0, INP_MinAllowed = -5, LINKID_DataType = "Number", ICS_ControlPage = "Controls", LINKS_Name = "X-Offset" }, Y_Offset = { INP_MaxAllowed = 5, INP_Integer = false, INPID_InputControl = "SliderControl", INP_MaxScale = 1, INP_Default = 0.5, INP_MinScale = 0, INP_MinAllowed = -5, LINKID_DataType = "Number", ICS_ControlPage = "Controls", LINKS_Name = "Y-Offset" } }
  1308. },
  1309. Transform1 = Transform {
  1310. Inputs = {
  1311. Center = Input { Value = { 0.343137254901961, 0.382352941176471 }, },
  1312. UseSizeAndAspect = Input { Value = 0, },
  1313. XSize = Input { Value = 0.555, },
  1314. YSize = Input { Value = 0.163, },
  1315. Input = Input {
  1316. SourceOp = "Background5",
  1317. Source = "Output",
  1318. },
  1319. },
  1320. ViewInfo = OperatorInfo { Pos = { 0, 775.5 } },
  1321. },
  1322. Rectangle1 = RectangleMask {
  1323. Inputs = {
  1324. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  1325. MaskWidth = Input { Value = 1080, },
  1326. MaskHeight = Input { Value = 1080, },
  1327. PixelAspect = Input { Value = { 1, 1 }, },
  1328. UseFrameFormatSettings = Input { Value = 1, },
  1329. ClippingMode = Input { Value = FuID { "None" }, },
  1330. Height = Input { Value = 0.865, },
  1331. },
  1332. ViewInfo = OperatorInfo { Pos = { 550, 115.5 } },
  1333. UserControls = ordered() { X_Offset = { INP_MaxAllowed = 5, INP_Integer = false, INPID_InputControl = "SliderControl", INP_MaxScale = 1, INP_Default = 0.5, INP_MinScale = 0, INP_MinAllowed = -5, LINKID_DataType = "Number", ICS_ControlPage = "Controls", LINKS_Name = "X-Offset" }, Y_Offset = { INP_MaxAllowed = 5, INP_Integer = false, INPID_InputControl = "SliderControl", INP_MaxScale = 1, INP_Default = 0.5, INP_MinScale = 0, INP_MinAllowed = -5, LINKID_DataType = "Number", ICS_ControlPage = "Controls", LINKS_Name = "Y-Offset" } }
  1334. },
  1335. Transform1_1 = Transform {
  1336. Inputs = {
  1337. Center = Input { Value = { 0.650980392156863, 0.605882352941176 }, },
  1338. UseSizeAndAspect = Input { Value = 0, },
  1339. XSize = Input { Value = 0.576, },
  1340. YSize = Input { Value = 0.205, },
  1341. Input = Input {
  1342. SourceOp = "Background5",
  1343. Source = "Output",
  1344. },
  1345. },
  1346. ViewInfo = OperatorInfo { Pos = { 0, 841.5 } },
  1347. },
  1348. Merge1_7 = Merge {
  1349. Inputs = {
  1350. Background = Input {
  1351. SourceOp = "Merge1_6",
  1352. Source = "Output",
  1353. },
  1354. Foreground = Input {
  1355. SourceOp = "Transform1_1",
  1356. Source = "Output",
  1357. },
  1358. PerformDepthMerge = Input { Value = 0, },
  1359. },
  1360. ViewInfo = OperatorInfo { Pos = { 165, 841.5 } },
  1361. },
  1362. ColorCorrector1 = ColorCorrector {
  1363. Inputs = {
  1364. WheelSaturation1 = Input { Value = 1.75, },
  1365. ColorRanges = Input {
  1366. Value = ColorCurves {
  1367. Curves = {
  1368. {
  1369. Points = {
  1370. { 0, 1 },
  1371. { 0.4, 0.2 },
  1372. { 0.6, 0 },
  1373. { 1, 0 }
  1374. }
  1375. },
  1376. {
  1377. Points = {
  1378. { 0, 0 },
  1379. { 0.4, 0 },
  1380. { 0.6, 0.2 },
  1381. { 1, 1 }
  1382. }
  1383. }
  1384. }
  1385. },
  1386. },
  1387. HistogramIgnoreTransparent = Input { Value = 1, },
  1388. Input = Input {
  1389. SourceOp = "Merge1_7",
  1390. Source = "Output",
  1391. },
  1392. },
  1393. ViewInfo = OperatorInfo { Pos = { 165, 907.5 } },
  1394. }
  1395. }
  1396. }
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