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- on rightclick on ripe_crops or potato_plant or carrot_plant or beetroot_block or nether_wart_block:
- if player is sneaking:
- if data value of block = 3:
- if type of block = beetroot_block:
- drop ((random integer between 0 and 3) - 1) of beetroot_seeds
- set block to beetroot_block
- else if type of block = nether_wart_block:
- drop ((random number between 2 and 4) - 1) of nether_wart_item
- set block to nether_wart_block
- else if data value of block = 7:
- if type of block = ripe_wheat:
- drop (random integer between 1 and 2) of wheat
- drop ((random integer between 0 and 3) - 1) of wheat_seeds
- set block to freshly_planted_wheat
- else if type of block = potato_plant:
- drop ((random integer between 1 and 4) - 1) of potato
- set block to potato_plant
- chance of 2%:
- drop poisonous_potato
- else if type of block = carrot_plant:
- drop ((random integer between 1 and 4) - 1) of carrot_item
- set block to carrot_plant
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