STM1993

Luigi Easier Data Editor - Settings

Nov 25th, 2019
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  1. <frame> $ %FRAMENAME%
  2. sound: $
  3. pic: $ state: $ centerx: $ centery: $ wait: $ next: $ dvx: $ dvy: $ dvz: $ hit_a: $ hit_d: $ hit_j: $ mp: ?
  4. hit_Fa: ? hit_Ua: ? hit_Da: ? hit_Fj: ? hit_Uj: ? hit_Dj: ? hit_ja: ? %others%
  5. %BPOINT%
  6. %CPOINT%
  7. %OPOINT%
  8. %WPOINT%
  9. %ITRS%
  10. %BODIES%
  11. %othersPoints%
  12. <frame_end>
  13.  
  14. bdy: kind: ? x: $ y: $ w: $ h: $ bdy_end:
  15.  
  16. itr: kind: $ x: $ y: $ w: $ h: $ dvx: $ dvy: $ fall: $ arest: ? vrest: ? bdefend: $ injury: $ zwidth: $ effect: $ %others% itr_end:
  17.  
  18. bpoint: x: $ y: $ bpoint_end:
  19.  
  20. wpoint: kind: $ x: $ y: $ weaponact: $ cover: $ attacking: $ dvx: ? dvy: ? dvz: ? %others% wpoint_end:
  21.  
  22. cpoint:
  23. kind: $ x: $ y: $ injury: ? throwvx: ? throwvy: ? throwvz: ? throwinjury: ? fronthurtact: ? backhurtact: ? %others%
  24. vaction: ? cover: ? hurtable: ? decrease: ? dircontrol: ? aaction: ? jaction: ? taction: ?
  25. cpoint_end:
  26.  
  27. opoint: kind: $ x: $ y: $ oid: $ action: $ facing: $ dvx: $ dvy: $ %others% opoint_end:
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