Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ---------- Loading systems ---------
- 2011-Jul-05 22:44:51.495139 : Core handle is initialized
- 2011-Jul-05 22:44:51.495209 : Display handle is initialized
- 2011-Jul-05 22:44:51.495280 : GL handle is initialized
- 2011-Jul-05 22:44:51.495328 : Sound handle is initialized
- 2011-Jul-05 22:44:51.495363 : Vorbis module is initialized
- 2011-Jul-05 22:44:51.495459 : Sound output is configured
- 2011-Jul-05 22:44:51.496410 : Particle system is configured
- 2011-Jul-05 22:44:51.496550 : Chosen render is opengl2
- 2011-Jul-05 22:44:51.613284 : The window has been created!
- 2011-Jul-05 22:44:51.613475 : Input system is configured
- 2011-Jul-05 22:44:51.620421 : The gui has been initialized!
- ---------- Loading fonts ---------
- 2011-Jul-05 22:44:51.620617 : The font path `media/fonts/frommenu1.ttf` is invalid, check your resources!
- 2011-Jul-05 22:44:51.620656 : The font path `media/fonts/frommenu2.ttf` is invalid, check your resources!
- 2011-Jul-05 22:44:51.620729 : Font with name `MailRay` is registered in the system.
- 2011-Jul-05 22:44:51.620777 : Font with name `Pneumatics` is registered in the system.
- 2011-Jul-05 22:44:51.620822 : Font with name `Ubuntu` is registered in the system.
- ---------- Loading textures ---------
- 2011-Jul-05 22:44:51.620905 : Parsing section `Actions/`
- 2011-Jul-05 22:44:51.626163 : Parsing section `Birds/Bird1/`
- 2011-Jul-05 22:44:51.631345 : Parsing section `Clouds/`
- 2011-Jul-05 22:44:51.656204 : Parsing section `Foreground/`
- 2011-Jul-05 22:44:51.757347 : Parsing section `Leaves/`
- 2011-Jul-05 22:44:51.758427 : Parsing section `Levels/`
- 2011-Jul-05 22:44:51.950130 : Parsing section `Lightnings/`
- 2011-Jul-05 22:44:52.002777 : Parsing section `Mill/`
- 2011-Jul-05 22:44:52.054430 : Parsing section `Moons/`
- 2011-Jul-05 22:44:52.069415 : Parsing section `Nebulas/`
- 2011-Jul-05 22:44:52.114092 : Parsing section `Particles/`
- 2011-Jul-05 22:44:52.119435 : Parsing section `Plants/`
- 2011-Jul-05 22:44:52.126652 : Parsing section `Stars/`
- 2011-Jul-05 22:44:52.127830 : Parsing section `Stuff/`
- 2011-Jul-05 22:44:52.188673 : 84 texture(s) are(is) loaded!
- ---------- Loading python types ---------
- 2011-Jul-05 22:44:52.188836 : Scanning object folder for new types...
- 2011-Jul-05 22:44:52.188918 : media/objects/Clouds.py
- 2011-Jul-05 22:44:52.201200 : media/objects/HeatHaze.py
- 2011-Jul-05 22:44:52.206553 : media/objects/AnimatedDecoration.py
- 2011-Jul-05 22:44:52.207602 : media/objects/LightColumn.py
- 2011-Jul-05 22:44:52.209730 : media/objects/__init__.py
- 2011-Jul-05 22:44:52.209821 : media/objects/Moon.py
- 2011-Jul-05 22:44:52.211229 : media/objects/Sky.py
- 2011-Jul-05 22:44:52.212688 : media/objects/Foreground.py
- 2011-Jul-05 22:44:52.213677 : media/objects/Level.py
- 2011-Jul-05 22:44:52.237932 : media/objects/Particles.py
- 2011-Jul-05 22:44:52.247370 : media/objects/Physic.py
- 2011-Jul-05 22:44:52.248563 : media/objects/Rain.py
- 2011-Jul-05 22:44:52.249980 : media/objects/Leaves.py
- 2011-Jul-05 22:44:52.251735 : media/objects/Water.py
- 2011-Jul-05 22:44:52.254178 : media/objects/Stars.py
- 2011-Jul-05 22:44:52.255297 : media/objects/Decoration.py
- 2011-Jul-05 22:44:52.256272 : media/objects/CampFire.py
- 2011-Jul-05 22:44:52.257437 : Scanning state folder for new types...
- 2011-Jul-05 22:44:52.257505 : media/states/EditorState.py
- 2011-Jul-05 22:44:52.270135 : media/states/__init__.py
- 2011-Jul-05 22:44:52.270272 : media/states/MainState.py
- 2011-Jul-05 22:44:52.271663 : [StateManager::pop()] Message: Activating 'Python EditorState' game state.
- ---------- Parsing scene ----------
- 2011-Jul-05 22:44:52.271919 : Processing templates at media/levels/NewObjects.xml.
- 2011-Jul-05 22:44:52.279625 : Templates processing completed.
- 2011-Jul-05 22:44:52.279683 : Loading new scene with name `First level` (in file `NewObjects.xml`) for the game version: `0.1`. Created by: `Wincode team`.
- List of registered parsers:
- AnimatedDecorationObject CampFireObject CloudsObject DecorationObject ForegroundObject HeatHazeObject LeavesObject LevelObject LightColumnObject MoonObject ParticleObject PhysicObject RainObject SkyObject StarsObject WaterObject
- - Parsing object `Sky` of type `SkyObject`
- - Object `Sky` has been added!
- - Parsing object `Stars` of type `StarsObject`
- - Object `Stars` has been added!
- - Parsing object `Moon` of type `MoonObject`
- - Object `Moon` has been added!
- - Parsing object `Clouds` of type `CloudsObject`
- - Object `Clouds` has been added!
- - Parsing object `Foreground` of type `ForegroundObject`
- - Object `Foreground` has been added!
- - Parsing object `Leaves` of type `LeavesObject`
- - Object `Leaves` has been added!
- - Parsing object `Rain` of type `RainObject`
- - Object `Rain` has been added!
- - Parsing object `WaterPlane` of type `WaterObject`
- - Object `#1WaterSpray` has been added!
- - Object `WaterPlane` has been added!
- - Parsing object `Level` of type `LevelObject`
- Create body with name #2 and this: 0x29d1e70
- Body
- Create body with name #3 and this: 0x2aa1890
- #3 :Body::setBody, this: 0x2aa1890
- After set
- Destroying!!!!!!!!!!!!!!!: 0x29d1e70
- - Object `Level` has been added!
- - Parsing object `FlameHeatHaze` of type `HeatHazeObject`
- - Object `FlameHeatHaze` has been added!
- - Parsing object `FlamePlace` of type `DecorationObject`
- - Object `FlamePlace` has been added!
- - Parsing object `Flame` of type `CampFireObject`
- - Object `Flame` has been added!
- - Parsing object `Mill` of type `AnimatedDecorationObject`
- - Object `Mill` has been added!
- - Parsing object `Lamp` of type `LightColumnObject`
- - Object `Lamp` has been added!
- - Parsing object `SimpleBox` of type `PhysicObject`
- Create body with name #4 and this: 0x2ad6bd0
- Body
- Create body with name #5 and this: 0x29d2540
- #5 :Body::setBody, this: 0x29d2540
- After set
- Destroying!!!!!!!!!!!!!!!: 0x2ad6bd0
- - Object `SimpleBox` has been added!
- - Parsing object `SimpleBox2` of type `PhysicObject`
- Create body with name #6 and this: 0x2ada620
- Body
- Create body with name #7 and this: 0x2a0a420
- #7 :Body::setBody, this: 0x2a0a420
- After set
- Destroying!!!!!!!!!!!!!!!: 0x2ada620
- - Object `SimpleBox2` has been added!
- - Parsing object `Stone` of type `PhysicObject`
- Create body with name #8 and this: 0x2addac0
- Body
- Create body with name #9 and this: 0x2ad3570
- #9 :Body::setBody, this: 0x2ad3570
- After set
- Destroying!!!!!!!!!!!!!!!: 0x2addac0
- - Object `Stone` has been added!
- 2011-Jul-05 22:44:52.334158 : Something bad has been happened with script system when initing objects...
- Traceback (most recent call last):
- File "media/objects/Water.py", line 66, in Init
- self.mShaderObject = CL_ProgramObject.Load(self.mGC, self.mVertex, self.mPixel)
- RuntimeError: Unable to compiler shader program f.glsl: 0:26(9): error: syntax error, unexpected NEW_IDENTIFIER, expecting ',' or ';'
- 2011-Jul-05 22:44:52.351545 : Something bad has been happened with script system when updating LOGIC object...
- Traceback (most recent call last):
- File "media/objects/Rain.py", line 101, in Update
- current = self.mDropData[i]
- IndexError: list index out of range
- 2011-Jul-05 22:44:52.352192 : Something bad has been happened with script system when updating LOGIC object...
- Traceback (most recent call last):
- File "media/objects/Rain.py", line 101, in Update
- current = self.mDropData[i]
- IndexError: list index out of range
- 2011-Jul-05 22:44:52.352667 : Something bad has been happened with script system when updating LOGIC object...
- Traceback (most recent call last):
- File "media/objects/Rain.py", line 101, in Update
- current = self.mDropData[i]
- IndexError: list index out of range
- 2011-Jul-05 22:44:52.353122 : Something bad has been happened with script system when updating LOGIC object...
- Traceback (most recent call last):
- File "media/objects/Rain.py", line 101, in Update
- current = self.mDropData[i]
- IndexError: list index out of range
- 2011-Jul-05 22:44:52.353575 : Something bad has been happened with script system when updating LOGIC object...
- Traceback (most recent call last):
- File "media/objects/Rain.py", line 101, in Update
- current = self.mDropData[i]
- IndexError: list index out of range
- 2011-Jul-05 22:44:52.356546 : Something bad has been happened with script system when updating VISUAL object...
- Traceback (most recent call last):
- File "media/objects/Water.py", line 157, in UpdateVisual
- self.mShaderObject.SetUniform1f('Timer', self.mTimer)
- AttributeError: 'NoneType' object has no attribute 'SetUniform1f'
- 2011-Jul-05 22:44:52.372652 : Something bad has been happened with script system when updating LOGIC object...
- Traceback (most recent call last):
- File "media/objects/Rain.py", line 101, in Update
- current = self.mDropData[i]
- IndexError: list index out of range
- 2011-Jul-05 22:44:52.373292 : Something bad has been happened with script system when updating LOGIC object...
- Traceback (most recent call last):
- File "media/objects/Rain.py", line 101, in Update
- current = self.mDropData[i]
- IndexError: list index out of range
- 2011-Jul-05 22:44:52.373779 : Something bad has been happened with script system when updating LOGIC object...
- Traceback (most recent call last):
- File "media/objects/Rain.py", line 101, in Update
- current = self.mDropData[i]
- IndexError: list index out of range
- 2011-Jul-05 22:44:52.374255 : Something bad has been happened with script system when updating LOGIC object...
- Traceback (most recent call last):
- File "media/objects/Rain.py", line 101, in Update
- current = self.mDropData[i]
- IndexError: list index out of range
- 2011-Jul-05 22:44:52.374720 : Something bad has been happened with script system when updating LOGIC object...
- Traceback (most recent call last):
- File "media/objects/Rain.py", line 101, in Update
- current = self.mDropData[i]
- IndexError: list index out of range
- 2011-Jul-05 22:44:52.388396 : Something bad has been happened with script system when updating VISUAL object...
- Traceback (most recent call last):
- File "media/objects/Water.py", line 157, in UpdateVisual
- self.mShaderObject.SetUniform1f('Timer', self.mTimer)
- AttributeError: 'NoneType' object has no attribute 'SetUniform1f'
- 2011-Jul-05 22:44:52.389682 : Something bad has been happened with script system when updating LOGIC object...
- Traceback (most recent call last):
- File "media/objects/Rain.py", line 101, in Update
- current = self.mDropData[i]
- IndexError: list index out of range
- 2011-Jul-05 22:44:52.390256 : Something bad has been happened with script system when updating LOGIC object...
- Traceback (most recent call last):
- File "media/objects/Rain.py", line 101, in Update
- current = self.mDropData[i]
- IndexError: list index out of range
Add Comment
Please, Sign In to add comment