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  1. ---------- Loading systems ---------
  2. 2011-Jul-05 22:44:51.495139 : Core handle is initialized
  3. 2011-Jul-05 22:44:51.495209 : Display handle is initialized
  4. 2011-Jul-05 22:44:51.495280 : GL handle is initialized
  5. 2011-Jul-05 22:44:51.495328 : Sound handle is initialized
  6. 2011-Jul-05 22:44:51.495363 : Vorbis module is initialized
  7. 2011-Jul-05 22:44:51.495459 : Sound output is configured
  8. 2011-Jul-05 22:44:51.496410 : Particle system is configured
  9. 2011-Jul-05 22:44:51.496550 : Chosen render is opengl2
  10. 2011-Jul-05 22:44:51.613284 : The window has been created!
  11. 2011-Jul-05 22:44:51.613475 : Input system is configured
  12. 2011-Jul-05 22:44:51.620421 : The gui has been initialized!
  13. ---------- Loading fonts ---------
  14. 2011-Jul-05 22:44:51.620617 : The font path `media/fonts/frommenu1.ttf` is invalid, check your resources!
  15. 2011-Jul-05 22:44:51.620656 : The font path `media/fonts/frommenu2.ttf` is invalid, check your resources!
  16. 2011-Jul-05 22:44:51.620729 : Font with name `MailRay` is registered in the system.
  17. 2011-Jul-05 22:44:51.620777 : Font with name `Pneumatics` is registered in the system.
  18. 2011-Jul-05 22:44:51.620822 : Font with name `Ubuntu` is registered in the system.
  19. ---------- Loading textures ---------
  20. 2011-Jul-05 22:44:51.620905 : Parsing section `Actions/`
  21. 2011-Jul-05 22:44:51.626163 : Parsing section `Birds/Bird1/`
  22. 2011-Jul-05 22:44:51.631345 : Parsing section `Clouds/`
  23. 2011-Jul-05 22:44:51.656204 : Parsing section `Foreground/`
  24. 2011-Jul-05 22:44:51.757347 : Parsing section `Leaves/`
  25. 2011-Jul-05 22:44:51.758427 : Parsing section `Levels/`
  26. 2011-Jul-05 22:44:51.950130 : Parsing section `Lightnings/`
  27. 2011-Jul-05 22:44:52.002777 : Parsing section `Mill/`
  28. 2011-Jul-05 22:44:52.054430 : Parsing section `Moons/`
  29. 2011-Jul-05 22:44:52.069415 : Parsing section `Nebulas/`
  30. 2011-Jul-05 22:44:52.114092 : Parsing section `Particles/`
  31. 2011-Jul-05 22:44:52.119435 : Parsing section `Plants/`
  32. 2011-Jul-05 22:44:52.126652 : Parsing section `Stars/`
  33. 2011-Jul-05 22:44:52.127830 : Parsing section `Stuff/`
  34. 2011-Jul-05 22:44:52.188673 : 84 texture(s) are(is) loaded!
  35. ---------- Loading python types ---------
  36. 2011-Jul-05 22:44:52.188836 : Scanning object folder for new types...
  37. 2011-Jul-05 22:44:52.188918 : media/objects/Clouds.py
  38. 2011-Jul-05 22:44:52.201200 : media/objects/HeatHaze.py
  39. 2011-Jul-05 22:44:52.206553 : media/objects/AnimatedDecoration.py
  40. 2011-Jul-05 22:44:52.207602 : media/objects/LightColumn.py
  41. 2011-Jul-05 22:44:52.209730 : media/objects/__init__.py
  42. 2011-Jul-05 22:44:52.209821 : media/objects/Moon.py
  43. 2011-Jul-05 22:44:52.211229 : media/objects/Sky.py
  44. 2011-Jul-05 22:44:52.212688 : media/objects/Foreground.py
  45. 2011-Jul-05 22:44:52.213677 : media/objects/Level.py
  46. 2011-Jul-05 22:44:52.237932 : media/objects/Particles.py
  47. 2011-Jul-05 22:44:52.247370 : media/objects/Physic.py
  48. 2011-Jul-05 22:44:52.248563 : media/objects/Rain.py
  49. 2011-Jul-05 22:44:52.249980 : media/objects/Leaves.py
  50. 2011-Jul-05 22:44:52.251735 : media/objects/Water.py
  51. 2011-Jul-05 22:44:52.254178 : media/objects/Stars.py
  52. 2011-Jul-05 22:44:52.255297 : media/objects/Decoration.py
  53. 2011-Jul-05 22:44:52.256272 : media/objects/CampFire.py
  54. 2011-Jul-05 22:44:52.257437 : Scanning state folder for new types...
  55. 2011-Jul-05 22:44:52.257505 : media/states/EditorState.py
  56. 2011-Jul-05 22:44:52.270135 : media/states/__init__.py
  57. 2011-Jul-05 22:44:52.270272 : media/states/MainState.py
  58. 2011-Jul-05 22:44:52.271663 : [StateManager::pop()] Message: Activating 'Python EditorState' game state.
  59. ---------- Parsing scene ----------
  60. 2011-Jul-05 22:44:52.271919 : Processing templates at media/levels/NewObjects.xml.
  61. 2011-Jul-05 22:44:52.279625 : Templates processing completed.
  62. 2011-Jul-05 22:44:52.279683 : Loading new scene with name `First level` (in file `NewObjects.xml`) for the game version: `0.1`. Created by: `Wincode team`.
  63. List of registered parsers:
  64. AnimatedDecorationObject CampFireObject CloudsObject DecorationObject ForegroundObject HeatHazeObject LeavesObject LevelObject LightColumnObject MoonObject ParticleObject PhysicObject RainObject SkyObject StarsObject WaterObject
  65. - Parsing object `Sky` of type `SkyObject`
  66. - Object `Sky` has been added!
  67. - Parsing object `Stars` of type `StarsObject`
  68. - Object `Stars` has been added!
  69. - Parsing object `Moon` of type `MoonObject`
  70. - Object `Moon` has been added!
  71. - Parsing object `Clouds` of type `CloudsObject`
  72. - Object `Clouds` has been added!
  73. - Parsing object `Foreground` of type `ForegroundObject`
  74. - Object `Foreground` has been added!
  75. - Parsing object `Leaves` of type `LeavesObject`
  76. - Object `Leaves` has been added!
  77. - Parsing object `Rain` of type `RainObject`
  78. - Object `Rain` has been added!
  79. - Parsing object `WaterPlane` of type `WaterObject`
  80. - Object `#1WaterSpray` has been added!
  81. - Object `WaterPlane` has been added!
  82. - Parsing object `Level` of type `LevelObject`
  83. Create body with name #2 and this: 0x29d1e70
  84. Body
  85. Create body with name #3 and this: 0x2aa1890
  86. #3 :Body::setBody, this: 0x2aa1890
  87. After set
  88. Destroying!!!!!!!!!!!!!!!: 0x29d1e70
  89. - Object `Level` has been added!
  90. - Parsing object `FlameHeatHaze` of type `HeatHazeObject`
  91. - Object `FlameHeatHaze` has been added!
  92. - Parsing object `FlamePlace` of type `DecorationObject`
  93. - Object `FlamePlace` has been added!
  94. - Parsing object `Flame` of type `CampFireObject`
  95. - Object `Flame` has been added!
  96. - Parsing object `Mill` of type `AnimatedDecorationObject`
  97. - Object `Mill` has been added!
  98. - Parsing object `Lamp` of type `LightColumnObject`
  99. - Object `Lamp` has been added!
  100. - Parsing object `SimpleBox` of type `PhysicObject`
  101. Create body with name #4 and this: 0x2ad6bd0
  102. Body
  103. Create body with name #5 and this: 0x29d2540
  104. #5 :Body::setBody, this: 0x29d2540
  105. After set
  106. Destroying!!!!!!!!!!!!!!!: 0x2ad6bd0
  107. - Object `SimpleBox` has been added!
  108. - Parsing object `SimpleBox2` of type `PhysicObject`
  109. Create body with name #6 and this: 0x2ada620
  110. Body
  111. Create body with name #7 and this: 0x2a0a420
  112. #7 :Body::setBody, this: 0x2a0a420
  113. After set
  114. Destroying!!!!!!!!!!!!!!!: 0x2ada620
  115. - Object `SimpleBox2` has been added!
  116. - Parsing object `Stone` of type `PhysicObject`
  117. Create body with name #8 and this: 0x2addac0
  118. Body
  119. Create body with name #9 and this: 0x2ad3570
  120. #9 :Body::setBody, this: 0x2ad3570
  121. After set
  122. Destroying!!!!!!!!!!!!!!!: 0x2addac0
  123. - Object `Stone` has been added!
  124. 2011-Jul-05 22:44:52.334158 : Something bad has been happened with script system when initing objects...
  125. Traceback (most recent call last):
  126. File "media/objects/Water.py", line 66, in Init
  127. self.mShaderObject = CL_ProgramObject.Load(self.mGC, self.mVertex, self.mPixel)
  128. RuntimeError: Unable to compiler shader program f.glsl: 0:26(9): error: syntax error, unexpected NEW_IDENTIFIER, expecting ',' or ';'
  129.  
  130. 2011-Jul-05 22:44:52.351545 : Something bad has been happened with script system when updating LOGIC object...
  131. Traceback (most recent call last):
  132. File "media/objects/Rain.py", line 101, in Update
  133. current = self.mDropData[i]
  134. IndexError: list index out of range
  135. 2011-Jul-05 22:44:52.352192 : Something bad has been happened with script system when updating LOGIC object...
  136. Traceback (most recent call last):
  137. File "media/objects/Rain.py", line 101, in Update
  138. current = self.mDropData[i]
  139. IndexError: list index out of range
  140. 2011-Jul-05 22:44:52.352667 : Something bad has been happened with script system when updating LOGIC object...
  141. Traceback (most recent call last):
  142. File "media/objects/Rain.py", line 101, in Update
  143. current = self.mDropData[i]
  144. IndexError: list index out of range
  145. 2011-Jul-05 22:44:52.353122 : Something bad has been happened with script system when updating LOGIC object...
  146. Traceback (most recent call last):
  147. File "media/objects/Rain.py", line 101, in Update
  148. current = self.mDropData[i]
  149. IndexError: list index out of range
  150. 2011-Jul-05 22:44:52.353575 : Something bad has been happened with script system when updating LOGIC object...
  151. Traceback (most recent call last):
  152. File "media/objects/Rain.py", line 101, in Update
  153. current = self.mDropData[i]
  154. IndexError: list index out of range
  155. 2011-Jul-05 22:44:52.356546 : Something bad has been happened with script system when updating VISUAL object...
  156. Traceback (most recent call last):
  157. File "media/objects/Water.py", line 157, in UpdateVisual
  158. self.mShaderObject.SetUniform1f('Timer', self.mTimer)
  159. AttributeError: 'NoneType' object has no attribute 'SetUniform1f'
  160. 2011-Jul-05 22:44:52.372652 : Something bad has been happened with script system when updating LOGIC object...
  161. Traceback (most recent call last):
  162. File "media/objects/Rain.py", line 101, in Update
  163. current = self.mDropData[i]
  164. IndexError: list index out of range
  165. 2011-Jul-05 22:44:52.373292 : Something bad has been happened with script system when updating LOGIC object...
  166. Traceback (most recent call last):
  167. File "media/objects/Rain.py", line 101, in Update
  168. current = self.mDropData[i]
  169. IndexError: list index out of range
  170. 2011-Jul-05 22:44:52.373779 : Something bad has been happened with script system when updating LOGIC object...
  171. Traceback (most recent call last):
  172. File "media/objects/Rain.py", line 101, in Update
  173. current = self.mDropData[i]
  174. IndexError: list index out of range
  175. 2011-Jul-05 22:44:52.374255 : Something bad has been happened with script system when updating LOGIC object...
  176. Traceback (most recent call last):
  177. File "media/objects/Rain.py", line 101, in Update
  178. current = self.mDropData[i]
  179. IndexError: list index out of range
  180. 2011-Jul-05 22:44:52.374720 : Something bad has been happened with script system when updating LOGIC object...
  181. Traceback (most recent call last):
  182. File "media/objects/Rain.py", line 101, in Update
  183. current = self.mDropData[i]
  184. IndexError: list index out of range
  185. 2011-Jul-05 22:44:52.388396 : Something bad has been happened with script system when updating VISUAL object...
  186. Traceback (most recent call last):
  187. File "media/objects/Water.py", line 157, in UpdateVisual
  188. self.mShaderObject.SetUniform1f('Timer', self.mTimer)
  189. AttributeError: 'NoneType' object has no attribute 'SetUniform1f'
  190. 2011-Jul-05 22:44:52.389682 : Something bad has been happened with script system when updating LOGIC object...
  191. Traceback (most recent call last):
  192. File "media/objects/Rain.py", line 101, in Update
  193. current = self.mDropData[i]
  194. IndexError: list index out of range
  195. 2011-Jul-05 22:44:52.390256 : Something bad has been happened with script system when updating LOGIC object...
  196. Traceback (most recent call last):
  197. File "media/objects/Rain.py", line 101, in Update
  198. current = self.mDropData[i]
  199. IndexError: list index out of range
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