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Crystal Beasts (6 Cards)

Mar 14th, 2017
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  1. Crystal Beast Emerald Tortoise
  2. Aqua-Type/WATER/Level 3/ATK 600/DEF 2000
  3. When this card is Normal or Special Summoned: You can change its battle position. Once per turn, when a “Crystal Beast” monster, "Ultimate Gem God" monster, “Rainbow Dragon”, or “Rainbow Dark Dragon” is declared as an attack target: You can change the target of the attack to this card instead, and if you do, increase this card's DEF by 1000 until the end of this turn. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell, instead of sending it to the GY.
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  5. Crystal Beast Amethyst Cat
  6. Beast-Type/EARTH/Level 3/ATK 1200/DEF 400
  7. Once per turn: You can target 1 “Crystal Beast” card you control, and 1 “Crystal Beast” monster, "Ultimate Gem God" monster, “Rainbow Dragon” or “Rainbow Dark Dragon” you control: Destroy the first target, and if you do, this turn, the second target can attack your opponent directly. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell, instead of sending it to the GY.
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  9. Crystal Beast Cobalt Eagle
  10. Winged-Beast-Type/WIND/Level 4/ATK 1400/DEF 800
  11. Once per turn: You can target 1 face-up "Crystal Beast" card you control or in your GY; return that target to your hand. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell, instead of sending it to the GY.
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  13. Crystal Beast Cobalt Eagle
  14. Winged-Beast-Type/WIND/Level 4/ATK 1400/DEF 800
  15. Once per turn: You can target 1 "Crystal Beast" card you control or in your GY and 1 card your opponent controls; return them to the hand. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell, instead of sending it to the GY.
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  17. Crystal Beast Topaz Tiger
  18. Beast-Type/EARTH/Level 4/ATK 1600/DEF 1000
  19. Once per turn (Quick Effect): You can destroy 1 other “Crystal Beast” card you control, and if you do, this card’s ATK becomes double its original ATK until the end of this turn. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell, instead of sending it to the GY.
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  21. Crystal Beast Amber Mammoth
  22. Beast-Type/EARTH/Level 4/ATK 1700/DEF 1600
  23. Once per turn, when your opponent activates a card or effect that targets a “Crystal Beast” card(s), "Ultimate Gem God" monster(s), “Rainbow Dragon”, and/or “Rainbow Dark Dragon” you control (Quick Effect): Negate the activation, and if you do, destroy it, then destroy 1 "Crystal Beast" card you control. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell, instead of sending it to the GY.
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  25. Rainbow Dragon
  26. Dragon-Type/LIGHT/Level 10/ATK 4000/DEF 0
  27. Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field and/or in your GY, and cannot be Special Summoned by other ways. Once per turn (Quick Effect): You can destroy all "Crystal Beast" cards you control, and if you do, this card gains 1000 ATK for each destroyed card. Once per turn: You can banish all "Crystal Beast" monsters in your GY; shuffle all other cards on the field into the Deck.
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