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  1. local Player = game.Players.localPlayer
  2. local Character = Player.Character
  3. local Humanoid = Character.Humanoid
  4. local Mouse = Player:GetMouse()
  5. local LeftArm = Character["Left Arm"]
  6. local RightArm = Character["Right Arm"]
  7. local LeftLeg = Character["Left Leg"]
  8. local RightLeg = Character["Right Leg"]
  9. local Head = Character.Head
  10. local Torso = Character.Torso
  11. local Camera = game.Workspace.CurrentCamera
  12. local RootPart = Character.HumanoidRootPart
  13. local RootJoint = RootPart.RootJoint
  14. local attack = false
  15. local Anim = 'Idle'
  16. local attacktype = 1
  17. local delays = false
  18. local play = true
  19. local targetted = nil
  20. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  21. local velocity = RootPart.Velocity.y
  22. local sine = 0
  23. local change = 1
  24. local doe = 0
  25. local Create = LoadLibrary("RbxUtility").Create
  26. Humanoid.WalkSpeed = 8
  27. local m = Create("Model"){
  28.     Parent = Character,
  29.     Name = "WeaponModel",
  30. }
  31. local Orin = "rbxassetid://20418518"
  32. Head.face.Texture = Orin
  33. spawn(function()
  34.     while wait() do
  35.         Head.BrickColor = BrickColor.new("Pastel brown")
  36.         RightArm.BrickColor = BrickColor.new("Pastel brown")
  37.         LeftArm.BrickColor = BrickColor.new("Pastel brown")
  38.         Torso.BrickColor = BrickColor.new("Pastel brown")
  39.         RightLeg.BrickColor = BrickColor.new("Pastel brown")
  40.         LeftLeg.BrickColor = BrickColor.new("Pastel brown")
  41.     end
  42. end)
  43. for i,v in pairs(Character:children()) do
  44.     if v:IsA("Shirt") then
  45.         v:Destroy()
  46.     end
  47. end
  48. for i,v in pairs(Character:children()) do
  49.     if v:IsA("Pants") then
  50.         v:Destroy()
  51.     end
  52. end
  53.  
  54.  
  55. for i,v in pairs(Character:children()) do
  56.     if v:IsA("Accessory") then
  57.         v:Destroy()
  58.     end
  59. end
  60. for i,v in pairs(Character:children()) do
  61.     if v:IsA("Hair") then
  62.         v:Destroy()
  63.     end
  64. end
  65.  
  66. shirt = Instance.new("Shirt", Character)
  67. shirt.Name = "Shirt"
  68. pants = Instance.new("Pants", Character)
  69. pants.Name = "Pants"
  70. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=362841271"
  71. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=752480227"
  72. Humanoid.Animator.Parent = nil
  73. Character.Animate.Parent = nil
  74. hat = Instance.new("Hat", game.ReplicatedStorage)
  75. hat.Name = "Guestium Hat"
  76. hat.AttachmentForward = Vector3.new(0,0,-1)
  77. hat.AttachmentPos = Vector3.new(0,-0.05,0.1)
  78. hat.AttachmentRight = Vector3.new(1,0,0)
  79. hat.AttachmentUp = Vector3.new(0,1,0)
  80. local handle = Instance.new("Part",hat)
  81. handle.Rotation = Vector3.new(0, 90, 0)
  82. handle.Name = "Handle"
  83. handle.TopSurface = "Smooth"
  84. handle.BottomSurface = "Smooth"
  85. handle.Size = Vector3.new(1,1,2)
  86. local mesh = Instance.new("SpecialMesh",handle)
  87. mesh.MeshType = "FileMesh"
  88. mesh.MeshId = "http://www.roblox.com/asset/?id=46834172"
  89. mesh.TextureId = "rbxassetid://340317428"
  90. mesh.Scale = Vector3.new(1.05,1.05,1.05)
  91. hat.Parent = Character
  92.  
  93. local newMotor = function(part0, part1, c0, c1)
  94.     local w = Create('Motor'){
  95.         Parent = part0,
  96.         Part0 = part0,
  97.         Part1 = part1,
  98.         C0 = c0,
  99.         C1 = c1,
  100.     }
  101.     return w
  102. end
  103.  
  104. function clerp(a, b, t)
  105.     return a:lerp(b, t)
  106. end
  107.  
  108. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  109. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  110.  
  111. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  112. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  113. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  114. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  115. RootJoint.C1 = CFrame.new(0, 0, 0)
  116. RootJoint.C0 = CFrame.new(0, 0, 0)
  117. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  118. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  119.  
  120. local rarmc1 = RW.C1
  121. local larmc1 = LW.C1
  122. local rlegc1 = RH.C1
  123. local llegc1 = LH.C1
  124.  
  125. local resetc1 = false
  126.  
  127. function PlayAnimationFromTable(table, speed, bool)
  128.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  129.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  130.     RW.C0 = clerp(RW.C0, table[3], speed)
  131.     LW.C0 = clerp(LW.C0, table[4], speed)
  132.     RH.C0 = clerp(RH.C0, table[5], speed)
  133.     LH.C0 = clerp(LH.C0, table[6], speed)
  134.     if bool == true then
  135.         if resetc1 == false then
  136.             resetc1 = true
  137.             RootJoint.C1 = RootJoint.C1
  138.             Torso.Neck.C1 = Torso.Neck.C1
  139.             RW.C1 = rarmc1
  140.             LW.C1 = larmc1
  141.             RH.C1 = rlegc1
  142.             LH.C1 = llegc1
  143.         end
  144.     end
  145. end
  146.  
  147. ArtificialHB = Create("BindableEvent", script){
  148.     Parent = script,
  149.     Name = "Heartbeat",
  150. }
  151.  
  152. script:WaitForChild("Heartbeat")
  153.  
  154. frame = 1 / 30
  155. tf = 0
  156. allowframeloss = false
  157. tossremainder = false
  158. lastframe = tick()
  159. script.Heartbeat:Fire()
  160.  
  161. game:GetService("RunService").Heartbeat:connect(function(s, p)
  162.     tf = tf + s
  163.     if tf >= frame then
  164.         if allowframeloss then
  165.             script.Heartbeat:Fire()
  166.             lastframe = tick()
  167.         else
  168.             for i = 1, math.floor(tf / frame) do
  169.                 script.Heartbeat:Fire()
  170.             end
  171.             lastframe = tick()
  172.         end
  173.         if tossremainder then
  174.             tf = 0
  175.         else
  176.             tf = tf - frame * math.floor(tf / frame)
  177.         end
  178.     end
  179. end)
  180.  
  181. function swait(num)
  182.     if num == 0 or num == nil then
  183.         ArtificialHB.Event:wait()
  184.     else
  185.         for i = 0, num do
  186.             ArtificialHB.Event:wait()
  187.         end
  188.     end
  189. end
  190.  
  191. function RemoveOutlines(part)
  192.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  193. end
  194.    
  195. CFuncs = {
  196.     ["Part"] = {
  197.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  198.             local Part = Create("Part"){
  199.                 Parent = Parent,
  200.                 Reflectance = Reflectance,
  201.                 Transparency = Transparency,
  202.                 CanCollide = false,
  203.                 Locked = true,
  204.                 BrickColor = BrickColor.new(tostring(BColor)),
  205.                 Name = Name,
  206.                 Size = Size,
  207.                 Material = Material,
  208.             }
  209.             RemoveOutlines(Part)
  210.             return Part
  211.         end;
  212.     };
  213.    
  214.     ["Mesh"] = {
  215.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  216.             local Msh = Create(Mesh){
  217.                 Parent = Part,
  218.                 Offset = OffSet,
  219.                 Scale = Scale,
  220.             }
  221.             if Mesh == "SpecialMesh" then
  222.                 Msh.MeshType = MeshType
  223.                 Msh.MeshId = MeshId
  224.             end
  225.             return Msh
  226.         end;
  227.     };
  228.    
  229.     ["Mesh"] = {
  230.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  231.             local Msh = Create(Mesh){
  232.                 Parent = Part,
  233.                 Offset = OffSet,
  234.                 Scale = Scale,
  235.             }
  236.             if Mesh == "SpecialMesh" then
  237.                 Msh.MeshType = MeshType
  238.                 Msh.MeshId = MeshId
  239.             end
  240.             return Msh
  241.         end;
  242.     };
  243.    
  244.     ["Weld"] = {
  245.         Create = function(Parent, Part0, Part1, C0, C1)
  246.             local Weld = Create("Weld"){
  247.                 Parent = Parent,
  248.                 Part0 = Part0,
  249.                 Part1 = Part1,
  250.                 C0 = C0,
  251.                 C1 = C1,
  252.             }
  253.             return Weld
  254.         end;
  255.     };
  256.  
  257.     ["Sound"] = {
  258.         Create = function(id, par, vol, pit)
  259.             coroutine.resume(coroutine.create(function()
  260.                 local S = Create("Sound"){
  261.                     Volume = vol,
  262.                     Pitch = pit or 1,
  263.                     SoundId = id,
  264.                     Parent = par or workspace,
  265.                 }
  266.                 wait()
  267.                 S:play()
  268.                 game:GetService("Debris"):AddItem(S, 6)
  269.             end))
  270.         end;
  271.     };
  272.    
  273.     ["ParticleEmitter"] = {
  274.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  275.             local fp = Create("ParticleEmitter"){
  276.                 Parent = Parent,
  277.                 Color = ColorSequence.new(Color1, Color2),
  278.                 LightEmission = LightEmission,
  279.                 Size = Size,
  280.                 Texture = Texture,
  281.                 Transparency = Transparency,
  282.                 ZOffset = ZOffset,
  283.                 Acceleration = Accel,
  284.                 Drag = Drag,
  285.                 LockedToPart = LockedToPart,
  286.                 VelocityInheritance = VelocityInheritance,
  287.                 EmissionDirection = EmissionDirection,
  288.                 Enabled = Enabled,
  289.                 Lifetime = LifeTime,
  290.                 Rate = Rate,
  291.                 Rotation = Rotation,
  292.                 RotSpeed = RotSpeed,
  293.                 Speed = Speed,
  294.                 VelocitySpread = VelocitySpread,
  295.             }
  296.             return fp
  297.         end;
  298.     };
  299.  
  300.     CreateTemplate = {
  301.    
  302.     };
  303. }
  304.  
  305.  
  306.  
  307. New = function(Object, Parent, Name, Data)
  308.     local Object = Instance.new(Object)
  309.     for Index, Value in pairs(Data or {}) do
  310.         Object[Index] = Value
  311.     end
  312.     Object.Parent = Parent
  313.     Object.Name = Name
  314.     return Object
  315. end
  316.    
  317.  
  318. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  319. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  320. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  321.  
  322. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  323. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  324. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  325. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  326. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  327. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  328. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  329. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  330. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  331. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  332. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  333. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  334. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  335. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  336. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  337. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  338. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  339. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  340. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  341. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  342. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  343. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  344. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  345. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  346. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  347. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  348. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  349. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  350. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  351. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  352. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  353. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  354. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  355. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  356. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  357. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  358. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  359. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  360. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  361. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  362. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  363. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  364. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  365. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  366. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  367. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  368. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  369. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  370. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  371. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  372. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  373. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  374. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  375. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  376. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  377. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  378. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  379. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  380. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  381. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  382. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  383. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  384. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  385.  
  386. for _,v in pairs(m:children()) do
  387. if v:IsA("Part") then
  388. v.CanCollide = false
  389. end
  390. end
  391. if Character.Name == "grgrgry21" or Character.Name == "Player1" then
  392. for _,v in pairs(Character:children()) do
  393. if v:IsA("Accessory") then
  394. v:Remove()
  395. end
  396. end
  397. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  398. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  399. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  400. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  401. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  402. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  403. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  404. end
  405.  
  406.  
  407. function rayCast(Position, Direction, Range, Ignore)
  408.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  409. end
  410.  
  411. --[[FindNearestTorso = function(pos)
  412.     local list = (game.Workspace:children())
  413.     local torso = nil
  414.     local dist = 1000
  415.     local temp, human, temp2 = nil, nil, nil
  416.     for x = 1, #list do
  417.         temp2 = list[x]
  418.         if temp2.className == "Model" and temp2.Name ~= Character.Name then
  419.             temp = temp2:findFirstChild("Torso")
  420.             human = temp2:findFirstChild("Humanoid")
  421.             if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  422.                 local dohit = true
  423.                 if dohit == true then
  424.                     torso = temp
  425.                     dist = (temp.Position - pos).magnitude
  426.                 end
  427.             end
  428.         end
  429.     end
  430.     return torso, dist
  431. end]]
  432. function FindNearestTorso(Position, Distance, SinglePlayer)
  433.     if SinglePlayer then
  434.         return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  435.     end
  436.     local List = {}
  437.     for i, v in pairs(workspace:GetChildren()) do
  438.         if v:IsA("Model") then
  439.             if v:findFirstChild("Torso") then
  440.                 if v ~= Character then
  441.                     if (v.Torso.Position - Position).magnitude <= Distance then
  442.                         table.insert(List, v)
  443.                     end
  444.                 end
  445.             end
  446.         end
  447.     end
  448.     return List
  449. end
  450. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  451.     if hit.Parent == nil then
  452.         return
  453.     end
  454.     local h = hit.Parent:FindFirstChild("Humanoid")
  455.     for _, v in pairs(hit.Parent:children()) do
  456.         if v:IsA("Humanoid") then
  457.             h = v
  458.         end
  459.     end
  460.     if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  461.         if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  462.             if hit.Parent.DebounceHit.Value == true then
  463.                 return
  464.             end
  465.         end
  466.         local c = Create("ObjectValue"){
  467.             Name = "creator",
  468.             Value = game:service("Players").LocalPlayer,
  469.             Parent = h,
  470.         }
  471.         game:GetService("Debris"):AddItem(c, .5)
  472.         if HitSound ~= nil and HitPitch ~= nil then
  473.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  474.         end
  475.         local Damage = math.random(minim, maxim)
  476.         local blocked = false
  477.         local block = hit.Parent:findFirstChild("Block")
  478.         if block ~= nil then
  479.             if block.className == "IntValue" then
  480.                 if block.Value > 0 then
  481.                     blocked = true
  482.                     block.Value = block.Value - 1
  483.                     print(block.Value)
  484.                 end
  485.             end
  486.         end
  487.         if blocked == false then
  488.             h.Health = h.Health - Damage
  489.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  490.         else
  491.             h.Health = h.Health - (Damage / 2)
  492.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  493.         end
  494.         if Type == "Knockdown" then
  495.             local hum = hit.Parent.Humanoid
  496.             hum.PlatformStand = true
  497.             coroutine.resume(coroutine.create(function(HHumanoid)
  498.                 swait(1)
  499.                 HHumanoid.PlatformStand = false
  500.             end), hum)
  501.             local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  502.             local bodvol = Create("BodyVelocity"){
  503.                 velocity = angle * knockback,
  504.                 P = 5000,
  505.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  506.                 Parent = hit,
  507.             }
  508.             local rl = Create("BodyAngularVelocity"){
  509.                 P = 3000,
  510.                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  511.                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  512.                 Parent = hit,
  513.             }
  514.             game:GetService("Debris"):AddItem(bodvol, .5)
  515.             game:GetService("Debris"):AddItem(rl, .5)
  516.         elseif Type == "Normal" then
  517.             local vp = Create("BodyVelocity"){
  518.                 P = 500,
  519.                 maxForce = Vector3.new(math.huge, 0, math.huge),
  520.                 velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  521.             }
  522.             if knockback > 0 then
  523.                 vp.Parent = hit.Parent.Torso
  524.             end
  525.             game:GetService("Debris"):AddItem(vp, .5)
  526.         elseif Type == "Up" then
  527.             local bodyVelocity = Create("BodyVelocity"){
  528.                 velocity = Vector3.new(0, 20, 0),
  529.                 P = 5000,
  530.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  531.                 Parent = hit,
  532.             }
  533.             game:GetService("Debris"):AddItem(bodyVelocity, .5)
  534.         elseif Type == "DarkUp" then
  535.             coroutine.resume(coroutine.create(function()
  536.                 for i = 0, 1, 0.1 do
  537.                     swait()
  538.                     Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  539.                 end
  540.             end))
  541.             local bodyVelocity = Create("BodyVelocity"){
  542.                 velocity = Vector3.new(0, 20, 0),
  543.                 P = 5000,
  544.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  545.                 Parent = hit,
  546.             }
  547.             game:GetService("Debris"):AddItem(bodyVelocity, 1)
  548.         elseif Type == "Snare" then
  549.             local bp = Create("BodyPosition"){
  550.                 P = 2000,
  551.                 D = 100,
  552.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  553.                 position = hit.Parent.Torso.Position,
  554.                 Parent = hit.Parent.Torso,
  555.             }
  556.             game:GetService("Debris"):AddItem(bp, 1)
  557.         elseif Type == "Freeze" then
  558.             local BodPos = Create("BodyPosition"){
  559.                 P = 50000,
  560.                 D = 1000,
  561.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  562.                 position = hit.Parent.Torso.Position,
  563.                 Parent = hit.Parent.Torso,
  564.             }
  565.             local BodGy = Create("BodyGyro") {
  566.                 maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  567.                 P = 20e+003,
  568.                 Parent = hit.Parent.Torso,
  569.                 cframe = hit.Parent.Torso.CFrame,
  570.             }
  571.             hit.Parent.Torso.Anchored = true
  572.             coroutine.resume(coroutine.create(function(Part)
  573.                 swait(1.5)
  574.                 Part.Anchored = false
  575.             end), hit.Parent.Torso)
  576.             game:GetService("Debris"):AddItem(BodPos, 3)
  577.             game:GetService("Debris"):AddItem(BodGy, 3)
  578.         end
  579.         local debounce = Create("BoolValue"){
  580.             Name = "DebounceHit",
  581.             Parent = hit.Parent,
  582.             Value = true,
  583.         }
  584.         game:GetService("Debris"):AddItem(debounce, Delay)
  585.         c = Create("ObjectValue"){
  586.             Name = "creator",
  587.             Value = Player,
  588.             Parent = h,
  589.         }
  590.         game:GetService("Debris"):AddItem(c, .5)
  591.     end
  592. end
  593.  
  594. function ShowDamage(Pos, Text, Time, Color)
  595.     local Rate = (1 / 30)
  596.     local Pos = (Pos or Vector3.new(0, 0, 0))
  597.     local Text = (Text or "")
  598.     local Time = (Time or 2)
  599.     local Color = (Color or Color3.new(1, 0, 1))
  600.     local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  601.     EffectPart.Anchored = true
  602.     local BillboardGui = Create("BillboardGui"){
  603.         Size = UDim2.new(3, 0, 3, 0),
  604.         Adornee = EffectPart,
  605.         Parent = EffectPart,
  606.     }
  607.     local TextLabel = Create("TextLabel"){
  608.         BackgroundTransparency = 1,
  609.         Size = UDim2.new(1, 0, 1, 0),
  610.         Text = Text,
  611.         Font = "SciFi",
  612.         TextColor3 = Color,
  613.         TextScaled = true,
  614.         Parent = BillboardGui,
  615.     }
  616.     game.Debris:AddItem(EffectPart, (Time))
  617.     EffectPart.Parent = game:GetService("Workspace")
  618.     delay(0, function()
  619.         local Frames = (Time / Rate)
  620.         for Frame = 1, Frames do
  621.             wait(Rate)
  622.             local Percent = (Frame / Frames)
  623.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  624.             TextLabel.TextTransparency = Percent
  625.         end
  626.         if EffectPart and EffectPart.Parent then
  627.             EffectPart:Destroy()
  628.         end
  629.     end)
  630. end
  631.  
  632. function dmg(dude)
  633. if dude.Name ~= Character then
  634. dude.Humanoid.PlatformStand = true
  635. local bgf = Instance.new("BodyGyro",dude.Head)
  636. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  637. local val = Instance.new("BoolValue",dude)
  638. val.Name = "IsHit"
  639. for i = 1, 6 do
  640. local blo = Instance.new("Part",game.Workspace)
  641. blo.Size = Vector3.new(.6,.2,.6)
  642. blo.Material = "SmoothPlastic"
  643. blo.BrickColor = BrickColor.new("Crimson")
  644. --blo.Position = dude.Head.Position
  645. blo.CFrame = dude.Head.CFrame
  646. game:GetService("Debris"):AddItem(blo,30)
  647. end
  648. local ds = coroutine.wrap(function()
  649. wait(.2)
  650. dude.Torso:BreakJoints()
  651. end)
  652. ds()
  653. end
  654. end
  655.  
  656. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  657.     --local buddy
  658.     for _, c in pairs(workspace:children()) do
  659.         local hum = c:findFirstChild("Humanoid")
  660.         if hum ~= nil then
  661.             local head = c:findFirstChild("Torso")
  662.             if head ~= nil then
  663.                 local targ = head.Position - Part.Position
  664.                 local mag = targ.magnitude
  665.                 if mag <= Magnitude and c.Name ~= Player.Name then
  666.                 if c.Name ~= Character then
  667.                 if c.Name ~= "CKbackup" then
  668.             local asd = Instance.new("ParticleEmitter",c.Torso)
  669.             asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  670.             asd.LightEmission = .1
  671.             asd.Size = NumberSequence.new(0.2)
  672.             asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  673.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  674.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  675.             asd.Transparency = bbb
  676.             asd.Size = aaa
  677.             asd.ZOffset = .9
  678.             asd.Acceleration = Vector3.new(0, -5, 0)
  679.             asd.LockedToPart = false
  680.             asd.EmissionDirection = "Back"
  681.             asd.Lifetime = NumberRange.new(1, 2)
  682.             asd.Rate = 1000
  683.             asd.Rotation = NumberRange.new(-100, 100)
  684.             asd.RotSpeed = NumberRange.new(-100, 100)
  685.             asd.Speed = NumberRange.new(6)
  686.             asd.VelocitySpread = 10000
  687.             asd.Enabled=true
  688.                     --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  689.                     dmg(c)
  690.                     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  691.                     coroutine.wrap(function()
  692.                     wait(.2)
  693.                     asd.Enabled = false
  694.                     wait(2)
  695.                     asd:Remove()
  696.                     end)()
  697.                        else
  698.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))      
  699.         Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  700.  
  701.                     end
  702.                 end
  703.             end
  704.         end
  705.     end
  706.     end
  707. end
  708. EffectModel = Create("Model"){
  709.     Parent = Character,
  710.     Name = "Effects",
  711. }
  712.  
  713. Effects = {
  714.     Block = {
  715.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  716.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  717.             prt.Anchored = true
  718.             prt.CFrame = cframe
  719.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  720.             game:GetService("Debris"):AddItem(prt, 10)
  721.             if Type == 1 or Type == nil then
  722.                 table.insert(Effects, {
  723.                     prt,
  724.                     "Block1",
  725.                     delay,
  726.                     x3,
  727.                     y3,
  728.                     z3,
  729.                     msh
  730.                 })
  731.             elseif Type == 2 then
  732.                 table.insert(Effects, {
  733.                     prt,
  734.                     "Block2",
  735.                     delay,
  736.                     x3,
  737.                     y3,
  738.                     z3,
  739.                     msh
  740.                 })
  741.             end
  742.         end;
  743.     };
  744.  
  745.         Cylinder = {
  746.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  747.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  748.             prt.Anchored = true
  749.             prt.CFrame = cframe
  750.             local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  751.             game:GetService("Debris"):AddItem(prt, 10)
  752.             table.insert(Effects, {
  753.                 prt,
  754.                 "Cylinder",
  755.                 delay,
  756.                 x3,
  757.                 y3,
  758.                 z3,
  759.                 msh
  760.             })
  761.         end;
  762.     };
  763.     Head = {
  764.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  765.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  766.             prt.Anchored = true
  767.             prt.CFrame = cframe
  768.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  769.             game:GetService("Debris"):AddItem(prt, 10)
  770.             table.insert(Effects, {
  771.                 prt,
  772.                 "Cylinder",
  773.                 delay,
  774.                 x3,
  775.                 y3,
  776.                 z3,
  777.                 msh
  778.             })
  779.         end;
  780.     };
  781.    
  782.     Sphere = {
  783.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  784.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  785.             prt.Anchored = true
  786.             prt.CFrame = cframe
  787.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  788.             game:GetService("Debris"):AddItem(prt, 10)
  789.             table.insert(Effects, {
  790.                 prt,
  791.                 "Cylinder",
  792.                 delay,
  793.                 x3,
  794.                 y3,
  795.                 z3,
  796.                 msh
  797.             })
  798.         end;
  799.     };
  800.    
  801.     Elect = {
  802.         Create = function(cff, x, y, z)
  803.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  804.             prt.Anchored = true
  805.             prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  806.             prt.CFrame = CFrame.new(prt.Position)
  807.             game:GetService("Debris"):AddItem(prt, 2)
  808.             local xval = math.random() / 2
  809.             local yval = math.random() / 2
  810.             local zval = math.random() / 2
  811.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  812.             table.insert(Effects, {
  813.                 prt,
  814.                 "Elec",
  815.                 0.1,
  816.                 x,
  817.                 y,
  818.                 z,
  819.                 xval,
  820.                 yval,
  821.                 zval
  822.             })
  823.         end;
  824.  
  825.     };
  826.    
  827.     Ring = {
  828.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  829.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  830.             prt.Anchored = true
  831.             prt.CFrame = cframe
  832.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  833.             game:GetService("Debris"):AddItem(prt, 10)
  834.             table.insert(Effects, {
  835.                 prt,
  836.                 "Cylinder",
  837.                 delay,
  838.                 x3,
  839.                 y3,
  840.                 z3,
  841.                 msh
  842.             })
  843.         end;
  844.     };
  845.  
  846.  
  847.     Wave = {
  848.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  849.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  850.             prt.Anchored = true
  851.             prt.CFrame = cframe
  852.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  853.             game:GetService("Debris"):AddItem(prt, 10)
  854.             table.insert(Effects, {
  855.                 prt,
  856.                 "Cylinder",
  857.                 delay,
  858.                 x3,
  859.                 y3,
  860.                 z3,
  861.                 msh
  862.             })
  863.         end;
  864.     };
  865.  
  866.     Break = {
  867.         Create = function(brickcolor, cframe, x1, y1, z1)
  868.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  869.             prt.Anchored = true
  870.             prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  871.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  872.             local num = math.random(10, 50) / 1000
  873.             game:GetService("Debris"):AddItem(prt, 10)
  874.             table.insert(Effects, {
  875.                 prt,
  876.                 "Shatter",
  877.                 num,
  878.                 prt.CFrame,
  879.                 math.random() - math.random(),
  880.                 0,
  881.                 math.random(50, 100) / 100
  882.             })
  883.         end;
  884.     };
  885.    
  886.     Fire = {
  887.         Create = function(brickcolor, cframe, x1, y1, z1, delay)
  888.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  889.             prt.Anchored = true
  890.             prt.CFrame = cframe
  891.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  892.             game:GetService("Debris"):AddItem(prt, 10)
  893.             table.insert(Effects, {
  894.                 prt,
  895.                 "Fire",
  896.                 delay,
  897.                 1,
  898.                 1,
  899.                 1,
  900.                 msh
  901.             })
  902.         end;
  903.     };
  904.    
  905.     FireWave = {
  906.         Create = function(brickcolor, cframe, x1, y1, z1)
  907.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  908.             prt.Anchored = true
  909.             prt.CFrame = cframe
  910.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  911.             local d = Create("Decal"){
  912.                 Parent = prt,
  913.                 Texture = "rbxassetid://930250689",
  914.                 Face = "Top",
  915.             }
  916.             local d = Create("Decal"){
  917.                 Parent = prt,
  918.                 Texture = "rbxassetid://930250689",
  919.                 Face = "Bottom",
  920.             }
  921.             game:GetService("Debris"):AddItem(prt, 10)
  922.             table.insert(Effects, {
  923.                 prt,
  924.                 "FireWave",
  925.                 1,
  926.                 30,
  927.                 math.random(400, 600) / 100,
  928.                 msh
  929.             })
  930.         end;
  931.     };
  932.    
  933.     Lightning = {
  934.         Create = function(p0, p1, tym, ofs, col, th, tra, last)
  935.             local magz = (p0 - p1).magnitude
  936.             local curpos = p0
  937.             local trz = {
  938.                 -ofs,
  939.                 ofs
  940.             }
  941.             for i = 1, tym do
  942.                 local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  943.                 local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  944.                 local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  945.                 li.Material = "Neon"
  946.                 if tym == i then
  947.                     local magz2 = (curpos - p1).magnitude
  948.                     li.Size = Vector3.new(th, th, magz2)
  949.                     li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  950.                     table.insert(Effects, {
  951.                         li,
  952.                         "Disappear",
  953.                         last
  954.                     })
  955.                 else
  956.                     do
  957.                         do
  958.                             li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  959.                             curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  960.                             game.Debris:AddItem(li, 10)
  961.                             table.insert(Effects, {
  962.                                 li,
  963.                                 "Disappear",
  964.                                 last
  965.                             })
  966.                         end
  967.                     end
  968.                 end
  969.             end
  970.         end
  971.     };
  972.  
  973.     EffectTemplate = {
  974.  
  975.     };
  976. }
  977.  
  978. function chatfunc(text)
  979. local chat = coroutine.wrap(function()
  980. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  981. Character:FindFirstChild("TalkingBillBoard"):destroy()
  982. end
  983. local naeeym2 = Instance.new("BillboardGui",Character)
  984. naeeym2.Size = UDim2.new(0,100,0,40)
  985. naeeym2.StudsOffset = Vector3.new(0,3,0)
  986. naeeym2.Adornee = Character.Head
  987. naeeym2.Name = "TalkingBillBoard"
  988. local tecks2 = Instance.new("TextLabel",naeeym2)
  989. tecks2.BackgroundTransparency = 1
  990. tecks2.BorderSizePixel = 0
  991. tecks2.Text = ""
  992. tecks2.Font = "Fantasy"
  993. tecks2.TextSize = 30
  994. tecks2.TextStrokeTransparency = 0
  995. tecks2.TextColor3 = Color3.new(.6,0,0)
  996. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  997. tecks2.Size = UDim2.new(1,0,0.5,0)
  998. local tecks3 = Instance.new("TextLabel",naeeym2)
  999. tecks3.BackgroundTransparency = 1
  1000. tecks3.BorderSizePixel = 0
  1001. tecks3.Text = ""
  1002. tecks3.Font = "Fantasy"
  1003. tecks3.TextSize = 30
  1004. tecks3.TextStrokeTransparency = 0
  1005. tecks3.TextColor3 = Color3.new(.6,0,0)
  1006. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1007. tecks3.Size = UDim2.new(1,0,0.5,0)
  1008. for i = 1,string.len(text),1 do
  1009. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  1010. tecks2.Text = string.sub(text,1,i)
  1011. tecks3.Text = string.sub(text,1,i)
  1012. wait(0.01)
  1013. end
  1014. wait(2)
  1015. for i = 1, 50 do
  1016. swait()
  1017. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1018. tecks2.Rotation = tecks2.Rotation - .8
  1019. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1020. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1021. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1022. tecks3.Rotation = tecks2.Rotation + .8
  1023. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1024. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1025. end
  1026. naeeym2:Destroy()
  1027. end)
  1028. chat()
  1029. end
  1030. function onChatted(msg)
  1031. chatfunc(msg)
  1032. end
  1033. Player.Chatted:connect(onChatted)
  1034.  
  1035. abss = Instance.new("BillboardGui",Character)
  1036. abss.Size = UDim2.new(10,0,10,0)
  1037. abss.Enabled = false
  1038. imgl = Instance.new("ImageLabel",abss)
  1039. imgl.Position = UDim2.new(0,0,0,0)
  1040. imgl.Size = UDim2.new(1,0,1,0)
  1041. imgl.Image = "rbxassetid://711463989"
  1042. imgl.BackgroundTransparency = 1
  1043. imgl.ImageColor3 = Color3.new(.9,0,0)
  1044. img2 = Instance.new("ImageLabel",abss)
  1045. img2.Position = UDim2.new(0,0,0,0)
  1046. img2.Size = UDim2.new(1,0,1,0)
  1047. img2.Image = "rbxassetid://711463989"
  1048. img2.BackgroundTransparency = 1
  1049. img2.ImageColor3 = Color3.new(.9,0,0)
  1050.  
  1051. function attackone()
  1052.     attack = true
  1053.     Humanoid.WalkSpeed = 0
  1054.     if targetted.Name ~= "CKbackup" then
  1055.             local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1056.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1057.             partasdeff.LightEmission = .1
  1058.             partasdeff.Size = NumberSequence.new(0.2)
  1059.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1060.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1061.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1062.             partasdeff.Transparency = bbb
  1063.             partasdeff.Size = aaa
  1064.             partasdeff.ZOffset = .9
  1065.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1066.             partasdeff.LockedToPart = false
  1067.             partasdeff.EmissionDirection = "Back"
  1068.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1069.             partasdeff.Rate = 1000
  1070.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1071.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1072.             partasdeff.Speed = NumberRange.new(6)
  1073.             partasdeff.VelocitySpread = 10000
  1074.             partasdeff.Enabled=false
  1075.     for i = 0, 3, 0.1 do
  1076.         swait()
  1077.         PlayAnimationFromTable({
  1078.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1079.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1080.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1081.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1082.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1083.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1084.         }, .1, false)
  1085.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1086.     end
  1087.     Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1088.     Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1089.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1090.     dmg(targetted)
  1091.     partasdeff.Enabled=true
  1092.     for i = 0, 1, 0.1 do
  1093.         swait()
  1094.         PlayAnimationFromTable({
  1095.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1096.          CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1097.          CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1098.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1099.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1100.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1101.         }, .3, false)
  1102.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1103.     end
  1104.     partasdeff.Enabled=false
  1105.     for i = 0, 2, 0.1 do
  1106.         swait()
  1107.         PlayAnimationFromTable({
  1108.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1109.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1110.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1111.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1112.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1113.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1114.         }, .3, false)
  1115.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1116.     end
  1117.     coroutine.wrap(function()
  1118.     wait(2)
  1119.     partasdeff:Remove()
  1120.     end)()
  1121.     else
  1122.     sel = math.random(1,3)
  1123.     if sel == 1 then  
  1124.     chatfunc("...")
  1125.     elseif sel == 2 then  
  1126.     chatfunc("No...")
  1127.     elseif sel == 3 then
  1128.     chatfunc("I can't do that...")
  1129.     end
  1130.     for i = 0, 5, 0.1 do
  1131.         swait()
  1132.         PlayAnimationFromTable({
  1133.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1134.          CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1135.          CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1136.          CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1137.          CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1138.          CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1139.         }, .3, false)
  1140.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1141.     end
  1142.     end
  1143.     Humanoid.WalkSpeed = 8
  1144.     attack = false
  1145. end
  1146. local Grabbed = false
  1147.  
  1148. function hedshoot()
  1149.     attack = true
  1150.  
  1151.     --local GGyro = Instance.new("BodyPosition")
  1152.     local grab = nil
  1153.     for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1154.         if v:FindFirstChild('Torso') then
  1155.             Grabbed = true
  1156.                 CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  1157.             grab = v
  1158.         end
  1159.     end
  1160.     Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1161. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  1162.         for i = 0, 1, 0.1 do
  1163.         swait()
  1164.         if Grabbed == true then
  1165.             grab.Humanoid.PlatformStand = true
  1166.             --GGyro.position = Partss.Position
  1167.             --GGyro.Parent = grab.Head
  1168.             grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1169.         end
  1170.         PlayAnimationFromTable({
  1171.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1172.          CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1173.          CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1174.          CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1175.          CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1176.          CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1177.         }, .3, false)
  1178.         RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1179.        
  1180.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1181.         end
  1182.         if Grabbed == true then
  1183.         Humanoid.WalkSpeed = 0
  1184.         for i = 0, 2, 0.1 do
  1185.         swait()
  1186.         if Grabbed == true then
  1187.             grab.Humanoid.PlatformStand = true
  1188.             --GGyro.position = Partss.Position
  1189.             --GGyro.Parent = grab.Head
  1190.             grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1191.         end
  1192.         PlayAnimationFromTable({
  1193.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1194.          CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1195.          CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1196.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1197.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1198.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1199.         }, .3, false)
  1200.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1201.         end
  1202.         if grab.Name ~= "CKbackup" then
  1203.             local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1204.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1205.             partasdeff.LightEmission = .1
  1206.             partasdeff.Size = NumberSequence.new(0.2)
  1207.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1208.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1209.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1210.             partasdeff.Transparency = bbb
  1211.             partasdeff.Size = aaa
  1212.             partasdeff.ZOffset = .9
  1213.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1214.             partasdeff.LockedToPart = false
  1215.             partasdeff.EmissionDirection = "Back"
  1216.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1217.             partasdeff.Rate = 1000
  1218.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1219.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1220.             partasdeff.Speed = NumberRange.new(10)
  1221.             partasdeff.VelocitySpread = 20
  1222.             partasdeff.Enabled=false
  1223.     sel = math.random(1,3)
  1224.     if sel == 1 then  
  1225.     chatfunc("This is for banning me.")
  1226.     elseif sel == 2 then  
  1227.     chatfunc("Goodbye, Abusive fuck.")
  1228.     elseif sel == 3 then
  1229.     chatfunc("Take this, Faggot!")
  1230.     end
  1231.     for i = 0, 2, 0.1 do
  1232.         swait()
  1233.                 if Grabbed == true then
  1234.             grab.Humanoid.PlatformStand = true
  1235.             --GGyro.position = Partss.Position
  1236.             --GGyro.Parent = grab.Head
  1237.             grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1238.         end
  1239.         PlayAnimationFromTable({
  1240.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1241.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1242.          CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1243.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1244.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1245.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1246.         }, .1, false)
  1247.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1248.     end
  1249.     Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1250.     Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1251.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1252.     dmg(grab)
  1253.         grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1254.     partasdeff.Enabled=true
  1255.     for i = 0, 1, 0.1 do
  1256.         swait()
  1257.         PlayAnimationFromTable({
  1258.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1259.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1260.          CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1261.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1262.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1263.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1264.         }, .3, false)
  1265.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1266.     end
  1267.     partasdeff.Enabled=false
  1268.     for i = 0, 2.5, 0.1 do
  1269.         swait()
  1270.         PlayAnimationFromTable({
  1271.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1272.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1273.          CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1274.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1275.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1276.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1277.         }, .2, false)
  1278.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1279.     end
  1280.     coroutine.wrap(function()  
  1281.         wait(2)
  1282.     partasdeff:Remove()
  1283.     end)()
  1284.         else
  1285.     grab.Humanoid.PlatformStand = false
  1286.     for i = 0, 3, 0.1 do
  1287.         swait()
  1288.         PlayAnimationFromTable({
  1289.          CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1290.          CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1291.          CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1292.          CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1293.          CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1294.          CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1295.         }, .1, false)
  1296.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1297.     end
  1298. sel = math.random(1,3)
  1299. if sel == 1 then  
  1300. chatfunc("I'm so silly...")
  1301. elseif sel == 2 then  
  1302. chatfunc("What am i doing...")
  1303. elseif sel == 3 then
  1304. chatfunc("I can't...")
  1305. end
  1306.         for i = 0, 5, 0.1 do
  1307.         swait()
  1308.         PlayAnimationFromTable({
  1309.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1310.          CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1311.          CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1312.          CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313.          CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314.          CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1315.         }, .3, false)
  1316.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1317.     end
  1318.     end
  1319.     end
  1320.     --GGyro.Parent = nil
  1321.     attack = false
  1322.     Grabbed = false
  1323.     Humanoid.WalkSpeed = 8
  1324.  
  1325. end
  1326. function moarblood()
  1327.     attack = true
  1328.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1329.     RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1330. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1331. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1332. wait(.5)
  1333.     for i = 0, 1.2, 0.1 do
  1334.         swait()
  1335.         PlayAnimationFromTable({
  1336.          CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1337.          CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1338.          CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1339.          CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1340.          CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1341.          CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1342.         }, .2, false)
  1343.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1344.     end
  1345.     if targetted.Name ~= "CKbackup" then
  1346.     local grab = nil
  1347.     for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1348.         if v:FindFirstChild('Head') then
  1349.             Grabbed = true
  1350.                 CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
  1351.             grab = v
  1352.         end
  1353.     end
  1354.          Humanoid.WalkSpeed = 0
  1355.         for i = 0, 2, 0.1 do
  1356.         swait()
  1357.         if Grabbed == true then
  1358.             grab.Humanoid.PlatformStand = true
  1359.             --GGyro.position = Partss.Position
  1360.             --GGyro.Parent = grab.Head
  1361.             grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1362.         end
  1363.         PlayAnimationFromTable({
  1364.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1365.          CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1366.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1367.          CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1368.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1369.          CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1370.         }, .25, false)
  1371.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1372.         end
  1373.         if Grabbed == true then
  1374.                 sel = math.random(1,3)
  1375.     if sel == 1 then  
  1376.     chatfunc("I wont be leaving anytime soon, but you will.")
  1377.     elseif sel == 2 then  
  1378.     chatfunc("We all hated you so its time to die.")
  1379.     elseif sel == 3 then
  1380.     chatfunc("Goodbye, abusive fuck.")
  1381.     end
  1382.             local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1383.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1384.             partasdeff.LightEmission = .1
  1385.             partasdeff.Size = NumberSequence.new(0.2)
  1386.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1387.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1388.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1389.             partasdeff.Transparency = bbb
  1390.             partasdeff.Size = aaa
  1391.             partasdeff.ZOffset = .9
  1392.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1393.             partasdeff.LockedToPart = false
  1394.             partasdeff.EmissionDirection = "Back"
  1395.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1396.             partasdeff.Rate = 1000
  1397.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1398.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1399.             partasdeff.Speed = NumberRange.new(6)
  1400.             partasdeff.VelocitySpread = 10000
  1401.             partasdeff.Enabled=false  
  1402.     for i = 0, 3, 0.1 do
  1403.         swait()
  1404.         if Grabbed == true then
  1405.             grab.Humanoid.PlatformStand = true
  1406.             --GGyro.position = Partss.Position
  1407.             --GGyro.Parent = grab.Head
  1408.             grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1409.         end
  1410.         PlayAnimationFromTable({
  1411.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1412.          CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1413.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1414.          CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1415.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1416.          CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1417.         }, .1, false)
  1418.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1419.     end
  1420.     partasdeff.Enabled=true
  1421.     grab.Torso.Transparency = 1
  1422.     dmg(grab)
  1423.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", grab.Head, .8, .8)
  1424.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, .7)
  1425.    
  1426.     coroutine.wrap(function()
  1427.     wait(.4)
  1428.     partasdeff.Enabled=false
  1429.     end)()
  1430.     for i = 0, 3.5, 0.1 do
  1431.         swait()
  1432.         PlayAnimationFromTable({
  1433.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1434.          CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1435.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1436.          CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1437.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438.          CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1439.         }, .3, false)
  1440.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1441.     end
  1442.     end
  1443.     else
  1444.          Humanoid.WalkSpeed = 0
  1445.     for i = 0, 3, 0.1 do
  1446.         swait()
  1447.         PlayAnimationFromTable({
  1448.          CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1449.          CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1450.          CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1451.          CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1452.          CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1453.          CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1454.         }, .2, false)
  1455.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1456.     end
  1457. sel = math.random(1,3)
  1458. if sel == 1 then  
  1459. chatfunc("Aahhh...")
  1460. elseif sel == 2 then  
  1461. chatfunc("Oh Sugarie, I thought you're enemy...")
  1462. elseif sel == 3 then
  1463. chatfunc("Sigh...")
  1464. end
  1465.     for i = 0, 5, 0.1 do
  1466.         swait()
  1467.         PlayAnimationFromTable({
  1468.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469.          CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1470.          CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1471.          CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1472.          CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1473.          CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1474.         }, .3, false)
  1475.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1476.     end
  1477.     end
  1478.     attack = false
  1479.     Grabbed = false
  1480.     k:Remove()
  1481.          Humanoid.WalkSpeed = 8
  1482. end
  1483.  
  1484. function painlessrain()
  1485. attack = true
  1486.     Humanoid.WalkSpeed = 0
  1487.    local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1488.  
  1489.     coroutine.wrap(function()
  1490.     for i = 0, 4 do
  1491.     wait(.2)
  1492.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1493.     end
  1494.     end)()
  1495.     for i = 0, 4, 0.1 do
  1496.         swait()
  1497.         PlayAnimationFromTable({
  1498.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1499.          CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1500.          CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1501.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1502.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1503.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1504.         }, .07, false)
  1505.         moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1506.     end
  1507.     for i = 0, 1.5, 0.1 do
  1508.         swait()
  1509.         PlayAnimationFromTable({
  1510.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511.          CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512.          CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516.         }, .2, false)
  1517.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1518.     end
  1519.     for i = 0, 3 do
  1520.     Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1521.     Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1522.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1523.     for i = 0, .5, 0.1 do
  1524.         swait()
  1525.         PlayAnimationFromTable({
  1526.          CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1527.          CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1528.          CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1529.          CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1530.          CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1531.          CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1532.         }, .3, false)
  1533.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1534.     end
  1535.     for i = 0, .5, 0.1 do
  1536.         swait()
  1537.         PlayAnimationFromTable({
  1538.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1539.          CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1540.          CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544.         }, .3, false)
  1545.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1546.     end
  1547.     end
  1548. attack = false
  1549. Humanoid.WalkSpeed = 8
  1550.         wait(.4)
  1551.     for i = 0, 8 do
  1552.         wait(.2)
  1553.         mdmg(ref1, 3)
  1554.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)    
  1555.         ref1.Position = Mouse.hit.p
  1556.         ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1557.         Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1558.     end
  1559.     ref1:Remove()
  1560. end
  1561.  
  1562. function TargetSelect(person)
  1563. local dd=coroutine.wrap(function()
  1564. if targetted ~= person then
  1565. targetted = person
  1566. img2.Size = UDim2.new(1,0,1,0)
  1567. img2.ImageTransparency = 0
  1568. img2.Position = UDim2.new(0,0,0,0)
  1569. for i = 0, 2, 0.1 do
  1570. swait()
  1571. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1572. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1573. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1574. end
  1575. end
  1576. end)
  1577. dd()
  1578. end
  1579.  
  1580. function LockOn()
  1581. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1582. TargetSelect(Mouse.Target.Parent)
  1583. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1584. end
  1585. end
  1586.  
  1587.  
  1588. function ofmoosic() -- 2 lazi hoh
  1589. delays = true
  1590. while wait() and kkk and kkk.Volume >= 0.02 do
  1591.     kkk.Volume = kkk.Volume - 0.05
  1592. end
  1593. wait(0.1)
  1594. kkk.Pitch = 0
  1595. kkk.PlaybackSpeed = 0
  1596. play = false
  1597. delays = false
  1598. end
  1599. function onmoosic()
  1600. delays = true
  1601. kkk.Pitch = .6
  1602. kkk.PlaybackSpeed = .6
  1603. while wait() and kkk and kkk.Volume <= 1.5 do
  1604.     kkk.Volume = kkk.Volume + 0.05
  1605. end
  1606. wait(0.1)
  1607. play = true
  1608. delays = false
  1609. end
  1610. Mouse.Button1Down:connect(function()
  1611.     if attack == false and targetted ~= nil then
  1612.         attackone()
  1613.     end
  1614. end)
  1615.  
  1616. Mouse.KeyDown:connect(function(k)
  1617.     k = k:lower()
  1618.     if attack == false and k == 'q' then
  1619.     LockOn()
  1620.     end
  1621.     if k == 'z' and attack == false then  
  1622.     hedshoot()
  1623.     elseif k == 'x' and attack == false and targetted ~= nil then
  1624.     moarblood()
  1625.     elseif k == 'c' and attack == false then
  1626.     painlessrain()
  1627.     elseif k == 'g' then
  1628.     delays = true
  1629.     chatfunc("aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa")
  1630.     wait(10)
  1631.     chatfunc("aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa")
  1632.     wait(10)
  1633.     chatfunc("aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa")
  1634.     wait(10)
  1635.     chatfunc("aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa")
  1636.     wait(10)
  1637.     chatfunc("aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa")
  1638.     wait(10)
  1639.     chatfunc("aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa")
  1640.     delays = false
  1641.     elseif k == 'm' and play == true and delays == false then
  1642.     ofmoosic()
  1643.     elseif k == 'm' and play == false and delays == false then
  1644.     onmoosic()
  1645.     end
  1646. end)
  1647.  
  1648. kkk = Instance.new("Sound",Character)
  1649. kkk.Volume = 1.5
  1650. kkk.PlaybackSpeed = 1
  1651. kkk.Pitch = .6
  1652. kkk.SoundId = "rbxassetid://583415095"
  1653. kkk:Play()
  1654. kkk.Name = "a"
  1655. kkk.Looped = true
  1656.  
  1657.  
  1658. coroutine.wrap(function()
  1659. while true do
  1660. swait()
  1661.     for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1662.         if v:IsA("Part") then
  1663.         v.Anchored = false
  1664.         end
  1665.         end
  1666.     for i, v in pairs(Character:GetChildren()) do
  1667.         if v:IsA("Part") then
  1668.         v.Anchored = false
  1669.         elseif v:IsA("Accessory") then
  1670.         v.Handle.Anchored = false
  1671.         end
  1672.         end
  1673. end
  1674. end)()
  1675. coroutine.wrap(function()
  1676. while 1 do
  1677. swait()
  1678. if doe <= 360 then
  1679.     doe = doe + 2
  1680. else
  1681.     doe = 0
  1682. end
  1683. end
  1684. end)()
  1685. while true do
  1686.     swait()
  1687.     for i, v in pairs(Character:GetChildren()) do
  1688.         if v:IsA("Part") then
  1689.             v.Material = "SmoothPlastic"
  1690.         elseif v:IsA("Accessory") then
  1691.             v:WaitForChild("Handle").Material = "SmoothPlastic"
  1692.         end
  1693.     end
  1694. while true do
  1695. swait()
  1696. Character.Humanoid.MaxHealth = math.huge
  1697. Character.Humanoid.Health = math.huge
  1698. imgl.Rotation = imgl.Rotation + 3
  1699. img2.Rotation = img2.Rotation + 3
  1700. if targetted ~= nil then
  1701. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1702. abss.Enabled = true
  1703. elseif targetted == nil then
  1704. abss.Adornee = nil
  1705. abss.Enabled = false
  1706. end
  1707.  
  1708. while true and imgl.Rotation >= 360 do
  1709. imgl.Rotation = 0  
  1710. img2.Rotation = 0
  1711. end
  1712.     Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1713.     velocity = RootPart.Velocity.y
  1714.     sine = sine + change
  1715.     local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1716.         if RootPart.Velocity.y > 1 and hit == nil then
  1717.             Anim = "Jump"
  1718.             if attack == false then
  1719.         PlayAnimationFromTable({
  1720.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1721.          CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1722.          CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1723.          CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1724.          CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1725.          CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1726.         }, .3, false)
  1727.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1728.                     end
  1729.         elseif RootPart.Velocity.y < -1 and hit == nil then
  1730.             Anim = "Fall"
  1731.             if attack == false then
  1732.         PlayAnimationFromTable({
  1733.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1734.          CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1735.          CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1736.          CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1737.          CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1738.          CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1739.         }, .3, false)
  1740.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1741.                     end
  1742.         elseif Torsovelocity < 1 and hit ~= nil then
  1743.             Anim = "Idle"
  1744.             if attack == false then
  1745.                 change = 1
  1746.         PlayAnimationFromTable({
  1747.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1748.          CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1749.          CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1750.          CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1751.          CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1752.          CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1753.         }, .3, false)
  1754.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1755.             end
  1756.         elseif Torsovelocity > 2 and hit ~= nil then
  1757.             Anim = "Walk"
  1758.             if attack == false then
  1759.         PlayAnimationFromTable({      
  1760.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1761.          CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1762.          CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1763.          CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1764.          CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1765.          CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1766.         }, .3, false)
  1767.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1768.             end
  1769.         end
  1770.     if 0 < #Effects then
  1771.         for e = 1, #Effects do
  1772.             if Effects[e] ~= nil then
  1773.                 local Thing = Effects[e]
  1774.                 if Thing ~= nil then
  1775.                     local Part = Thing[1]
  1776.                     local Mode = Thing[2]
  1777.                     local Delay = Thing[3]
  1778.                     local IncX = Thing[4]
  1779.                     local IncY = Thing[5]
  1780.                     local IncZ = Thing[6]
  1781.                     if Thing[2] == "Shoot" then
  1782.                         local Look = Thing[1]
  1783.                         local move = 30
  1784.                         if Thing[8] == 3 then
  1785.                             move = 10
  1786.                         end
  1787.                         local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1788.                         if Thing[10] ~= nil then
  1789.                             da = pos
  1790.                             cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1791.                             cfa = CFrame.new(Thing[4], pos)
  1792.                             tehCF = cfa:lerp(cf2, 0.2)
  1793.                             Thing[1] = tehCF.lookVector
  1794.                         end
  1795.                         local mag = (Thing[4] - pos).magnitude
  1796.                         Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1797.                         if Thing[8] == 2 then
  1798.                             Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1799.                         end
  1800.                         Thing[4] = Thing[4] + Look * move
  1801.                         Thing[3] = Thing[3] - 1
  1802.                         if 2 < Thing[5] then
  1803.                             Thing[5] = Thing[5] - 0.3
  1804.                             Thing[6] = Thing[6] - 0.3
  1805.                         end
  1806.                         if hit ~= nil then
  1807.                             Thing[3] = 0
  1808.                             if Thing[8] == 1 or Thing[8] == 3 then
  1809.                                 Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1810.                             else
  1811.                                 if Thing[8] == 2 then
  1812.                                     Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1813.                                     if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1814.                                         ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1815.                                         ref.Anchored = true
  1816.                                         ref.CFrame = CFrame.new(pos)
  1817.                                         CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1818.                                         game:GetService("Debris"):AddItem(ref, 0.2)
  1819.                                         Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1820.                                         Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1821.                                         MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1822.                                     end
  1823.                                 end
  1824.                             end
  1825.                             ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1826.                             ref.Anchored = true
  1827.                             ref.CFrame = CFrame.new(pos)
  1828.                             Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1829.                             game:GetService("Debris"):AddItem(ref, 1)
  1830.                         end
  1831.                         if Thing[3] <= 0 then
  1832.                             table.remove(Effects, e)
  1833.                         end
  1834.                     end
  1835.                     do
  1836.                         do
  1837.                             if Thing[2] == "FireWave" then
  1838.                                 if Thing[3] <= Thing[4] then
  1839.                                     Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1840.                                     Thing[3] = Thing[3] + 1
  1841.                                     Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1842.                                 else
  1843.                                     Part.Parent = nil
  1844.                                     table.remove(Effects, e)
  1845.                                 end
  1846.                             end
  1847.                             if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1848.                                 if Thing[1].Transparency <= 1 then
  1849.                                     if Thing[2] == "Block1" then
  1850.                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1851.                                         Mesh = Thing[7]
  1852.                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1853.                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1854.                                     else
  1855.                                         if Thing[2] == "Block2" then
  1856.                                             Thing[1].CFrame = Thing[1].CFrame
  1857.                                             Mesh = Thing[7]
  1858.                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1859.                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1860.                                         else
  1861.                                             if Thing[2] == "Fire" then
  1862.                                                 Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1863.                                                 Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1864.                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1865.                                             else
  1866.                                                 if Thing[2] == "Cylinder" then
  1867.                                                     Mesh = Thing[7]
  1868.                                                     Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1869.                                                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1870.                                                 else
  1871.                                                     if Thing[2] == "Blood" then
  1872.                                                         Mesh = Thing[7]
  1873.                                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1874.                                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1875.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1876.                                                     else
  1877.                                                         if Thing[2] == "Elec" then
  1878.                                                             Mesh = Thing[10]
  1879.                                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1880.                                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1881.                                                         else
  1882.                                                             if Thing[2] == "Disappear" then
  1883.                                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1884.                                                             else
  1885.                                                                 if Thing[2] == "Shatter" then
  1886.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1887.                                                         Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1888.                                                         Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1889.                                                         Thing[6] = Thing[6] + Thing[5]
  1890.                                                                 end
  1891.                                                             end
  1892.                                                         end
  1893.                                                     end
  1894.                                                 end
  1895.                                             end
  1896.                                         end
  1897.                                     end
  1898.                                 else
  1899.                                     Part.Parent = nil
  1900.                                     table.remove(Effects, e)
  1901.                                 end
  1902.                             end
  1903.                         end
  1904.                     end
  1905.                 end
  1906.             end
  1907.         end
  1908.     end
  1909. end
  1910. end
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