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Thrice

WIP Moves n shit

Feb 7th, 2018
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  1. Scary Face: Swift Action - The target has their Initiative reduced by 5 for the rest of the Scene and must immediately take their next turn's Shift Action to move away from you, ending their movement as far away as possible. This movement does not provoke Attacks of Opportunity. Scary Face may affect a target once a Scene. Scary Face may not affect allies.
  2. Flame Charge - The user gains +5 Initiative. This effect does not stack with itself.
  3. Autotomize: Swift Action - The user gains +5 Initiative, +1 to Movement Capabilities, and has their Weight Class lowered by 1.
  4. Metal Claw: On 18+, the user becomes Sharpened. While Sharpened, the user gains a +2 bonus to Critical Hit Range and a +5 bonus to Physical Damage rolls. When the user lands a Critical Hit, they lose the Sharpened condition.
  5. Charge - The use gains +5 Special Defense until they use their next Electric-Type attack.
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