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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ToggleableNoClip = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local TextButton = Instance.new("TextButton")
- --Properties:
- ToggleableNoClip.Name = "ToggleableNoClip"
- ToggleableNoClip.Parent = game.CoreGui
- ToggleableNoClip.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- ToggleableNoClip.ResetOnSpawn = false
- Main.Name = "Main"
- Main.Parent = ToggleableNoClip
- Main.BackgroundColor3 = Color3.new(0, 0.431373, 1)
- Main.Size = UDim2.new(0, 340, 0, 94)
- TextLabel.Parent = Main
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.Position = UDim2.new(0.0149253849, 0, 0.0229885112, 0)
- TextLabel.Size = UDim2.new(0, 326, 0, 17)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "By JasonkaranikYoutube"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- TextButton.Parent = Main
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.Position = UDim2.new(0.200000003, 0, 0.297872335, 0)
- TextButton.Size = UDim2.new(0, 200, 0, 50)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "NoClip: Disabled"
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.TextSize = 14
- -- Scripts:
- function SCRIPT_NMAK80_FAKESCRIPT() -- TextButton.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton
- script.Parent.MouseButton1Click:Connect(function()
- if script.Parent.Parent.curretstate.Value == true then
- script.Parent.Text = "NoClip: Disabled"
- script.Parent.Parent.curretstate.Value = false
- else
- script.Parent.Text = "NoClip: Enabled"
- script.Parent.Parent.curretstate.Value = true
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_NMAK80_FAKESCRIPT))
- function SCRIPT_QNRM66_FAKESCRIPT() -- TextButton.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = TextButton
- local curretstate = script.Parent.Parent.curretstate
- while wait() do
- game:GetService("Players").LocalPlayer.Character.RightHand.Touched:connect(function(obj)
- if curretstate.Value == true then
- if obj ~= workspace.Terrain then
- obj.CanCollide = false
- wait(1)
- obj.CanCollide = true
- end
- end
- end)
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_QNRM66_FAKESCRIPT))
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