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- //////////////////////////////////////////////////////////// english //
- // -------------------------------
- // -=> WR-reversePathDirection <=-
- // -------------------------------
- //
- // A Javascript for Adobe Illustrator
- // by Wolfgang Reszel (ai-js@rumborak.de)
- //
- // Version 0.2 from 1.12.2004
- //
- // This script reverses the path-direction of all selected paths.
- //
- // To enable the english messages change the "de" into "en" in line 40.
- //
- // Sorry for my bad english. For any corrections send an email to:
- // ai-js@rumborak.de
- //
- //////////////////////////////////////////////////////////// Deutsch //
- // -------------------------------
- // -=> WR-reversePathDirection <=-
- // -------------------------------
- //
- // Ein Javascript fuer Adobe Illustrator
- // von Wolfgang Reszel (ai-js@rumborak.de)
- //
- // Version 0.2 vom 1.12.2004
- //
- // Dieses Skript kehrt die Pfadrichtung aller markierten Pfadobjekte um.
- //
- // Um dieses Skript mit deutschen Meldungen zu versehen, muss in Zeile
- // 40 das "en" durch ein "de" ersetzt werden.
- //
- // Verbesserungsvorschlaege an: ai-js@rumborak.de
- //
- //$.bp();
- // -------------------------------------------------------------------
- var language="en"; // "de" fuer Deutsch
- // -------------------------------------------------------------------
- var WR="WR-reversePathDirection v0.2\n\n";
- if (language == "de") {
- var MSG_noobjects = WR+"Bitte w\xE4hle vorher einige Objekte aus.";
- var MSG_nodocs = WR+"Kein Dokument ge\xF6ffnet.";
- } else {
- var MSG_noobjects = WR+"Please select some objects.";
- var MSG_nodocs = WR+"You have no open document."
- }
- var error=0;
- if (documents.length<1) {
- error++;
- alert(MSG_nodocs);
- }
- if (error == 0) {
- var theObjects=selection;
- if (theObjects.length<1 && error == 0) {
- error++;
- alert(MSG_noobjects);
- }
- }
- if (error < 1) {
- reversePaths(theObjects);
- }
- function reversePaths(theItems) {
- if (theItems.typename == "TextPath") {
- pathLen = theItems.pathPoints.length;
- for ( k = 0; k < pathLen/2; k++ ) {
- h = pathLen-k-1;
- HintenAnchor = theItems.pathPoints[h].anchor;
- HintenLeft = theItems.pathPoints[h].leftDirection;
- HintenType = theItems.pathPoints[h].pointType;
- HintenRight = theItems.pathPoints[h].rightDirection;
- theItems.pathPoints[h].anchor = theItems.pathPoints[k].anchor;
- theItems.pathPoints[h].leftDirection = theItems.pathPoints[k].rightDirection;
- theItems.pathPoints[h].pointType = theItems.pathPoints[k].pointType;
- theItems.pathPoints[h].rightDirection = theItems.pathPoints[k].leftDirection;
- theItems.pathPoints[k].anchor = HintenAnchor;
- theItems.pathPoints[k].leftDirection = HintenRight;
- theItems.pathPoints[k].pointType = HintenType;
- theItems.pathPoints[k].rightDirection = HintenLeft;
- }
- }
- for (var i = 0 ; i < theItems.length; i++)
- {
- if (theItems[i].typename == "GroupItem" || theItems[i].typename == "CompoundPathItem" ) {
- reversePaths(theItems[i].pathItems);
- try {reversePaths(theItems[i].compoundPathItems)} catch (e) {};
- }
- if (theItems[i].typename == "TextFrame" ) {reversePaths(theItems[i].textPath);}
- if (theItems[i].typename == "TextArtItem" ) {reversePaths(theItems[i].textPaths);}
- if ( theItems[i].typename == "PathItem" && !theItems[i].locked && !theItems[i].parent.locked && !theItems[i].layer.locked ) {
- pathLen = theItems[i].pathPoints.length;
- for ( k = 0; k < pathLen/2; k++ ) {
- h = pathLen-k-1;
- HintenAnchor = theItems[i].pathPoints[h].anchor;
- HintenLeft = theItems[i].pathPoints[h].leftDirection;
- HintenType = theItems[i].pathPoints[h].pointType;
- HintenRight = theItems[i].pathPoints[h].rightDirection;
- theItems[i].pathPoints[h].anchor = theItems[i].pathPoints[k].anchor;
- theItems[i].pathPoints[h].leftDirection = theItems[i].pathPoints[k].rightDirection;
- theItems[i].pathPoints[h].pointType = theItems[i].pathPoints[k].pointType;
- theItems[i].pathPoints[h].rightDirection = theItems[i].pathPoints[k].leftDirection;
- theItems[i].pathPoints[k].anchor = HintenAnchor;
- theItems[i].pathPoints[k].leftDirection = HintenRight;
- theItems[i].pathPoints[k].pointType = HintenType;
- theItems[i].pathPoints[k].rightDirection = HintenLeft;
- }
- }
- if ( theItems[i].typename == "TextPath" && !theItems[i].locked && !theItems[i].parent.locked && !theItems[i].parent.layer.locked ) {
- pathLen = theItems[i].textPathObject.pathPoints.length;
- for ( k = 0; k < pathLen/2; k++ ) {
- h = pathLen-k-1;
- HintenAnchor = theItems[i].textPathObject.pathPoints[h].anchor;
- HintenLeft = theItems[i].textPathObject.pathPoints[h].leftDirection;
- HintenType = theItems[i].textPathObject.pathPoints[h].pointType;
- HintenRight = theItems[i].textPathObject.pathPoints[h].rightDirection;
- theItems[i].textPathObject.pathPoints[h].anchor = theItems[i].textPathObject.pathPoints[k].anchor;
- theItems[i].textPathObject.pathPoints[h].leftDirection = theItems[i].textPathObject.pathPoints[k].rightDirection;
- theItems[i].textPathObject.pathPoints[h].pointType = theItems[i].textPathObject.pathPoints[k].pointType;
- theItems[i].textPathObject.pathPoints[h].rightDirection = theItems[i].textPathObject.pathPoints[k].leftDirection;
- theItems[i].textPathObject.pathPoints[k].anchor = HintenAnchor;
- theItems[i].textPathObject.pathPoints[k].leftDirection = HintenRight;
- theItems[i].textPathObject.pathPoints[k].pointType = HintenType;
- theItems[i].textPathObject.pathPoints[k].rightDirection = HintenLeft;
- }
- }
- }
- }
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