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- -- Objects
- local Trigger = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Trigger_2 = Instance.new("TextButton")
- -- Properties
- Trigger.Name = "Trigger"
- Trigger.Parent = game.Players.LocalPlayer.PlayerGui
- Trigger.ResetOnSpawn = false
- Frame.Parent = Trigger
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Size = UDim2.new(0, 200, 0, 50)
- Trigger_2.Name = "Trigger"
- Trigger_2.Parent = Frame
- Trigger_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Trigger_2.Size = UDim2.new(0, 200, 0, 50)
- Trigger_2.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- Trigger_2.Font = Enum.Font.SourceSans
- Trigger_2.FontSize = Enum.FontSize.Size14
- Trigger_2.Text = "TRIGGER"
- Trigger_2.TextSize = 14
- ------------------------------------------
- Trigger_2.MouseButton1Down:Connect(function()
- Victim = game.Players["LocalPlayer"]
- Victim = Victim.Character
- o1 = Instance.new("Sound")
- o1.Parent = Victim.Head
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- o1 = Instance.new("Sound")
- o1.Name = "SoundofPain"
- o1.Parent = Victim.Head
- o1.Volume = 3
- o1.SoundId = "rbxassetid://606862847"
- o1:Play()
- Victim.Head.face.Texture = "http://www.roblox.com/asset/?id=412416747"
- Victim.Head.BrickColor = BrickColor.New("Maroon")
- for i=1, 10 do
- wait(.1)
- Victim.Head.Size = Victim.Head.Size *1.3
- end
- g = Instance.new("Explosion")
- g.Parent = workspace
- g.Position = Victim.Head.Position
- g.BlastRadius = 200
- g.BlastPressure = 100000
- PS33 = Instance.new("Sound")
- PS33.Name = "Boom"
- PS33.Parent = workspace
- PS33.SoundId = "rbxassetid://165969964"
- PS33.Volume = 10
- PS33:Play()
- Victim.Head:Destroy()
- end)
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