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clockwatcher00f

edited medic

Jul 10th, 2018
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  1. local MaxHEALTH = 1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
  2. local SoundHealing = 0
  3. local SoundCharged = 0
  4. local Player = game:GetService("Players").LocalPlayer
  5. local Character = Player.Character
  6. local PlayerGui = Player.PlayerGui
  7. local Humanoid = Character.Humanoid
  8. local HumanoidRootPart = Character.HumanoidRootPart
  9. local Torso = Character.Torso
  10. local Head = Character.Head
  11. local LeftArm = Character["Left Arm"]
  12. local RightArm = Character["Right Arm"]
  13. local RightLeg = Character["Right Leg"]
  14. local LeftLeg = Character["Left Leg"]
  15. local RJ = HumanoidRootPart.RootJoint
  16. local NK = Torso.Neck
  17. local LS = Torso["Left Shoulder"]
  18. local RS = Torso["Right Shoulder"]
  19. local RH = Torso["Right Hip"]
  20. local LH = Torso["Left Hip"]
  21. local tfmeemodel = Instance.new("Model")
  22. local part = Instance.new("Part")
  23. local part_2 = Instance.new("Part")
  24. local part_3 = Instance.new("Part")
  25. local part_4 = Instance.new("Part")
  26. local part_5 = Instance.new("Part")
  27. local part_6 = Instance.new("Part")
  28. local part_7 = Instance.new("Part")
  29. local part_8 = Instance.new("Part")
  30. local part_9 = Instance.new("Part")
  31. local part_10 = Instance.new("Part")
  32. local mesh = Instance.new("SpecialMesh")
  33. local tcolor = Instance.new("Part")
  34. local tcolor_2 = Instance.new("Part")
  35. local part_11 = Instance.new("Part")
  36. local mesh_2 = Instance.new("SpecialMesh")
  37. local part_12 = Instance.new("Part")
  38. local part_13 = Instance.new("Part")
  39. local tcolor_3 = Instance.new("Part")
  40. local part_14 = Instance.new("Part")
  41. local mesh_3 = Instance.new("SpecialMesh")
  42. local part_15 = Instance.new("Part")
  43. local mesh_4 = Instance.new("SpecialMesh")
  44. local part_16 = Instance.new("Part")
  45. local mesh_5 = Instance.new("SpecialMesh")
  46. local tcolor_4 = Instance.new("Part")
  47. local part_17 = Instance.new("Part")
  48. local part_18 = Instance.new("Part")
  49. local part_19 = Instance.new("Part")
  50. local part_20 = Instance.new("Part")
  51. local tcolor_5 = Instance.new("Part")
  52. local tcolor_6 = Instance.new("Part")
  53. local part_21 = Instance.new("Part")
  54. local mesh_6 = Instance.new("SpecialMesh")
  55. local part_22 = Instance.new("Part")
  56. local part_23 = Instance.new("Part")
  57. local part_24 = Instance.new("Part")
  58. local part_25 = Instance.new("Part")
  59. local part_26 = Instance.new("Part")
  60. local part_27 = Instance.new("Part")
  61. local mesh_7 = Instance.new("SpecialMesh")
  62. local part_28 = Instance.new("Part")
  63. local part_29 = Instance.new("Part")
  64. local part_30 = Instance.new("Part")
  65. local part_31 = Instance.new("Part")
  66. local mesh_8 = Instance.new("SpecialMesh")
  67. local part_32 = Instance.new("Part")
  68. local mesh_9 = Instance.new("SpecialMesh")
  69. local part_33 = Instance.new("Part")
  70. local part_34 = Instance.new("Part")
  71. local part_35 = Instance.new("Part")
  72. local part_36 = Instance.new("Part")
  73. local part_37 = Instance.new("Part")
  74. local mesh_10 = Instance.new("SpecialMesh")
  75. local part_38 = Instance.new("Part")
  76. local part_39 = Instance.new("Part")
  77. local part_40 = Instance.new("Part")
  78. local part_41 = Instance.new("Part")
  79. local part_42 = Instance.new("Part")
  80. local part_43 = Instance.new("Part")
  81. local part_44 = Instance.new("Part")
  82. local mesh_11 = Instance.new("SpecialMesh")
  83. local part_45 = Instance.new("Part")
  84. local part_46 = Instance.new("Part")
  85. local part_47 = Instance.new("Part")
  86. local Handol = Instance.new("Part")
  87. local HEY = Instance.new("Motor6D")
  88. local Grabber = Instance.new("Part")
  89. local Mainus = Instance.new("Part")
  90. local Rotate = Instance.new("Motor6D")
  91. local weld = Instance.new("Weld")
  92. local weld_2 = Instance.new("Weld")
  93. local weld_3 = Instance.new("Weld")
  94. local weld_4 = Instance.new("Weld")
  95. local weld_5 = Instance.new("Weld")
  96. local weld_6 = Instance.new("Weld")
  97. local weld_7 = Instance.new("Weld")
  98. local weld_8 = Instance.new("Weld")
  99. local weld_9 = Instance.new("Weld")
  100. local weld_10 = Instance.new("Weld")
  101. local weld_11 = Instance.new("Weld")
  102. local weld_12 = Instance.new("Weld")
  103. local weld_13 = Instance.new("Weld")
  104. local weld_14 = Instance.new("Weld")
  105. local weld_15 = Instance.new("Weld")
  106. local weld_16 = Instance.new("Weld")
  107. local weld_17 = Instance.new("Weld")
  108. local weld_18 = Instance.new("Weld")
  109. local weld_19 = Instance.new("Weld")
  110. local weld_20 = Instance.new("Weld")
  111. local weld_21 = Instance.new("Weld")
  112. local weld_22 = Instance.new("Weld")
  113. local weld_23 = Instance.new("Weld")
  114. local weld_24 = Instance.new("Weld")
  115. local weld_25 = Instance.new("Weld")
  116. local weld_26 = Instance.new("Weld")
  117. local weld_27 = Instance.new("Weld")
  118. local weld_28 = Instance.new("Weld")
  119. local weld_29 = Instance.new("Weld")
  120. local weld_30 = Instance.new("Weld")
  121. local weld_31 = Instance.new("Weld")
  122. local weld_32 = Instance.new("Weld")
  123. local weld_33 = Instance.new("Weld")
  124. local weld_34 = Instance.new("Weld")
  125. local weld_35 = Instance.new("Weld")
  126. local weld_36 = Instance.new("Weld")
  127. local weld_37 = Instance.new("Weld")
  128. local weld_38 = Instance.new("Weld")
  129. local weld_39 = Instance.new("Weld")
  130. local weld_40 = Instance.new("Weld")
  131. local weld_41 = Instance.new("Weld")
  132. local weld_42 = Instance.new("Weld")
  133. local weld_43 = Instance.new("Weld")
  134. local weld_44 = Instance.new("Weld")
  135. local weld_45 = Instance.new("Weld")
  136. local weld_46 = Instance.new("Weld")
  137. local weld_47 = Instance.new("Weld")
  138. local weld_48 = Instance.new("Weld")
  139. local weld_49 = Instance.new("Weld")
  140. local weld_50 = Instance.new("Weld")
  141. local weld_51 = Instance.new("Weld")
  142. local weld_52 = Instance.new("Weld")
  143. local weld_53 = Instance.new("Weld")
  144. tfmeemodel.Name = "TFMEeModel"
  145. tfmeemodel.Parent = Character
  146. part.Size = Vector3.new(0.14, 0.55, 0.06)
  147. part.Orientation = Vector3.new(-2, -179, -90)
  148. part.Material = Enum.Material.Metal
  149. part.Color = Color3.new(0.490196, 0.490196, 0.490196)
  150. part.BottomSurface = Enum.SurfaceType.Smooth
  151. part.TopSurface = Enum.SurfaceType.Smooth
  152. part.Parent = tfmeemodel
  153. part.CFrame = CFrame.new(-40.455, 1.868, 45.533) * CFrame.Angles(-3.107, -0.017, 1.571)
  154. part_2.Size = Vector3.new(0.2, 0.25, 0.13)
  155. part_2.Orientation = Vector3.new(-16, 1, 90)
  156. part_2.Material = Enum.Material.Metal
  157. part_2.Color = Color3.new(0.384314, 0.384314, 0.372549)
  158. part_2.BottomSurface = Enum.SurfaceType.Smooth
  159. part_2.TopSurface = Enum.SurfaceType.Smooth
  160. part_2.Parent = tfmeemodel
  161. part_2.CFrame = CFrame.new(-40.433, 2.253, 46.792) * CFrame.Angles(-0.279, 0.017, 1.576)
  162. part_3.Size = Vector3.new(0.08, 0.25, 0.09)
  163. part_3.Orientation = Vector3.new(16, -179, -90)
  164. part_3.Material = Enum.Material.Metal
  165. part_3.Color = Color3.new(0.384314, 0.384314, 0.372549)
  166. part_3.BottomSurface = Enum.SurfaceType.Smooth
  167. part_3.TopSurface = Enum.SurfaceType.Smooth
  168. part_3.Parent = tfmeemodel
  169. part_3.CFrame = CFrame.new(-40.432, 2.124, 46.849) * CFrame.Angles(2.862, -0.017, 1.566)
  170. part_4.Size = Vector3.new(0.14, 0.25, 0.09)
  171. part_4.Orientation = Vector3.new(70, -179, -90)
  172. part_4.Material = Enum.Material.Metal
  173. part_4.Color = Color3.new(0.384314, 0.384314, 0.372549)
  174. part_4.BottomSurface = Enum.SurfaceType.Smooth
  175. part_4.TopSurface = Enum.SurfaceType.Smooth
  176. part_4.Parent = tfmeemodel
  177. part_4.CFrame = CFrame.new(-40.434, 2.15, 46.759) * CFrame.Angles(1.92, -0.006, 1.554)
  178. part_5.Size = Vector3.new(0.21, 0.25, 0.06)
  179. part_5.Orientation = Vector3.new(-13, 1, 90)
  180. part_5.Material = Enum.Material.Metal
  181. part_5.Color = Color3.new(0.384314, 0.384314, 0.372549)
  182. part_5.BottomSurface = Enum.SurfaceType.Smooth
  183. part_5.TopSurface = Enum.SurfaceType.Smooth
  184. part_5.Parent = tfmeemodel
  185. part_5.CFrame = CFrame.new(-40.446, 2.079, 46.073) * CFrame.Angles(-0.227, 0.017, 1.575)
  186. part_6.Size = Vector3.new(0.24, 0.25, 0.06)
  187. part_6.Orientation = Vector3.new(-2, -179, -90)
  188. part_6.Material = Enum.Material.Metal
  189. part_6.Color = Color3.new(0.384314, 0.384314, 0.372549)
  190. part_6.BottomSurface = Enum.SurfaceType.Smooth
  191. part_6.TopSurface = Enum.SurfaceType.Smooth
  192. part_6.Parent = tfmeemodel
  193. part_6.CFrame = CFrame.new(-40.446, 2.061, 46.04) * CFrame.Angles(-3.107, -0.017, 1.571)
  194. part_7.Size = Vector3.new(0.11, 0.59, 0.06)
  195. part_7.Orientation = Vector3.new(0, -179, -90)
  196. part_7.Material = Enum.Material.Metal
  197. part_7.Color = Color3.new(0.388235, 0.364706, 0.345098)
  198. part_7.BottomSurface = Enum.SurfaceType.Smooth
  199. part_7.TopSurface = Enum.SurfaceType.Smooth
  200. part_7.Parent = tfmeemodel
  201. part_7.CFrame = CFrame.new(-40.449, 3.257, 45.905) * CFrame.Angles(-3.142, -0.017, 1.571)
  202. part_8.Size = Vector3.new(0.12, 0.57, 0.12)
  203. part_8.Orientation = Vector3.new(-2, -179, -90)
  204. part_8.Material = Enum.Material.Metal
  205. part_8.Color = Color3.new(0.490196, 0.490196, 0.490196)
  206. part_8.BottomSurface = Enum.SurfaceType.Smooth
  207. part_8.TopSurface = Enum.SurfaceType.Smooth
  208. part_8.Parent = tfmeemodel
  209. part_8.CFrame = CFrame.new(-40.459, 1.866, 45.884) * CFrame.Angles(-3.107, -0.017, 1.571)
  210. part_9.Size = Vector3.new(0.14, 0.55, 0.06)
  211. part_9.Orientation = Vector3.new(-2, -179, -90)
  212. part_9.Material = Enum.Material.Metal
  213. part_9.Color = Color3.new(0.490196, 0.490196, 0.490196)
  214. part_9.BottomSurface = Enum.SurfaceType.Smooth
  215. part_9.TopSurface = Enum.SurfaceType.Smooth
  216. part_9.Parent = tfmeemodel
  217. part_9.CFrame = CFrame.new(-40.449, 1.856, 45.883) * CFrame.Angles(-3.107, -0.017, 1.571)
  218. part_10.Size = Vector3.new(0.1, 0.55, 0.05)
  219. part_10.Orientation = Vector3.new(-2, -179, -90)
  220. part_10.Material = Enum.Material.Metal
  221. part_10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  222. part_10.BottomSurface = Enum.SurfaceType.Smooth
  223. part_10.TopSurface = Enum.SurfaceType.Smooth
  224. part_10.Parent = tfmeemodel
  225. part_10.CFrame = CFrame.new(-40.45, 1.648, 45.831) * CFrame.Angles(-3.107, -0.017, 1.571)
  226. mesh.Scale = Vector3.new(1.01, 1.1, 0.1)
  227. mesh.MeshType = Enum.MeshType.Brick
  228. mesh.Parent = part_10
  229. tcolor.Size = Vector3.new(0.451, 0.55, 0.67)
  230. tcolor.BottomSurface = Enum.SurfaceType.Smooth
  231. tcolor.Orientation = Vector3.new(0, 1, 90)
  232. tcolor.Material = Enum.Material.Metal
  233. tcolor.Color = Color3.new(0.580392, 0.384314, 0.352941)
  234. tcolor.Name = "TColor"
  235. tcolor.TopSurface = Enum.SurfaceType.Smooth
  236. tcolor.Parent = tfmeemodel
  237. tcolor.CFrame = CFrame.new(-40.452, 2.636, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  238. tcolor_2.Size = Vector3.new(0.06, 0.55, 0.55)
  239. tcolor_2.BottomSurface = Enum.SurfaceType.Smooth
  240. tcolor_2.Orientation = Vector3.new(0, -179, -90)
  241. tcolor_2.Material = Enum.Material.Metal
  242. tcolor_2.Color = Color3.new(0.580392, 0.384314, 0.352941)
  243. tcolor_2.Name = "TColor"
  244. tcolor_2.TopSurface = Enum.SurfaceType.Smooth
  245. tcolor_2.Parent = tfmeemodel
  246. tcolor_2.CFrame = CFrame.new(-40.452, 2.442, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  247. part_11.Size = Vector3.new(0.81, 0.57, 0.15)
  248. part_11.Orientation = Vector3.new(0, 1, 0)
  249. part_11.Material = Enum.Material.Metal
  250. part_11.Color = Color3.new(0.231373, 0.231373, 0.231373)
  251. part_11.BottomSurface = Enum.SurfaceType.Smooth
  252. part_11.TopSurface = Enum.SurfaceType.Smooth
  253. part_11.Parent = tfmeemodel
  254. part_11.CFrame = CFrame.new(-40.447, 2.418, 45.729) * CFrame.Angles(0, 0.017, 0)
  255. mesh_2.MeshType = Enum.MeshType.Cylinder
  256. mesh_2.Parent = part_11
  257. part_12.Size = Vector3.new(0.35, 0.69, 0.77)
  258. part_12.Orientation = Vector3.new(2, 1, 90)
  259. part_12.Material = Enum.Material.Metal
  260. part_12.Color = Color3.new(0.470588, 0.470588, 0.470588)
  261. part_12.BottomSurface = Enum.SurfaceType.Smooth
  262. part_12.TopSurface = Enum.SurfaceType.Smooth
  263. part_12.Parent = tfmeemodel
  264. part_12.CFrame = CFrame.new(-40.453, 0.108, 45.647) * CFrame.Angles(0.035, 0.017, 1.57)
  265. part_13.Size = Vector3.new(0.09, 0.55, 0.47)
  266. part_13.Orientation = Vector3.new(0, -179, -90)
  267. part_13.Material = Enum.Material.Metal
  268. part_13.Color = Color3.new(0.384314, 0.384314, 0.372549)
  269. part_13.BottomSurface = Enum.SurfaceType.Smooth
  270. part_13.TopSurface = Enum.SurfaceType.Smooth
  271. part_13.Parent = tfmeemodel
  272. part_13.CFrame = CFrame.new(-40.452, 2.247, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  273. tcolor_3.Size = Vector3.new(0.213, 0.554, 0.624)
  274. tcolor_3.BottomSurface = Enum.SurfaceType.Smooth
  275. tcolor_3.Orientation = Vector3.new(0, 1, 90)
  276. tcolor_3.Material = Enum.Material.Metal
  277. tcolor_3.Color = Color3.new(0.580392, 0.384314, 0.352941)
  278. tcolor_3.Name = "TColor"
  279. tcolor_3.TopSurface = Enum.SurfaceType.Smooth
  280. tcolor_3.Parent = tfmeemodel
  281. tcolor_3.CFrame = CFrame.new(-40.454, 2.305, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  282. part_14.Size = Vector3.new(0.586, 0.81, 0.609)
  283. part_14.Orientation = Vector3.new(0, 1, 0)
  284. part_14.Material = Enum.Material.Metal
  285. part_14.Color = Color3.new(0.243137, 0.25098, 0.247059)
  286. part_14.BottomSurface = Enum.SurfaceType.Smooth
  287. part_14.TopSurface = Enum.SurfaceType.Smooth
  288. part_14.Parent = tfmeemodel
  289. part_14.CFrame = CFrame.new(-40.449, 2.419, 45.739) * CFrame.Angles(0, 0.017, 0)
  290. mesh_3.MeshType = Enum.MeshType.Cylinder
  291. mesh_3.Parent = part_14
  292. part_15.Size = Vector3.new(0.666, 1.21, 0.429)
  293. part_15.Orientation = Vector3.new(0, 1, 0)
  294. part_15.Material = Enum.Material.Metal
  295. part_15.Color = Color3.new(0.207843, 0.196078, 0.203922)
  296. part_15.BottomSurface = Enum.SurfaceType.Smooth
  297. part_15.TopSurface = Enum.SurfaceType.Smooth
  298. part_15.Parent = tfmeemodel
  299. part_15.CFrame = CFrame.new(-40.449, 2.418, 45.738) * CFrame.Angles(0, 0.017, 0)
  300. mesh_4.MeshType = Enum.MeshType.Cylinder
  301. mesh_4.Parent = part_15
  302. part_16.Size = Vector3.new(0.726, 0.83, 0.289)
  303. part_16.Orientation = Vector3.new(0, 1, 0)
  304. part_16.Material = Enum.Material.Metal
  305. part_16.Color = Color3.new(0.247059, 0.247059, 0.247059)
  306. part_16.BottomSurface = Enum.SurfaceType.Smooth
  307. part_16.TopSurface = Enum.SurfaceType.Smooth
  308. part_16.Parent = tfmeemodel
  309. part_16.CFrame = CFrame.new(-40.449, 2.418, 45.738) * CFrame.Angles(0, 0.017, 0)
  310. mesh_5.MeshType = Enum.MeshType.Cylinder
  311. mesh_5.Parent = part_16
  312. tcolor_4.Size = Vector3.new(0.12, 0.55, 0.47)
  313. tcolor_4.BottomSurface = Enum.SurfaceType.Smooth
  314. tcolor_4.Orientation = Vector3.new(0, -179, -90)
  315. tcolor_4.Material = Enum.Material.Metal
  316. tcolor_4.Color = Color3.new(0.580392, 0.384314, 0.352941)
  317. tcolor_4.Name = "TColor"
  318. tcolor_4.TopSurface = Enum.SurfaceType.Smooth
  319. tcolor_4.Parent = tfmeemodel
  320. tcolor_4.CFrame = CFrame.new(-40.422, 2.982, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  321. part_17.Size = Vector3.new(0.1, 0.59, 0.56)
  322. part_17.Orientation = Vector3.new(7, -179, -90)
  323. part_17.Material = Enum.Material.Metal
  324. part_17.Color = Color3.new(0.254902, 0.254902, 0.254902)
  325. part_17.BottomSurface = Enum.SurfaceType.Smooth
  326. part_17.TopSurface = Enum.SurfaceType.Smooth
  327. part_17.Parent = tfmeemodel
  328. part_17.CFrame = CFrame.new(-40.452, 1.312, 45.714) * CFrame.Angles(3.019, -0.017, 1.569)
  329. part_18.Size = Vector3.new(0.1, 0.61, 0.56)
  330. part_18.Orientation = Vector3.new(11, -179, -90)
  331. part_18.Material = Enum.Material.Metal
  332. part_18.Color = Color3.new(0.254902, 0.254902, 0.254902)
  333. part_18.BottomSurface = Enum.SurfaceType.Smooth
  334. part_18.TopSurface = Enum.SurfaceType.Smooth
  335. part_18.Parent = tfmeemodel
  336. part_18.CFrame = CFrame.new(-40.452, 1.203, 45.711) * CFrame.Angles(2.95, -0.017, 1.567)
  337. part_19.Size = Vector3.new(0.1, 0.61, 0.56)
  338. part_19.Orientation = Vector3.new(-4, -179, -90)
  339. part_19.Material = Enum.Material.Metal
  340. part_19.Color = Color3.new(0.254902, 0.254902, 0.254902)
  341. part_19.BottomSurface = Enum.SurfaceType.Smooth
  342. part_19.TopSurface = Enum.SurfaceType.Smooth
  343. part_19.Parent = tfmeemodel
  344. part_19.CFrame = CFrame.new(-40.452, 1.086, 45.709) * CFrame.Angles(-3.072, -0.017, 1.572)
  345. part_20.Size = Vector3.new(0.1, 0.61, 0.56)
  346. part_20.Orientation = Vector3.new(9, -179, -90)
  347. part_20.Material = Enum.Material.Metal
  348. part_20.Color = Color3.new(0.254902, 0.254902, 0.254902)
  349. part_20.BottomSurface = Enum.SurfaceType.Smooth
  350. part_20.TopSurface = Enum.SurfaceType.Smooth
  351. part_20.Parent = tfmeemodel
  352. part_20.CFrame = CFrame.new(-40.452, 0.956, 45.7) * CFrame.Angles(2.984, -0.017, 1.568)
  353. tcolor_5.Size = Vector3.new(0.09, 0.55, 0.47)
  354. tcolor_5.BottomSurface = Enum.SurfaceType.Smooth
  355. tcolor_5.Orientation = Vector3.new(0, 1, 90)
  356. tcolor_5.Material = Enum.Material.Metal
  357. tcolor_5.Color = Color3.new(0.580392, 0.384314, 0.352941)
  358. tcolor_5.Name = "TColor"
  359. tcolor_5.TopSurface = Enum.SurfaceType.Smooth
  360. tcolor_5.Parent = tfmeemodel
  361. tcolor_5.CFrame = CFrame.new(-40.452, 3.087, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  362. tcolor_6.Size = Vector3.new(0.06, 0.55, 0.55)
  363. tcolor_6.BottomSurface = Enum.SurfaceType.Smooth
  364. tcolor_6.Orientation = Vector3.new(0, 1, 90)
  365. tcolor_6.Material = Enum.Material.Metal
  366. tcolor_6.Color = Color3.new(0.580392, 0.384314, 0.352941)
  367. tcolor_6.Name = "TColor"
  368. tcolor_6.TopSurface = Enum.SurfaceType.Smooth
  369. tcolor_6.Parent = tfmeemodel
  370. tcolor_6.CFrame = CFrame.new(-40.452, 2.892, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  371. part_21.Size = Vector3.new(0.26, 0.67, 0.15)
  372. part_21.Orientation = Vector3.new(0, 1, 0)
  373. part_21.Material = Enum.Material.Metal
  374. part_21.Color = Color3.new(0.247059, 0.247059, 0.247059)
  375. part_21.BottomSurface = Enum.SurfaceType.Smooth
  376. part_21.TopSurface = Enum.SurfaceType.Smooth
  377. part_21.Parent = tfmeemodel
  378. part_21.CFrame = CFrame.new(-40.692, 2.418, 45.733) * CFrame.Angles(0, 0.017, 0)
  379. mesh_6.MeshType = Enum.MeshType.Cylinder
  380. mesh_6.Parent = part_21
  381. part_22.Size = Vector3.new(0.07, 0.55, 0.37)
  382. part_22.Orientation = Vector3.new(0, 1, 90)
  383. part_22.Material = Enum.Material.Metal
  384. part_22.Color = Color3.new(0.427451, 0.427451, 0.427451)
  385. part_22.BottomSurface = Enum.SurfaceType.Smooth
  386. part_22.TopSurface = Enum.SurfaceType.Smooth
  387. part_22.Parent = tfmeemodel
  388. part_22.CFrame = CFrame.new(-40.452, 3.167, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  389. part_23.Size = Vector3.new(0.11, 0.55, 0.47)
  390. part_23.Orientation = Vector3.new(0, -179, -90)
  391. part_23.Material = Enum.Material.Metal
  392. part_23.Color = Color3.new(0.388235, 0.364706, 0.345098)
  393. part_23.BottomSurface = Enum.SurfaceType.Smooth
  394. part_23.TopSurface = Enum.SurfaceType.Smooth
  395. part_23.Parent = tfmeemodel
  396. part_23.CFrame = CFrame.new(-40.452, 3.257, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  397. part_24.Size = Vector3.new(0.07, 0.55, 0.57)
  398. part_24.Orientation = Vector3.new(0, 1, 90)
  399. part_24.Material = Enum.Material.Metal
  400. part_24.Color = Color3.new(0.423529, 0.419608, 0.411765)
  401. part_24.BottomSurface = Enum.SurfaceType.Smooth
  402. part_24.TopSurface = Enum.SurfaceType.Smooth
  403. part_24.Parent = tfmeemodel
  404. part_24.CFrame = CFrame.new(-40.452, 3.347, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  405. part_25.Size = Vector3.new(0.08, 0.55, 0.57)
  406. part_25.Orientation = Vector3.new(0, 1, 90)
  407. part_25.Material = Enum.Material.Metal
  408. part_25.Color = Color3.new(0.423529, 0.419608, 0.411765)
  409. part_25.BottomSurface = Enum.SurfaceType.Smooth
  410. part_25.TopSurface = Enum.SurfaceType.Smooth
  411. part_25.Parent = tfmeemodel
  412. part_25.CFrame = CFrame.new(-40.452, 3.352, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  413. part_26.Size = Vector3.new(0.08, 0.55, 0.57)
  414. part_26.Orientation = Vector3.new(0, -179, -90)
  415. part_26.Material = Enum.Material.Metal
  416. part_26.Color = Color3.new(0.423529, 0.419608, 0.411765)
  417. part_26.BottomSurface = Enum.SurfaceType.Smooth
  418. part_26.TopSurface = Enum.SurfaceType.Smooth
  419. part_26.Parent = tfmeemodel
  420. part_26.CFrame = CFrame.new(-40.452, 3.432, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  421. part_27.Size = Vector3.new(0.08, 0.55, 0.57)
  422. part_27.Orientation = Vector3.new(0, -179, -90)
  423. part_27.Material = Enum.Material.Metal
  424. part_27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  425. part_27.BottomSurface = Enum.SurfaceType.Smooth
  426. part_27.TopSurface = Enum.SurfaceType.Smooth
  427. part_27.Parent = tfmeemodel
  428. part_27.CFrame = CFrame.new(-40.452, 3.392, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  429. mesh_7.Scale = Vector3.new(0.2, 1.1, 1.01)
  430. mesh_7.MeshType = Enum.MeshType.Brick
  431. mesh_7.Parent = part_27
  432. part_28.Size = Vector3.new(0.1, 0.55, 0.43)
  433. part_28.Orientation = Vector3.new(0, 1, 90)
  434. part_28.Material = Enum.Material.Metal
  435. part_28.Color = Color3.new(0.470588, 0.443137, 0.427451)
  436. part_28.BottomSurface = Enum.SurfaceType.Smooth
  437. part_28.TopSurface = Enum.SurfaceType.Smooth
  438. part_28.Parent = tfmeemodel
  439. part_28.CFrame = CFrame.new(-40.452, 3.522, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  440. part_29.Size = Vector3.new(0.1, 0.57, 0.05)
  441. part_29.Orientation = Vector3.new(0, 1, 90)
  442. part_29.Material = Enum.Material.Metal
  443. part_29.Color = Color3.new(0.470588, 0.443137, 0.427451)
  444. part_29.BottomSurface = Enum.SurfaceType.Smooth
  445. part_29.TopSurface = Enum.SurfaceType.Smooth
  446. part_29.Parent = tfmeemodel
  447. part_29.CFrame = CFrame.new(-40.452, 3.522, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  448. part_30.Size = Vector3.new(0.19, 0.55, 0.37)
  449. part_30.Orientation = Vector3.new(0, -179, -90)
  450. part_30.Material = Enum.Material.Metal
  451. part_30.Color = Color3.new(0.454902, 0.454902, 0.443137)
  452. part_30.BottomSurface = Enum.SurfaceType.Smooth
  453. part_30.TopSurface = Enum.SurfaceType.Smooth
  454. part_30.Parent = tfmeemodel
  455. part_30.CFrame = CFrame.new(-40.452, 3.667, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  456. part_31.Size = Vector3.new(0.05, 0.55, 0.37)
  457. part_31.Orientation = Vector3.new(0, -179, -90)
  458. part_31.Material = Enum.Material.Metal
  459. part_31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  460. part_31.BottomSurface = Enum.SurfaceType.Smooth
  461. part_31.TopSurface = Enum.SurfaceType.Smooth
  462. part_31.Parent = tfmeemodel
  463. part_31.CFrame = CFrame.new(-40.452, 3.617, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  464. mesh_8.Scale = Vector3.new(0.2, 1.1, 1.02)
  465. mesh_8.MeshType = Enum.MeshType.Brick
  466. mesh_8.Parent = part_31
  467. part_32.Size = Vector3.new(0.05, 0.55, 0.37)
  468. part_32.Orientation = Vector3.new(0, -179, -90)
  469. part_32.Material = Enum.Material.Metal
  470. part_32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  471. part_32.BottomSurface = Enum.SurfaceType.Smooth
  472. part_32.TopSurface = Enum.SurfaceType.Smooth
  473. part_32.Parent = tfmeemodel
  474. part_32.CFrame = CFrame.new(-40.452, 3.717, 45.73) * CFrame.Angles(-3.142, -0.017, 1.571)
  475. mesh_9.Scale = Vector3.new(0.2, 1.1, 1.02)
  476. mesh_9.MeshType = Enum.MeshType.Brick
  477. mesh_9.Parent = part_32
  478. part_33.Size = Vector3.new(0.13, 0.55, 0.29)
  479. part_33.Orientation = Vector3.new(0, 1, 90)
  480. part_33.Material = Enum.Material.Metal
  481. part_33.Color = Color3.new(0.286275, 0.298039, 0.294118)
  482. part_33.BottomSurface = Enum.SurfaceType.Smooth
  483. part_33.TopSurface = Enum.SurfaceType.Smooth
  484. part_33.Parent = tfmeemodel
  485. part_33.CFrame = CFrame.new(-40.452, 3.827, 45.73) * CFrame.Angles(0, 0.017, 1.571)
  486. part_34.Size = Vector3.new(0.1, 0.55, 0.51)
  487. part_34.Orientation = Vector3.new(-2, -179, -90)
  488. part_34.Material = Enum.Material.Metal
  489. part_34.Color = Color3.new(0.490196, 0.490196, 0.490196)
  490. part_34.BottomSurface = Enum.SurfaceType.Smooth
  491. part_34.TopSurface = Enum.SurfaceType.Smooth
  492. part_34.Parent = tfmeemodel
  493. part_34.CFrame = CFrame.new(-40.452, 1.882, 45.709) * CFrame.Angles(-3.107, -0.017, 1.571)
  494. part_35.Size = Vector3.new(0.14, 0.57, 0.05)
  495. part_35.Orientation = Vector3.new(-2, -179, -90)
  496. part_35.Material = Enum.Material.Metal
  497. part_35.Color = Color3.new(0.490196, 0.490196, 0.490196)
  498. part_35.BottomSurface = Enum.SurfaceType.Smooth
  499. part_35.TopSurface = Enum.SurfaceType.Smooth
  500. part_35.Parent = tfmeemodel
  501. part_35.CFrame = CFrame.new(-40.452, 1.862, 45.708) * CFrame.Angles(-3.107, -0.017, 1.571)
  502. part_36.Size = Vector3.new(0.13, 0.55, 0.45)
  503. part_36.Orientation = Vector3.new(2, 1, 90)
  504. part_36.Material = Enum.Material.Metal
  505. part_36.Color = Color3.new(0.490196, 0.490196, 0.490196)
  506. part_36.BottomSurface = Enum.SurfaceType.Smooth
  507. part_36.TopSurface = Enum.SurfaceType.Smooth
  508. part_36.Parent = tfmeemodel
  509. part_36.CFrame = CFrame.new(-40.452, 1.767, 45.705) * CFrame.Angles(0.035, 0.017, 1.57)
  510. part_37.Size = Vector3.new(0.05, 0.55, 0.45)
  511. part_37.Orientation = Vector3.new(2, 1, 90)
  512. part_37.Material = Enum.Material.Metal
  513. part_37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  514. part_37.BottomSurface = Enum.SurfaceType.Smooth
  515. part_37.TopSurface = Enum.SurfaceType.Smooth
  516. part_37.Parent = tfmeemodel
  517. part_37.CFrame = CFrame.new(-40.452, 1.747, 45.704) * CFrame.Angles(0.035, 0.017, 1.57)
  518. mesh_10.Scale = Vector3.new(0.1, 1.1, 1.01)
  519. mesh_10.MeshType = Enum.MeshType.Brick
  520. mesh_10.Parent = part_37
  521. part_38.Size = Vector3.new(0.1, 0.55, 0.45)
  522. part_38.Orientation = Vector3.new(-2, -179, -90)
  523. part_38.Material = Enum.Material.Metal
  524. part_38.Color = Color3.new(0.372549, 0.372549, 0.372549)
  525. part_38.BottomSurface = Enum.SurfaceType.Smooth
  526. part_38.TopSurface = Enum.SurfaceType.Smooth
  527. part_38.Parent = tfmeemodel
  528. part_38.CFrame = CFrame.new(-40.452, 1.652, 45.701) * CFrame.Angles(-3.107, -0.017, 1.571)
  529. part_39.Size = Vector3.new(0.1, 0.55, 0.55)
  530. part_39.Orientation = Vector3.new(2, 1, 90)
  531. part_39.Material = Enum.Material.Metal
  532. part_39.Color = Color3.new(0.407843, 0.384314, 0.368627)
  533. part_39.BottomSurface = Enum.SurfaceType.Smooth
  534. part_39.TopSurface = Enum.SurfaceType.Smooth
  535. part_39.Parent = tfmeemodel
  536. part_39.CFrame = CFrame.new(-40.452, 1.552, 45.697) * CFrame.Angles(0.035, 0.017, 1.57)
  537. part_40.Size = Vector3.new(0.88, 0.55, 0.45)
  538. part_40.Orientation = Vector3.new(-2, -179, -90)
  539. part_40.Material = Enum.Material.Metal
  540. part_40.Color = Color3.new(0.470588, 0.470588, 0.470588)
  541. part_40.BottomSurface = Enum.SurfaceType.Smooth
  542. part_40.TopSurface = Enum.SurfaceType.Smooth
  543. part_40.Parent = tfmeemodel
  544. part_40.CFrame = CFrame.new(-40.453, 1.063, 45.68) * CFrame.Angles(-3.107, -0.017, 1.571)
  545. part_41.Size = Vector3.new(0.1, 0.61, 0.56)
  546. part_41.Orientation = Vector3.new(-14, -179, -90)
  547. part_41.Material = Enum.Material.Metal
  548. part_41.Color = Color3.new(0.254902, 0.254902, 0.254902)
  549. part_41.BottomSurface = Enum.SurfaceType.Smooth
  550. part_41.TopSurface = Enum.SurfaceType.Smooth
  551. part_41.Parent = tfmeemodel
  552. part_41.CFrame = CFrame.new(-40.452, 0.8, 45.693) * CFrame.Angles(-2.897, -0.017, 1.575)
  553. part_42.Size = Vector3.new(0.1, 0.61, 0.56)
  554. part_42.Orientation = Vector3.new(4, -179, -90)
  555. part_42.Material = Enum.Material.Metal
  556. part_42.Color = Color3.new(0.254902, 0.254902, 0.254902)
  557. part_42.BottomSurface = Enum.SurfaceType.Smooth
  558. part_42.TopSurface = Enum.SurfaceType.Smooth
  559. part_42.Parent = tfmeemodel
  560. part_42.CFrame = CFrame.new(-40.453, 0.691, 45.68) * CFrame.Angles(3.072, -0.017, 1.57)
  561. part_43.Size = Vector3.new(0.18, 0.79, 0.55)
  562. part_43.Orientation = Vector3.new(2, 1, 90)
  563. part_43.Material = Enum.Material.Metal
  564. part_43.Color = Color3.new(0.470588, 0.470588, 0.470588)
  565. part_43.BottomSurface = Enum.SurfaceType.Smooth
  566. part_43.TopSurface = Enum.SurfaceType.Smooth
  567. part_43.Parent = tfmeemodel
  568. part_43.CFrame = CFrame.new(-40.453, 0.533, 45.662) * CFrame.Angles(0.035, 0.017, 1.57)
  569. part_44.Size = Vector3.new(0.1, 0.55, 0.05)
  570. part_44.Orientation = Vector3.new(-2, -179, -90)
  571. part_44.Material = Enum.Material.Metal
  572. part_44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  573. part_44.BottomSurface = Enum.SurfaceType.Smooth
  574. part_44.TopSurface = Enum.SurfaceType.Smooth
  575. part_44.Parent = tfmeemodel
  576. part_44.CFrame = CFrame.new(-40.454, 1.656, 45.581) * CFrame.Angles(-3.107, -0.017, 1.571)
  577. mesh_11.Scale = Vector3.new(1.01, 1.1, 0.1)
  578. mesh_11.MeshType = Enum.MeshType.Brick
  579. mesh_11.Parent = part_44
  580. part_45.Size = Vector3.new(0.16, 0.65, 0.49)
  581. part_45.Orientation = Vector3.new(-2, -179, -90)
  582. part_45.Material = Enum.Material.Metal
  583. part_45.Color = Color3.new(0.470588, 0.470588, 0.470588)
  584. part_45.BottomSurface = Enum.SurfaceType.Smooth
  585. part_45.TopSurface = Enum.SurfaceType.Smooth
  586. part_45.Parent = tfmeemodel
  587. part_45.CFrame = CFrame.new(-40.453, 0.363, 45.656) * CFrame.Angles(-3.107, -0.017, 1.571)
  588. part_46.Size = Vector3.new(0.11, 0.59, 0.06)
  589. part_46.Orientation = Vector3.new(0, 1, 90)
  590. part_46.Material = Enum.Material.Metal
  591. part_46.Color = Color3.new(0.388235, 0.364706, 0.345098)
  592. part_46.BottomSurface = Enum.SurfaceType.Smooth
  593. part_46.TopSurface = Enum.SurfaceType.Smooth
  594. part_46.Parent = tfmeemodel
  595. part_46.CFrame = CFrame.new(-40.455, 3.257, 45.555) * CFrame.Angles(0, 0.017, 1.571)
  596. part_47.Size = Vector3.new(0.12, 0.57, 0.12)
  597. part_47.Orientation = Vector3.new(-2, -179, -90)
  598. part_47.Material = Enum.Material.Metal
  599. part_47.Color = Color3.new(0.490196, 0.490196, 0.490196)
  600. part_47.BottomSurface = Enum.SurfaceType.Smooth
  601. part_47.TopSurface = Enum.SurfaceType.Smooth
  602. part_47.Parent = tfmeemodel
  603. part_47.CFrame = CFrame.new(-40.465, 1.878, 45.534) * CFrame.Angles(-3.107, -0.017, 1.571)
  604. Handol.Size = Vector3.new(0.2, 0.25, 0.65)
  605. Handol.BottomSurface = Enum.SurfaceType.Smooth
  606. Handol.Orientation = Vector3.new(13, -179, -90)
  607. Handol.Material = Enum.Material.Metal
  608. Handol.Color = Color3.new(0.384314, 0.384314, 0.372549)
  609. Handol.Name = "Handol"
  610. Handol.TopSurface = Enum.SurfaceType.Smooth
  611. Handol.Parent = tfmeemodel
  612. Handol.CFrame = CFrame.new(-40.44, 2.163, 46.418) * CFrame.Angles(2.915, -0.017, 1.567)
  613. HEY.Part1 = Mainus
  614. HEY.Part0 = Handol
  615. HEY.C1 = CFrame.new(0.116, 0, 0.688) * CFrame.Angles(3.142, -0.262, 3.142)
  616. HEY.Name = "HEY"
  617. HEY.Parent = Handol
  618. Grabber.Size = Vector3.new(0.2, 0.58, 1.27)
  619. Grabber.BottomSurface = Enum.SurfaceType.Smooth
  620. Grabber.Orientation = Vector3.new(45, 1, 90)
  621. Grabber.Material = Enum.Material.Metal
  622. Grabber.Color = Color3.new(0.407843, 0.403922, 0.380392)
  623. Grabber.Name = "Grabber"
  624. Grabber.TopSurface = Enum.SurfaceType.Smooth
  625. Grabber.Parent = tfmeemodel
  626. Grabber.CFrame = CFrame.new(-40.454, 2.81, 45.326) * CFrame.Angles(0.785, 0.012, 1.558)
  627. Mainus.Size = Vector3.new(0.28, 0.55, 0.57)
  628. Mainus.BottomSurface = Enum.SurfaceType.Smooth
  629. Mainus.Orientation = Vector3.new(2, 1, 90)
  630. Mainus.Material = Enum.Material.Metal
  631. Mainus.Color = Color3.new(0.384314, 0.384314, 0.372549)
  632. Mainus.Name = "Mainus"
  633. Mainus.TopSurface = Enum.SurfaceType.Smooth
  634. Mainus.Parent = tfmeemodel
  635. Mainus.CFrame = CFrame.new(-40.452, 2.072, 45.726) * CFrame.Angles(0.035, 0.017, 1.57)
  636. Rotate.Part1 = Grabber
  637. Rotate.C0 = CFrame.new(0.351, 0, -0.025)
  638. Rotate.Part0 = Mainus
  639. Rotate.C1 = CFrame.new(0, 0.005, 0.546) * CFrame.Angles(0, 0.75, 0)
  640. Rotate.Name = "Rotate"
  641. Rotate.Parent = Mainus
  642. weld.Part0 = Mainus
  643. weld.C1 = CFrame.new(0.071, 0, -0.34) * CFrame.Angles(0, -0.262, 0)
  644. weld.Part1 = part_5
  645. weld.Parent = Mainus
  646. weld_2.Part0 = Mainus
  647. weld_2.C1 = CFrame.new(1.185, 0, 0.18) * CFrame.Angles(-3.142, 0.035, 3.142)
  648. weld_2.Part1 = part_7
  649. weld_2.Parent = Mainus
  650. weld_3.Part0 = Mainus
  651. weld_3.C1 = CFrame.new(0.119, 0, -1.075) * CFrame.Angles(0, -0.314, 0)
  652. weld_3.Part1 = part_2
  653. weld_3.Parent = Mainus
  654. weld_4.Part0 = Mainus
  655. weld_4.C1 = CFrame.new(0, 0, 0.315) * CFrame.Angles(-3.142, 0, 3.142)
  656. weld_4.Part1 = part_6
  657. weld_4.Parent = Mainus
  658. weld_5.Part0 = Mainus
  659. weld_5.C1 = CFrame.new(-0.259, 0, 1.095) * CFrame.Angles(-3.142, 0.314, 3.142)
  660. weld_5.Part1 = part_3
  661. weld_5.Parent = Mainus
  662. weld_6.Part0 = Mainus
  663. weld_6.C1 = CFrame.new(-0.944, 0, 0.427) * CFrame.Angles(-3.142, 1.257, 3.142)
  664. weld_6.Part1 = part_4
  665. weld_6.Parent = Mainus
  666. weld_7.Part0 = Mainus
  667. weld_7.C1 = CFrame.new(1.545, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  668. weld_7.Part1 = part_31
  669. weld_7.Parent = Mainus
  670. weld_8.Part0 = Mainus
  671. weld_8.C1 = CFrame.new(-1.28, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  672. weld_8.Part1 = part_25
  673. weld_8.Parent = Mainus
  674. weld_9.Part0 = Mainus
  675. weld_9.C1 = CFrame.new(1.36, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  676. weld_9.Part1 = part_26
  677. weld_9.Parent = Mainus
  678. weld_10.Part0 = Mainus
  679. weld_10.C1 = CFrame.new(0.24, -0.347, -0.003) * CFrame.Angles(0.035, 0, 1.571)
  680. weld_10.Part1 = part_21
  681. weld_10.Parent = Mainus
  682. weld_11.Part0 = Mainus
  683. weld_11.C1 = CFrame.new(-1.275, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  684. weld_11.Part1 = part_24
  685. weld_11.Parent = Mainus
  686. weld_12.Part0 = Mainus
  687. weld_12.C1 = CFrame.new(-1.095, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  688. weld_12.Part1 = part_22
  689. weld_12.Parent = Mainus
  690. weld_13.Part0 = Mainus
  691. weld_13.C1 = CFrame.new(1.185, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  692. weld_13.Part1 = part_23
  693. weld_13.Parent = Mainus
  694. weld_14.Part0 = Mainus
  695. weld_14.C1 = CFrame.new(-0.003, -0.347, -0.013) * CFrame.Angles(0.035, 0, 1.571)
  696. weld_14.Part1 = part_16
  697. weld_14.Parent = Mainus
  698. weld_15.Part0 = Mainus
  699. weld_15.C1 = CFrame.new(-1.098, 0, -0.2) * CFrame.Angles(3.142, 0.192, -3.142)
  700. weld_15.Part1 = part_20
  701. weld_15.Parent = Mainus
  702. weld_16.Part0 = Mainus
  703. weld_16.C1 = CFrame.new(-1.45, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  704. weld_16.Part1 = part_29
  705. weld_16.Parent = Mainus
  706. weld_17.Part0 = Mainus
  707. weld_17.C1 = CFrame.new(1.595, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  708. weld_17.Part1 = part_30
  709. weld_17.Parent = Mainus
  710. weld_18.Part0 = Mainus
  711. weld_18.C1 = CFrame.new(-1.45, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  712. weld_18.Part1 = part_28
  713. weld_18.Parent = Mainus
  714. weld_19.Part0 = Mainus
  715. weld_19.C1 = CFrame.new(-0.005, -0.347, -0.003) * CFrame.Angles(0.035, 0, 1.571)
  716. weld_19.Part1 = part_11
  717. weld_19.Parent = Mainus
  718. weld_20.Part0 = Mainus
  719. weld_20.C1 = CFrame.new(-0.2, -0.01, -0.185) * CFrame.Angles(-3.142, 0, -3.142)
  720. weld_20.Part1 = part_47
  721. weld_20.Parent = Mainus
  722. weld_21.Part0 = Mainus
  723. weld_21.C1 = CFrame.new(-0.2, -0.01, 0.165) * CFrame.Angles(-3.142, 0, -3.142)
  724. weld_21.Part1 = part_8
  725. weld_21.Parent = Mainus
  726. weld_22.Part0 = Mainus
  727. weld_22.C1 = CFrame.new(-1.242, 0, 0.276) * CFrame.Angles(-3.142, -0.209, -3.142)
  728. weld_22.Part1 = part_41
  729. weld_22.Parent = Mainus
  730. weld_23.Part0 = Mainus
  731. weld_23.C1 = CFrame.new(0.325, 0, 0.01) * CFrame.Angles(0, 0, 0)
  732. weld_23.Part1 = part_37
  733. weld_23.Parent = Mainus
  734. weld_24.Part0 = Mainus
  735. weld_24.C1 = CFrame.new(-0.984, 0, 0.052) * CFrame.Angles(-3.142, -0.035, -3.142)
  736. weld_24.Part1 = part_19
  737. weld_24.Parent = Mainus
  738. weld_25.Part0 = Mainus
  739. weld_25.C1 = CFrame.new(-0.753, 0, -0.104) * CFrame.Angles(3.142, 0.157, 3.142)
  740. weld_25.Part1 = part_17
  741. weld_25.Parent = Mainus
  742. weld_26.Part0 = Mainus
  743. weld_26.C1 = CFrame.new(-0.85, 0, -0.18) * CFrame.Angles(-3.142, 0.227, 3.142)
  744. weld_26.Part1 = part_18
  745. weld_26.Parent = Mainus
  746. weld_27.Part0 = Mainus
  747. weld_27.C1 = CFrame.new(1.32, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  748. weld_27.Part1 = part_27
  749. weld_27.Parent = Mainus
  750. weld_28.Part0 = Mainus
  751. weld_28.C1 = CFrame.new(-0.21, 0, -0.185) * CFrame.Angles(-3.142, 0, -3.142)
  752. weld_28.Part1 = part
  753. weld_28.Parent = Mainus
  754. weld_29.Part0 = Mainus
  755. weld_29.C1 = CFrame.new(-1.01, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
  756. weld_29.Part1 = part_40
  757. weld_29.Parent = Mainus
  758. weld_30.Part0 = Mainus
  759. weld_30.C1 = CFrame.new(-0.42, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
  760. weld_30.Part1 = part_38
  761. weld_30.Parent = Mainus
  762. weld_31.Part0 = Mainus
  763. weld_31.C1 = CFrame.new(-0.003, -0.347, -0.013) * CFrame.Angles(0.035, 0, 1.571)
  764. weld_31.Part1 = part_14
  765. weld_31.Parent = Mainus
  766. weld_32.Part0 = Mainus
  767. weld_32.C1 = CFrame.new(-0.003, -0.347, -0.013) * CFrame.Angles(0.035, 0, 1.571)
  768. weld_32.Part1 = part_15
  769. weld_32.Parent = Mainus
  770. weld_33.Part0 = Mainus
  771. weld_33.C1 = CFrame.new(-1.71, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
  772. weld_33.Part1 = part_45
  773. weld_33.Parent = Mainus
  774. weld_34.Part0 = Mainus
  775. weld_34.C1 = CFrame.new(-1.185, 0, 0.17) * CFrame.Angles(0, -0.035, 0)
  776. weld_34.Part1 = part_46
  777. weld_34.Parent = Mainus
  778. weld_35.Part0 = Mainus
  779. weld_35.C1 = CFrame.new(-0.42, 0, -0.13) * CFrame.Angles(-3.142, 0, -3.142)
  780. weld_35.Part1 = part_44
  781. weld_35.Parent = Mainus
  782. weld_36.Part0 = Mainus
  783. weld_36.C1 = CFrame.new(-0.42, 0, 0.12) * CFrame.Angles(-3.142, 0, -3.142)
  784. weld_36.Part1 = part_10
  785. weld_36.Parent = Mainus
  786. weld_37.Part0 = Mainus
  787. weld_37.C1 = CFrame.new(-1.755, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  788. weld_37.Part1 = part_33
  789. weld_37.Parent = Mainus
  790. weld_38.Part0 = Mainus
  791. weld_38.C1 = CFrame.new(0.305, 0, 0.01) * CFrame.Angles(0, 0, 0)
  792. weld_38.Part1 = part_36
  793. weld_38.Parent = Mainus
  794. weld_39.Part0 = Mainus
  795. weld_39.C1 = CFrame.new(1.645, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  796. weld_39.Part1 = part_32
  797. weld_39.Parent = Mainus
  798. weld_40.Part0 = Mainus
  799. weld_40.C1 = CFrame.new(0.175, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  800. weld_40.Part1 = part_13
  801. weld_40.Parent = Mainus
  802. weld_41.Part0 = Mainus
  803. weld_41.C1 = CFrame.new(-0.21, 0, 0.165) * CFrame.Angles(-3.142, 0, -3.142)
  804. weld_41.Part1 = part_9
  805. weld_41.Parent = Mainus
  806. weld_42.Part0 = Mainus
  807. weld_42.C1 = CFrame.new(-0.21, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
  808. weld_42.Part1 = part_35
  809. weld_42.Parent = Mainus
  810. weld_43.Part0 = Mainus
  811. weld_43.C1 = CFrame.new(1.965, 0, 0.01) * CFrame.Angles(0, 0, 0)
  812. weld_43.Part1 = part_12
  813. weld_43.Parent = Mainus
  814. weld_44.Part0 = Mainus
  815. weld_44.C1 = CFrame.new(-1.374, 0, -0.142) * CFrame.Angles(3.142, 0.105, 3.142)
  816. weld_44.Part1 = part_42
  817. weld_44.Parent = Mainus
  818. weld_45.Part0 = Mainus
  819. weld_45.C1 = CFrame.new(1.54, 0, 0.01) * CFrame.Angles(0, 0, 0)
  820. weld_45.Part1 = part_43
  821. weld_45.Parent = Mainus
  822. weld_46.Part0 = Mainus
  823. weld_46.C1 = CFrame.new(-0.19, 0, -0.01) * CFrame.Angles(-3.142, 0, -3.142)
  824. weld_46.Part1 = part_34
  825. weld_46.Parent = Mainus
  826. weld_47.Part0 = Mainus
  827. weld_47.C1 = CFrame.new(0.52, 0, 0.01) * CFrame.Angles(0, 0, 0)
  828. weld_47.Part1 = part_39
  829. weld_47.Parent = Mainus
  830. weld_48.Part0 = Mainus
  831. weld_48.C1 = CFrame.new(-0.82, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  832. weld_48.Part1 = tcolor_6
  833. weld_48.Parent = Mainus
  834. weld_49.Part0 = Mainus
  835. weld_49.C1 = CFrame.new(0.37, 0, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  836. weld_49.Part1 = tcolor_2
  837. weld_49.Parent = Mainus
  838. weld_50.Part0 = Mainus
  839. weld_50.C1 = CFrame.new(0.91, 0.03, 0.005) * CFrame.Angles(-3.142, 0.035, 3.142)
  840. weld_50.Part1 = tcolor_4
  841. weld_50.Parent = Mainus
  842. weld_51.Part0 = Mainus
  843. weld_51.C1 = CFrame.new(-0.233, -0.002, -0.005) * CFrame.Angles(0, -0.035, 0)
  844. weld_51.Part1 = tcolor_3
  845. weld_51.Parent = Mainus
  846. weld_52.Part0 = Mainus
  847. weld_52.C1 = CFrame.new(-0.564, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  848. weld_52.Part1 = tcolor
  849. weld_52.Parent = Mainus
  850. weld_53.Part0 = Mainus
  851. weld_53.C1 = CFrame.new(-1.015, 0, -0.005) * CFrame.Angles(0, -0.035, 0)
  852. weld_53.Part1 = tcolor_5
  853. weld_53.Parent = Mainus
  854. local HAHAHAHAHACKTHISYOULOSERSORRYSTINKYLOSERANGERY = Instance.new("ScreenGui")
  855. local F1 = Instance.new("Frame")
  856. local U = Instance.new("TextLabel")
  857. local P = Instance.new("TextLabel")
  858. HAHAHAHAHACKTHISYOULOSERSORRYSTINKYLOSERANGERY.Name = "HACKER MAN DONT TOUCH THIS PLEASE >:C"
  859. HAHAHAHAHACKTHISYOULOSERSORRYSTINKYLOSERANGERY.Parent = PlayerGui
  860. F1.Name = "F1"
  861. F1.Parent = HAHAHAHAHACKTHISYOULOSERSORRYSTINKYLOSERANGERY
  862. F1.BackgroundColor3 = Color3.new(1, 1, 1)
  863. F1.BackgroundTransparency = 1
  864. F1.Position = UDim2.new(0.449999988, 0, 0.699999988, 0)
  865. F1.Size = UDim2.new(0.0902777761, 0, 0.20480226, 0)
  866. F1.Active = true
  867. F1.Draggable = true
  868. U.Name = "U"
  869. U.Parent = F1
  870. U.BackgroundColor3 = Color3.new(0.415686, 0.415686, 0.415686)
  871. U.BorderSizePixel = 0
  872. U.Size = UDim2.new(1.70940173, 0, 0.344827592, 0)
  873. U.Font = Enum.Font.ArialBold
  874. U.Text = "Ult"
  875. U.TextColor3 = Color3.new(1, 1, 1)
  876. U.TextScaled = true
  877. U.TextSize = 14
  878. U.TextWrapped = true
  879. P.Name = "P"
  880. P.Parent = F1
  881. P.BackgroundColor3 = Color3.new(0.415686, 0.415686, 0.415686)
  882. P.BorderSizePixel = 0
  883. P.Position = UDim2.new(0, 0, 0.344999999, 0)
  884. P.Size = UDim2.new(1.70940173, 0, 0.344827592, 0)
  885. P.Font = Enum.Font.ArialBold
  886. P.Text = "0%"
  887. P.TextColor3 = Color3.new(1, 1, 1)
  888. P.TextScaled = true
  889. P.TextSize = 14
  890. P.TextWrapped = true
  891. local MeeMH = Instance.new("Motor6D")
  892. MeeMH.Part0 = LeftArm
  893. MeeMH.Part1 = Handol
  894. MeeMH.C0 = CFrame.new(-0.0827690139, -0.800000012, -0.200000003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  895. MeeMH.C1 = CFrame.new(-0.0333404765, -0.00392968766, -0.0181131065, 0.00392500125, -0.974370241, 0.224916041, -0.99984771, 1.02927265E-6, 0.0174527578, -0.0170056839, -0.224950284, -0.974221826)
  896. MeeMH.Parent = LeftArm
  897. LS:Destroy()
  898. RS:Destroy()
  899. local LS2 = Instance.new("Weld")
  900. LS2.Name = "Left Shoulder"
  901. LS2.Parent = Torso
  902. LS2.Part0 = Torso
  903. LS2.Part1 = LeftArm
  904. LS2.C0 = CFrame.new(-1, 0.5, 0, -4.37113883E-8, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883E-8)
  905. LS2.C1 = CFrame.new(0.63555485, 1.36559248, 0.415041864, 0.796260357, -0.224626154, -0.561705172, 0.552505076, 0.648194909, 0.524005234, 0.246389106, -0.727589369, 0.64023912)
  906. local RS2 = Instance.new("Weld")
  907. RS2.Name = "Right Shoulder"
  908. RS2.Parent = Torso
  909. RS2.Part0 = Torso
  910. RS2.Part1 = RightArm
  911. RS2.C0 = CFrame.new(1, 0.5, 0, -4.37113883E-8, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883E-8)
  912. RS2.C1 = CFrame.new(-0.49999994, 0.5, 5.96046448E-8, 0.767994463, 0.214581698, 0.603439569, -0.541151762, -0.286521852, 0.790607512, 0.34254849, -0.933734417, -0.103925928)
  913. MeeMH.C0 = CFrame.new(-0.0827690139, -0.800000012, -0.200000003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  914. MeeMH.C1 = CFrame.new(-0.0716753751, -0.0971666425, -0.0214698352, -0.793579161, -0.604250908, -0.0715054274, -0.505111396, 0.588692665, 0.631112933, -0.33925572, 0.53695637, -0.772388399)
  915. function CalculateRGBtonew(n)
  916. local val = n / 255
  917. return val
  918. end
  919. local startpos = Instance.new("Attachment")
  920. startpos.Rotation = Vector3.new(90, 0, 180)
  921. startpos.CFrame = CFrame.new(-2.114, 0, 0) * CFrame.Angles(1.571, 0, 3.142)
  922. startpos.Orientation = Vector3.new(90, -180, 0)
  923. startpos.Position = Vector3.new(-2.114, 0, 0)
  924. startpos.Axis = Vector3.new(-1, 0, 0)
  925. startpos.SecondaryAxis = Vector3.new(0, 0, -1)
  926. startpos.Name = "StartPos"
  927. startpos.Parent = Mainus
  928. local Beam = Instance.new("Beam")
  929. Beam.Name = "Beam"
  930. Beam.Color = ColorSequence.new(Color3.new(CalculateRGBtonew(255), 0.501961, 0.501961), Color3.new(1, 0.501961, 0.501961))
  931. Beam.Enabled = false
  932. Beam.LightEmission = 0.5
  933. Beam.Texture = "rbxassetid://243728104"
  934. Beam.TextureLength = 55
  935. Beam.TextureMode = Enum.TextureMode.Wrap
  936. Beam.TextureSpeed = 1
  937. Beam.Parent = Mainus
  938. Beam.ZOffset = 0
  939. Beam.Attachment0 = startpos
  940. Beam.CurveSize0 = 4
  941. Beam.CurveSize1 = 4
  942. Beam.FaceCamera = true
  943. Beam.Segments = 60
  944. Beam.Width0 = 2
  945. Beam.Width1 = 1
  946. local Beam1 = Instance.new("Beam")
  947. Beam1.Name = "Beam1"
  948. Beam1.Color = ColorSequence.new(Color3.new(1, 0.501961, 0.501961), Color3.new(1, 0.501961, 0.501961))
  949. Beam1.Enabled = false
  950. Beam1.LightEmission = 1
  951. Beam1.Texture = "rbxassetid://1066085921"
  952. Beam1.TextureLength = 1
  953. Beam1.TextureMode = Enum.TextureMode.Stretch
  954. Beam1.TextureSpeed = 1
  955. Beam1.Parent = Mainus
  956. Beam1.ZOffset = 0
  957. Beam1.Attachment0 = startpos
  958. Beam1.CurveSize0 = 4
  959. Beam1.CurveSize1 = 4
  960. Beam1.FaceCamera = true
  961. Beam1.Segments = 60
  962. Beam1.Width0 = 2
  963. Beam1.Width1 = 1
  964. CurHumToHeal = "nil"
  965. Beam1.CurveSize1 = 1
  966. Beam.CurveSize1 = 1
  967. Bend = 4
  968. spawn(function()
  969. while wait(0.5) do
  970. spawn(function()
  971. if Player.Neutral == true or Player.Team == nil then
  972. for i, v in pairs(tfmeemodel:GetChildren()) do
  973. if v:IsA("BasePart") and v.Name == "TColor" then
  974. v.Color = Color3.fromRGB(148, 98, 90)
  975. end
  976. end
  977. Beam.Color = ColorSequence.new(Color3.new(CalculateRGBtonew(255), 0.501961, 0.501961), Color3.new(1, 0.501961, 0.501961))
  978. Beam1.Color = ColorSequence.new(Color3.new(CalculateRGBtonew(255), 0.501961, 0.501961), Color3.new(1, 0.501961, 0.501961))
  979. elseif Player.Neutral == false and Player.Team ~= nil then
  980. for i, v in pairs(tfmeemodel:GetChildren()) do
  981. if v:IsA("BasePart") and v.Name == "TColor" then
  982. v.BrickColor = Player.TeamColor
  983. end
  984. end
  985. Beam1.Color = ColorSequence.new(tcolor.Color)
  986. Beam.Color = ColorSequence.new(tcolor.Color)
  987. end
  988. end)
  989. end
  990. end)
  991. spawn(function()
  992. for i, v in pairs(tfmeemodel:GetChildren()) do
  993. if v:IsA("BasePart") then
  994. v.CanCollide = false
  995. end
  996. end
  997. end)
  998. spawn(function()
  999. while wait(0.1) do
  1000. spawn(function()
  1001. if Character:FindFirstChild("Pants") then
  1002. Character.Pants:Destroy()
  1003. else
  1004. end
  1005. if Character:FindFirstChild("Shirt") then
  1006. Character.Shirt:Destroy()
  1007. else
  1008. end
  1009. end)
  1010. end
  1011. end)
  1012. local MemShirt = Instance.new("Shirt")
  1013. MemShirt.Name = "S"
  1014. MemShirt.ShirtTemplate = "rbxassetid://768967539"
  1015. MemShirt.Parent = Character
  1016. local MemPants = Instance.new("Pants")
  1017. MemPants.Name = "P"
  1018. MemPants.PantsTemplate = "rbxassetid://166993703"
  1019. wait(0.1)
  1020. MemPants.Parent = Character
  1021. local mach = Instance.new("Attachment")
  1022. mach.Rotation = Vector3.new(0, 0, 0)
  1023. mach.CFrame = CFrame.new(1.822, 0, -0.072) * CFrame.Angles(0, 0, 0)
  1024. mach.Orientation = Vector3.new(0, 0, 0)
  1025. mach.Name = "Mach"
  1026. mach.SecondaryAxis = Vector3.new(0, 1, 0)
  1027. mach.Position = Vector3.new(1.822, 0, -0.072)
  1028. mach.Parent = Mainus
  1029. local tach = Instance.new("Attachment")
  1030. tach.Rotation = Vector3.new(0, 0, 90)
  1031. tach.CFrame = CFrame.new(1.104, -0.481, -0.415) * CFrame.Angles(0, 0, 1.571)
  1032. tach.Orientation = Vector3.new(0, 0, 90)
  1033. tach.Position = Vector3.new(1.104, -0.481, -0.415)
  1034. tach.Axis = Vector3.new(0, 1, 0)
  1035. tach.SecondaryAxis = Vector3.new(-1, 0, 0)
  1036. tach.Name = "TAch"
  1037. tach.Parent = Torso
  1038. local tach1 = Instance.new("Attachment")
  1039. tach1.Rotation = Vector3.new(0, 0, 90)
  1040. tach1.CFrame = CFrame.new(1.104, -0.481, -0.415) * CFrame.Angles(0, 0, 1.571)
  1041. tach1.Orientation = Vector3.new(0, 0, 90)
  1042. tach1.Position = Vector3.new(1.104, -0.481, -0.415)
  1043. tach1.Axis = Vector3.new(0, 1, 0)
  1044. tach1.SecondaryAxis = Vector3.new(-1, 0, 0)
  1045. tach1.Name = "TAch1"
  1046. tach1.Parent = Torso
  1047. local tach2 = Instance.new("Attachment")
  1048. tach2.Rotation = Vector3.new(0, 0, 90)
  1049. tach2.CFrame = CFrame.new(1.104, -0.487, 0.557) * CFrame.Angles(0, 0, 1.571)
  1050. tach2.Orientation = Vector3.new(0, 0, 90)
  1051. tach2.Position = Vector3.new(1.104, -0.487, 0.557)
  1052. tach2.Axis = Vector3.new(0, 1, 0)
  1053. tach2.SecondaryAxis = Vector3.new(-1, 0, 0)
  1054. tach2.Name = "TAch2"
  1055. tach2.Parent = Torso
  1056. local tach3 = Instance.new("Attachment")
  1057. tach3.Rotation = Vector3.new(0, 0, 90)
  1058. tach3.CFrame = CFrame.new(-0.046, -0.481, 0.501) * CFrame.Angles(0, 0, 1.571)
  1059. tach3.Orientation = Vector3.new(0, 0, 90)
  1060. tach3.Position = Vector3.new(-0.046, -0.481, 0.501)
  1061. tach3.Axis = Vector3.new(0, 1, 0)
  1062. tach3.SecondaryAxis = Vector3.new(-1, 0, 0)
  1063. tach3.Name = "TAch3"
  1064. tach3.Parent = Torso
  1065. local ropeconstraint = Instance.new("RopeConstraint")
  1066. ropeconstraint.Visible = true
  1067. ropeconstraint.Length = 1
  1068. ropeconstraint.Attachment1 = tach2
  1069. ropeconstraint.Attachment0 = tach1
  1070. ropeconstraint.Parent = Torso
  1071. ropeconstraint.Color = BrickColor.Black("Smoky grey")
  1072. local ropeconstraint2 = Instance.new("RopeConstraint")
  1073. ropeconstraint2.Visible = true
  1074. ropeconstraint2.Length = 1
  1075. ropeconstraint2.Attachment0 = tach2
  1076. ropeconstraint2.Attachment1 = tach3
  1077. ropeconstraint2.Name = "RopeConstraint2"
  1078. ropeconstraint2.Parent = Torso
  1079. ropeconstraint2.Color = BrickColor.Black("Smoky grey")
  1080. local ropeconstraintmain = Instance.new("RopeConstraint")
  1081. ropeconstraintmain.Visible = true
  1082. ropeconstraintmain.Name = "RopeConstraintMain"
  1083. ropeconstraintmain.Attachment0 = mach
  1084. ropeconstraintmain.Attachment1 = tach
  1085. ropeconstraintmain.Parent = Mainus
  1086. ropeconstraintmain.Color = BrickColor.Black("Smoky grey")
  1087. local RandChance = math.random(1, 3)
  1088. spawn(function()
  1089. while wait() do
  1090. RandChance = math.random(1, 3)
  1091. end
  1092. end)
  1093. function RandZap(waittime)
  1094. wait(waittime)
  1095. local Sound = Instance.new("Sound")
  1096. Sound.Volume = 0.025
  1097. Sound.Looped = false
  1098. Sound.Name = "ZAP!"
  1099. Sound.Parent = Mainus
  1100. if RandChance == 1 then
  1101. Sound.SoundId = "rbxassetid://184211507"
  1102. elseif RandChance == 2 then
  1103. Sound.SoundId = "rbxassetid://184211520"
  1104. elseif RandChance == 3 then
  1105. Sound.SoundId = "rbxassetid://184211494"
  1106. end
  1107. Sound:Play()
  1108. Sound.Ended:connect(function()
  1109. Sound:Destroy()
  1110. end)
  1111. end
  1112. spawn(function()
  1113. while wait() do
  1114. Beam1.CurveSize0 = Bend
  1115. Beam.CurveSize0 = Bend
  1116. end
  1117. end)
  1118. spawn(function()
  1119. while wait() do
  1120. if Bend >= 4 then
  1121. repeat
  1122. wait()
  1123. Bend = Bend - 0.05
  1124. until Bend <= 0
  1125. Bend = 0
  1126. end
  1127. if Bend <= 0 then
  1128. repeat
  1129. wait()
  1130. Bend = Bend - 0.05
  1131. until Bend <= -4
  1132. Bend = -4
  1133. end
  1134. if Bend <= -4 then
  1135. repeat
  1136. wait()
  1137. Bend = Bend + 0.05
  1138. until Bend >= 0
  1139. Bend = 0
  1140. end
  1141. if Bend >= 0 then
  1142. repeat
  1143. wait()
  1144. Bend = Bend + 0.05
  1145. until Bend >= 4
  1146. Bend = 4
  1147. end
  1148. end
  1149. end)
  1150. Magnifier = 1
  1151. spawn(function()
  1152. while wait() do
  1153. if Humanoid.Health < Humanoid.MaxHealth then
  1154. wait(1)
  1155. repeat
  1156. wait()
  1157. Humanoid.Health = Humanoid.Health + 0.25 * Magnifier * Humanoid.MaxHealth / 96
  1158. until Humanoid.Health >= Humanoid.MaxHealth
  1159. end
  1160. end
  1161. end)
  1162. UltAmt = 100
  1163. UltMax = 100
  1164. CanIncreaseUlt = false
  1165. CanUlt = true
  1166. spawn(function()
  1167. while wait() do
  1168. P.Text = math.floor(UltAmt) .. "%"
  1169. end
  1170. end)
  1171. function ULT()
  1172. if CanUlt == true then
  1173. CanUlt = false
  1174. CanIncreaseUlt = false
  1175. spawn(function()
  1176. for i, v in pairs(tfmeemodel:GetChildren()) do
  1177. if v:IsA("BasePart") and v.Name == "TColor" then
  1178. v.Material = Enum.Material.Neon
  1179. end
  1180. end
  1181. end)
  1182. Magnifier = math.huge
  1183. repeat
  1184. wait()
  1185. spawn(function()
  1186. wait(0.5)
  1187. RandZap(0.5)
  1188. end)
  1189. UltAmt = UltAmt - 0.3
  1190. until UltAmt <= 0
  1191. UltAmt = 0
  1192. Magnifier = 1
  1193. CanIncreaseUlt = true
  1194. spawn(function()
  1195. for i, v in pairs(tfmeemodel:GetChildren()) do
  1196. if v:IsA("BasePart") and v.Name == "TColor" then
  1197. v.Material = Enum.Material.Metal
  1198. end
  1199. end
  1200. end)
  1201. CanUlt = true
  1202. end
  1203. end
  1204. local HitBoxHole = Instance.new("Part")
  1205. HitBoxHole.Size = Vector3.new(0.2, 0.2, 0.2)
  1206. HitBoxHole.CanCollide = false
  1207. HitBoxHole.Transparency = 1
  1208. HitBoxHole.Anchored = true
  1209. HitBoxHole.Parent = Character
  1210. local MedigunBeamOn = Instance.new("Sound")
  1211. MedigunBeamOn.Volume = 1.5
  1212. MedigunBeamOn.Looped = false
  1213. MedigunBeamOn.Parent = Mainus
  1214. MedigunBeamOn.SoundId = "rbxassetid://" .. SoundHealing
  1215. local MedigunCharged = Instance.new("Sound")
  1216. MedigunCharged.Volume = 2
  1217. MedigunCharged.Looped = false
  1218. MedigunCharged.Parent = Mainus
  1219. MedigunCharged.SoundId = "rbxassetid://" .. SoundCharged
  1220. spawn(function()
  1221. game:GetService("RunService").RenderStepped:connect(function()
  1222. HitBoxHole.CFrame = Mainus.CFrame * CFrame.new(-2.35, 0, 0)
  1223. end)
  1224. end)
  1225. local UIS = game:GetService("UserInputService")
  1226. UIS.InputBegan:connect(function(ip, gp)
  1227. if gp == false and ip.UserInputType == Enum.UserInputType.MouseButton1 then
  1228. local Mouse = game:GetService("Players").LocalPlayer:GetMouse()
  1229. local Raye = Ray.new(HitBoxHole.CFrame.p, (Mouse.Hit.p - HitBoxHole.CFrame.p).unit * 20)
  1230. local partd = workspace:FindPartOnRay(Raye, Character, false, true)
  1231. local plr = partd.Parent
  1232. local Hum = plr:FindFirstChild("Humanoid")
  1233. local Player2 = game:GetService("Players"):GetPlayerFromCharacter(plr)
  1234. if partd and Hum and plr:FindFirstChild("Torso") then
  1235. if Player2 ~= nil and Player2 and Player2.Team == Player.Team and Player.Neutral == false then
  1236. if plr.Torso:FindFirstChild("EndPos") then
  1237. MedigunBeamOn:Play()
  1238. local EndPos = plr.Torso.EndPos
  1239. EndPos.Name = "EndPos"
  1240. EndPos.Parent = plr.Torso
  1241. Beam.Attachment1 = EndPos
  1242. Beam1.Attachment1 = EndPos
  1243. Beam.Enabled = true
  1244. Beam1.Enabled = true
  1245. CurHumToHeal = Hum
  1246. Humanoid.WalkSpeed = Hum.WalkSpeed + 10
  1247. spawn(function()
  1248. repeat
  1249. wait()
  1250. if UltAmt < UltMax then
  1251. UltAmt = UltAmt + 0.085
  1252. elseif UltAmt > UltMax then
  1253. UltAmt = UltMax
  1254. MedigunCharged:Play()
  1255. end
  1256. until CurHumToHeal == "nil"
  1257. end)
  1258. repeat
  1259. wait()
  1260. Hum.Health = Hum.Health + 0.2325 * Magnifier * Hum.MaxHealth / 99
  1261. until CurHumToHeal == "nil"
  1262. elseif plr.Torso:FindFirstChild("EndPos") == nil then
  1263. local EndPos = Instance.new("Attachment")
  1264. MedigunBeamOn:Play()
  1265. EndPos.Name = "EndPos"
  1266. EndPos.Parent = plr.Torso
  1267. Beam.Attachment1 = EndPos
  1268. Beam1.Attachment1 = EndPos
  1269. Beam.Enabled = true
  1270. Beam1.Enabled = true
  1271. CurHumToHeal = Hum
  1272. Humanoid.WalkSpeed = Hum.WalkSpeed + 10
  1273. spawn(function()
  1274. repeat
  1275. wait()
  1276. if UltAmt < UltMax then
  1277. UltAmt = UltAmt + 0.085
  1278. elseif UltAmt > UltMax then
  1279. UltAmt = UltMax
  1280. end
  1281. until CurHumToHeal == "nil"
  1282. end)
  1283. repeat
  1284. wait()
  1285. Hum.Health = Hum.Health + 0.2325 * Magnifier * Hum.MaxHealth / 99
  1286. until CurHumToHeal == "nil"
  1287. end
  1288. elseif Player.Neutral == true or Player.Team == nil then
  1289. if plr.Torso:FindFirstChild("EndPos") then
  1290. MedigunBeamOn:Play()
  1291. local EndPos = plr.Torso.EndPos
  1292. EndPos.Name = "EndPos"
  1293. EndPos.Parent = plr.Torso
  1294. Beam.Attachment1 = EndPos
  1295. Beam1.Attachment1 = EndPos
  1296. Beam.Enabled = true
  1297. Beam1.Enabled = true
  1298. CurHumToHeal = Hum
  1299. Humanoid.WalkSpeed = Hum.WalkSpeed + 10
  1300. spawn(function()
  1301. repeat
  1302. wait()
  1303. if UltAmt < UltMax then
  1304. UltAmt = UltAmt + 0.085
  1305. elseif UltAmt > UltMax then
  1306. UltAmt = UltMax
  1307. MedigunCharged:Play()
  1308. end
  1309. until CurHumToHeal == "nil"
  1310. end)
  1311. repeat
  1312. wait()
  1313. Hum.Health = Hum.Health + 0.2325 * Magnifier * Hum.MaxHealth / 99
  1314. until CurHumToHeal == "nil"
  1315. elseif plr.Torso:FindFirstChild("EndPos") == nil then
  1316. local EndPos = Instance.new("Attachment")
  1317. MedigunBeamOn:Play()
  1318. EndPos.Name = "EndPos"
  1319. EndPos.Parent = plr.Torso
  1320. Beam.Attachment1 = EndPos
  1321. Beam1.Attachment1 = EndPos
  1322. Beam.Enabled = true
  1323. Beam1.Enabled = true
  1324. CurHumToHeal = Hum
  1325. Humanoid.WalkSpeed = Hum.WalkSpeed + 10
  1326. spawn(function()
  1327. repeat
  1328. wait()
  1329. if UltAmt < UltMax then
  1330. UltAmt = UltAmt + 0.085
  1331. elseif UltAmt > UltMax then
  1332. UltAmt = UltMax
  1333. end
  1334. until CurHumToHeal == "nil"
  1335. end)
  1336. repeat
  1337. wait()
  1338. Hum.Health = Hum.Health + 0.2325 * Magnifier * Hum.MaxHealth / 99
  1339. until CurHumToHeal == "nil"
  1340. end
  1341. elseif Player2 == nil then
  1342. if plr.Torso:FindFirstChild("EndPos") then
  1343. MedigunBeamOn:Play()
  1344. local EndPos = plr.Torso.EndPos
  1345. EndPos.Name = "EndPos"
  1346. EndPos.Parent = plr.Torso
  1347. Beam.Attachment1 = EndPos
  1348. Beam1.Attachment1 = EndPos
  1349. Beam.Enabled = true
  1350. Beam1.Enabled = true
  1351. CurHumToHeal = Hum
  1352. Humanoid.WalkSpeed = Hum.WalkSpeed + 10
  1353. spawn(function()
  1354. repeat
  1355. wait()
  1356. if UltAmt < UltMax then
  1357. UltAmt = UltAmt + 1.0E-4
  1358. elseif UltAmt > UltMax then
  1359. UltAmt = UltMax
  1360. MedigunCharged:Play()
  1361. end
  1362. until CurHumToHeal == "nil"
  1363. end)
  1364. repeat
  1365. wait()
  1366. Hum.Health = Hum.Health + 100.45 * Magnifier * Hum.MaxHealth / 100
  1367. until CurHumToHeal == "nil"
  1368. elseif plr.Torso:FindFirstChild("EndPos") == nil then
  1369. local EndPos = Instance.new("Attachment")
  1370. MedigunBeamOn:Play()
  1371. EndPos.Name = "EndPos"
  1372. EndPos.Parent = plr.Torso
  1373. Beam.Attachment1 = EndPos
  1374. Beam1.Attachment1 = EndPos
  1375. Beam.Enabled = true
  1376. Beam1.Enabled = true
  1377. CurHumToHeal = Hum
  1378. Humanoid.WalkSpeed = Hum.WalkSpeed + 10
  1379. spawn(function()
  1380. repeat
  1381. wait()
  1382. if UltAmt < UltMax then
  1383. UltAmt = UltAmt + 1.0E-4
  1384. elseif UltAmt > UltMax then
  1385. UltAmt = UltMax
  1386. end
  1387. until CurHumToHeal == "nil"
  1388. end)
  1389. repeat
  1390. wait()
  1391. Hum.Health = Hum.Health + 100.45 * Magnifier * Hum.MaxHealth / 100
  1392. until CurHumToHeal == "nil"
  1393. end
  1394. end
  1395. end
  1396. end
  1397. end)
  1398. CANMEEM = true
  1399. local MEEMCHANCE = math.random(1, 2)
  1400. spawn(function()
  1401. while wait() do
  1402. MEEMCHANCE = math.random(1, 2)
  1403. end
  1404. end)
  1405. function RANDOMMEEM()
  1406. local SND = Instance.new("Sound")
  1407. SND.Volume = 1
  1408. SND.Parent = Character.Head
  1409. SND.Looped = false
  1410. if MEEMCHANCE == 1 then
  1411. SND.SoundId = "rbxassetid://132026302"
  1412. SND.Name = "MEeeM"
  1413. end
  1414. if MEEMCHANCE == 2 then
  1415. SND.SoundId = "rbxassetid://352470069"
  1416. SND.Name = "MEeeEeM"
  1417. end
  1418. SND:Play()
  1419. SND.Ended:connect(function()
  1420. SND:Destroy()
  1421. end)
  1422. end
  1423. UIS.InputBegan:connect(function(ip, gp)
  1424. if gp == false and ip.UserInputType == Enum.UserInputType.Keyboard then
  1425. local kp = ip.KeyCode
  1426. if kp == Enum.KeyCode.V then
  1427. if UltAmt >= UltMax and CanUlt == true then
  1428. ULT()
  1429. end
  1430. elseif kp == Enum.KeyCode.Q and CANMEEM == true then
  1431. CANMEEM = false
  1432. RANDOMMEEM()
  1433. wait(0.5)
  1434. CANMEEM = true
  1435. end
  1436. end
  1437. end)
  1438. function StopHealingTargetAndResetEverythingorsomethinglikethatlolol()
  1439. CurHumToHeal = "nil"
  1440. CanIncreaseUlt = false
  1441. print(CanIncreaseUlt)
  1442. Beam.Attachment1 = nil
  1443. Beam1.Attachment1 = nil
  1444. Beam.Enabled = false
  1445. Beam1.Enabled = false
  1446. Humanoid.WalkSpeed = 17
  1447. end
  1448. spawn(function()
  1449. while wait(0.008333333333333333) do
  1450. if CurHumToHeal.Parent and (HitBoxHole.Position - CurHumToHeal.Parent.Torso.Position).Magnitude >= 21 then
  1451. StopHealingTargetAndResetEverythingorsomethinglikethatlolol()
  1452. else
  1453. end
  1454. end
  1455. end)
  1456. UIS.InputEnded:connect(function(ip, gp)
  1457. if gp == false and ip.UserInputType == Enum.UserInputType.MouseButton1 then
  1458. CurHumToHeal = "nil"
  1459. CanIncreaseUlt = false
  1460. print(CanIncreaseUlt)
  1461. Beam.Attachment1 = nil
  1462. Beam1.Attachment1 = nil
  1463. Beam.Enabled = false
  1464. Beam1.Enabled = false
  1465. Humanoid.WalkSpeed = 17
  1466. end
  1467. end)
  1468. Humanoid.MaxHealth = MaxHEALTH
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