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- Initialize engine version: 5.5.3f1 (4d2f809fd6f3)
- GfxDevice: creating device client; threaded=1
- d3d11: D3D_FEATURE_LEVEL_11_1 not-recognized (only 11.0 runtime installed?)
- Direct3D:
- Version: Direct3D 11.0 [level 10.1]
- Renderer: Intel(R) HD Graphics (ID=0x102)
- Vendor: Intel
- VRAM: 880 MB
- Driver: 9.17.10.3223
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
- - Completed reload, in 0.045 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.330175 ms
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Unturned_Data\Managed\System.Data.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Modules\Framework\Framework.dll (this message is harmless)
- Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Unturned\Modules\Unturned\Unturned.dll (this message is harmless)
- Failed to load 'C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Plugins/discord-rpc.dll' with error 'The specified module could not be found.
- '.
- (Filename: Line: 187)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/discord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/.\discord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/discord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/libdiscord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/.\libdiscord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/libdiscord-rpc
- Failed to load 'C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Plugins/discord-rpc.dll' with error 'The specified module could not be found.
- '.
- (Filename: Line: 187)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/discord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/.\discord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/discord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/libdiscord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/.\libdiscord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/libdiscord-rpc
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:Initialize (string,DiscordRpc/EventHandlers&,bool,string)
- at SDG.Unturned.Provider.awake () [0x00000] in <filename unknown>:0
- at SDG.Unturned.Setup.Awake () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1860.
- Total: 2.508236 ms (FindLiveObjects: 0.106663 ms CreateObjectMapping: 0.052048 ms MarkObjects: 2.336695 ms DeleteObjects: 0.010996 ms)
- Failed to load 'C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Plugins/discord-rpc.dll' with error 'The specified module could not be found.
- '.
- (Filename: Line: 187)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/discord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/.\discord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/discord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/libdiscord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/.\libdiscord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/libdiscord-rpc
- Failed to load 'C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Plugins/discord-rpc.dll' with error 'The specified module could not be found.
- '.
- (Filename: Line: 187)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/discord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/.\discord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/discord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/libdiscord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/.\libdiscord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/libdiscord-rpc
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- GfxDevice: creating device client; threaded=1
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- GfxDevice: creating device client; threaded=1
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze PEI_Flowers_00_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze PEI_Flowers_01_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze PEI_Flowers_02_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze PEI_Flowers_03_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze PEI_Grass_00_Collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze PEI_Grass_00_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Russia_Grass_00_Collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Russia_Grass_00_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Russia_Grass_01_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Russia_Grass_Dead_00_Collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Russia_Grass_Dead_00_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Russia_Grass_Dead_01_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Russia_Leaves_00_Collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Russia_Leaves_00_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Russia_Leaves_01_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Washington_Grass_00_Collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Washington_Grass_00_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Washington_Grass_01_Collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Washington_Grass_01_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Yukon_Snow_00_Collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Gravel_00_Collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Gravel_Sand_00_Collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Gravel_Shore_00_Collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Pebble_00_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Pebble_Sand_00_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Pebble_Shore_00_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze PEI_Dirt_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze PEI_Dirt_01_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze PEI_Farm_Wheat_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze PEI_Grass_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze PEI_Gravel_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze PEI_Sand_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze PEI_Sand_01_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze PEI_Stone_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze PEI_Stone_01_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Russia_Farm_Wheat_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Russia_Grass_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Russia_Grass_Dead_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Russia_Gravel_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Russia_Gravel_Shore_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Russia_Leaves_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Russia_Road_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Russia_Stone_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Washington_Farm_Corn_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Washington_Grass_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Washington_Grass_01_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Yukon_Dirt_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Yukon_Gravel_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Yukon_Snow_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Devtest4.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Bed.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Book.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Cardboard.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Downtown.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Fridge.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze House.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze House_Burned.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Trailer.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Wardrobe.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Unturned_Theme.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Burned_Town.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Military.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Ace.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Brambles_00_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Brambles_01_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Brambles_02_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Fern_00_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Grass_00_Collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Grass_00_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Grass_03_Collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Grass_03_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Quarry_00_Collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Scorched_00_Collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Tallgrass_00_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Log_00_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Gravel_River_00_Collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Pebble_01_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Pebble_02_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Pebble_River_00_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Pebble_River_01_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Birch_0_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Birch_1_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Birch_2_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Birch_3_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Birch_4_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Bush_0_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Bush_1_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Bush_2_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Bush_3_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Bush_4_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Bush_5_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Bush_6_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Bush_7_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Bush_8_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Bush_9_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Bush_Amber_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Bush_Indigo_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Bush_Jade_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Bush_Mauve_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Bush_Russet_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Bush_Teal_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Bush_Vermillion_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Dead_0_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Dead_1_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Dead_2_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Dead_3_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Dead_4_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Dead_5_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Maple_0_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Maple_1_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Metal_0_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Metal_1_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Metal_2_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Ornament_0_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Pine_0_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Pine_1_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Pine_2_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Pine_3_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Pine_4_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Pine_5_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Pine_6_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Pine_7_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Pine_8_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Pine_9_Foliage.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Cobblestone_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Dirt_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Dirt_01_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Grass_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Grass_03_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Quarry_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Scorched_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Peaks_Stone_00_Material.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze 0 dirt_0.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze 1 concrete.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze 2 grass.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze 3 grass 2.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze 4 coral.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze 5 road.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze 6 farm.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze 7sand.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze concrete_collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze coral_0.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze coral_1.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze coral_collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze dirt_0.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze driftwood_0.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze driftwood_1.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze farm_collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze flower_0.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze flower_1.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze grass_0.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze grass_0_collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze grass_1.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze grass_1_collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze pebbles_0.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze road_collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze sand_collection.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Shell_0.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Straw_0.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- Failed to find reader for: System.Guid
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to find reader for: System.Type
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Failed to analyze Straw_1.asset!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ArgumentNullException: Argument cannot be null.
- Parameter name: type
- at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
- at SDG.Unturned.Assets.loadFile (ScannedFileInfo file) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- SDG.Unturned.Assets:loadFile(ScannedFileInfo)
- SDG.Unturned.<init>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:RunCallbacks ()
- at SDG.Unturned.Provider.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Failed to load 'C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Plugins/discord-rpc.dll' with error 'The specified module could not be found.
- '.
- (Filename: Line: 187)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/discord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/.\discord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/discord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/libdiscord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/.\libdiscord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/libdiscord-rpc
- Failed to load 'C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Plugins/discord-rpc.dll' with error 'The specified module could not be found.
- '.
- (Filename: Line: 187)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/discord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/.\discord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/discord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/libdiscord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/.\libdiscord-rpc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Unturned/Unturned_Data/Mono/libdiscord-rpc
- DllNotFoundException: discord-rpc
- at (wrapper managed-to-native) DiscordRpc:Shutdown ()
- at SDG.Unturned.Provider.OnApplicationQuit () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: f74 -> priority: 1
- NullReferenceException: Object reference not set to an instance of an object
- at SDG.Framework.Modules.ModuleHook.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
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