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- # Config file of the JTS3ServerMod
- # http://www.stefan1200.de
- # This file must be saved with the ANSI encoding ISO-8859-1!
- # Teamspeak 3 server address
- ts3_server_address = 212.224.95.113
- # Teamspeak 3 server query port, default is 10011
- ts3_server_query_port = 10011
- # Teamspeak 3 server query admin account name
- ts3_server_query_login = serveradmin
- # Teamspeak 3 server query admin password
- ts3_server_query_password = password
- # Teamspeak 3 virtual server ID or -1 to use ts3_virtualserver_port
- ts3_virtualserver_id = -1
- # Teamspeak 3 virtual server port, only needed if ts3_virtualserver_id is set to -1
- ts3_virtualserver_port = 9987
- # Channel id, the bot will join into it after connecting. If not wanted, use a negative number like -1.
- # Don't set the default channel here, because the bot is already in the default channel after connecting.
- bot_channel_id = -1
- # Activate the slow mode of the bot, 0 = disable, 1 = enable.
- # If slow mode is activated, the bot connects slower to the server
- # and disables some bot features to reduce the amount of needed commands.
- # This feature may allow you to use the bot without whitelist the bot IP address.
- # Slow mode disables the client database list cache and do not allow the bot check interval to be lower than 3 seconds.
- bot_slowmode = 0
- # Check every X seconds, default is 1. Values between 1 and 30 are allowed.
- # If slow mode is activated, 3 is the lowest possible value.
- bot_check_interval = 1
- # A different encoding of the messages config files.
- # Default is UTF-8 which should be good for all EU and US languages.
- # Change this only if you know what you are doing!
- # For English or German language you can also use the encoding ISO-8859-1
- # A list of all valid ones: http://docs.oracle.com/javase/1.5.0/docs/guide/intl/encoding.doc.html
- bot_messages_encoding = UTF-8
- # This enables the client database list cache. This cache is needed for commands like !searchip or !searchdesc. 1 = Enable, 0 = Disable
- bot_clientdblist_cache = 1
- # This enables the global message variables. See readme file for a list of variables. 1 = Enable, 0 = Disable
- # If enabled, you can use all server variables in all messages. If not needed, disable this to save performance.
- bot_global_message_vars = 0
- # Server Query name, this will be displayed as name of the connection.
- bot_server_query_name = JTS3ServerMod
- # Second Server Query name, this will be displayed as name of the connection.
- # This name will be used, if the first name is already in use.
- bot_server_query_name_2 = MyJTS3ServerMod
- # Change the date pattern, which will be used to format a date in chat functions and welcome message.
- # To get help how to make such a pattern, look here: http://docs.oracle.com/javase/1.5.0/docs/api/java/text/SimpleDateFormat.html
- bot_date_pattern = yyyy-MM-dd HH:mm:ss
- # Change the timezone of the bot, which will be used for the date of the chat functions and welcome message.
- # If nothing is set here, the default timezone of the operating system will be used.
- # To get a list of valid timezones, look at the TZ column on the following page:
- # https://en.wikipedia.org/wiki/List_of_tz_database_time_zones#List
- bot_timezone =
- # Should the bot try to connect forever if the Teamspeak server or the bot is offline? 0 = disable, 1 = enable
- bot_connect_forever = 0
- # Minimum log level, how much details you want to be written to the bot log files? Default is 1.
- # Higher log levels will be also written, as an example: You set log level to 2, level 2, 3 and critical errors will be written to bot log file.
- # 0 = Debug
- # 1 = Information (recommended and default)
- # 2 = Warning (recommended for smaller log files)
- # 3 = Error (experts only)
- bot_log_level = 1
- # A comma separated list (without spaces) of unique user ids, which should be able to use bot admin commands.
- # The unique user ids looks like this: mBbHRXwDAG7R19Rv3PorhMwbZW4=
- bot_admin_list =
- # A comma separated list (without spaces) of server group ids, which should be able to use the following bot admin commands:
- # !channellist, !listchannelgroups, !listinactiveclients, !listinactivechannels, !listservergroups, !msgchannelgroup, !msgservergroup, !pokechannelgroup,
- # !pokeservergroup, !removeservergroups, !removechannelgroups, !searchclient, !searchdesc, !searchip, !setchannelgroup and !setchannelname.
- # All other bot admin commands are not allowed!
- bot_lightadmingroup_list =
- # Set a comma separated list (without spaces) of needed bot functions here.
- # Each function needs the function class (or plugin filename) and the function name, both separated with a colon.
- # All possible function classes are listed below, that class is case sensitive!
- # You can use external functions, they have to be in the plugins directory and you have to use the filename
- # including the jar file extension as function class, as an example: AutoKickTimer.jar:akt
- # That function name you choose is important and has to be unique. It will be used as prefix for the configuration key names and chat commands.
- # Don't use spaces in the function names, only use letters, numbers, minus and underscore!
- # Most functions allow multiple usage, that allows you to set as many welcome messages or idle check rules, as you want.
- # Don't forget that you have to put all settings of the functions in this file.
- # Hint: Start the bot with the argument -updateconfig after adding bot functions, that writes the configuration for all functions into this file!
- # Whole command: java -jar JTS3ServerMod.jar -updateconfig
- # Notice: This -updateconfig will also delete all lines of removed or renamed functions in this config file!
- # For more information about the functions read documents/ConfigHelp.html or documents/ConfigHelp_deutsch.html!
- #
- # Example: IdleCheck:idle,IdleCheck:idle_guest,MuteMover:mute,WelcomeMessage:welcome,WelcomeMessage:welcome_guest
- # This example gives you the following:
- # - Two IdleCheck with the name idle and idle_guest
- # - One MuteMover with the name mute
- # - Two WelcomeMessage with the name welcome and welcome_guest
- #
- # Function list (multiple use possible):
- # Advertising - Send messages to channel or server chat every X minutes
- # AutoMove - Move connecting clients of a specified server group to a specified channel
- # AwayMover - Move the client as soon as away status is set for longer than X seconds
- # BadChannelNameCheck - Checking for bad channel names, can delete the channel and punish the client
- # BadNicknameCheck - Checking for bad nicknames and can punish the client
- # ChannelNotify - Notify specified server groups about clients joining a specified channel
- # IdleCheck - Move or kick an idle client, can also send an idle warning message
- # InactiveChannelCheck - Delete channels if empty for more than X hours
- # InactiveClientsCleaner - Deletes clients (including permissions) from the TS3 database after X days inactivity (client database list cache must be enabled!)
- # LastSeen - Chat command to check the last online time of a client
- # MuteMover - Move the client as soon as the specified mute status is set for longer than X seconds
- # RecordCheck - Move or kick a recording client (of course only the record function of the Teamspeak client is detected)
- # ServerGroupNotify - Notify specified server groups about clients of specified server groups connecting to the TS3 server
- # ServerGroupProtection - Make sure that only specified clients are members of the specified server groups
- # WelcomeMessage - Sends a message to new connected clients
- bot_functions = Advertising:advertising,AutoMove:automove,AwayMover:away,BadChannelNameCheck:badchannelname,BadNicknameCheck:badnickname,ChannelNotify:channelnotify,IdleCheck:idle,InactiveChannelCheck:icc,InactiveClientsCleaner:cleaner,LastSeen:lastseen,MuteMover:mute,RecordCheck:record,ServerGroupNotify:servergroupnotify,ServerGroupProtection:servergroupprotection,WelcomeMessage:welcome,WelcomeMessage:welcome_guest
- # Set a comma separated list (without spaces) of needed but disabled bot functions here.
- # Same format as bot_functions!
- # All functions you set here are not activated at bot start, but you can switch on functions using chat commands.
- bot_functions_disabled =
- # Is the target of the advertising messages a channel or a server? Possible values (just write one of the both words!): channel or server
- advertising_mode = server
- # If a channel is the target, set channel id to write advertising message into it
- advertising_channel_id =
- # Advertise every X minutes
- advertising_repeat_time = 30
- # Path to file which contains the advertising messages.
- advertising_file = %apphome%config/server1/advertising.cfg
- # A comma separated list (without spaces) of platform names (it's the same value as %CLIENT_PLATFORM% at the welcome message).
- # Only selected platforms will be moved or leave this empty to move all platforms.
- # Possible platforms: Windows, Mac, Linux, Android, iOS
- automove_platform_list =
- # Select the message mode, how the clients should get the message.
- # poke, chat or none are valid values!
- automove_message_mode = chat
- # Path to file which contains the auto move configuration and message.
- automove_file = %apphome%config/server1/automove.cfg
- # Move client back if not away anymore? Set yes or no here!
- away_moveback = yes
- # Channel id to move away clients into it
- away_channel_id =
- # Idle time in seconds after the client with away status will be moved to the channel.
- # Has between 0 and 10000 seconds!
- away_delay = 5
- # A comma separated list (without spaces) of channel ids.
- # Depends on the given mode, this channels can be ignored or only this channels will be checked!
- # If no channels should be ignored, set no channels here and select the channel list mode ignore!
- away_channel_list =
- # Select one of the two modes for the channel list.
- # ignore = The selected channels will be ignored.
- # only = Only the selected channels will be checked.
- away_channel_list_mode = ignore
- # A comma separated list (without spaces) of server group ids.
- # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
- # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
- away_group_list =
- # Select one of the two modes for the server group list.
- # ignore = The selected server groups will be ignored.
- # only = Only the selected server groups will be checked.
- away_group_list_mode = ignore
- # Select the message mode, how the client should get the message.
- # poke, chat or none are valid values!
- away_message_mode = none
- # Path to file which contains the away mover message
- away_file = %apphome%config/server1/awaymessages.cfg
- # Instantly kick client that creates a channel with a bad name? Set yes or no here!
- badchannelname_kick = no
- # Instantly delete a channel with a bad name? Set always, onlynew or no here!
- # onlynew = Try to rename channel back first. Only if that fail (maybe channel is quite new and the old name is unknown) the channel will be deleted!
- # no = Try to rename channel back, but the channel will not be deleted!
- badchannelname_delete = onlynew
- # A comma separated list (without spaces) of channel ids.
- # This channels will be ignored!
- badchannelname_channel_list =
- # Add complain entry to the user? Set yes or no here!
- badchannelname_add_complain = no
- # A comma separated list (without spaces) of server group ids.
- # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
- # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
- badchannelname_group_list =
- # Select one of the two modes for the server group list.
- # ignore = The selected server groups will be ignored and can create channels with bad channel names.
- # only = Only the selected server groups will be checked.
- badchannelname_group_list_mode = ignore
- # Select the message mode, how the client should get the message.
- # poke, chat or none are valid values!
- # If client kick is activated, the message will be always used as kick message!
- badchannelname_message_mode = poke
- # Path to file which contains the Bad Channel Name Check rules and the message.
- badchannelname_file = %apphome%config/server1/badchannelname.cfg
- # Kick client with a bad nickname? Set yes or no here!
- badnickname_kick = yes
- # Add complain entry to the user? Set yes or no here!
- badnickname_add_complain = no
- # A comma separated list (without spaces) of server group ids.
- # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
- # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
- badnickname_group_list =
- # Select one of the two modes for the server group list.
- # ignore = The selected server groups will be ignored and can have bad nicknames.
- # only = Only the selected server groups will be checked.
- badnickname_group_list_mode = ignore
- # Select the message mode, how the client should get the message.
- # poke or chat are valid values!
- # If client kick is activated, the message will be always used as kick message!
- badnickname_message_mode = poke
- # Path to file which contains the bad nickname message and check rules.
- badnickname_file = %apphome%config/server1/badnickname.cfg
- # Channel id that should be watched for new clients. You can only set one channel id here!
- channelnotify_channel_id =
- # A comma separated list (without spaces) of server group ids.
- # Depends on the given mode, this server groups can be ignored or only this server groups will be watched!
- # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
- channelnotify_group_list =
- # Select one of the two modes for the server group list.
- # ignore = The selected server groups will be ignored.
- # only = Send a notify message only if the selected server groups join the channel.
- channelnotify_group_list_mode = ignore
- # A comma separated list (without spaces) of server group ids, which should be notified about new clients in the specified channel.
- channelnotify_grouptargets =
- # A comma separated list (without spaces) of channel ids.
- # Depends on the given mode, target clients in this channels can be ignored or only clients in this channels receive the notify message!
- # If no channels should be ignored, set no channels here and select the channel list mode ignore!
- channelnotify_channel_list =
- # Select one of the two modes for the channel list.
- # ignore = Clients in the selected channels will be ignored.
- # only = Only clients in the selected channels receive the notify message.
- channelnotify_channel_list_mode = ignore
- # Select the message mode, how the notified clients should get the message.
- # poke or chat are valid values!
- channelnotify_message_mode = poke
- # Select the message mode, how the clients (who joined the channel) should get the message.
- # poke, chat or none are valid values!
- channelnotify_messagenotified_mode = none
- # Path to file which contains the channel notify message
- channelnotify_file = %apphome%config/server1/channelnotifymessages.cfg
- # Select the action if a client is idle for more than the specified maximum time, possible values: kick, group and move
- # If group is set, the client will be put into the specified server group, while being idle.
- idle_action = move
- # If the clients should be put into a temporary server group, set the server group id here.
- # You should use a server group, which adds the server group name to the client name, so everyone can quickly see, that someone is away.
- # Notice: That server group only need the following permissions (first three are set by default):
- # i_group_needed_modify_power, i_group_needed_member_add_power, i_group_needed_member_remove_power and i_group_show_name_in_tree
- # Important: Make sure, that the specified server group don't has set the permission b_group_is_permanent!
- # You can also set -6 (sg name on the left side) or -9 (sg name on the right side) to create a new server group with the name AFK.
- # This will update the bot configuration and the bot needs the permission b_virtualserver_servergroup_create one time!
- idle_group_id = -1
- # If clients got moved, move client back if not idle anymore? Set yes or no here!
- idle_moveback = no
- # If clients should be moved, set channel id to move idle clients into it.
- idle_channel_id =
- # A comma separated list (without spaces) of channel ids.
- # Depends on the given mode, this channels can be ignored or only this channels will be checked!
- # If no channels should be ignored, set no channels here and select the channel list mode ignore!
- idle_channel_list =
- # Select one of the two modes for the channel list.
- # ignore = The selected channels will be ignored.
- # only = Only the selected channels will be checked.
- idle_channel_list_mode = ignore
- # A comma separated list (without spaces) of server group ids.
- # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
- # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
- idle_group_list =
- # Select one of the two modes for the server group list.
- # ignore = The selected server groups will be ignored.
- # only = Only the selected server groups will be checked.
- idle_group_list_mode = ignore
- # Set the max idle time in minutes.
- # If clients should be kicked, the client will be kicked after being idle for this time.
- # If clients should be moved, the client will be moved to specified channel after being idle for this time!
- # If clients should be added to a server group, the client will be added to the specified server group, after being idle for this time!
- idle_max_time = 60
- # If the clients should be kicked after being moved or put into a temporary server group, set the second max idle time in minutes to kick a client after reaching this idle time limit.
- # Has to be greater than idle_max_time or -1 to disable this feature!
- idle_second_max_time = -1
- # Set the idle warn time in minutes or set -1 to disable this feature.
- # The idle warn time has to be smaller than the max idle time
- idle_warn_time = -1
- # A minimum client count to activate the idle check (Query clients are not counted).
- # If less clients are in the channel or on the server, idle check does nothing.
- idle_min_clients = 3
- # Select if the minimum client count is needed in the channel or on the server.
- # channel or server are valid values!
- idle_min_clients_mode = channel
- # If clients should be moved, select the message mode, how the client should get the message.
- # poke, chat or none are valid values!
- idle_message_mode = chat
- # Select the message mode, how the client should get the message.
- # poke or chat are valid values!
- idle_warn_message_mode = chat
- # Path to file which contains the idle messages
- idle_file = %apphome%config/server1/idlemessages.cfg
- # After how many hours an empty channel should be deleted? Possible values between 1 and 2200 hours.
- icc_emptydeletetime = 168
- # Never delete permanent channels? Set yes or no here!
- icc_ignore_permanent = yes
- # Never delete semi permanent channels? Set yes or no here!
- icc_ignore_semipermanent = no
- # Never delete spacer channels (like [cspacer])? Set yes or no here!
- icc_ignore_spacer = no
- # A comma separated list (without spaces) of channel ids you like to ignore. This channels don't get deleted!
- icc_ignore_channels =
- # A comma separated list (without spaces) of parent channel ids (use 0 for the top level).
- # Depends on the given mode, all sub-channels of this channels can be ignored or only sub-channels of this channels will be checked!
- # The check parent channel only mode allows you to check the activity only on the selected parent channels (which will be reset also on activity in sub-channels) and delete the parent channel including the sub channels, if it is detected inactive.
- # If no parent channels should be ignored, set no channels here and select the channel list mode ignore!
- icc_parentchannel_list =
- # Select one of the four modes for the parent channel list.
- # ignore = All sub-channels of the selected channels will be ignored.
- # only = Only sub-channels of the selected channels will be checked.
- # parentignore = Only the parent channels will be checked (and will delete all sub channels), which are not on the list.
- # parentonly = Only the parent channels will be checked (and will delete all sub channels), which are on the list.
- icc_parentchannel_list_mode = ignore
- # How many days a client has to be inactive to get deleted from the TS3 server database?
- # Possible values are between 30 and 730.
- # Notice: After the client was deleted, the client can connect again to the server, but all permissions are lost!
- cleaner_inactivity_days = 180
- # A comma separated list (without spaces) of server group ids.
- # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
- # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
- cleaner_group_list =
- # Select one of the two modes for the server group list.
- # ignore = The selected server groups will be ignored.
- # only = Only the selected server groups will be checked.
- cleaner_group_list_mode = ignore
- # Who should be able to use the last seen command? Possible values: all, botadmin, servergroup
- lastseen_user = botadmin
- # A comma separated list (without spaces) of server group ids.
- # Depends on the given mode, this server groups can be ignored or only this server groups will be allowed to use the !lastseen command!
- # This is only needed, if user servergroup is selected!
- lastseen_group_list =
- # Select one of the two modes for the server group list.
- # ignore = The selected server groups will be ignored.
- # only = Only the selected server groups are allowed to use the !lastseen command!
- lastseen_group_list_mode = ignore
- # Move client back if not muted anymore? Set yes or no here!
- mute_moveback = yes
- # Enable move, if the headphone was muted using the Teamspeak Client, yes or no
- mute_headphone = yes
- # Enable move, if the microphone was muted using the Teamspeak Client, yes or no
- mute_microphone = yes
- # Enable move, if the sound output hardware (for speakers/headphone) is missing or a disabled hardware is selected in the client settings.
- # Set yes or no here!
- mute_headphone_hardware = yes
- # Enable move, if the sound input hardware (for a microphone) is missing or a disabled hardware is selected in the client settings.
- # This also happen, if someone is speaking on another Teamspeak server. Set yes or no here!
- mute_microphone_hardware = yes
- # Move the client if the client has all selected conditions or at least one? Set all or one here!
- mute_condition_mode = one
- # Channel id to move muted clients into it
- mute_channel_id = 33
- # Idle time in seconds after the client with a specified mute status will be moved to the channel.
- # Has between 0 and 10000 seconds!
- mute_delay = 600
- # A comma separated list (without spaces) of channel ids.
- # Depends on the given mode, this channels can be ignored or only this channels will be checked!
- # If no channels should be ignored, set no channels here and select the channel list mode ignore!
- mute_channel_list = 15
- # Select one of the two modes for the channel list.
- # ignore = The selected channels will be ignored.
- # only = Only the selected channels will be checked.
- mute_channel_list_mode = only
- # A comma separated list (without spaces) of server group ids.
- # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
- # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
- mute_group_list = no server groups
- # Select one of the two modes for the server group list.
- # ignore = The selected server groups will be ignored.
- # only = Only the selected server groups will be checked.
- mute_group_list_mode = ignore
- # Select the message mode, how the client should get the message.
- # poke, chat or none are valid values!
- mute_message_mode = chat
- # Path to file which contains the mute mover message
- mute_file = %apphome%config/server1/mutemessages.cfg
- # Select the action if a client starts recording, possible values: kick and move
- record_action = kick
- # If clients should be moved, set channel id to move recording clients into it
- record_channel_id =
- # A comma separated list (without spaces) of channel ids.
- # Depends on the given mode, this channels can be ignored or only this channels will be checked!
- # If no channels should be ignored, set no channels here and select the channel list mode ignore!
- record_channel_list =
- # Select one of the two modes for the channel list.
- # ignore = The selected channels will be ignored.
- # only = Only the selected channels will be checked.
- record_channel_list_mode = ignore
- # A comma separated list (without spaces) of server group ids.
- # Depends on the given mode, this server groups can be ignored or only this server groups will be checked!
- record_group_list =
- # Select one of the two modes for the server group list.
- # ignore = The selected server groups will be ignored and are allowed to record.
- # only = Only the selected server groups will be checked and punished, if they start recording.
- # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
- record_group_list_mode = ignore
- # A comma separated list (without spaces) of channel group ids.
- # Depends on the given mode, this channel groups can be ignored or only this channel groups will be checked!
- # If no channel groups should be ignored, set no channel groups here and select the group list mode ignore!
- record_channelgroup_list =
- # Select one of the two modes for the channel group list.
- # ignore = The selected channel groups will be ignored and are allowed to record.
- # only = Only the selected channel groups will be checked and punished, if they start recording.
- record_channelgroup_list_mode = ignore
- # Add complain entry to the user? Set yes or no here!
- record_add_complain = no
- # If clients should be moved, select the message mode, how the client should get the message.
- # poke, chat or none are valid values!
- record_message_mode = poke
- # Path to file which contains the record message
- record_file = %apphome%config/server1/recordmessages.cfg
- # A comma separated list (without spaces) of server group ids, which should be watched on joining.
- servergroupnotify_groups =
- # A comma separated list (without spaces) of server group ids, which should be notified about joining clients.
- servergroupnotify_grouptargets =
- # A comma separated list (without spaces) of the total connection count (it's the same value as %CLIENT_TOTALCONNECTIONS% at the welcome message),
- # when this message should be send to the clients. Set this to -1 to show it every time.
- # Ranges like 1-100, -20 (means 20 or less) or 100- (means 100 or more) are also possible.
- servergroupnotify_showonconnectionnumber = -1
- # A comma separated list (without spaces) of channel ids.
- # Depends on the given mode, target clients in this channels can be ignored or only clients in this channels receive the notify message!
- # If no channels should be ignored, set no channels here and select the channel list mode ignore!
- servergroupnotify_channel_list =
- # Select one of the two modes for the channel list.
- # ignore = Clients in the selected channels will be ignored.
- # only = Only clients in the selected channels receive the notify message.
- servergroupnotify_channel_list_mode = ignore
- # Select the message mode, how the notified clients should get the message.
- # poke, chat or none are valid values!
- servergroupnotify_message_mode = poke
- # Select the message mode, how the clients (who joined the server) should get the message.
- # poke, chat or none are valid values!
- servergroupnotify_messagenotified_mode = none
- # Path to file which contains the server group notify message
- servergroupnotify_file = %apphome%config/server1/servergroupnotifymessages.cfg
- # A comma separated list (without spaces) of server group ids, which should be protected.
- servergroupprotection_groups =
- # Enable this to kick every client which using a protected server group and are not on the list of the bot, set yes or no here!
- servergroupprotection_kick = yes
- # Add complaint entry to the user, set yes or no here!
- # This would only add a complaint, if the bot has to remove a server group.
- servergroupprotection_add_complain = no
- # If a client is listed in the servergroupprotection_file and miss a server group, they get added to the server group.
- # This only works for normal server groups (clients do not get added to groups like Admin Server Query)! Set yes or no here!
- servergroupprotection_add_missing_groups = yes
- # A comma separated list (without spaces) of server group ids, which are also allowed to use the add and remove chat commands.
- # Bot admins can always use this commands!
- servergroupprotection_chatcmd_group_list =
- # Select the message mode, how the client should get the message (useless if kick is enabled).
- # poke, chat or none are valid values!
- servergroupprotection_message_mode = poke
- # Path to file which contains the Server Group Protection client list and kick message.
- servergroupprotection_file = %apphome%config/server1/servergroupprotection.cfg
- # A comma separated list (without spaces) of server group ids.
- # Depends on the given mode, this server groups can be ignored or only this server groups get this welcome message!
- # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
- welcome_group_list =
- # Select one of the two modes for the server group list.
- # ignore = The selected server groups will be ignored and don't get this welcome message.
- # only = Only the selected server groups get this welcome message.
- welcome_group_list_mode = ignore
- # A comma separated list (without spaces) of the total connection count (it's the same value as %CLIENT_TOTALCONNECTIONS% at the welcome message),
- # when this message should be send to the client. Set this to -1 to show it every time.
- # Ranges like 1-100, -20 (means 20 or less) or 100- (means 100 or more) are also possible.
- welcome_showonconnectionnumber = -1
- # A comma separated list (without spaces) of platform names (it's the same value as %CLIENT_PLATFORM% at the welcome message).
- # Only selected platforms get the welcome message or leave this empty to send the welcome message to all platforms.
- # Possible platforms: Windows, Mac, Linux, Android, iOS
- welcome_platform_list =
- # Select the message mode, how the client should get the message.
- # poke or chat are valid values!
- welcome_message_mode = chat
- # Path to file which contains the welcome message.
- welcome_file = %apphome%config/server1/welcomemessages.cfg
- # A comma separated list (without spaces) of server group ids.
- # Depends on the given mode, this server groups can be ignored or only this server groups get this welcome message!
- # If no server groups should be ignored, set no server groups here and select the group list mode ignore!
- welcome_guest_group_list =
- # Select one of the two modes for the server group list.
- # ignore = The selected server groups will be ignored and don't get this welcome message.
- # only = Only the selected server groups get this welcome message.
- welcome_guest_group_list_mode = ignore
- # A comma separated list (without spaces) of the total connection count (it's the same value as %CLIENT_TOTALCONNECTIONS% at the welcome message),
- # when this message should be send to the client. Set this to -1 to show it every time.
- welcome_guest_showonconnectionnumber = -1
- # A comma separated list (without spaces) of platform names (it's the same value as %CLIENT_PLATFORM% at the welcome message).
- # Only selected platforms get the welcome message or leave this empty to send the welcome message to all platforms.
- # Possible platforms: Windows, Mac, Linux, Android, iOS
- welcome_guest_platform_list =
- # Select the message mode, how the client should get the message.
- # poke or chat are valid values!
- welcome_guest_message_mode = chat
- # Path to file which contains the welcome message.
- welcome_guest_file = %apphome%config/server1/welcomemessages.cfg
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