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- Gwen
- "I want to find people who'll be friends with me."
- Str 4+1+1+1+1=8 (1/2 Silver)
- Agi 4+2+1+1+1+1+1+2= 13(Average, FA, Gifted, Fake Parents)(Silver, 1/2 Silver)
- Vit 4+1+1+1+1=8 (1/2 Silver)
- Mag 4+1+4+1=10 (Gold)(1/2 Silver)
- Luck 4+1=5
- average +1 any (Agi)
- Lightning
- +2 agi, +1 str, +1 mag
- Melee (Partisan Spear/Javelin)
- +1 str, +1 vit
- Aerodynamic- Grants +1 on Dash attack rolls. Also grants +1 on rolls to pursue a retreating enemy.
- Flowing
- +1 str
- +1 bonus dice to Dash attacks for melee characters. +2 bonus dice to disengaging from melee range.
- *Focused Assault
- +1 str or agi
- You can focus your strength or magic to over-perform for a brief burst on one target. This isn’t as potent as a Killing Blow, but doesn’t leave you vulnerable either.
- Allows the caster to make a second attack in their turn. Counts as two separate attacks in terms of spending fortune points.
- MUST be the same kind of attack, for example two armor piercing shots,
- or two Dash attacks. Attacks ignore 1 point of Soak.
- *Gifted
- +1 Agi, str, or mag
- Allows you to cast specialization magic one tier above what your MAG score would usually allow.
- *wings
- +1AGI
- +1 bonus die to dodge and disengage rolls.
- *Closure
- +1 LCK
- *Fake parents
- +1 Any
- *Sturdy
- +1 VIT
- You can never fall more than 2 wound thresholds in a turn.
- *Soul jar
- +1 VIT and +1 Soak
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