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- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Flight_LightWeight in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Flight_WingBuffet in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Flight_ShortFlight in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Flight_SkyFall in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Flight_LongFlight in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/FortitudeI in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/FortitudeII in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/FortitudeIII in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/FortitudeIV in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Obtenebration_ArmOfTheAbyss in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Obtenebration_BlackMetamorphosis in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Obtenebration_TenebrousForm in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Obtenebration_EnterTheAbyss in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/PotenceI in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/PotenceII in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/PotenceIII in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/PotenceIV in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at NullTex in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at NullTex in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Projectiles/BloodStrike in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Projectiles/BloodStrike in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Projectiles/BloodStrike in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Protean_BatForm in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Protean_FeralClaws in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Protean_MistForm in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Protean_WarForm in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Thaumaturgy_BloodStrike in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Thaumaturgy_BloodShield in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Thaumaturgy_BloodSalvo in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Thaumaturgy_BloodBoil in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Vicissitude_PerfectForm in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Vicissitude_CorruptForm in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Vicissitude_ShapeMonstrosity in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/Commands/Vicissitude_ZuloForm in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- AbilityUser.AbilityDef:<PostLoad>b__6_0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Mote/BloodVomitBit in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/ROM_Blood in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.ThingCategoryDef:<PostLoad>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/Resource/BloodPack in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/Resource/BloodPack in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/Resource/BloodPack in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/Resource/BloodPack in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/Resource/BloodVial in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/Resource/BloodVial in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/Resource/BloodVial in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Item/Resource/BloodVial in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Coffin/SimpleCoffin/simpleCoffin, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Coffin/RoyalCoffin/spoonshortageRoyalCoffin, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Coffin/RoyalCoffinDouble/spoonshortageRoyalCoffinDouble, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at NullTex in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Coffin/SimpleCoffin/simpleCoffin, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Coffin/RoyalCoffin/spoonshortageRoyalCoffin, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Coffin/RoyalCoffinDouble/spoonshortageRoyalCoffinDouble, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Things/Building/Misc/DirtPile in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Walls/Details/Alcove, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Walls/Details/AlcoveTorch, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/SignOfDagon/ROMSignOfDagon in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/CultPrayerPillow/CultPrayerPillow in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/SimplePew/pewlink in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Building/FRC/ResearchBenchForbidden, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Building/StandardAltar/StandardAltar, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Building/AnimalAltar/AnimalAltar, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Building/HumanAltar/HumanAltar, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/ObeliskConstructed/ObeliskConstructed_Red in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/ObeliskConstructed/ObeliskConstructed_Green in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/ObeliskConstructed/ObeliskConstructed_Blue in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/ObeliskConstructed/ObeliskConstructed_Yellow in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/Exotic/SleepTotem/SleepTotem in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/Exotic/FertilityTotem/FertilityTotem in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/MonolithNightmare/MonolithNightmare in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Building/YigSculpture/yig_statue, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/CthulhuSculpture/CthulhuSculpture in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/DagonSculpture/DagonSculpture in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/NyarlathotepSculpture/NyarlathotepSculpture in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/ShubSculpture/ShubSculpture in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/TsathogguaSculpture/TsathogguaSculpture in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/HasturSculpture/HasturSculpture in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Furniture/ChairTwo/ET_ChairTwo in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Furniture/Chair/ET_Chair, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Furniture/Bed/ET_Bed in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Furniture/Table/ET_Table, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at BaseObjects/TheAgency/AgencyReceptionDesk in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/Misc/Chandelier/Jecrell_Chandelier in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/Misc/Chandelier/Jecrell_RoyalChandelier in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/Misc/Candelabra/Jecrell_Candelabra in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Building/Production/LibraryBookcase/Jecrell_Bookcase, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Building/Production/TypewriterTable/Jecrell_TypewriterTable, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/Misc/Gramophone/Jecrell_Gramophone in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/Misc/Radio/Jecrell_Radio in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/Misc/GasStreetLamp/Jecrell_GasStreetLampAlpha in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/Misc/GasStreetLamp/Jecrell_GasStreetLampBeta in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Building/Misc/GasLamp/Jecrell_GasLamp in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Building/Temperature/WoodStoveFurnace/Jecrell_WoodStoveFurnace, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Building/Temperature/RefrigeratorBasic/Jecrell_Refrigerator, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Coffin/SimpleCoffin/simpleCoffin, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Coffin/RoyalCoffin/spoonshortageRoyalCoffin, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Coffin/RoyalCoffinDouble/spoonshortageRoyalCoffinDouble, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Verse.Log:Error(String)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Lovecraft1.2 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- RimWorld.StorytellerDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Lovecraft1.1 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- RimWorld.StorytellerDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at LovecraftX21.2 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- RimWorld.StorytellerDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at LovecraftX21.1 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- RimWorld.StorytellerDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at Messages/CultsStandardMsg in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at Messages/CultsStandardMsg
- Verse.Log:Error(String)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at Voices/PsionicCast in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at Voices/PsionicCast
- Verse.Log:Error(String)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at Byakhee/ByakheeLanding in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at Byakhee/ByakheeLanding
- Verse.Log:Error(String)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at Byakhee/ByakheeTakeOff in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at Byakhee/ByakheeTakeOff
- Verse.Log:Error(String)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at Voices/SacrificeWhispers in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at Voices/SacrificeWhispers
- Verse.Log:Error(String)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at Voices/PencilWriting in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at Voices/PencilWriting
- Verse.Log:Error(String)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at Revolver2 in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at Revolver2
- Verse.Log:Error(String)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at Refrigerator/RefrigeratorAmbience in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at Refrigerator/RefrigeratorAmbience
- Verse.Log:Error(String)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at UI/VampLevelUp in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at UI/VampLevelUp
- Verse.Log:Error(String)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at UI/CastDominate in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at UI/CastDominate
- Verse.Log:Error(String)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at UI/CastProtean in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at UI/CastProtean
- Verse.Log:Error(String)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at UI/CastVicissitude in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at UI/CastVicissitude
- Verse.Log:Error(String)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at UI/CastAnimalism in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at UI/CastAnimalism
- Verse.Log:Error(String)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at UI/CastAuspex in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at UI/CastAuspex
- Verse.Log:Error(String)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at UI/CastBlood in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at UI/CastBlood
- Verse.Log:Error(String)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at UI/CastObtenebration in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at UI/CastObtenebration
- Verse.Log:Error(String)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at UI/CastThaumaturgy in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at UI/CastThaumaturgy
- Verse.Log:Error(String)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at UI/CastFlight in any active mod or in base resources.
- Verse.Log:Error(String)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at UI/CastFlight
- Verse.Log:Error(String)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update()
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