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- Mono path[0] = 'G:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'G:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: Radeon (TM) RX 480 Graphics (ID=0x67df)
- Vendor:
- VRAM: 4076 MB
- Driver: 26.20.15015.1007
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.215 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 7.112600 ms
- 2020-02-09T16:09:06 0.072 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-02-09T16:09:06 0.166 INF Texture quality is set to 1
- 2020-02-09T16:09:06 0.167 INF Precaching...
- 2020-02-09T16:09:06 0.190 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-02-09T16:09:06 0.293 INF [EAC] Not loading, not started from launcher
- 2020-02-09T16:09:10 4.508 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-02-09T16:09:10 4.523 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-02-09T16:09:17 11.357 INF Precaching file: Data/Bundles/terraintextures
- 2020-02-09T16:09:24 17.964 INF Precaching done
- 2020-02-09T16:09:24 17.965 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.353900 ms
- 2020-02-09T16:09:24 18.289 INF Awake IsFocused: True
- 2020-02-09T16:09:24 18.289 INF Awake
- 2020-02-09T16:09:24 18.537 INF Localization language: english
- 2020-02-09T16:09:24 18.537 INF Version: Alpha 18.3 (b4) Compatibility Version: Alpha 18.3, Build: Windows 64 Bit
- 2020-02-09T16:09:24 18.537 INF System information:
- 2020-02-09T16:09:24 18.538 INF OS: Windows 10 (10.0.0) 64bit
- 2020-02-09T16:09:24 18.538 INF CPU: AMD Phenom(tm) II X4 955 Processor (cores: 4)
- 2020-02-09T16:09:24 18.538 INF RAM: 8190 MB
- 2020-02-09T16:09:24 18.538 INF GPU: Radeon (TM) RX 480 Graphics (4076 MB)
- 2020-02-09T16:09:24 18.538 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-02-09T16:09:24 18.538 INF Last played version: Alpha 18.3
- 2020-02-09T16:09:24 18.539 INF Local UTC offset: 0 hours
- 2020-02-09T16:09:24 18.550 INF Command line arguments: G:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile G:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-02-09__16-09-01.txt
- 2020-02-09T16:09:24 18.551 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-02-09T16:09:24 18.552 INF Starting PlayerInputManager...
- 2020-02-09T16:09:25 18.653 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library G:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library G:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library G:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library G:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library G:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library G:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2020-02-09T16:09:25 18.828 INF Starting UserProfileManager...
- 2020-02-09T16:09:25 18.958 INF Occlusion: Awake
- 2020-02-09T16:09:25 18.972 INF ApplyAllOptions streaming False, budget 3668.4 MB
- 2020-02-09T16:09:25 18.973 INF ApplyAllOptions current screen 1920 x 1080, 59hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2020-02-09T16:09:25 18.973 INF Texture quality is set to 1
- 2020-02-09T16:09:25 18.973 INF ApplyTextureFilter 1, AF Enable
- 2020-02-09T16:09:25 18.977 INF ApplyTerrainOptions 3
- 2020-02-09T16:09:28 21.734 INF [MODS] Start loading
- 2020-02-09T16:09:28 21.737 INF [MODS] Trying to load from folder: JaWoodleDye
- 2020-02-09T16:09:28 21.912 INF [MODS] Loaded Mod: JaWoodleDye (1.0)
- 2020-02-09T16:09:28 21.912 INF [MODS] Trying to load from folder: JaxTeller718_BackpackStashAll
- 2020-02-09T16:09:28 21.914 INF [MODS] Loaded Mod: JaxTeller718_BackpackStashAll (1.0)
- 2020-02-09T16:09:28 21.914 INF [MODS] Initializing mod code
- 2020-02-09T16:09:28 21.914 INF [MODS] Loading done
- 2020-02-09T16:09:28 21.965 INF Loading permissions file at 'C:\Users\Tim Jones\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-02-09T16:09:28 22.001 INF Loading permissions file done.
- 2020-02-09T16:09:28 22.084 INF Awake done in 3795 ms
- Fallback handler could not load library G:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library G:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library G:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3970.
- Total: 66.220400 ms (FindLiveObjects: 0.635900 ms CreateObjectMapping: 0.144400 ms MarkObjects: 65.324000 ms DeleteObjects: 0.115400 ms)
- 2020-02-09T16:09:29 22.702 INF User joined: haaammit
- 2020-02-09T16:09:29 22.735 INF Reloading serveradmin.xml
- 2020-02-09T16:09:29 22.735 INF Loading permissions file at 'C:\Users\Tim Jones\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-02-09T16:09:29 22.735 INF Loading permissions file done.
- 2020-02-09T16:09:29 23.061 INF Updated culture for display texts
- 2020-02-09T16:09:41 35.213 INF UMA Overlay loading took 10264 ms
- 2020-02-09T16:09:41 35.216 INF UMA Slot loading took 2 ms
- 2020-02-09T16:09:46 40.186 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2020-02-09T16:09:48 41.583 INF WorldStaticData.Init() needed 6.172s
- 2020-02-09T16:09:48 41.858 ERR Invalid magic bytes in world header
- 2020-02-09T16:09:48 41.858 WRN Failed loading world header file: C:\Users\Tim Jones\AppData\Roaming\7DaysToDie\Saves\Velive Territory\HamLand/main.ttw
- 2020-02-09T16:09:48 41.862 INF Trying backup header: C:\Users\Tim Jones\AppData\Roaming\7DaysToDie\Saves\Velive Territory\HamLand/main.ttw.bak
- 2020-02-09T16:09:51 45.265 INF [Steamworks.NET] Login ok.
- 2020-02-09T16:09:52 45.666 INF AchievementManager: Received stats and achievements from Steam
- 2020-02-09T16:09:54 47.874 ERR Invalid magic bytes in world header
- 2020-02-09T16:09:54 47.874 WRN Failed loading world header file: C:\Users\Tim Jones\AppData\Roaming\7DaysToDie\Saves\Velive Territory\HamLand/main.ttw
- 2020-02-09T16:09:54 47.877 INF Trying backup header: C:\Users\Tim Jones\AppData\Roaming\7DaysToDie\Saves\Velive Territory\HamLand/main.ttw.bak
- 2020-02-09T16:09:56 50.019 INF NET: Starting server protocols
- 2020-02-09T16:09:56 50.081 INF NET: LiteNetLib server started
- 2020-02-09T16:09:56 50.083 INF [Steamworks.NET] NET: Server started
- 2020-02-09T16:09:56 50.083 INF Started thread SteamNetworkingServer
- 2020-02-09T16:09:56 50.084 INF StartGame
- 2020-02-09T16:09:56 50.123 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = HamLand
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.3
- GamePref.GameWorld = Velive Territory
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGraphicsQuality = 5
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5387931
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsObjectQuality = 3
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 200
- GamePref.OptionsReflectionQuality = 2
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 50
- GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTerrainQuality = 3
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197971384706
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = haaammit
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Tim Jones\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Tim Jones\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-02-09T16:09:56 50.148 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-02-09T16:09:57 50.736 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2020-02-09T16:09:57 50.736 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2020-02-09T16:09:57 50.736 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2020-02-09T16:10:46 100.102 INF Block IDs with mapping
- 2020-02-09T16:10:46 100.102 INF BlockIDs from Mapping
- 2020-02-09T16:10:53 107.119 INF Item IDs with mapping
- 2020-02-09T16:10:53 107.120 INF ItemIDs from Mapping
- 2020-02-09T16:11:11 124.679 INF createWorld: Velive Territory, HamLand, GameModeSurvival
- 2020-02-09T16:11:11 124.707 INF Occlusion: Enabled
- 2020-02-09T16:11:11 124.978 INF Started thread ChunkRegeneration
- 2020-02-09T16:11:11 124.978 INF Started thread ChunkCalc
- 2020-02-09T16:11:12 125.984 INF World.Load: Velive Territory
- 2020-02-09T16:11:12 125.986 ERR Invalid magic bytes in world header
- 2020-02-09T16:11:12 125.986 WRN Failed loading world header file: C:\Users\Tim Jones\AppData\Roaming/7DaysToDie/Saves/Velive Territory/HamLand/main.ttw
- 2020-02-09T16:11:12 125.989 INF Trying backup header: C:\Users\Tim Jones\AppData\Roaming/7DaysToDie/Saves/Velive Territory/HamLand/main.ttw.bak
- 2020-02-09T16:11:12 126.006 INF Failed reading weather data from world header
- 2020-02-09T16:11:12 126.026 INF BloodMoon SetDay: day 98, last day 91, freq 7, range 0
- 2020-02-09T16:11:12 126.033 INF BloodMoon SetDay: day 98, last day 91, freq 7, range 0
- NullReferenceException: Object reference not set to an instance of an object
- at SleeperVolume+SpawnPoint.Read (System.IO.BinaryReader _br, System.Int32 _version) [0x00059] in <abc1cae220c641248ccf17f83a8861d4>:0
- at SleeperVolume.Read (System.IO.BinaryReader _br) [0x001d5] in <abc1cae220c641248ccf17f83a8861d4>:0
- at World.ReadSleeperVolumes (System.IO.BinaryReader _br) [0x00021] in <abc1cae220c641248ccf17f83a8861d4>:0
- at World+<LoadWorld>d__58.MoveNext () [0x003da] in <abc1cae220c641248ccf17f83a8861d4>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <ca1d1fd848884ed5a84a515243f09e15>:0
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- <createWorld>d__181:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)
- 2020-02-09T16:11:13 126.945 INF AstarManager Init
- NullReferenceException: Object reference not set to an instance of an object
- at AstarManager.Awake () [0x0005a] in <abc1cae220c641248ccf17f83a8861d4>:0
- UnityEngine.GameObject:Internal_AddComponentWithType(Type)
- UnityEngine.GameObject:AddComponent(Type)
- UnityEngine.GameObject:AddComponent()
- AstarManager:Init(GameObject)
- <createWorld>d__181:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)
- 2020-02-09T16:11:20 133.707 INF Weather Packages Created FROM BIOMES
- 2020-02-09T16:11:20 133.842 INF createWorld() done
- 2020-02-09T16:11:20 133.844 INF Calculating world hashes
- 2020-02-09T16:11:20 133.847 INF Loading players.xml
- 2020-02-09T16:11:21 134.939 INF Created player with id=26536
- 2020-02-09T16:11:22 136.385 WRN InitBreadCrumbs haaammit (2348.7, 60.1, 339.3)
- 2020-02-09T16:11:22 136.390 INF Loaded player
- 2020-02-09T16:11:23 137.559 INF VehicleManager C:\Users\Tim Jones\AppData\Roaming/7DaysToDie/Saves/Velive Territory/HamLand/vehicles.dat, loaded 1
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager+<StartAsServer>d__135.MoveNext () [0x00675] in <abc1cae220c641248ccf17f83a8861d4>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <ca1d1fd848884ed5a84a515243f09e15>:0
- (Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at World.GetLivingEntitiesInBounds (EntityAlive _excludeEntity, UnityEngine.Bounds _aabbOfEntity) [0x00094] in <abc1cae220c641248ccf17f83a8861d4>:0
- at MinEventActionTargetedBase.CanExecute (MinEventTypes _eventType, MinEventParams _params) [0x0018f] in <abc1cae220c641248ccf17f83a8861d4>:0
- at MinEventActionModifyCVar.CanExecute (MinEventTypes _eventType, MinEventParams _params) [0x00035] in <abc1cae220c641248ccf17f83a8861d4>:0
- at MinEffectGroup.FireEvent (MinEventTypes _eventType, MinEventParams _eventParms) [0x00024] in <abc1cae220c641248ccf17f83a8861d4>:0
- at MinEffectController.FireEvent (MinEventTypes _eventType, MinEventParams _eventParms) [0x00019] in <abc1cae220c641248ccf17f83a8861d4>:0
- at ProgressionClass.FireEvent (MinEventTypes _eventType, MinEventParams _params) [0x00008] in <abc1cae220c641248ccf17f83a8861d4>:0
- at Progression.FireEvent (MinEventTypes _eventType, MinEventParams _params) [0x00019] in <abc1cae220c641248ccf17f83a8861d4>:0
- at Progression.Update () [0x0000d] in <abc1cae220c641248ccf17f83a8861d4>:0
- at EntityAlive.Update () [0x00141] in <abc1cae220c641248ccf17f83a8861d4>:0
- at EntityPlayer.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
- at EntityPlayerLocal.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
- (Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)
- 2020-02-09T16:11:25 138.707 INF ShapeControllers: 64
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- NullReferenceException: Object reference not set to an instance of an object
- at World.GetLivingEntitiesInBounds (EntityAlive _excludeEntity, UnityEngine.Bounds _aabbOfEntity) [0x00094] in <abc1cae220c641248ccf17f83a8861d4>:0
- at MinEventActionTargetedBase.CanExecute (MinEventTypes _eventType, MinEventParams _params) [0x0018f] in <abc1cae220c641248ccf17f83a8861d4>:0
- at MinEventActionModifyCVar.CanExecute (MinEventTypes _eventType, MinEventParams _params) [0x00035] in <abc1cae220c641248ccf17f83a8861d4>:0
- at MinEffectGroup.FireEvent (MinEventTypes _eventType, MinEventParams _eventParms) [0x00024] in <abc1cae220c641248ccf17f83a8861d4>:0
- at MinEffectController.FireEvent (MinEventTypes _eventType, MinEventParams _eventParms) [0x00019] in <abc1cae220c641248ccf17f83a8861d4>:0
- at ProgressionClass.FireEvent (MinEventTypes _eventType, MinEventParams _params) [0x00008] in <abc1cae220c641248ccf17f83a8861d4>:0
- at Progression.FireEvent (MinEventTypes _eventType, MinEventParams _params) [0x00019] in <abc1cae220c641248ccf17f83a8861d4>:0
- at Progression.Update () [0x0000d] in <abc1cae220c641248ccf17f83a8861d4>:0
- at EntityAlive.Update () [0x00141] in <abc1cae220c641248ccf17f83a8861d4>:0
- at EntityPlayer.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
- at EntityPlayerLocal.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
- (Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at World.GetLivingEntitiesInBounds (EntityAlive _excludeEntity, UnityEngine.Bounds _aabbOfEntity) [0x00094] in <abc1cae220c641248ccf17f83a8861d4>:0
- at MinEventActionTargetedBase.CanExecute (MinEventTypes _eventType, MinEventParams _params) [0x0018f] in <abc1cae220c641248ccf17f83a8861d4>:0
- at MinEventActionModifyCVar.CanExecute (MinEventTypes _eventType, MinEventParams _params) [0x00035] in <abc1cae220c641248ccf17f83a8861d4>:0
- at MinEffectGroup.FireEvent (MinEventTypes _eventType, MinEventParams _eventParms) [0x00024] in <abc1cae220c641248ccf17f83a8861d4>:0
- at MinEffectController.FireEvent (MinEventTypes _eventType, MinEventParams _eventParms) [0x00019] in <abc1cae220c641248ccf17f83a8861d4>:0
- at ProgressionClass.FireEvent (MinEventTypes _eventType, MinEventParams _params) [0x00008] in <abc1cae220c641248ccf17f83a8861d4>:0
- at Progression.FireEvent (MinEventTypes _eventType, MinEventParams _params) [0x00019] in <abc1cae220c641248ccf17f83a8861d4>:0
- at Progression.Update () [0x0000d] in <abc1cae220c641248ccf17f83a8861d4>:0
- at EntityAlive.Update () [0x00141] in <abc1cae220c641248ccf17f83a8861d4>:0
- at EntityPlayer.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
- at EntityPlayerLocal.Update () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
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