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- local Players = game:GetService("Players")
- local LocalPlayer = Players.LocalPlayer
- local bigboys = {}
- local size = 5
- local bighead = true -- This changes if you want the head hitbox or not (If you record arsenal gameplay set the size to 3 because the head hitbox is invisible)
- game:GetService("RunService").RenderStepped:connect(function()
- for i,v in pairs(Players:GetPlayers()) do
- bigboys[i] = v
- end
- for i,v in pairs(bigboys) do
- if v.Character ~= nil and v.Character:FindFirstChild("HumanoidRootPart") ~= nil then
- if bighead ~= true then
- v.Character.LowerTorso.Size = Vector3.new(size,size,size)
- v.Character.HumanoidRootPart.Size = Vector3.new(size,size,size)
- else
- v.Character.HeadHB.Size = Vector3.new(size,size,size)
- v.Character.HumanoidRootPart.Size = Vector3.new(size,size,size)
- end
- end
- end
- end)
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