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- SETUP - COM already setup - threaded VI might not be possible
- (Filename: C:\buildslave\unity\build\External\videoInput\videoInput.cpp Line: 1352)
- Initialize engine version: 2019.2.21f1 (9d528d026557)
- [XR] Discovering subsystems at path Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
- Vendor:
- VRAM: 6036 MB
- Driver: 26.21.14.4166
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
- UnloadTime: 5.351728 ms
- Bootstrap Startup
- Loading maps/maps.bundle
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AssetBundleBackend:Load(String)
- <Start>d__18:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading shared/audio.bundle
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AssetBundleBackend:Load(String)
- <Start>d__18:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading shared/content.bundle
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AssetBundleBackend:Load(String)
- <Start>d__18:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading shared/items.preload.bundle
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AssetBundleBackend:Load(String)
- <Start>d__18:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading shared/monuments.bundle
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AssetBundleBackend:Load(String)
- <Start>d__18:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading shared/prefabs.bundle
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AssetBundleBackend:Load(String)
- <Start>d__18:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading shared/skinnables.preload.bundle
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AssetBundleBackend:Load(String)
- <Start>d__18:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Loading shared/textures.bundle
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AssetBundleBackend:Load(String)
- <Start>d__18:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- System
- Name: КОМПЬЮТЕР-ПК
- OS: Windows 7 (6.1.0) 64bit
- CPU
- Model: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz
- Cores: 4
- Memory: 16348 MB
- GPU
- Model: NVIDIA GeForce GTX 1060 6GB
- API: Direct3D 11.0 [level 11.0]
- Memory: 6036 MB
- SM: 50
- Process
- Memory: 459 MB
- Mono
- Collects: 21
- Memory: 5 MB
- Manifest Metadata Loaded
- 15065 pooled strings
- 6375 prefab properties
- 388 effect categories
- 760 entity names
- Command Line: "Z:\Gaems\steamapps\common\RustStaging\RustClient.exe" "-logfile" "output_log.txt" "-eac_executablename" "RustClient.exe"
- Command 'logfile' not found
- Command 'eac_executablename' not found
- SteamID: 76561198082305772 (.WheatleyMF)
- Command 'logfile' not found
- Command 'eac_executablename' not found
- Config Loaded
- Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
- Loading EasyAntiCheat
- EasyAntiCheat Loaded
- Manifest Assets Loaded
- 93 skinnable objects
- GetAuthSessionTicketAsync.ticket = null!?
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Facepunch.<PostValuesCoroutine>d__9:System.Collections.IEnumerator.Reset()
- System.Threading.ContextCallback:Invoke(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
- System.Threading.ContextCallback:Invoke(Object)
- System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
- System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
- System.Threading.Tasks.Task:FinishContinuations()
- System.Threading.Tasks.Task`1:TrySetResult(TResult)
- Microsoft.Win32.Win32RegistryApi:.ctor()
- Steamworks.<GetAuthSessionTicketAsync>d__53:MoveNext()
- System.Threading.ContextCallback:Invoke(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Runtime.CompilerServices.MoveNextRunner:Run()
- UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
- System.Threading.ContextCallback:Invoke(Object)
- UnityEngine.WaitUntil:get_keepWaiting()
- UnityEngine.UnitySynchronizationContext:Exec()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 46)
- UnloadTime: 6.658412 ms
- Playing Video Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/StreamingAssets/MenuVideo/autoturret.mp4
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- MenuBackgroundVideo:NextVideo()
- MenuBackgroundVideo:Awake()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 133 unused Assets to reduce memory usage. Loaded Objects now: 118356.
- Total: 195.280372 ms (FindLiveObjects: 5.863705 ms CreateObjectMapping: 6.369674 ms MarkObjects: 182.845087 ms DeleteObjects: 0.201005 ms)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102759.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102759.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "True"
- Command 'effects.aa 3' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102801.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102801.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "True"
- Command 'effects.aa 3' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102802.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102802.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "True"
- Command 'effects.aa 3' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102804.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102804.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "True"
- Command 'effects.aa 3' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102805.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102805.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "True"
- Command 'effects.aa 3' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102805.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102805.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "True"
- Command 'effects.aa 3' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102806.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102806.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "True"
- Command 'effects.aa 3' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102806.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102806.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "True"
- Command 'effects.aa 3' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102806.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102806.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "True"
- Command 'effects.aa 3' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102807.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102807.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "True"
- Command 'effects.aa 3' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102807.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102807.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "True"
- Command 'effects.aa 3' not found
- effects.sharpen: "False"
- Connecting..
- Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha Blended' not found
- Shader 'Effects/Explosions/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- Unloading 4 Unused Serialized files (Serialized files now loaded: 46)
- UnloadTime: 30.935882 ms
- WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/SinglePassBlit' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/SinglePassFilterEnvMap' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/Time of Day/Skybox' - Pass '' has no vertex shader
- Unloading 163 unused Assets to reduce memory usage. Loaded Objects now: 896456.
- Total: 711.203204 ms (FindLiveObjects: 55.918523 ms CreateObjectMapping: 70.883050 ms MarkObjects: 582.811616 ms DeleteObjects: 1.589414 ms)
- WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/Time of Day/Stars' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/Time of Day/Moon' - Pass 'FORWARD_PROBE' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/Time of Day/Moon' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/Time of Day/Sun' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/Time of Day/Atmosphere' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/Time of Day/Cloud Layer' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/Time of Day/Cloud Billboard Far' - Pass '' has no vertex shader
- Generating procedural map of size 1024 with seed 1374569486
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <InitCoroutine>d__14:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- <DoClientConnected>d__28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [0.7s] Processing World
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- TimerSwitch:get_HasMenuOptions()
- <InitCoroutine>d__14:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 896299.
- Total: 703.870268 ms (FindLiveObjects: 63.048051 ms CreateObjectMapping: 66.159877 ms MarkObjects: 573.087047 ms DeleteObjects: 1.574391 ms)
- Destroyed 61 map networkables
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:DestroyNetworkables()
- <DoClientConnected>d__28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Got Respawn Information
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message)
- BaseEntity:CL_RPCMessage(UInt32, UInt64, Message)
- Client:OnRPCMessage(Message)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Got Respawn Information
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message)
- BaseEntity:CL_RPCMessage(UInt32, UInt64, Message)
- Client:OnRPCMessage(Message)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103141.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103200.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103221.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103232.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103237.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.lodbias: "5"
- tree.quality: "1000"
- 0
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103735.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103737.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103737.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103739.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103739.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103742.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103742.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103824.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103824.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103848.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103848.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103849.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103849.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103855.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- debug.debugcamera_bonerotation: "True"
- debug.debugcamera_bonerotation: "False"
- 4:3
- 0:1
- 0:1
- RGBA(1.000, 1.000, 1.000, 1.000)
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104056.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104109.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104109.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104112.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104112.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104113.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104113.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Curl error 56: Receiving data failed with unitytls error code 1048578
- (Filename: C:\buildslave\unity\build\Modules/UnityWebRequest/Implementations/TransportCurl.cpp Line: 799)
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104201.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104214.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104217.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104229.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104243.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- spawned 7035640[7035640] at (-3.6, 18.7, -12.3)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- spawned 1522051[1522051] at (-1.3, 18.4, -6.3)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- spawned 4069036[4069036] at (2.2, 18.4, -6.0)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- spawned 9927355[9927355] at (4.4, 18.4, -5.8)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- spawned 5047127[5047127] at (7.0, 18.4, -5.5)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- spawned 6303729[6303729] at (9.4, 18.5, -8.0)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- spawned 1705857[1705857] at (4.0, 18.6, -13.1)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- spawned 3424847[3424847] at (6.6, 18.5, -10.9)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- spawned 8474999[8474999] at (2.8, 18.7, -17.6)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- env.time: "10"
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- env.time: "9"
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- env.month: "5"
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- env.month: "1"
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- spawned 691889[691889] at (-1.0, 18.3, 1.1)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- spawned 3869170[3869170] at (2.6, 18.3, 1.6)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- spawned 3227617[3227617] at (5.1, 18.3, 1.9)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- spawned 4685740[4685740] at (7.2, 18.3, -1.7)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- spawned 954787[954787] at (3.4, 18.4, -3.7)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- spawned 2361966[2361966] at (2.0, 18.9, -5.1)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- spawned 3492403[3492403] at (-0.4, 18.4, -5.3)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Recording to demos/ctest.dem
- Invalid Item!
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Stopping demo recording
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104953.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105003.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105011.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105027.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Disconnected (disconnect) - returning to main menu
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnClientDisconnected(String)
- Network.Client:OnDisconnected(String)
- Facepunch.Network.Raknet.Client:Disconnect(String, Boolean)
- ConVar.Client:disconnect()
- <>c:<.cctor>b__2_114(Arg)
- System.Action`1:Invoke(T)
- ConsoleSystem:Internal(Arg)
- ConsoleSystem:Run(Option, String, Object[])
- ConsoleUI:SubmitCommand(String)
- UnityEngine.Events.UnityAction`1:Invoke(T0)
- UnityEngine.Events.InvokableCall`1:Invoke(T1)
- UnityEngine.Events.UnityEvent`1:Invoke(T0)
- UnityEngine.UI.InputField:DeactivateInputField()
- UnityEngine.UI.InputField:OnUpdateSelected(BaseEventData)
- System.Xml.OnDefaultAttributeUseDelegate:Invoke(IDtdDefaultAttributeInfo, XmlTextReaderImpl)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 46)
- Disconnected
- UnloadTime: 384.319366 ms
- Playing Video Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/StreamingAssets/MenuVideo/autoturret.mp4
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- MenuBackgroundVideo:NextVideo()
- MenuBackgroundVideo:Awake()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2251 unused Assets to reduce memory usage. Loaded Objects now: 966709.
- Total: 928.484489 ms (FindLiveObjects: 90.995595 ms CreateObjectMapping: 97.767279 ms MarkObjects: 716.297741 ms DeleteObjects: 23.423573 ms)
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
- at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.SendOnValueChangedAndUpdateLabel () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Backspace () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
- at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: currently not available on il2cpp Line: -1)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105045.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105045.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105056.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105056.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Not connected to a server
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
- at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
- at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.SendOnValueChangedAndUpdateLabel () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Backspace () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
- at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
- at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
- at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.SendOnValueChangedAndUpdateLabel () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Backspace () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
- at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
- at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: currently not available on il2cpp Line: -1)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105146.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105146.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105149.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105149.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105150.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105150.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
- at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: currently not available on il2cpp Line: -1)
- Connecting..
- Unloading 2 Unused Serialized files (Serialized files now loaded: 46)
- UnloadTime: 26.283016 ms
- Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 997607.
- Total: 889.424269 ms (FindLiveObjects: 60.128217 ms CreateObjectMapping: 89.265267 ms MarkObjects: 738.465407 ms DeleteObjects: 1.564176 ms)
- Generating procedural map of size 1024 with seed 1374569486
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <InitCoroutine>d__14:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- <DoClientConnected>d__28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [0.6s] Processing World
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- TimerSwitch:get_HasMenuOptions()
- <InitCoroutine>d__14:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 997386.
- Total: 906.027784 ms (FindLiveObjects: 62.285793 ms CreateObjectMapping: 87.740451 ms MarkObjects: 754.670819 ms DeleteObjects: 1.329820 ms)
- Destroyed 61 map networkables
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:DestroyNetworkables()
- <DoClientConnected>d__28:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Entity type not found
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105513.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105525.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105532.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105850.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105854.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105907.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- env.oceanlevel: "30"
- spawned rowboat[8392] at (-70.8, 30.0, -186.5)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Kinematic body only supports Speculative Continuous collision detection
- PlayerWalkMovement:DoFixedUpdate(ModelState)
- BaseMovement:FixedUpdate()
- [C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp line 740]
- (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110109.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110109.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110109.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Kinematic body only supports Speculative Continuous collision detection
- PlayerWalkMovement:DoFixedUpdate(ModelState)
- BaseMovement:FixedUpdate()
- [C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp line 740]
- (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
- Kinematic body only supports Speculative Continuous collision detection
- PlayerWalkMovement:DoFixedUpdate(ModelState)
- BaseMovement:FixedUpdate()
- [C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp line 740]
- (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
- spawned horse[8401] at (-71.3, 30.1, -186.2)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110134.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Entity type not found
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unknown entity - could be:
- loot_component_test
- door_test_static
- cargoshiptest
- sedantest.entity
- gunnertest
- saddletest
- testseat
- bottest
- npcplayertest
- testridablehorse
- visualshelvestest
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- spawned testridablehorse[8425] at (-73.9, 30.4, -183.6)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnNetworkMessage(Message)
- Facepunch.Network.Raknet.Client:HandleMessage()
- Facepunch.Network.Raknet.Client:Cycle()
- Client:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Kinematic body only supports Speculative Continuous collision detection
- PlayerWalkMovement:DoFixedUpdate(ModelState)
- BaseMovement:FixedUpdate()
- [C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp line 740]
- (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110211.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110213.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110218.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110222.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110227.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110229.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110240.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110300.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110303.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110307.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110317.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- env.oceanlevel: "0"
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
- at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.SendOnValueChangedAndUpdateLabel () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Backspace () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
- at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
- at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.SendOnValueChangedAndUpdateLabel () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Backspace () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
- at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
- at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: currently not available on il2cpp Line: -1)
- examineheld
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110429.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110429.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110432.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110433.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Disconnect before playing a demo
- Disconnected (disconnect) - returning to main menu
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:OnClientDisconnected(String)
- Network.Client:OnDisconnected(String)
- Facepunch.Network.Raknet.Client:Disconnect(String, Boolean)
- ConVar.Client:disconnect()
- <>c:<.cctor>b__2_114(Arg)
- System.Action`1:Invoke(T)
- ConsoleSystem:Internal(Arg)
- ConsoleSystem:Run(Option, String, Object[])
- ConsoleUI:SubmitCommand(String)
- UnityEngine.Events.UnityAction`1:Invoke(T0)
- UnityEngine.Events.InvokableCall`1:Invoke(T1)
- UnityEngine.Events.UnityEvent`1:Invoke(T0)
- UnityEngine.UI.InputField:DeactivateInputField()
- UnityEngine.UI.InputField:OnUpdateSelected(BaseEventData)
- System.Xml.OnDefaultAttributeUseDelegate:Invoke(IDtdDefaultAttributeInfo, XmlTextReaderImpl)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 46)
- Disconnected
- UnloadTime: 338.198121 ms
- Playing Video Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/StreamingAssets/MenuVideo/autoturret.mp4
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- MenuBackgroundVideo:NextVideo()
- MenuBackgroundVideo:Awake()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 2207 unused Assets to reduce memory usage. Loaded Objects now: 967215.
- Total: 890.051621 ms (FindLiveObjects: 94.843539 ms CreateObjectMapping: 87.575801 ms MarkObjects: 678.835047 ms DeleteObjects: 28.796633 ms)
- Index created 212 keyframes
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Rust.Demo.Indexer:.ctor(Reader)
- Rust.Demo.Reader:CreateIndex()
- ConVar.Demo:play(String)
- <>c:<.cctor>b__2_230(Arg)
- System.Action`1:Invoke(T)
- ConsoleSystem:Internal(Arg)
- ConsoleSystem:Run(Option, String, Object[])
- ConsoleUI:SubmitCommand(String)
- UnityEngine.Events.UnityAction`1:Invoke(T0)
- UnityEngine.Events.InvokableCall`1:Invoke(T1)
- UnityEngine.Events.UnityEvent`1:Invoke(T0)
- UnityEngine.UI.InputField:DeactivateInputField()
- UnityEngine.UI.InputField:OnUpdateSelected(BaseEventData)
- System.Xml.OnDefaultAttributeUseDelegate:Invoke(IDtdDefaultAttributeInfo, XmlTextReaderImpl)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Indexing took 0.356059 seconds
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- ConVar.Demo:play(String)
- <>c:<.cctor>b__2_230(Arg)
- System.Action`1:Invoke(T)
- ConsoleSystem:Internal(Arg)
- ConsoleSystem:Run(Option, String, Object[])
- ConsoleUI:SubmitCommand(String)
- UnityEngine.Events.UnityAction`1:Invoke(T0)
- UnityEngine.Events.InvokableCall`1:Invoke(T1)
- UnityEngine.Events.UnityEvent`1:Invoke(T0)
- UnityEngine.UI.InputField:DeactivateInputField()
- UnityEngine.UI.InputField:OnUpdateSelected(BaseEventData)
- System.Xml.OnDefaultAttributeUseDelegate:Invoke(IDtdDefaultAttributeInfo, XmlTextReaderImpl)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Demo is 211.236 seconds long
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- ConVar.Demo:play(String)
- <>c:<.cctor>b__2_230(Arg)
- System.Action`1:Invoke(T)
- ConsoleSystem:Internal(Arg)
- ConsoleSystem:Run(Option, String, Object[])
- ConsoleUI:SubmitCommand(String)
- UnityEngine.Events.UnityAction`1:Invoke(T0)
- UnityEngine.Events.InvokableCall`1:Invoke(T1)
- UnityEngine.Events.UnityEvent`1:Invoke(T0)
- UnityEngine.UI.InputField:DeactivateInputField()
- UnityEngine.UI.InputField:OnUpdateSelected(BaseEventData)
- System.Xml.OnDefaultAttributeUseDelegate:Invoke(IDtdDefaultAttributeInfo, XmlTextReaderImpl)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Playing Demo: demos/ctest.dem
- Unloading 2 Unused Serialized files (Serialized files now loaded: 46)
- UnloadTime: 23.849620 ms
- Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 998256.
- Total: 980.414455 ms (FindLiveObjects: 64.674721 ms CreateObjectMapping: 85.817832 ms MarkObjects: 828.163933 ms DeleteObjects: 1.757669 ms)
- Generating procedural map of size 1024 with seed 1374569486
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <InitCoroutine>d__14:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- <StartPlayingDemoInternal>d__76:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [0.5s] Processing World
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- TimerSwitch:get_HasMenuOptions()
- <InitCoroutine>d__14:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 997836.
- Total: 978.315468 ms (FindLiveObjects: 59.283634 ms CreateObjectMapping: 86.367366 ms MarkObjects: 831.166092 ms DeleteObjects: 1.496873 ms)
- Destroyed 61 map networkables
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Client:DestroyNetworkables()
- <StartPlayingDemoInternal>d__76:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- demo.timescale: "0.01"
- demo.hud: "True"
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.SaveToConfigString (System.Boolean bServer) [0x00000] in <00000000000000000000000000000000>:0
- at ConVar.Global.writecfg () [0x00000] in <00000000000000000000000000000000>:0
- at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.Run (ConsoleSystem+Option options, System.String strCommand, System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
- at Client.SaveConfigs (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0
- at Client.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- ConsoleSystem:Internal(Arg)
- ConsoleSystem:Run(Option, String, Object[])
- Client:SaveConfigs(Boolean)
- Client:Update()
- (Filename: currently not available on il2cpp Line: -1)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110537.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110537.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- demo.timescale: "1"
- demo.timescale: "0.3"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110739.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- demo.hud: "False"
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.SaveToConfigString (System.Boolean bServer) [0x00000] in <00000000000000000000000000000000>:0
- at ConVar.Global.writecfg () [0x00000] in <00000000000000000000000000000000>:0
- at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.Run (ConsoleSystem+Option options, System.String strCommand, System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
- at Client.SaveConfigs (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0
- at Client.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- ConsoleSystem:Internal(Arg)
- ConsoleSystem:Run(Option, String, Object[])
- Client:SaveConfigs(Boolean)
- Client:Update()
- (Filename: currently not available on il2cpp Line: -1)
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110743.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- demo.timescale: "0.1"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110811.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- demo.timescale: "0.05"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110833.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110840.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110841.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110850.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110913.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110917.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110934.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110936.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- demo.timescale: "0.3"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110951.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110953.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111000.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- demo.timescale: "0.1"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111018.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111027.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111029.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111032.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111036.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111121.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111124.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111129.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof: "True"
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.SaveToConfigString (System.Boolean bServer) [0x00000] in <00000000000000000000000000000000>:0
- at ConVar.Global.writecfg () [0x00000] in <00000000000000000000000000000000>:0
- at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.Run (ConsoleSystem+Option options, System.String strCommand, System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
- at Client.SaveConfigs (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0
- at Client.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- ConsoleSystem:Internal(Arg)
- ConsoleSystem:Run(Option, String, Object[])
- Client:SaveConfigs(Boolean)
- Client:Update()
- (Filename: currently not available on il2cpp Line: -1)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111139.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111139.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "True"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111145.normal.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111145.normal.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "True"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- graphics.dof_aper: "10"
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.SaveToConfigString (System.Boolean bServer) [0x00000] in <00000000000000000000000000000000>:0
- at ConVar.Global.writecfg () [0x00000] in <00000000000000000000000000000000>:0
- at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.Run (ConsoleSystem+Option options, System.String strCommand, System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
- at Client.SaveConfigs (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0
- at Client.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- ConsoleSystem:Internal(Arg)
- ConsoleSystem:Run(Option, String, Object[])
- Client:SaveConfigs(Boolean)
- Client:Update()
- (Filename: currently not available on il2cpp Line: -1)
- graphics.dof_blur: "10"
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.SaveToConfigString (System.Boolean bServer) [0x00000] in <00000000000000000000000000000000>:0
- at ConVar.Global.writecfg () [0x00000] in <00000000000000000000000000000000>:0
- at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.Run (ConsoleSystem+Option options, System.String strCommand, System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
- at Client.SaveConfigs (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0
- at Client.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- ConsoleSystem:Internal(Arg)
- ConsoleSystem:Run(Option, String, Object[])
- Client:SaveConfigs(Boolean)
- Client:Update()
- (Filename: currently not available on il2cpp Line: -1)
- graphics.dof_aper: "1"
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.SaveToConfigString (System.Boolean bServer) [0x00000] in <00000000000000000000000000000000>:0
- at ConVar.Global.writecfg () [0x00000] in <00000000000000000000000000000000>:0
- at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.Run (ConsoleSystem+Option options, System.String strCommand, System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
- at Client.SaveConfigs (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0
- at Client.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- ConsoleSystem:Internal(Arg)
- ConsoleSystem:Run(Option, String, Object[])
- Client:SaveConfigs(Boolean)
- Client:Update()
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.SaveToConfigString (System.Boolean bServer) [0x00000] in <00000000000000000000000000000000>:0
- at ConVar.Global.writecfg () [0x00000] in <00000000000000000000000000000000>:0
- at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.Run (ConsoleSystem+Option options, System.String strCommand, System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
- at Client.SaveConfigs (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0
- at Client.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- ConsoleSystem:Internal(Arg)
- ConsoleSystem:Run(Option, String, Object[])
- Client:SaveConfigs(Boolean)
- Client:Update()
- (Filename: currently not available on il2cpp Line: -1)
- graphics.dof: "False"
- Command 'effects.aa 0' not found
- effects.sharpen: "False"
- Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111256.large.nohud.png
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- <SaveScreenshot>d__4:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- graphics.dof: "False"
- Command 'effects.aa 2' not found
- effects.sharpen: "False"
- NullReferenceException: Object reference not set to an instance of an object.
- at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
- at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.SaveToConfigString (System.Boolean bServer) [0x00000] in <00000000000000000000000000000000>:0
- at ConVar.Global.writecfg () [0x00000] in <00000000000000000000000000000000>:0
- at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.Run (ConsoleSystem+Option options, System.String strCommand, System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
- at ConVar.Global.quit (ConsoleSystem+Arg args) [0x00000] in <00000000000000000000000000000000>:0
- at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleSystem.Run (ConsoleSystem+Option options, System.String strCommand, System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
- at ConsoleUI.SubmitCommand (System.String command) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.DeactivateInputField () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
- at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- ConsoleSystem:Internal(Arg)
- ConsoleSystem:Run(Option, String, Object[])
- ConVar.Global:quit(Arg)
- System.Action`1:Invoke(T)
- ConsoleSystem:Internal(Arg)
- ConsoleSystem:Run(Option, String, Object[])
- ConsoleUI:SubmitCommand(String)
- UnityEngine.Events.UnityAction`1:Invoke(T0)
- UnityEngine.Events.InvokableCall`1:Invoke(T1)
- UnityEngine.Events.UnityEvent`1:Invoke(T0)
- UnityEngine.UI.InputField:DeactivateInputField()
- UnityEngine.UI.InputField:OnUpdateSelected(BaseEventData)
- System.Xml.OnDefaultAttributeUseDelegate:Invoke(IDtdDefaultAttributeInfo, XmlTextReaderImpl)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: currently not available on il2cpp Line: -1)
- Quitting
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- ConVar.Global:quit(Arg)
- System.Action`1:Invoke(T)
- ConsoleSystem:Internal(Arg)
- ConsoleSystem:Run(Option, String, Object[])
- ConsoleUI:SubmitCommand(String)
- UnityEngine.Events.UnityAction`1:Invoke(T0)
- UnityEngine.Events.InvokableCall`1:Invoke(T1)
- UnityEngine.Events.UnityEvent`1:Invoke(T0)
- UnityEngine.UI.InputField:DeactivateInputField()
- UnityEngine.UI.InputField:OnUpdateSelected(BaseEventData)
- System.Xml.OnDefaultAttributeUseDelegate:Invoke(IDtdDefaultAttributeInfo, XmlTextReaderImpl)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Steam Client Shutdown
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