Advertisement
whmf

outputlog_28-02-2020-staging

Feb 28th, 2020
138
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 132.63 KB | None | 0 0
  1. SETUP - COM already setup - threaded VI might not be possible
  2.  
  3. (Filename: C:\buildslave\unity\build\External\videoInput\videoInput.cpp Line: 1352)
  4.  
  5. Initialize engine version: 2019.2.21f1 (9d528d026557)
  6. [XR] Discovering subsystems at path Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/UnitySubsystems
  7. GfxDevice: creating device client; threaded=1
  8. d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
  9. Direct3D:
  10. Version: Direct3D 11.0 [level 11.0]
  11. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  12. Vendor:
  13. VRAM: 6036 MB
  14. Driver: 26.21.14.4166
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
  22. UnloadTime: 5.351728 ms
  23. Bootstrap Startup
  24. Loading maps/maps.bundle
  25. UnityEngine.Logger:Log(LogType, Object)
  26. UnityEngine.Debug:Log(Object)
  27. AssetBundleBackend:Load(String)
  28. <Start>d__18:MoveNext()
  29. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  30.  
  31. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  32.  
  33. Loading shared/audio.bundle
  34. UnityEngine.Logger:Log(LogType, Object)
  35. UnityEngine.Debug:Log(Object)
  36. AssetBundleBackend:Load(String)
  37. <Start>d__18:MoveNext()
  38. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  39.  
  40. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  41.  
  42. Loading shared/content.bundle
  43. UnityEngine.Logger:Log(LogType, Object)
  44. UnityEngine.Debug:Log(Object)
  45. AssetBundleBackend:Load(String)
  46. <Start>d__18:MoveNext()
  47. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  48.  
  49. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  50.  
  51. Loading shared/items.preload.bundle
  52. UnityEngine.Logger:Log(LogType, Object)
  53. UnityEngine.Debug:Log(Object)
  54. AssetBundleBackend:Load(String)
  55. <Start>d__18:MoveNext()
  56. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  57.  
  58. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  59.  
  60. Loading shared/monuments.bundle
  61. UnityEngine.Logger:Log(LogType, Object)
  62. UnityEngine.Debug:Log(Object)
  63. AssetBundleBackend:Load(String)
  64. <Start>d__18:MoveNext()
  65. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  66.  
  67. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  68.  
  69. Loading shared/prefabs.bundle
  70. UnityEngine.Logger:Log(LogType, Object)
  71. UnityEngine.Debug:Log(Object)
  72. AssetBundleBackend:Load(String)
  73. <Start>d__18:MoveNext()
  74. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  75.  
  76. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  77.  
  78. Loading shared/skinnables.preload.bundle
  79. UnityEngine.Logger:Log(LogType, Object)
  80. UnityEngine.Debug:Log(Object)
  81. AssetBundleBackend:Load(String)
  82. <Start>d__18:MoveNext()
  83. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  84.  
  85. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  86.  
  87. Loading shared/textures.bundle
  88. UnityEngine.Logger:Log(LogType, Object)
  89. UnityEngine.Debug:Log(Object)
  90. AssetBundleBackend:Load(String)
  91. <Start>d__18:MoveNext()
  92. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  93.  
  94. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  95.  
  96. System
  97.  
  98. Name: КОМПЬЮТЕР-ПК
  99.  
  100. OS: Windows 7 (6.1.0) 64bit
  101.  
  102.  
  103.  
  104. CPU
  105.  
  106. Model: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz
  107.  
  108. Cores: 4
  109.  
  110. Memory: 16348 MB
  111.  
  112.  
  113.  
  114. GPU
  115.  
  116. Model: NVIDIA GeForce GTX 1060 6GB
  117.  
  118. API: Direct3D 11.0 [level 11.0]
  119.  
  120. Memory: 6036 MB
  121.  
  122. SM: 50
  123.  
  124.  
  125.  
  126. Process
  127.  
  128. Memory: 459 MB
  129.  
  130.  
  131.  
  132. Mono
  133.  
  134. Collects: 21
  135.  
  136. Memory: 5 MB
  137.  
  138.  
  139.  
  140.  
  141.  
  142.  
  143. Manifest Metadata Loaded
  144.  
  145. 15065 pooled strings
  146.  
  147. 6375 prefab properties
  148.  
  149. 388 effect categories
  150.  
  151. 760 entity names
  152.  
  153.  
  154. Command Line: "Z:\Gaems\steamapps\common\RustStaging\RustClient.exe" "-logfile" "output_log.txt" "-eac_executablename" "RustClient.exe"
  155. Command 'logfile' not found
  156. Command 'eac_executablename' not found
  157. SteamID: 76561198082305772 (.WheatleyMF)
  158. Command 'logfile' not found
  159. Command 'eac_executablename' not found
  160. Config Loaded
  161. Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
  162. Loading EasyAntiCheat
  163. EasyAntiCheat Loaded
  164. Manifest Assets Loaded
  165.  
  166. 93 skinnable objects
  167. GetAuthSessionTicketAsync.ticket = null!?
  168. UnityEngine.Logger:Log(LogType, Object)
  169. UnityEngine.Debug:Log(Object)
  170. Facepunch.<PostValuesCoroutine>d__9:System.Collections.IEnumerator.Reset()
  171. System.Threading.ContextCallback:Invoke(Object)
  172. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  173. System.Runtime.CompilerServices.MoveNextRunner:Run()
  174. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  175. System.Threading.ContextCallback:Invoke(Object)
  176. System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
  177. System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean)
  178. System.Threading.Tasks.Task:FinishContinuations()
  179. System.Threading.Tasks.Task`1:TrySetResult(TResult)
  180. Microsoft.Win32.Win32RegistryApi:.ctor()
  181. Steamworks.<GetAuthSessionTicketAsync>d__53:MoveNext()
  182. System.Threading.ContextCallback:Invoke(Object)
  183. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  184. System.Runtime.CompilerServices.MoveNextRunner:Run()
  185. UnityEngine.Experimental.LowLevel.UpdateFunction:Invoke()
  186. System.Threading.ContextCallback:Invoke(Object)
  187. UnityEngine.WaitUntil:get_keepWaiting()
  188. UnityEngine.UnitySynchronizationContext:Exec()
  189.  
  190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  191.  
  192. Unloading 5 Unused Serialized files (Serialized files now loaded: 46)
  193. UnloadTime: 6.658412 ms
  194. Playing Video Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/StreamingAssets/MenuVideo/autoturret.mp4
  195. UnityEngine.Logger:Log(LogType, Object)
  196. UnityEngine.Debug:Log(Object)
  197. MenuBackgroundVideo:NextVideo()
  198. MenuBackgroundVideo:Awake()
  199.  
  200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  201.  
  202.  
  203. Unloading 133 unused Assets to reduce memory usage. Loaded Objects now: 118356.
  204. Total: 195.280372 ms (FindLiveObjects: 5.863705 ms CreateObjectMapping: 6.369674 ms MarkObjects: 182.845087 ms DeleteObjects: 0.201005 ms)
  205.  
  206. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102759.normal.png
  207. UnityEngine.Logger:Log(LogType, Object)
  208. UnityEngine.Debug:Log(Object)
  209. <SaveScreenshot>d__4:MoveNext()
  210. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  211.  
  212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  213.  
  214. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102759.normal.nohud.png
  215. UnityEngine.Logger:Log(LogType, Object)
  216. UnityEngine.Debug:Log(Object)
  217. <SaveScreenshot>d__4:MoveNext()
  218. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  219.  
  220. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  221.  
  222. graphics.dof: "True"
  223. Command 'effects.aa 3' not found
  224. effects.sharpen: "False"
  225. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102801.normal.png
  226. UnityEngine.Logger:Log(LogType, Object)
  227. UnityEngine.Debug:Log(Object)
  228. <SaveScreenshot>d__4:MoveNext()
  229. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  230.  
  231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  232.  
  233. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102801.normal.nohud.png
  234. UnityEngine.Logger:Log(LogType, Object)
  235. UnityEngine.Debug:Log(Object)
  236. <SaveScreenshot>d__4:MoveNext()
  237. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  238.  
  239. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  240.  
  241. graphics.dof: "True"
  242. Command 'effects.aa 3' not found
  243. effects.sharpen: "False"
  244. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102802.normal.png
  245. UnityEngine.Logger:Log(LogType, Object)
  246. UnityEngine.Debug:Log(Object)
  247. <SaveScreenshot>d__4:MoveNext()
  248. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  249.  
  250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  251.  
  252. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102802.normal.nohud.png
  253. UnityEngine.Logger:Log(LogType, Object)
  254. UnityEngine.Debug:Log(Object)
  255. <SaveScreenshot>d__4:MoveNext()
  256. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  257.  
  258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  259.  
  260. graphics.dof: "True"
  261. Command 'effects.aa 3' not found
  262. effects.sharpen: "False"
  263. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102804.normal.png
  264. UnityEngine.Logger:Log(LogType, Object)
  265. UnityEngine.Debug:Log(Object)
  266. <SaveScreenshot>d__4:MoveNext()
  267. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  268.  
  269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  270.  
  271. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102804.normal.nohud.png
  272. UnityEngine.Logger:Log(LogType, Object)
  273. UnityEngine.Debug:Log(Object)
  274. <SaveScreenshot>d__4:MoveNext()
  275. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  276.  
  277. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  278.  
  279. graphics.dof: "True"
  280. Command 'effects.aa 3' not found
  281. effects.sharpen: "False"
  282. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102805.normal.png
  283. UnityEngine.Logger:Log(LogType, Object)
  284. UnityEngine.Debug:Log(Object)
  285. <SaveScreenshot>d__4:MoveNext()
  286. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  287.  
  288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  289.  
  290. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102805.normal.nohud.png
  291. UnityEngine.Logger:Log(LogType, Object)
  292. UnityEngine.Debug:Log(Object)
  293. <SaveScreenshot>d__4:MoveNext()
  294. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  295.  
  296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  297.  
  298. graphics.dof: "True"
  299. Command 'effects.aa 3' not found
  300. effects.sharpen: "False"
  301. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102805.normal.png
  302. UnityEngine.Logger:Log(LogType, Object)
  303. UnityEngine.Debug:Log(Object)
  304. <SaveScreenshot>d__4:MoveNext()
  305. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  306.  
  307. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  308.  
  309. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102805.normal.nohud.png
  310. UnityEngine.Logger:Log(LogType, Object)
  311. UnityEngine.Debug:Log(Object)
  312. <SaveScreenshot>d__4:MoveNext()
  313. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  314.  
  315. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  316.  
  317. graphics.dof: "True"
  318. Command 'effects.aa 3' not found
  319. effects.sharpen: "False"
  320. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102806.normal.png
  321. UnityEngine.Logger:Log(LogType, Object)
  322. UnityEngine.Debug:Log(Object)
  323. <SaveScreenshot>d__4:MoveNext()
  324. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  325.  
  326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  327.  
  328. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102806.normal.nohud.png
  329. UnityEngine.Logger:Log(LogType, Object)
  330. UnityEngine.Debug:Log(Object)
  331. <SaveScreenshot>d__4:MoveNext()
  332. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  333.  
  334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  335.  
  336. graphics.dof: "True"
  337. Command 'effects.aa 3' not found
  338. effects.sharpen: "False"
  339. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102806.normal.png
  340. UnityEngine.Logger:Log(LogType, Object)
  341. UnityEngine.Debug:Log(Object)
  342. <SaveScreenshot>d__4:MoveNext()
  343. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  344.  
  345. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  346.  
  347. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102806.normal.nohud.png
  348. UnityEngine.Logger:Log(LogType, Object)
  349. UnityEngine.Debug:Log(Object)
  350. <SaveScreenshot>d__4:MoveNext()
  351. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  352.  
  353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  354.  
  355. graphics.dof: "True"
  356. Command 'effects.aa 3' not found
  357. effects.sharpen: "False"
  358. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102806.normal.png
  359. UnityEngine.Logger:Log(LogType, Object)
  360. UnityEngine.Debug:Log(Object)
  361. <SaveScreenshot>d__4:MoveNext()
  362. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  363.  
  364. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  365.  
  366. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102806.normal.nohud.png
  367. UnityEngine.Logger:Log(LogType, Object)
  368. UnityEngine.Debug:Log(Object)
  369. <SaveScreenshot>d__4:MoveNext()
  370. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  371.  
  372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  373.  
  374. graphics.dof: "True"
  375. Command 'effects.aa 3' not found
  376. effects.sharpen: "False"
  377. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102807.normal.png
  378. UnityEngine.Logger:Log(LogType, Object)
  379. UnityEngine.Debug:Log(Object)
  380. <SaveScreenshot>d__4:MoveNext()
  381. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  382.  
  383. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  384.  
  385. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102807.normal.nohud.png
  386. UnityEngine.Logger:Log(LogType, Object)
  387. UnityEngine.Debug:Log(Object)
  388. <SaveScreenshot>d__4:MoveNext()
  389. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  390.  
  391. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  392.  
  393. graphics.dof: "True"
  394. Command 'effects.aa 3' not found
  395. effects.sharpen: "False"
  396. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102807.normal.png
  397. UnityEngine.Logger:Log(LogType, Object)
  398. UnityEngine.Debug:Log(Object)
  399. <SaveScreenshot>d__4:MoveNext()
  400. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  401.  
  402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  403.  
  404. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-102807.normal.nohud.png
  405. UnityEngine.Logger:Log(LogType, Object)
  406. UnityEngine.Debug:Log(Object)
  407. <SaveScreenshot>d__4:MoveNext()
  408. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  409.  
  410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  411.  
  412. graphics.dof: "True"
  413. Command 'effects.aa 3' not found
  414. effects.sharpen: "False"
  415. Connecting..
  416. Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha Blended' not found
  417. Shader 'Effects/Explosions/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
  418. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  419. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  420. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  421. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  422. Unloading 4 Unused Serialized files (Serialized files now loaded: 46)
  423. UnloadTime: 30.935882 ms
  424. WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/SinglePassBlit' - Pass '' has no vertex shader
  425. WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/SinglePassFilterEnvMap' - Pass '' has no vertex shader
  426. WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/Time of Day/Skybox' - Pass '' has no vertex shader
  427.  
  428. Unloading 163 unused Assets to reduce memory usage. Loaded Objects now: 896456.
  429. Total: 711.203204 ms (FindLiveObjects: 55.918523 ms CreateObjectMapping: 70.883050 ms MarkObjects: 582.811616 ms DeleteObjects: 1.589414 ms)
  430.  
  431. WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/Time of Day/Stars' - Pass '' has no vertex shader
  432. WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/Time of Day/Moon' - Pass 'FORWARD_PROBE' has no vertex shader
  433. WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/Time of Day/Moon' - All passes removed
  434. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  435. WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/Time of Day/Sun' - Pass '' has no vertex shader
  436. WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/Time of Day/Atmosphere' - Pass '' has no vertex shader
  437. WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/Time of Day/Cloud Layer' - Pass '' has no vertex shader
  438. WARNING: Shader Unsupported: 'Hidden/ReflectionProbeEx/Time of Day/Cloud Billboard Far' - Pass '' has no vertex shader
  439. Generating procedural map of size 1024 with seed 1374569486
  440. UnityEngine.Logger:Log(LogType, Object)
  441. UnityEngine.Debug:Log(Object)
  442. <InitCoroutine>d__14:MoveNext()
  443. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  444. <DoClientConnected>d__28:MoveNext()
  445. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  446.  
  447. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  448.  
  449. [0.7s] Processing World
  450. UnityEngine.Logger:Log(LogType, Object)
  451. UnityEngine.Debug:Log(Object)
  452. TimerSwitch:get_HasMenuOptions()
  453. <InitCoroutine>d__14:MoveNext()
  454. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  455.  
  456. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  457.  
  458. Unloading 3 Unused Serialized files (Serialized files now loaded: 46)
  459.  
  460. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 896299.
  461. Total: 703.870268 ms (FindLiveObjects: 63.048051 ms CreateObjectMapping: 66.159877 ms MarkObjects: 573.087047 ms DeleteObjects: 1.574391 ms)
  462.  
  463. Destroyed 61 map networkables
  464. UnityEngine.Logger:Log(LogType, Object)
  465. UnityEngine.Debug:Log(Object)
  466. Client:DestroyNetworkables()
  467. <DoClientConnected>d__28:MoveNext()
  468. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  469.  
  470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  471.  
  472. Got Respawn Information
  473. UnityEngine.Logger:Log(LogType, Object)
  474. UnityEngine.Debug:Log(Object)
  475. BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message)
  476. BaseEntity:CL_RPCMessage(UInt32, UInt64, Message)
  477. Client:OnRPCMessage(Message)
  478. Client:OnNetworkMessage(Message)
  479. Facepunch.Network.Raknet.Client:HandleMessage()
  480. Facepunch.Network.Raknet.Client:Cycle()
  481. Client:Update()
  482.  
  483. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  484.  
  485. Got Respawn Information
  486. UnityEngine.Logger:Log(LogType, Object)
  487. UnityEngine.Debug:Log(Object)
  488. BasePlayer:OnRpcMessage(BasePlayer, UInt32, Message)
  489. BaseEntity:CL_RPCMessage(UInt32, UInt64, Message)
  490. Client:OnRPCMessage(Message)
  491. Client:OnNetworkMessage(Message)
  492. Facepunch.Network.Raknet.Client:HandleMessage()
  493. Facepunch.Network.Raknet.Client:Cycle()
  494. Client:Update()
  495.  
  496. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  497.  
  498. graphics.dof: "False"
  499. Command 'effects.aa 0' not found
  500. effects.sharpen: "False"
  501. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103141.large.nohud.png
  502. UnityEngine.Logger:Log(LogType, Object)
  503. UnityEngine.Debug:Log(Object)
  504. <SaveScreenshot>d__4:MoveNext()
  505. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  506.  
  507. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  508.  
  509. graphics.dof: "False"
  510. Command 'effects.aa 2' not found
  511. effects.sharpen: "False"
  512. graphics.dof: "False"
  513. Command 'effects.aa 0' not found
  514. effects.sharpen: "False"
  515. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103200.large.nohud.png
  516. UnityEngine.Logger:Log(LogType, Object)
  517. UnityEngine.Debug:Log(Object)
  518. <SaveScreenshot>d__4:MoveNext()
  519. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  520.  
  521. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  522.  
  523. graphics.dof: "False"
  524. Command 'effects.aa 2' not found
  525. effects.sharpen: "False"
  526. graphics.dof: "False"
  527. Command 'effects.aa 0' not found
  528. effects.sharpen: "False"
  529. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103221.large.nohud.png
  530. UnityEngine.Logger:Log(LogType, Object)
  531. UnityEngine.Debug:Log(Object)
  532. <SaveScreenshot>d__4:MoveNext()
  533. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  534.  
  535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  536.  
  537. graphics.dof: "False"
  538. Command 'effects.aa 2' not found
  539. effects.sharpen: "False"
  540. graphics.dof: "False"
  541. Command 'effects.aa 0' not found
  542. effects.sharpen: "False"
  543. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103232.large.nohud.png
  544. UnityEngine.Logger:Log(LogType, Object)
  545. UnityEngine.Debug:Log(Object)
  546. <SaveScreenshot>d__4:MoveNext()
  547. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  548.  
  549. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  550.  
  551. graphics.dof: "False"
  552. Command 'effects.aa 2' not found
  553. effects.sharpen: "False"
  554. graphics.dof: "False"
  555. Command 'effects.aa 0' not found
  556. effects.sharpen: "False"
  557. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103237.large.nohud.png
  558. UnityEngine.Logger:Log(LogType, Object)
  559. UnityEngine.Debug:Log(Object)
  560. <SaveScreenshot>d__4:MoveNext()
  561. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  562.  
  563. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  564.  
  565. graphics.dof: "False"
  566. Command 'effects.aa 2' not found
  567. effects.sharpen: "False"
  568. graphics.lodbias: "5"
  569. tree.quality: "1000"
  570. 0
  571. graphics.dof: "False"
  572. Command 'effects.aa 0' not found
  573. effects.sharpen: "False"
  574. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103735.large.nohud.png
  575. UnityEngine.Logger:Log(LogType, Object)
  576. UnityEngine.Debug:Log(Object)
  577. <SaveScreenshot>d__4:MoveNext()
  578. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  579.  
  580. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  581.  
  582. graphics.dof: "False"
  583. Command 'effects.aa 2' not found
  584. effects.sharpen: "False"
  585. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103737.normal.png
  586. UnityEngine.Logger:Log(LogType, Object)
  587. UnityEngine.Debug:Log(Object)
  588. <SaveScreenshot>d__4:MoveNext()
  589. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  590.  
  591. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  592.  
  593. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103737.normal.nohud.png
  594. UnityEngine.Logger:Log(LogType, Object)
  595. UnityEngine.Debug:Log(Object)
  596. <SaveScreenshot>d__4:MoveNext()
  597. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  598.  
  599. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  600.  
  601. graphics.dof: "False"
  602. Command 'effects.aa 2' not found
  603. effects.sharpen: "False"
  604. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103739.normal.png
  605. UnityEngine.Logger:Log(LogType, Object)
  606. UnityEngine.Debug:Log(Object)
  607. <SaveScreenshot>d__4:MoveNext()
  608. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  609.  
  610. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  611.  
  612. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103739.normal.nohud.png
  613. UnityEngine.Logger:Log(LogType, Object)
  614. UnityEngine.Debug:Log(Object)
  615. <SaveScreenshot>d__4:MoveNext()
  616. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  617.  
  618. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  619.  
  620. graphics.dof: "False"
  621. Command 'effects.aa 2' not found
  622. effects.sharpen: "False"
  623. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103742.normal.png
  624. UnityEngine.Logger:Log(LogType, Object)
  625. UnityEngine.Debug:Log(Object)
  626. <SaveScreenshot>d__4:MoveNext()
  627. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  628.  
  629. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  630.  
  631. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103742.normal.nohud.png
  632. UnityEngine.Logger:Log(LogType, Object)
  633. UnityEngine.Debug:Log(Object)
  634. <SaveScreenshot>d__4:MoveNext()
  635. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  636.  
  637. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  638.  
  639. graphics.dof: "False"
  640. Command 'effects.aa 2' not found
  641. effects.sharpen: "False"
  642. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103824.normal.png
  643. UnityEngine.Logger:Log(LogType, Object)
  644. UnityEngine.Debug:Log(Object)
  645. <SaveScreenshot>d__4:MoveNext()
  646. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  647.  
  648. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  649.  
  650. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103824.normal.nohud.png
  651. UnityEngine.Logger:Log(LogType, Object)
  652. UnityEngine.Debug:Log(Object)
  653. <SaveScreenshot>d__4:MoveNext()
  654. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  655.  
  656. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  657.  
  658. graphics.dof: "False"
  659. Command 'effects.aa 2' not found
  660. effects.sharpen: "False"
  661. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103848.normal.png
  662. UnityEngine.Logger:Log(LogType, Object)
  663. UnityEngine.Debug:Log(Object)
  664. <SaveScreenshot>d__4:MoveNext()
  665. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  666.  
  667. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  668.  
  669. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103848.normal.nohud.png
  670. UnityEngine.Logger:Log(LogType, Object)
  671. UnityEngine.Debug:Log(Object)
  672. <SaveScreenshot>d__4:MoveNext()
  673. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  674.  
  675. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  676.  
  677. graphics.dof: "False"
  678. Command 'effects.aa 2' not found
  679. effects.sharpen: "False"
  680. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103849.normal.png
  681. UnityEngine.Logger:Log(LogType, Object)
  682. UnityEngine.Debug:Log(Object)
  683. <SaveScreenshot>d__4:MoveNext()
  684. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  685.  
  686. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  687.  
  688. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103849.normal.nohud.png
  689. UnityEngine.Logger:Log(LogType, Object)
  690. UnityEngine.Debug:Log(Object)
  691. <SaveScreenshot>d__4:MoveNext()
  692. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  693.  
  694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  695.  
  696. graphics.dof: "False"
  697. Command 'effects.aa 2' not found
  698. effects.sharpen: "False"
  699. graphics.dof: "False"
  700. Command 'effects.aa 0' not found
  701. effects.sharpen: "False"
  702. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-103855.large.nohud.png
  703. UnityEngine.Logger:Log(LogType, Object)
  704. UnityEngine.Debug:Log(Object)
  705. <SaveScreenshot>d__4:MoveNext()
  706. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  707.  
  708. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  709.  
  710. graphics.dof: "False"
  711. Command 'effects.aa 2' not found
  712. effects.sharpen: "False"
  713. debug.debugcamera_bonerotation: "True"
  714. debug.debugcamera_bonerotation: "False"
  715. 4:3
  716. 0:1
  717. 0:1
  718. RGBA(1.000, 1.000, 1.000, 1.000)
  719. graphics.dof: "False"
  720. Command 'effects.aa 0' not found
  721. effects.sharpen: "False"
  722. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104056.large.nohud.png
  723. UnityEngine.Logger:Log(LogType, Object)
  724. UnityEngine.Debug:Log(Object)
  725. <SaveScreenshot>d__4:MoveNext()
  726. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  727.  
  728. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  729.  
  730. graphics.dof: "False"
  731. Command 'effects.aa 2' not found
  732. effects.sharpen: "False"
  733. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104109.normal.png
  734. UnityEngine.Logger:Log(LogType, Object)
  735. UnityEngine.Debug:Log(Object)
  736. <SaveScreenshot>d__4:MoveNext()
  737. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  738.  
  739. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  740.  
  741. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104109.normal.nohud.png
  742. UnityEngine.Logger:Log(LogType, Object)
  743. UnityEngine.Debug:Log(Object)
  744. <SaveScreenshot>d__4:MoveNext()
  745. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  746.  
  747. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  748.  
  749. graphics.dof: "False"
  750. Command 'effects.aa 2' not found
  751. effects.sharpen: "False"
  752. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104112.normal.png
  753. UnityEngine.Logger:Log(LogType, Object)
  754. UnityEngine.Debug:Log(Object)
  755. <SaveScreenshot>d__4:MoveNext()
  756. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  757.  
  758. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  759.  
  760. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104112.normal.nohud.png
  761. UnityEngine.Logger:Log(LogType, Object)
  762. UnityEngine.Debug:Log(Object)
  763. <SaveScreenshot>d__4:MoveNext()
  764. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  765.  
  766. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  767.  
  768. graphics.dof: "False"
  769. Command 'effects.aa 2' not found
  770. effects.sharpen: "False"
  771. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104113.normal.png
  772. UnityEngine.Logger:Log(LogType, Object)
  773. UnityEngine.Debug:Log(Object)
  774. <SaveScreenshot>d__4:MoveNext()
  775. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  776.  
  777. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  778.  
  779. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104113.normal.nohud.png
  780. UnityEngine.Logger:Log(LogType, Object)
  781. UnityEngine.Debug:Log(Object)
  782. <SaveScreenshot>d__4:MoveNext()
  783. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  784.  
  785. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  786.  
  787. graphics.dof: "False"
  788. Command 'effects.aa 2' not found
  789. effects.sharpen: "False"
  790. Curl error 56: Receiving data failed with unitytls error code 1048578
  791.  
  792.  
  793. (Filename: C:\buildslave\unity\build\Modules/UnityWebRequest/Implementations/TransportCurl.cpp Line: 799)
  794.  
  795. graphics.dof: "False"
  796. Command 'effects.aa 0' not found
  797. effects.sharpen: "False"
  798. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104201.large.nohud.png
  799. UnityEngine.Logger:Log(LogType, Object)
  800. UnityEngine.Debug:Log(Object)
  801. <SaveScreenshot>d__4:MoveNext()
  802. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  803.  
  804. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  805.  
  806. graphics.dof: "False"
  807. Command 'effects.aa 2' not found
  808. effects.sharpen: "False"
  809. graphics.dof: "False"
  810. Command 'effects.aa 0' not found
  811. effects.sharpen: "False"
  812. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104214.large.nohud.png
  813. UnityEngine.Logger:Log(LogType, Object)
  814. UnityEngine.Debug:Log(Object)
  815. <SaveScreenshot>d__4:MoveNext()
  816. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  817.  
  818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  819.  
  820. graphics.dof: "False"
  821. Command 'effects.aa 2' not found
  822. effects.sharpen: "False"
  823. graphics.dof: "False"
  824. Command 'effects.aa 0' not found
  825. effects.sharpen: "False"
  826. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104217.large.nohud.png
  827. UnityEngine.Logger:Log(LogType, Object)
  828. UnityEngine.Debug:Log(Object)
  829. <SaveScreenshot>d__4:MoveNext()
  830. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  831.  
  832. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  833.  
  834. graphics.dof: "False"
  835. Command 'effects.aa 2' not found
  836. effects.sharpen: "False"
  837. graphics.dof: "False"
  838. Command 'effects.aa 0' not found
  839. effects.sharpen: "False"
  840. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104229.large.nohud.png
  841. UnityEngine.Logger:Log(LogType, Object)
  842. UnityEngine.Debug:Log(Object)
  843. <SaveScreenshot>d__4:MoveNext()
  844. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  845.  
  846. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  847.  
  848. graphics.dof: "False"
  849. Command 'effects.aa 2' not found
  850. effects.sharpen: "False"
  851. graphics.dof: "False"
  852. Command 'effects.aa 0' not found
  853. effects.sharpen: "False"
  854. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104243.large.nohud.png
  855. UnityEngine.Logger:Log(LogType, Object)
  856. UnityEngine.Debug:Log(Object)
  857. <SaveScreenshot>d__4:MoveNext()
  858. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  859.  
  860. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  861.  
  862. graphics.dof: "False"
  863. Command 'effects.aa 2' not found
  864. effects.sharpen: "False"
  865. spawned 7035640[7035640] at (-3.6, 18.7, -12.3)
  866. UnityEngine.Logger:Log(LogType, Object)
  867. UnityEngine.Debug:Log(Object)
  868. Client:OnNetworkMessage(Message)
  869. Facepunch.Network.Raknet.Client:HandleMessage()
  870. Facepunch.Network.Raknet.Client:Cycle()
  871. Client:Update()
  872.  
  873. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  874.  
  875. spawned 1522051[1522051] at (-1.3, 18.4, -6.3)
  876. UnityEngine.Logger:Log(LogType, Object)
  877. UnityEngine.Debug:Log(Object)
  878. Client:OnNetworkMessage(Message)
  879. Facepunch.Network.Raknet.Client:HandleMessage()
  880. Facepunch.Network.Raknet.Client:Cycle()
  881. Client:Update()
  882.  
  883. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  884.  
  885. spawned 4069036[4069036] at (2.2, 18.4, -6.0)
  886. UnityEngine.Logger:Log(LogType, Object)
  887. UnityEngine.Debug:Log(Object)
  888. Client:OnNetworkMessage(Message)
  889. Facepunch.Network.Raknet.Client:HandleMessage()
  890. Facepunch.Network.Raknet.Client:Cycle()
  891. Client:Update()
  892.  
  893. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  894.  
  895. spawned 9927355[9927355] at (4.4, 18.4, -5.8)
  896. UnityEngine.Logger:Log(LogType, Object)
  897. UnityEngine.Debug:Log(Object)
  898. Client:OnNetworkMessage(Message)
  899. Facepunch.Network.Raknet.Client:HandleMessage()
  900. Facepunch.Network.Raknet.Client:Cycle()
  901. Client:Update()
  902.  
  903. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  904.  
  905. spawned 5047127[5047127] at (7.0, 18.4, -5.5)
  906. UnityEngine.Logger:Log(LogType, Object)
  907. UnityEngine.Debug:Log(Object)
  908. Client:OnNetworkMessage(Message)
  909. Facepunch.Network.Raknet.Client:HandleMessage()
  910. Facepunch.Network.Raknet.Client:Cycle()
  911. Client:Update()
  912.  
  913. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  914.  
  915. spawned 6303729[6303729] at (9.4, 18.5, -8.0)
  916. UnityEngine.Logger:Log(LogType, Object)
  917. UnityEngine.Debug:Log(Object)
  918. Client:OnNetworkMessage(Message)
  919. Facepunch.Network.Raknet.Client:HandleMessage()
  920. Facepunch.Network.Raknet.Client:Cycle()
  921. Client:Update()
  922.  
  923. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  924.  
  925. spawned 1705857[1705857] at (4.0, 18.6, -13.1)
  926. UnityEngine.Logger:Log(LogType, Object)
  927. UnityEngine.Debug:Log(Object)
  928. Client:OnNetworkMessage(Message)
  929. Facepunch.Network.Raknet.Client:HandleMessage()
  930. Facepunch.Network.Raknet.Client:Cycle()
  931. Client:Update()
  932.  
  933. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  934.  
  935. spawned 3424847[3424847] at (6.6, 18.5, -10.9)
  936. UnityEngine.Logger:Log(LogType, Object)
  937. UnityEngine.Debug:Log(Object)
  938. Client:OnNetworkMessage(Message)
  939. Facepunch.Network.Raknet.Client:HandleMessage()
  940. Facepunch.Network.Raknet.Client:Cycle()
  941. Client:Update()
  942.  
  943. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  944.  
  945. spawned 8474999[8474999] at (2.8, 18.7, -17.6)
  946. UnityEngine.Logger:Log(LogType, Object)
  947. UnityEngine.Debug:Log(Object)
  948. Client:OnNetworkMessage(Message)
  949. Facepunch.Network.Raknet.Client:HandleMessage()
  950. Facepunch.Network.Raknet.Client:Cycle()
  951. Client:Update()
  952.  
  953. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  954.  
  955. env.time: "10"
  956. UnityEngine.Logger:Log(LogType, Object)
  957. UnityEngine.Debug:Log(Object)
  958. Client:OnNetworkMessage(Message)
  959. Facepunch.Network.Raknet.Client:HandleMessage()
  960. Facepunch.Network.Raknet.Client:Cycle()
  961. Client:Update()
  962.  
  963. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  964.  
  965. env.time: "9"
  966. UnityEngine.Logger:Log(LogType, Object)
  967. UnityEngine.Debug:Log(Object)
  968. Client:OnNetworkMessage(Message)
  969. Facepunch.Network.Raknet.Client:HandleMessage()
  970. Facepunch.Network.Raknet.Client:Cycle()
  971. Client:Update()
  972.  
  973. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  974.  
  975. env.month: "5"
  976. UnityEngine.Logger:Log(LogType, Object)
  977. UnityEngine.Debug:Log(Object)
  978. Client:OnNetworkMessage(Message)
  979. Facepunch.Network.Raknet.Client:HandleMessage()
  980. Facepunch.Network.Raknet.Client:Cycle()
  981. Client:Update()
  982.  
  983. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  984.  
  985. env.month: "1"
  986. UnityEngine.Logger:Log(LogType, Object)
  987. UnityEngine.Debug:Log(Object)
  988. Client:OnNetworkMessage(Message)
  989. Facepunch.Network.Raknet.Client:HandleMessage()
  990. Facepunch.Network.Raknet.Client:Cycle()
  991. Client:Update()
  992.  
  993. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  994.  
  995. spawned 691889[691889] at (-1.0, 18.3, 1.1)
  996. UnityEngine.Logger:Log(LogType, Object)
  997. UnityEngine.Debug:Log(Object)
  998. Client:OnNetworkMessage(Message)
  999. Facepunch.Network.Raknet.Client:HandleMessage()
  1000. Facepunch.Network.Raknet.Client:Cycle()
  1001. Client:Update()
  1002.  
  1003. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1004.  
  1005. spawned 3869170[3869170] at (2.6, 18.3, 1.6)
  1006. UnityEngine.Logger:Log(LogType, Object)
  1007. UnityEngine.Debug:Log(Object)
  1008. Client:OnNetworkMessage(Message)
  1009. Facepunch.Network.Raknet.Client:HandleMessage()
  1010. Facepunch.Network.Raknet.Client:Cycle()
  1011. Client:Update()
  1012.  
  1013. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1014.  
  1015. spawned 3227617[3227617] at (5.1, 18.3, 1.9)
  1016. UnityEngine.Logger:Log(LogType, Object)
  1017. UnityEngine.Debug:Log(Object)
  1018. Client:OnNetworkMessage(Message)
  1019. Facepunch.Network.Raknet.Client:HandleMessage()
  1020. Facepunch.Network.Raknet.Client:Cycle()
  1021. Client:Update()
  1022.  
  1023. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1024.  
  1025. spawned 4685740[4685740] at (7.2, 18.3, -1.7)
  1026. UnityEngine.Logger:Log(LogType, Object)
  1027. UnityEngine.Debug:Log(Object)
  1028. Client:OnNetworkMessage(Message)
  1029. Facepunch.Network.Raknet.Client:HandleMessage()
  1030. Facepunch.Network.Raknet.Client:Cycle()
  1031. Client:Update()
  1032.  
  1033. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1034.  
  1035. spawned 954787[954787] at (3.4, 18.4, -3.7)
  1036. UnityEngine.Logger:Log(LogType, Object)
  1037. UnityEngine.Debug:Log(Object)
  1038. Client:OnNetworkMessage(Message)
  1039. Facepunch.Network.Raknet.Client:HandleMessage()
  1040. Facepunch.Network.Raknet.Client:Cycle()
  1041. Client:Update()
  1042.  
  1043. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1044.  
  1045. spawned 2361966[2361966] at (2.0, 18.9, -5.1)
  1046. UnityEngine.Logger:Log(LogType, Object)
  1047. UnityEngine.Debug:Log(Object)
  1048. Client:OnNetworkMessage(Message)
  1049. Facepunch.Network.Raknet.Client:HandleMessage()
  1050. Facepunch.Network.Raknet.Client:Cycle()
  1051. Client:Update()
  1052.  
  1053. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1054.  
  1055. spawned 3492403[3492403] at (-0.4, 18.4, -5.3)
  1056. UnityEngine.Logger:Log(LogType, Object)
  1057. UnityEngine.Debug:Log(Object)
  1058. Client:OnNetworkMessage(Message)
  1059. Facepunch.Network.Raknet.Client:HandleMessage()
  1060. Facepunch.Network.Raknet.Client:Cycle()
  1061. Client:Update()
  1062.  
  1063. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1064.  
  1065. Recording to demos/ctest.dem
  1066. Invalid Item!
  1067. UnityEngine.Logger:Log(LogType, Object)
  1068. UnityEngine.Debug:Log(Object)
  1069. Client:OnNetworkMessage(Message)
  1070. Facepunch.Network.Raknet.Client:HandleMessage()
  1071. Facepunch.Network.Raknet.Client:Cycle()
  1072. Client:Update()
  1073.  
  1074. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1075.  
  1076. Stopping demo recording
  1077. graphics.dof: "False"
  1078. Command 'effects.aa 0' not found
  1079. effects.sharpen: "False"
  1080. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-104953.large.nohud.png
  1081. UnityEngine.Logger:Log(LogType, Object)
  1082. UnityEngine.Debug:Log(Object)
  1083. <SaveScreenshot>d__4:MoveNext()
  1084. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1085.  
  1086. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1087.  
  1088. graphics.dof: "False"
  1089. Command 'effects.aa 2' not found
  1090. effects.sharpen: "False"
  1091. graphics.dof: "False"
  1092. Command 'effects.aa 0' not found
  1093. effects.sharpen: "False"
  1094. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105003.large.nohud.png
  1095. UnityEngine.Logger:Log(LogType, Object)
  1096. UnityEngine.Debug:Log(Object)
  1097. <SaveScreenshot>d__4:MoveNext()
  1098. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1099.  
  1100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1101.  
  1102. graphics.dof: "False"
  1103. Command 'effects.aa 2' not found
  1104. effects.sharpen: "False"
  1105. graphics.dof: "False"
  1106. Command 'effects.aa 0' not found
  1107. effects.sharpen: "False"
  1108. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105011.large.nohud.png
  1109. UnityEngine.Logger:Log(LogType, Object)
  1110. UnityEngine.Debug:Log(Object)
  1111. <SaveScreenshot>d__4:MoveNext()
  1112. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1113.  
  1114. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1115.  
  1116. graphics.dof: "False"
  1117. Command 'effects.aa 2' not found
  1118. effects.sharpen: "False"
  1119. graphics.dof: "False"
  1120. Command 'effects.aa 0' not found
  1121. effects.sharpen: "False"
  1122. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105027.large.nohud.png
  1123. UnityEngine.Logger:Log(LogType, Object)
  1124. UnityEngine.Debug:Log(Object)
  1125. <SaveScreenshot>d__4:MoveNext()
  1126. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1127.  
  1128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1129.  
  1130. graphics.dof: "False"
  1131. Command 'effects.aa 2' not found
  1132. effects.sharpen: "False"
  1133. Disconnected (disconnect) - returning to main menu
  1134. UnityEngine.Logger:Log(LogType, Object)
  1135. UnityEngine.Debug:Log(Object)
  1136. Client:OnClientDisconnected(String)
  1137. Network.Client:OnDisconnected(String)
  1138. Facepunch.Network.Raknet.Client:Disconnect(String, Boolean)
  1139. ConVar.Client:disconnect()
  1140. <>c:<.cctor>b__2_114(Arg)
  1141. System.Action`1:Invoke(T)
  1142. ConsoleSystem:Internal(Arg)
  1143. ConsoleSystem:Run(Option, String, Object[])
  1144. ConsoleUI:SubmitCommand(String)
  1145. UnityEngine.Events.UnityAction`1:Invoke(T0)
  1146. UnityEngine.Events.InvokableCall`1:Invoke(T1)
  1147. UnityEngine.Events.UnityEvent`1:Invoke(T0)
  1148. UnityEngine.UI.InputField:DeactivateInputField()
  1149. UnityEngine.UI.InputField:OnUpdateSelected(BaseEventData)
  1150. System.Xml.OnDefaultAttributeUseDelegate:Invoke(IDtdDefaultAttributeInfo, XmlTextReaderImpl)
  1151. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1152. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1153. UnityEngine.EventSystems.EventSystem:Update()
  1154.  
  1155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1156.  
  1157. Unloading 2 Unused Serialized files (Serialized files now loaded: 46)
  1158. Disconnected
  1159. UnloadTime: 384.319366 ms
  1160. Playing Video Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/StreamingAssets/MenuVideo/autoturret.mp4
  1161. UnityEngine.Logger:Log(LogType, Object)
  1162. UnityEngine.Debug:Log(Object)
  1163. MenuBackgroundVideo:NextVideo()
  1164. MenuBackgroundVideo:Awake()
  1165.  
  1166. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1167.  
  1168.  
  1169. Unloading 2251 unused Assets to reduce memory usage. Loaded Objects now: 966709.
  1170. Total: 928.484489 ms (FindLiveObjects: 90.995595 ms CreateObjectMapping: 97.767279 ms MarkObjects: 716.297741 ms DeleteObjects: 23.423573 ms)
  1171.  
  1172. NullReferenceException: Object reference not set to an instance of an object.
  1173. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  1174. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  1175. at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
  1176. at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1177. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
  1178. at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1179. at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
  1180. at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
  1181. at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
  1182. at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
  1183. at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
  1184. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  1185. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  1186. at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
  1187. UnityEngine.Logger:LogException(Exception, Object)
  1188. UnityEngine.Debug:LogException(Exception)
  1189. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1190. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1191. UnityEngine.EventSystems.EventSystem:Update()
  1192.  
  1193. (Filename: currently not available on il2cpp Line: -1)
  1194.  
  1195. NullReferenceException: Object reference not set to an instance of an object.
  1196. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  1197. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  1198. at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
  1199. at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1200. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
  1201. at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1202. at UnityEngine.UI.InputField.SendOnValueChangedAndUpdateLabel () [0x00000] in <00000000000000000000000000000000>:0
  1203. at UnityEngine.UI.InputField.Backspace () [0x00000] in <00000000000000000000000000000000>:0
  1204. at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
  1205. at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
  1206. at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
  1207. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  1208. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  1209. at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
  1210. UnityEngine.Logger:LogException(Exception, Object)
  1211. UnityEngine.Debug:LogException(Exception)
  1212. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1213. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1214. UnityEngine.EventSystems.EventSystem:Update()
  1215.  
  1216. (Filename: currently not available on il2cpp Line: -1)
  1217.  
  1218. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105045.normal.png
  1219. UnityEngine.Logger:Log(LogType, Object)
  1220. UnityEngine.Debug:Log(Object)
  1221. <SaveScreenshot>d__4:MoveNext()
  1222. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1223.  
  1224. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1225.  
  1226. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105045.normal.nohud.png
  1227. UnityEngine.Logger:Log(LogType, Object)
  1228. UnityEngine.Debug:Log(Object)
  1229. <SaveScreenshot>d__4:MoveNext()
  1230. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1231.  
  1232. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1233.  
  1234. graphics.dof: "False"
  1235. Command 'effects.aa 2' not found
  1236. effects.sharpen: "False"
  1237. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105056.normal.png
  1238. UnityEngine.Logger:Log(LogType, Object)
  1239. UnityEngine.Debug:Log(Object)
  1240. <SaveScreenshot>d__4:MoveNext()
  1241. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1242.  
  1243. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1244.  
  1245. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105056.normal.nohud.png
  1246. UnityEngine.Logger:Log(LogType, Object)
  1247. UnityEngine.Debug:Log(Object)
  1248. <SaveScreenshot>d__4:MoveNext()
  1249. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1250.  
  1251. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1252.  
  1253. graphics.dof: "False"
  1254. Command 'effects.aa 2' not found
  1255. effects.sharpen: "False"
  1256. Not connected to a server
  1257. NullReferenceException: Object reference not set to an instance of an object.
  1258. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  1259. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  1260. at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
  1261. at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1262. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
  1263. at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1264. at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
  1265. at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
  1266. at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
  1267. at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
  1268. at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
  1269. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  1270. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  1271. at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
  1272. UnityEngine.Logger:LogException(Exception, Object)
  1273. UnityEngine.Debug:LogException(Exception)
  1274. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1275. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1276. UnityEngine.EventSystems.EventSystem:Update()
  1277.  
  1278. (Filename: currently not available on il2cpp Line: -1)
  1279.  
  1280. NullReferenceException: Object reference not set to an instance of an object.
  1281. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  1282. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  1283. at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
  1284. at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1285. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
  1286. at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1287. at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
  1288. at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
  1289. at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
  1290. at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
  1291. at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
  1292. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  1293. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  1294. at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
  1295. UnityEngine.Logger:LogException(Exception, Object)
  1296. UnityEngine.Debug:LogException(Exception)
  1297. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1298. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1299. UnityEngine.EventSystems.EventSystem:Update()
  1300.  
  1301. (Filename: currently not available on il2cpp Line: -1)
  1302.  
  1303. NullReferenceException: Object reference not set to an instance of an object.
  1304. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  1305. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  1306. at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
  1307. at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1308. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
  1309. at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1310. at UnityEngine.UI.InputField.SendOnValueChangedAndUpdateLabel () [0x00000] in <00000000000000000000000000000000>:0
  1311. at UnityEngine.UI.InputField.Backspace () [0x00000] in <00000000000000000000000000000000>:0
  1312. at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
  1313. at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
  1314. at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
  1315. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  1316. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  1317. at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
  1318. UnityEngine.Logger:LogException(Exception, Object)
  1319. UnityEngine.Debug:LogException(Exception)
  1320. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1321. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1322. UnityEngine.EventSystems.EventSystem:Update()
  1323.  
  1324. (Filename: currently not available on il2cpp Line: -1)
  1325.  
  1326. NullReferenceException: Object reference not set to an instance of an object.
  1327. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  1328. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  1329. at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
  1330. at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1331. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
  1332. at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1333. at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
  1334. at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
  1335. at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
  1336. at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
  1337. at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
  1338. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  1339. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  1340. at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
  1341. UnityEngine.Logger:LogException(Exception, Object)
  1342. UnityEngine.Debug:LogException(Exception)
  1343. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1344. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1345. UnityEngine.EventSystems.EventSystem:Update()
  1346.  
  1347. (Filename: currently not available on il2cpp Line: -1)
  1348.  
  1349. NullReferenceException: Object reference not set to an instance of an object.
  1350. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  1351. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  1352. at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
  1353. at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1354. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
  1355. at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1356. at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
  1357. at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
  1358. at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
  1359. at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
  1360. at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
  1361. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  1362. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  1363. at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
  1364. UnityEngine.Logger:LogException(Exception, Object)
  1365. UnityEngine.Debug:LogException(Exception)
  1366. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1367. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1368. UnityEngine.EventSystems.EventSystem:Update()
  1369.  
  1370. (Filename: currently not available on il2cpp Line: -1)
  1371.  
  1372. NullReferenceException: Object reference not set to an instance of an object.
  1373. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  1374. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  1375. at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
  1376. at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1377. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
  1378. at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1379. at UnityEngine.UI.InputField.SendOnValueChangedAndUpdateLabel () [0x00000] in <00000000000000000000000000000000>:0
  1380. at UnityEngine.UI.InputField.Backspace () [0x00000] in <00000000000000000000000000000000>:0
  1381. at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
  1382. at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
  1383. at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
  1384. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  1385. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  1386. at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
  1387. UnityEngine.Logger:LogException(Exception, Object)
  1388. UnityEngine.Debug:LogException(Exception)
  1389. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1390. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1391. UnityEngine.EventSystems.EventSystem:Update()
  1392.  
  1393. (Filename: currently not available on il2cpp Line: -1)
  1394.  
  1395. NullReferenceException: Object reference not set to an instance of an object.
  1396. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  1397. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  1398. at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
  1399. at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1400. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
  1401. at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1402. at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
  1403. at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
  1404. at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
  1405. at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
  1406. at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
  1407. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  1408. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  1409. at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
  1410. UnityEngine.Logger:LogException(Exception, Object)
  1411. UnityEngine.Debug:LogException(Exception)
  1412. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1413. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1414. UnityEngine.EventSystems.EventSystem:Update()
  1415.  
  1416. (Filename: currently not available on il2cpp Line: -1)
  1417.  
  1418. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105146.normal.png
  1419. UnityEngine.Logger:Log(LogType, Object)
  1420. UnityEngine.Debug:Log(Object)
  1421. <SaveScreenshot>d__4:MoveNext()
  1422. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1423.  
  1424. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1425.  
  1426. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105146.normal.nohud.png
  1427. UnityEngine.Logger:Log(LogType, Object)
  1428. UnityEngine.Debug:Log(Object)
  1429. <SaveScreenshot>d__4:MoveNext()
  1430. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1431.  
  1432. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1433.  
  1434. graphics.dof: "False"
  1435. Command 'effects.aa 2' not found
  1436. effects.sharpen: "False"
  1437. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105149.normal.png
  1438. UnityEngine.Logger:Log(LogType, Object)
  1439. UnityEngine.Debug:Log(Object)
  1440. <SaveScreenshot>d__4:MoveNext()
  1441. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1442.  
  1443. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1444.  
  1445. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105149.normal.nohud.png
  1446. UnityEngine.Logger:Log(LogType, Object)
  1447. UnityEngine.Debug:Log(Object)
  1448. <SaveScreenshot>d__4:MoveNext()
  1449. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1450.  
  1451. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1452.  
  1453. graphics.dof: "False"
  1454. Command 'effects.aa 2' not found
  1455. effects.sharpen: "False"
  1456. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105150.normal.png
  1457. UnityEngine.Logger:Log(LogType, Object)
  1458. UnityEngine.Debug:Log(Object)
  1459. <SaveScreenshot>d__4:MoveNext()
  1460. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1461.  
  1462. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1463.  
  1464. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105150.normal.nohud.png
  1465. UnityEngine.Logger:Log(LogType, Object)
  1466. UnityEngine.Debug:Log(Object)
  1467. <SaveScreenshot>d__4:MoveNext()
  1468. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1469.  
  1470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1471.  
  1472. graphics.dof: "False"
  1473. Command 'effects.aa 2' not found
  1474. effects.sharpen: "False"
  1475. NullReferenceException: Object reference not set to an instance of an object.
  1476. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  1477. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  1478. at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
  1479. at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1480. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
  1481. at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1482. at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
  1483. at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
  1484. at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
  1485. at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
  1486. at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
  1487. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  1488. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  1489. at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
  1490. UnityEngine.Logger:LogException(Exception, Object)
  1491. UnityEngine.Debug:LogException(Exception)
  1492. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1493. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1494. UnityEngine.EventSystems.EventSystem:Update()
  1495.  
  1496. (Filename: currently not available on il2cpp Line: -1)
  1497.  
  1498. Connecting..
  1499. Unloading 2 Unused Serialized files (Serialized files now loaded: 46)
  1500. UnloadTime: 26.283016 ms
  1501.  
  1502. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 997607.
  1503. Total: 889.424269 ms (FindLiveObjects: 60.128217 ms CreateObjectMapping: 89.265267 ms MarkObjects: 738.465407 ms DeleteObjects: 1.564176 ms)
  1504.  
  1505. Generating procedural map of size 1024 with seed 1374569486
  1506. UnityEngine.Logger:Log(LogType, Object)
  1507. UnityEngine.Debug:Log(Object)
  1508. <InitCoroutine>d__14:MoveNext()
  1509. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1510. <DoClientConnected>d__28:MoveNext()
  1511. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1512.  
  1513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1514.  
  1515. [0.6s] Processing World
  1516. UnityEngine.Logger:Log(LogType, Object)
  1517. UnityEngine.Debug:Log(Object)
  1518. TimerSwitch:get_HasMenuOptions()
  1519. <InitCoroutine>d__14:MoveNext()
  1520. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1521.  
  1522. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1523.  
  1524. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  1525.  
  1526. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 997386.
  1527. Total: 906.027784 ms (FindLiveObjects: 62.285793 ms CreateObjectMapping: 87.740451 ms MarkObjects: 754.670819 ms DeleteObjects: 1.329820 ms)
  1528.  
  1529. Destroyed 61 map networkables
  1530. UnityEngine.Logger:Log(LogType, Object)
  1531. UnityEngine.Debug:Log(Object)
  1532. Client:DestroyNetworkables()
  1533. <DoClientConnected>d__28:MoveNext()
  1534. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1535.  
  1536. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1537.  
  1538. Entity type not found
  1539. UnityEngine.Logger:Log(LogType, Object)
  1540. UnityEngine.Debug:Log(Object)
  1541. Client:OnNetworkMessage(Message)
  1542. Facepunch.Network.Raknet.Client:HandleMessage()
  1543. Facepunch.Network.Raknet.Client:Cycle()
  1544. Client:Update()
  1545.  
  1546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1547.  
  1548. graphics.dof: "False"
  1549. Command 'effects.aa 0' not found
  1550. effects.sharpen: "False"
  1551. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105513.large.nohud.png
  1552. UnityEngine.Logger:Log(LogType, Object)
  1553. UnityEngine.Debug:Log(Object)
  1554. <SaveScreenshot>d__4:MoveNext()
  1555. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1556.  
  1557. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1558.  
  1559. graphics.dof: "False"
  1560. Command 'effects.aa 2' not found
  1561. effects.sharpen: "False"
  1562. graphics.dof: "False"
  1563. Command 'effects.aa 0' not found
  1564. effects.sharpen: "False"
  1565. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105525.large.nohud.png
  1566. UnityEngine.Logger:Log(LogType, Object)
  1567. UnityEngine.Debug:Log(Object)
  1568. <SaveScreenshot>d__4:MoveNext()
  1569. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1570.  
  1571. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1572.  
  1573. graphics.dof: "False"
  1574. Command 'effects.aa 2' not found
  1575. effects.sharpen: "False"
  1576. graphics.dof: "False"
  1577. Command 'effects.aa 0' not found
  1578. effects.sharpen: "False"
  1579. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105532.large.nohud.png
  1580. UnityEngine.Logger:Log(LogType, Object)
  1581. UnityEngine.Debug:Log(Object)
  1582. <SaveScreenshot>d__4:MoveNext()
  1583. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1584.  
  1585. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1586.  
  1587. graphics.dof: "False"
  1588. Command 'effects.aa 2' not found
  1589. effects.sharpen: "False"
  1590. graphics.dof: "False"
  1591. Command 'effects.aa 0' not found
  1592. effects.sharpen: "False"
  1593. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105850.large.nohud.png
  1594. UnityEngine.Logger:Log(LogType, Object)
  1595. UnityEngine.Debug:Log(Object)
  1596. <SaveScreenshot>d__4:MoveNext()
  1597. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1598.  
  1599. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1600.  
  1601. graphics.dof: "False"
  1602. Command 'effects.aa 2' not found
  1603. effects.sharpen: "False"
  1604. graphics.dof: "False"
  1605. Command 'effects.aa 0' not found
  1606. effects.sharpen: "False"
  1607. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105854.large.nohud.png
  1608. UnityEngine.Logger:Log(LogType, Object)
  1609. UnityEngine.Debug:Log(Object)
  1610. <SaveScreenshot>d__4:MoveNext()
  1611. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1612.  
  1613. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1614.  
  1615. graphics.dof: "False"
  1616. Command 'effects.aa 2' not found
  1617. effects.sharpen: "False"
  1618. graphics.dof: "False"
  1619. Command 'effects.aa 0' not found
  1620. effects.sharpen: "False"
  1621. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-105907.large.nohud.png
  1622. UnityEngine.Logger:Log(LogType, Object)
  1623. UnityEngine.Debug:Log(Object)
  1624. <SaveScreenshot>d__4:MoveNext()
  1625. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1626.  
  1627. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1628.  
  1629. graphics.dof: "False"
  1630. Command 'effects.aa 2' not found
  1631. effects.sharpen: "False"
  1632. env.oceanlevel: "30"
  1633. spawned rowboat[8392] at (-70.8, 30.0, -186.5)
  1634. UnityEngine.Logger:Log(LogType, Object)
  1635. UnityEngine.Debug:Log(Object)
  1636. Client:OnNetworkMessage(Message)
  1637. Facepunch.Network.Raknet.Client:HandleMessage()
  1638. Facepunch.Network.Raknet.Client:Cycle()
  1639. Client:Update()
  1640.  
  1641. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1642.  
  1643. Kinematic body only supports Speculative Continuous collision detection
  1644. PlayerWalkMovement:DoFixedUpdate(ModelState)
  1645. BaseMovement:FixedUpdate()
  1646.  
  1647. [C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp line 740]
  1648. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  1649.  
  1650. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110109.normal.png
  1651. UnityEngine.Logger:Log(LogType, Object)
  1652. UnityEngine.Debug:Log(Object)
  1653. <SaveScreenshot>d__4:MoveNext()
  1654. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1655.  
  1656. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1657.  
  1658. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110109.normal.nohud.png
  1659. UnityEngine.Logger:Log(LogType, Object)
  1660. UnityEngine.Debug:Log(Object)
  1661. <SaveScreenshot>d__4:MoveNext()
  1662. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1663.  
  1664. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1665.  
  1666. graphics.dof: "False"
  1667. Command 'effects.aa 2' not found
  1668. effects.sharpen: "False"
  1669. graphics.dof: "False"
  1670. Command 'effects.aa 0' not found
  1671. effects.sharpen: "False"
  1672. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110109.large.nohud.png
  1673. UnityEngine.Logger:Log(LogType, Object)
  1674. UnityEngine.Debug:Log(Object)
  1675. <SaveScreenshot>d__4:MoveNext()
  1676. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1677.  
  1678. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1679.  
  1680. graphics.dof: "False"
  1681. Command 'effects.aa 2' not found
  1682. effects.sharpen: "False"
  1683. Kinematic body only supports Speculative Continuous collision detection
  1684. PlayerWalkMovement:DoFixedUpdate(ModelState)
  1685. BaseMovement:FixedUpdate()
  1686.  
  1687. [C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp line 740]
  1688. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  1689.  
  1690. Kinematic body only supports Speculative Continuous collision detection
  1691. PlayerWalkMovement:DoFixedUpdate(ModelState)
  1692. BaseMovement:FixedUpdate()
  1693.  
  1694. [C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp line 740]
  1695. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  1696.  
  1697. spawned horse[8401] at (-71.3, 30.1, -186.2)
  1698. UnityEngine.Logger:Log(LogType, Object)
  1699. UnityEngine.Debug:Log(Object)
  1700. Client:OnNetworkMessage(Message)
  1701. Facepunch.Network.Raknet.Client:HandleMessage()
  1702. Facepunch.Network.Raknet.Client:Cycle()
  1703. Client:Update()
  1704.  
  1705. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1706.  
  1707. graphics.dof: "False"
  1708. Command 'effects.aa 0' not found
  1709. effects.sharpen: "False"
  1710. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110134.large.nohud.png
  1711. UnityEngine.Logger:Log(LogType, Object)
  1712. UnityEngine.Debug:Log(Object)
  1713. <SaveScreenshot>d__4:MoveNext()
  1714. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1715.  
  1716. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1717.  
  1718. graphics.dof: "False"
  1719. Command 'effects.aa 2' not found
  1720. effects.sharpen: "False"
  1721. Entity type not found
  1722. UnityEngine.Logger:Log(LogType, Object)
  1723. UnityEngine.Debug:Log(Object)
  1724. Client:OnNetworkMessage(Message)
  1725. Facepunch.Network.Raknet.Client:HandleMessage()
  1726. Facepunch.Network.Raknet.Client:Cycle()
  1727. Client:Update()
  1728.  
  1729. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1730.  
  1731. Unknown entity - could be:
  1732.  
  1733. loot_component_test
  1734. door_test_static
  1735. cargoshiptest
  1736. sedantest.entity
  1737. gunnertest
  1738. saddletest
  1739. testseat
  1740. bottest
  1741. npcplayertest
  1742. testridablehorse
  1743. visualshelvestest
  1744. UnityEngine.Logger:Log(LogType, Object)
  1745. UnityEngine.Debug:Log(Object)
  1746. Client:OnNetworkMessage(Message)
  1747. Facepunch.Network.Raknet.Client:HandleMessage()
  1748. Facepunch.Network.Raknet.Client:Cycle()
  1749. Client:Update()
  1750.  
  1751. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1752.  
  1753. spawned testridablehorse[8425] at (-73.9, 30.4, -183.6)
  1754. UnityEngine.Logger:Log(LogType, Object)
  1755. UnityEngine.Debug:Log(Object)
  1756. Client:OnNetworkMessage(Message)
  1757. Facepunch.Network.Raknet.Client:HandleMessage()
  1758. Facepunch.Network.Raknet.Client:Cycle()
  1759. Client:Update()
  1760.  
  1761. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1762.  
  1763. Kinematic body only supports Speculative Continuous collision detection
  1764. PlayerWalkMovement:DoFixedUpdate(ModelState)
  1765. BaseMovement:FixedUpdate()
  1766.  
  1767. [C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp line 740]
  1768. (Filename: C:\buildslave\unity\build\Modules/Physics/Rigidbody.cpp Line: 740)
  1769.  
  1770. graphics.dof: "False"
  1771. Command 'effects.aa 0' not found
  1772. effects.sharpen: "False"
  1773. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110211.large.nohud.png
  1774. UnityEngine.Logger:Log(LogType, Object)
  1775. UnityEngine.Debug:Log(Object)
  1776. <SaveScreenshot>d__4:MoveNext()
  1777. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1778.  
  1779. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1780.  
  1781. graphics.dof: "False"
  1782. Command 'effects.aa 2' not found
  1783. effects.sharpen: "False"
  1784. graphics.dof: "False"
  1785. Command 'effects.aa 0' not found
  1786. effects.sharpen: "False"
  1787. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110213.large.nohud.png
  1788. UnityEngine.Logger:Log(LogType, Object)
  1789. UnityEngine.Debug:Log(Object)
  1790. <SaveScreenshot>d__4:MoveNext()
  1791. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1792.  
  1793. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1794.  
  1795. graphics.dof: "False"
  1796. Command 'effects.aa 2' not found
  1797. effects.sharpen: "False"
  1798. graphics.dof: "False"
  1799. Command 'effects.aa 0' not found
  1800. effects.sharpen: "False"
  1801. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110218.large.nohud.png
  1802. UnityEngine.Logger:Log(LogType, Object)
  1803. UnityEngine.Debug:Log(Object)
  1804. <SaveScreenshot>d__4:MoveNext()
  1805. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1806.  
  1807. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1808.  
  1809. graphics.dof: "False"
  1810. Command 'effects.aa 2' not found
  1811. effects.sharpen: "False"
  1812. graphics.dof: "False"
  1813. Command 'effects.aa 0' not found
  1814. effects.sharpen: "False"
  1815. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110222.large.nohud.png
  1816. UnityEngine.Logger:Log(LogType, Object)
  1817. UnityEngine.Debug:Log(Object)
  1818. <SaveScreenshot>d__4:MoveNext()
  1819. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1820.  
  1821. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1822.  
  1823. graphics.dof: "False"
  1824. Command 'effects.aa 2' not found
  1825. effects.sharpen: "False"
  1826. graphics.dof: "False"
  1827. Command 'effects.aa 0' not found
  1828. effects.sharpen: "False"
  1829. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110227.large.nohud.png
  1830. UnityEngine.Logger:Log(LogType, Object)
  1831. UnityEngine.Debug:Log(Object)
  1832. <SaveScreenshot>d__4:MoveNext()
  1833. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1834.  
  1835. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1836.  
  1837. graphics.dof: "False"
  1838. Command 'effects.aa 2' not found
  1839. effects.sharpen: "False"
  1840. graphics.dof: "False"
  1841. Command 'effects.aa 0' not found
  1842. effects.sharpen: "False"
  1843. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110229.large.nohud.png
  1844. UnityEngine.Logger:Log(LogType, Object)
  1845. UnityEngine.Debug:Log(Object)
  1846. <SaveScreenshot>d__4:MoveNext()
  1847. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1848.  
  1849. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1850.  
  1851. graphics.dof: "False"
  1852. Command 'effects.aa 2' not found
  1853. effects.sharpen: "False"
  1854. graphics.dof: "False"
  1855. Command 'effects.aa 0' not found
  1856. effects.sharpen: "False"
  1857. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110240.large.nohud.png
  1858. UnityEngine.Logger:Log(LogType, Object)
  1859. UnityEngine.Debug:Log(Object)
  1860. <SaveScreenshot>d__4:MoveNext()
  1861. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1862.  
  1863. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1864.  
  1865. graphics.dof: "False"
  1866. Command 'effects.aa 2' not found
  1867. effects.sharpen: "False"
  1868. graphics.dof: "False"
  1869. Command 'effects.aa 0' not found
  1870. effects.sharpen: "False"
  1871. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110300.large.nohud.png
  1872. UnityEngine.Logger:Log(LogType, Object)
  1873. UnityEngine.Debug:Log(Object)
  1874. <SaveScreenshot>d__4:MoveNext()
  1875. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1876.  
  1877. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1878.  
  1879. graphics.dof: "False"
  1880. Command 'effects.aa 2' not found
  1881. effects.sharpen: "False"
  1882. graphics.dof: "False"
  1883. Command 'effects.aa 0' not found
  1884. effects.sharpen: "False"
  1885. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110303.large.nohud.png
  1886. UnityEngine.Logger:Log(LogType, Object)
  1887. UnityEngine.Debug:Log(Object)
  1888. <SaveScreenshot>d__4:MoveNext()
  1889. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1890.  
  1891. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1892.  
  1893. graphics.dof: "False"
  1894. Command 'effects.aa 2' not found
  1895. effects.sharpen: "False"
  1896. graphics.dof: "False"
  1897. Command 'effects.aa 0' not found
  1898. effects.sharpen: "False"
  1899. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110307.large.nohud.png
  1900. UnityEngine.Logger:Log(LogType, Object)
  1901. UnityEngine.Debug:Log(Object)
  1902. <SaveScreenshot>d__4:MoveNext()
  1903. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1904.  
  1905. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1906.  
  1907. graphics.dof: "False"
  1908. Command 'effects.aa 2' not found
  1909. effects.sharpen: "False"
  1910. graphics.dof: "False"
  1911. Command 'effects.aa 0' not found
  1912. effects.sharpen: "False"
  1913. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110317.large.nohud.png
  1914. UnityEngine.Logger:Log(LogType, Object)
  1915. UnityEngine.Debug:Log(Object)
  1916. <SaveScreenshot>d__4:MoveNext()
  1917. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1918.  
  1919. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1920.  
  1921. graphics.dof: "False"
  1922. Command 'effects.aa 2' not found
  1923. effects.sharpen: "False"
  1924. env.oceanlevel: "0"
  1925. NullReferenceException: Object reference not set to an instance of an object.
  1926. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  1927. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  1928. at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
  1929. at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1930. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
  1931. at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1932. at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
  1933. at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
  1934. at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
  1935. at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
  1936. at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
  1937. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  1938. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  1939. at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
  1940. UnityEngine.Logger:LogException(Exception, Object)
  1941. UnityEngine.Debug:LogException(Exception)
  1942. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1943. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1944. UnityEngine.EventSystems.EventSystem:Update()
  1945.  
  1946. (Filename: currently not available on il2cpp Line: -1)
  1947.  
  1948. NullReferenceException: Object reference not set to an instance of an object.
  1949. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  1950. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  1951. at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
  1952. at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1953. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
  1954. at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1955. at UnityEngine.UI.InputField.SendOnValueChangedAndUpdateLabel () [0x00000] in <00000000000000000000000000000000>:0
  1956. at UnityEngine.UI.InputField.Backspace () [0x00000] in <00000000000000000000000000000000>:0
  1957. at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
  1958. at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
  1959. at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
  1960. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  1961. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  1962. at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
  1963. UnityEngine.Logger:LogException(Exception, Object)
  1964. UnityEngine.Debug:LogException(Exception)
  1965. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1966. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1967. UnityEngine.EventSystems.EventSystem:Update()
  1968.  
  1969. (Filename: currently not available on il2cpp Line: -1)
  1970.  
  1971. NullReferenceException: Object reference not set to an instance of an object.
  1972. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  1973. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  1974. at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
  1975. at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1976. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
  1977. at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1978. at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
  1979. at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
  1980. at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
  1981. at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
  1982. at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
  1983. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  1984. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  1985. at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
  1986. UnityEngine.Logger:LogException(Exception, Object)
  1987. UnityEngine.Debug:LogException(Exception)
  1988. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  1989. UnityEngine.EventSystems.StandaloneInputModule:Process()
  1990. UnityEngine.EventSystems.EventSystem:Update()
  1991.  
  1992. (Filename: currently not available on il2cpp Line: -1)
  1993.  
  1994. NullReferenceException: Object reference not set to an instance of an object.
  1995. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  1996. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  1997. at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
  1998. at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  1999. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
  2000. at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  2001. at UnityEngine.UI.InputField.SendOnValueChangedAndUpdateLabel () [0x00000] in <00000000000000000000000000000000>:0
  2002. at UnityEngine.UI.InputField.Backspace () [0x00000] in <00000000000000000000000000000000>:0
  2003. at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
  2004. at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
  2005. at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
  2006. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  2007. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  2008. at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
  2009. UnityEngine.Logger:LogException(Exception, Object)
  2010. UnityEngine.Debug:LogException(Exception)
  2011. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2012. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2013. UnityEngine.EventSystems.EventSystem:Update()
  2014.  
  2015. (Filename: currently not available on il2cpp Line: -1)
  2016.  
  2017. NullReferenceException: Object reference not set to an instance of an object.
  2018. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  2019. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  2020. at ConsoleUI.OnTextTypes (System.String str) [0x00000] in <00000000000000000000000000000000>:0
  2021. at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  2022. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
  2023. at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  2024. at UnityEngine.UI.InputField.Insert (System.Char c) [0x00000] in <00000000000000000000000000000000>:0
  2025. at UnityEngine.UI.InputField.Append (System.Char input) [0x00000] in <00000000000000000000000000000000>:0
  2026. at UnityEngine.UI.InputField.KeyPressed (UnityEngine.Event evt) [0x00000] in <00000000000000000000000000000000>:0
  2027. at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
  2028. at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
  2029. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  2030. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  2031. at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
  2032. UnityEngine.Logger:LogException(Exception, Object)
  2033. UnityEngine.Debug:LogException(Exception)
  2034. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2035. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2036. UnityEngine.EventSystems.EventSystem:Update()
  2037.  
  2038. (Filename: currently not available on il2cpp Line: -1)
  2039.  
  2040. examineheld
  2041. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110429.normal.png
  2042. UnityEngine.Logger:Log(LogType, Object)
  2043. UnityEngine.Debug:Log(Object)
  2044. <SaveScreenshot>d__4:MoveNext()
  2045. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2046.  
  2047. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2048.  
  2049. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110429.normal.nohud.png
  2050. UnityEngine.Logger:Log(LogType, Object)
  2051. UnityEngine.Debug:Log(Object)
  2052. <SaveScreenshot>d__4:MoveNext()
  2053. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2054.  
  2055. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2056.  
  2057. graphics.dof: "False"
  2058. Command 'effects.aa 2' not found
  2059. effects.sharpen: "False"
  2060. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110432.normal.png
  2061. UnityEngine.Logger:Log(LogType, Object)
  2062. UnityEngine.Debug:Log(Object)
  2063. <SaveScreenshot>d__4:MoveNext()
  2064. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2065.  
  2066. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2067.  
  2068. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110433.normal.nohud.png
  2069. UnityEngine.Logger:Log(LogType, Object)
  2070. UnityEngine.Debug:Log(Object)
  2071. <SaveScreenshot>d__4:MoveNext()
  2072. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2073.  
  2074. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2075.  
  2076. graphics.dof: "False"
  2077. Command 'effects.aa 2' not found
  2078. effects.sharpen: "False"
  2079. Disconnect before playing a demo
  2080. Disconnected (disconnect) - returning to main menu
  2081. UnityEngine.Logger:Log(LogType, Object)
  2082. UnityEngine.Debug:Log(Object)
  2083. Client:OnClientDisconnected(String)
  2084. Network.Client:OnDisconnected(String)
  2085. Facepunch.Network.Raknet.Client:Disconnect(String, Boolean)
  2086. ConVar.Client:disconnect()
  2087. <>c:<.cctor>b__2_114(Arg)
  2088. System.Action`1:Invoke(T)
  2089. ConsoleSystem:Internal(Arg)
  2090. ConsoleSystem:Run(Option, String, Object[])
  2091. ConsoleUI:SubmitCommand(String)
  2092. UnityEngine.Events.UnityAction`1:Invoke(T0)
  2093. UnityEngine.Events.InvokableCall`1:Invoke(T1)
  2094. UnityEngine.Events.UnityEvent`1:Invoke(T0)
  2095. UnityEngine.UI.InputField:DeactivateInputField()
  2096. UnityEngine.UI.InputField:OnUpdateSelected(BaseEventData)
  2097. System.Xml.OnDefaultAttributeUseDelegate:Invoke(IDtdDefaultAttributeInfo, XmlTextReaderImpl)
  2098. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2099. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2100. UnityEngine.EventSystems.EventSystem:Update()
  2101.  
  2102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2103.  
  2104. Unloading 1 Unused Serialized files (Serialized files now loaded: 46)
  2105. Disconnected
  2106. UnloadTime: 338.198121 ms
  2107. Playing Video Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/StreamingAssets/MenuVideo/autoturret.mp4
  2108. UnityEngine.Logger:Log(LogType, Object)
  2109. UnityEngine.Debug:Log(Object)
  2110. MenuBackgroundVideo:NextVideo()
  2111. MenuBackgroundVideo:Awake()
  2112.  
  2113. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2114.  
  2115.  
  2116. Unloading 2207 unused Assets to reduce memory usage. Loaded Objects now: 967215.
  2117. Total: 890.051621 ms (FindLiveObjects: 94.843539 ms CreateObjectMapping: 87.575801 ms MarkObjects: 678.835047 ms DeleteObjects: 28.796633 ms)
  2118.  
  2119. Index created 212 keyframes
  2120. UnityEngine.Logger:Log(LogType, Object)
  2121. UnityEngine.Debug:Log(Object)
  2122. Rust.Demo.Indexer:.ctor(Reader)
  2123. Rust.Demo.Reader:CreateIndex()
  2124. ConVar.Demo:play(String)
  2125. <>c:<.cctor>b__2_230(Arg)
  2126. System.Action`1:Invoke(T)
  2127. ConsoleSystem:Internal(Arg)
  2128. ConsoleSystem:Run(Option, String, Object[])
  2129. ConsoleUI:SubmitCommand(String)
  2130. UnityEngine.Events.UnityAction`1:Invoke(T0)
  2131. UnityEngine.Events.InvokableCall`1:Invoke(T1)
  2132. UnityEngine.Events.UnityEvent`1:Invoke(T0)
  2133. UnityEngine.UI.InputField:DeactivateInputField()
  2134. UnityEngine.UI.InputField:OnUpdateSelected(BaseEventData)
  2135. System.Xml.OnDefaultAttributeUseDelegate:Invoke(IDtdDefaultAttributeInfo, XmlTextReaderImpl)
  2136. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2137. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2138. UnityEngine.EventSystems.EventSystem:Update()
  2139.  
  2140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2141.  
  2142. Indexing took 0.356059 seconds
  2143. UnityEngine.Logger:Log(LogType, Object)
  2144. UnityEngine.Debug:Log(Object)
  2145. ConVar.Demo:play(String)
  2146. <>c:<.cctor>b__2_230(Arg)
  2147. System.Action`1:Invoke(T)
  2148. ConsoleSystem:Internal(Arg)
  2149. ConsoleSystem:Run(Option, String, Object[])
  2150. ConsoleUI:SubmitCommand(String)
  2151. UnityEngine.Events.UnityAction`1:Invoke(T0)
  2152. UnityEngine.Events.InvokableCall`1:Invoke(T1)
  2153. UnityEngine.Events.UnityEvent`1:Invoke(T0)
  2154. UnityEngine.UI.InputField:DeactivateInputField()
  2155. UnityEngine.UI.InputField:OnUpdateSelected(BaseEventData)
  2156. System.Xml.OnDefaultAttributeUseDelegate:Invoke(IDtdDefaultAttributeInfo, XmlTextReaderImpl)
  2157. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2158. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2159. UnityEngine.EventSystems.EventSystem:Update()
  2160.  
  2161. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2162.  
  2163. Demo is 211.236 seconds long
  2164. UnityEngine.Logger:Log(LogType, Object)
  2165. UnityEngine.Debug:Log(Object)
  2166. ConVar.Demo:play(String)
  2167. <>c:<.cctor>b__2_230(Arg)
  2168. System.Action`1:Invoke(T)
  2169. ConsoleSystem:Internal(Arg)
  2170. ConsoleSystem:Run(Option, String, Object[])
  2171. ConsoleUI:SubmitCommand(String)
  2172. UnityEngine.Events.UnityAction`1:Invoke(T0)
  2173. UnityEngine.Events.InvokableCall`1:Invoke(T1)
  2174. UnityEngine.Events.UnityEvent`1:Invoke(T0)
  2175. UnityEngine.UI.InputField:DeactivateInputField()
  2176. UnityEngine.UI.InputField:OnUpdateSelected(BaseEventData)
  2177. System.Xml.OnDefaultAttributeUseDelegate:Invoke(IDtdDefaultAttributeInfo, XmlTextReaderImpl)
  2178. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2179. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2180. UnityEngine.EventSystems.EventSystem:Update()
  2181.  
  2182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2183.  
  2184. Playing Demo: demos/ctest.dem
  2185. Unloading 2 Unused Serialized files (Serialized files now loaded: 46)
  2186. UnloadTime: 23.849620 ms
  2187.  
  2188. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 998256.
  2189. Total: 980.414455 ms (FindLiveObjects: 64.674721 ms CreateObjectMapping: 85.817832 ms MarkObjects: 828.163933 ms DeleteObjects: 1.757669 ms)
  2190.  
  2191. Generating procedural map of size 1024 with seed 1374569486
  2192. UnityEngine.Logger:Log(LogType, Object)
  2193. UnityEngine.Debug:Log(Object)
  2194. <InitCoroutine>d__14:MoveNext()
  2195. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2196. <StartPlayingDemoInternal>d__76:MoveNext()
  2197. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2198.  
  2199. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2200.  
  2201. [0.5s] Processing World
  2202. UnityEngine.Logger:Log(LogType, Object)
  2203. UnityEngine.Debug:Log(Object)
  2204. TimerSwitch:get_HasMenuOptions()
  2205. <InitCoroutine>d__14:MoveNext()
  2206. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2207.  
  2208. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2209.  
  2210. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  2211.  
  2212. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 997836.
  2213. Total: 978.315468 ms (FindLiveObjects: 59.283634 ms CreateObjectMapping: 86.367366 ms MarkObjects: 831.166092 ms DeleteObjects: 1.496873 ms)
  2214.  
  2215. Destroyed 61 map networkables
  2216. UnityEngine.Logger:Log(LogType, Object)
  2217. UnityEngine.Debug:Log(Object)
  2218. Client:DestroyNetworkables()
  2219. <StartPlayingDemoInternal>d__76:MoveNext()
  2220. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2221.  
  2222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2223.  
  2224. demo.timescale: "0.01"
  2225. demo.hud: "True"
  2226. NullReferenceException: Object reference not set to an instance of an object.
  2227. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  2228. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  2229. at ConsoleSystem.SaveToConfigString (System.Boolean bServer) [0x00000] in <00000000000000000000000000000000>:0
  2230. at ConVar.Global.writecfg () [0x00000] in <00000000000000000000000000000000>:0
  2231. at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
  2232. at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x00000] in <00000000000000000000000000000000>:0
  2233. at ConsoleSystem.Run (ConsoleSystem+Option options, System.String strCommand, System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
  2234. at Client.SaveConfigs (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0
  2235. at Client.Update () [0x00000] in <00000000000000000000000000000000>:0
  2236. UnityEngine.Logger:LogException(Exception, Object)
  2237. UnityEngine.Debug:LogException(Exception)
  2238. ConsoleSystem:Internal(Arg)
  2239. ConsoleSystem:Run(Option, String, Object[])
  2240. Client:SaveConfigs(Boolean)
  2241. Client:Update()
  2242.  
  2243. (Filename: currently not available on il2cpp Line: -1)
  2244.  
  2245. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110537.normal.png
  2246. UnityEngine.Logger:Log(LogType, Object)
  2247. UnityEngine.Debug:Log(Object)
  2248. <SaveScreenshot>d__4:MoveNext()
  2249. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2250.  
  2251. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2252.  
  2253. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110537.normal.nohud.png
  2254. UnityEngine.Logger:Log(LogType, Object)
  2255. UnityEngine.Debug:Log(Object)
  2256. <SaveScreenshot>d__4:MoveNext()
  2257. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2258.  
  2259. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2260.  
  2261. graphics.dof: "False"
  2262. Command 'effects.aa 2' not found
  2263. effects.sharpen: "False"
  2264. demo.timescale: "1"
  2265. demo.timescale: "0.3"
  2266. graphics.dof: "False"
  2267. Command 'effects.aa 0' not found
  2268. effects.sharpen: "False"
  2269. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110739.large.nohud.png
  2270. UnityEngine.Logger:Log(LogType, Object)
  2271. UnityEngine.Debug:Log(Object)
  2272. <SaveScreenshot>d__4:MoveNext()
  2273. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2274.  
  2275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2276.  
  2277. graphics.dof: "False"
  2278. Command 'effects.aa 2' not found
  2279. effects.sharpen: "False"
  2280. demo.hud: "False"
  2281. NullReferenceException: Object reference not set to an instance of an object.
  2282. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  2283. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  2284. at ConsoleSystem.SaveToConfigString (System.Boolean bServer) [0x00000] in <00000000000000000000000000000000>:0
  2285. at ConVar.Global.writecfg () [0x00000] in <00000000000000000000000000000000>:0
  2286. at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
  2287. at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x00000] in <00000000000000000000000000000000>:0
  2288. at ConsoleSystem.Run (ConsoleSystem+Option options, System.String strCommand, System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
  2289. at Client.SaveConfigs (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0
  2290. at Client.Update () [0x00000] in <00000000000000000000000000000000>:0
  2291. UnityEngine.Logger:LogException(Exception, Object)
  2292. UnityEngine.Debug:LogException(Exception)
  2293. ConsoleSystem:Internal(Arg)
  2294. ConsoleSystem:Run(Option, String, Object[])
  2295. Client:SaveConfigs(Boolean)
  2296. Client:Update()
  2297.  
  2298. (Filename: currently not available on il2cpp Line: -1)
  2299.  
  2300. graphics.dof: "False"
  2301. Command 'effects.aa 0' not found
  2302. effects.sharpen: "False"
  2303. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110743.large.nohud.png
  2304. UnityEngine.Logger:Log(LogType, Object)
  2305. UnityEngine.Debug:Log(Object)
  2306. <SaveScreenshot>d__4:MoveNext()
  2307. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2308.  
  2309. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2310.  
  2311. graphics.dof: "False"
  2312. Command 'effects.aa 2' not found
  2313. effects.sharpen: "False"
  2314. demo.timescale: "0.1"
  2315. graphics.dof: "False"
  2316. Command 'effects.aa 0' not found
  2317. effects.sharpen: "False"
  2318. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110811.large.nohud.png
  2319. UnityEngine.Logger:Log(LogType, Object)
  2320. UnityEngine.Debug:Log(Object)
  2321. <SaveScreenshot>d__4:MoveNext()
  2322. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2323.  
  2324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2325.  
  2326. graphics.dof: "False"
  2327. Command 'effects.aa 2' not found
  2328. effects.sharpen: "False"
  2329. demo.timescale: "0.05"
  2330. graphics.dof: "False"
  2331. Command 'effects.aa 0' not found
  2332. effects.sharpen: "False"
  2333. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110833.large.nohud.png
  2334. UnityEngine.Logger:Log(LogType, Object)
  2335. UnityEngine.Debug:Log(Object)
  2336. <SaveScreenshot>d__4:MoveNext()
  2337. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2338.  
  2339. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2340.  
  2341. graphics.dof: "False"
  2342. Command 'effects.aa 2' not found
  2343. effects.sharpen: "False"
  2344. graphics.dof: "False"
  2345. Command 'effects.aa 0' not found
  2346. effects.sharpen: "False"
  2347. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110840.large.nohud.png
  2348. UnityEngine.Logger:Log(LogType, Object)
  2349. UnityEngine.Debug:Log(Object)
  2350. <SaveScreenshot>d__4:MoveNext()
  2351. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2352.  
  2353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2354.  
  2355. graphics.dof: "False"
  2356. Command 'effects.aa 2' not found
  2357. effects.sharpen: "False"
  2358. graphics.dof: "False"
  2359. Command 'effects.aa 0' not found
  2360. effects.sharpen: "False"
  2361. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110841.large.nohud.png
  2362. UnityEngine.Logger:Log(LogType, Object)
  2363. UnityEngine.Debug:Log(Object)
  2364. <SaveScreenshot>d__4:MoveNext()
  2365. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2366.  
  2367. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2368.  
  2369. graphics.dof: "False"
  2370. Command 'effects.aa 2' not found
  2371. effects.sharpen: "False"
  2372. graphics.dof: "False"
  2373. Command 'effects.aa 0' not found
  2374. effects.sharpen: "False"
  2375. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110850.large.nohud.png
  2376. UnityEngine.Logger:Log(LogType, Object)
  2377. UnityEngine.Debug:Log(Object)
  2378. <SaveScreenshot>d__4:MoveNext()
  2379. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2380.  
  2381. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2382.  
  2383. graphics.dof: "False"
  2384. Command 'effects.aa 2' not found
  2385. effects.sharpen: "False"
  2386. graphics.dof: "False"
  2387. Command 'effects.aa 0' not found
  2388. effects.sharpen: "False"
  2389. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110913.large.nohud.png
  2390. UnityEngine.Logger:Log(LogType, Object)
  2391. UnityEngine.Debug:Log(Object)
  2392. <SaveScreenshot>d__4:MoveNext()
  2393. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2394.  
  2395. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2396.  
  2397. graphics.dof: "False"
  2398. Command 'effects.aa 2' not found
  2399. effects.sharpen: "False"
  2400. graphics.dof: "False"
  2401. Command 'effects.aa 0' not found
  2402. effects.sharpen: "False"
  2403. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110917.large.nohud.png
  2404. UnityEngine.Logger:Log(LogType, Object)
  2405. UnityEngine.Debug:Log(Object)
  2406. <SaveScreenshot>d__4:MoveNext()
  2407. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2408.  
  2409. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2410.  
  2411. graphics.dof: "False"
  2412. Command 'effects.aa 2' not found
  2413. effects.sharpen: "False"
  2414. graphics.dof: "False"
  2415. Command 'effects.aa 0' not found
  2416. effects.sharpen: "False"
  2417. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110934.large.nohud.png
  2418. UnityEngine.Logger:Log(LogType, Object)
  2419. UnityEngine.Debug:Log(Object)
  2420. <SaveScreenshot>d__4:MoveNext()
  2421. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2422.  
  2423. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2424.  
  2425. graphics.dof: "False"
  2426. Command 'effects.aa 2' not found
  2427. effects.sharpen: "False"
  2428. graphics.dof: "False"
  2429. Command 'effects.aa 0' not found
  2430. effects.sharpen: "False"
  2431. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110936.large.nohud.png
  2432. UnityEngine.Logger:Log(LogType, Object)
  2433. UnityEngine.Debug:Log(Object)
  2434. <SaveScreenshot>d__4:MoveNext()
  2435. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2436.  
  2437. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2438.  
  2439. graphics.dof: "False"
  2440. Command 'effects.aa 2' not found
  2441. effects.sharpen: "False"
  2442. demo.timescale: "0.3"
  2443. graphics.dof: "False"
  2444. Command 'effects.aa 0' not found
  2445. effects.sharpen: "False"
  2446. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110951.large.nohud.png
  2447. UnityEngine.Logger:Log(LogType, Object)
  2448. UnityEngine.Debug:Log(Object)
  2449. <SaveScreenshot>d__4:MoveNext()
  2450. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2451.  
  2452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2453.  
  2454. graphics.dof: "False"
  2455. Command 'effects.aa 2' not found
  2456. effects.sharpen: "False"
  2457. graphics.dof: "False"
  2458. Command 'effects.aa 0' not found
  2459. effects.sharpen: "False"
  2460. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-110953.large.nohud.png
  2461. UnityEngine.Logger:Log(LogType, Object)
  2462. UnityEngine.Debug:Log(Object)
  2463. <SaveScreenshot>d__4:MoveNext()
  2464. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2465.  
  2466. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2467.  
  2468. graphics.dof: "False"
  2469. Command 'effects.aa 2' not found
  2470. effects.sharpen: "False"
  2471. graphics.dof: "False"
  2472. Command 'effects.aa 0' not found
  2473. effects.sharpen: "False"
  2474. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111000.large.nohud.png
  2475. UnityEngine.Logger:Log(LogType, Object)
  2476. UnityEngine.Debug:Log(Object)
  2477. <SaveScreenshot>d__4:MoveNext()
  2478. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2479.  
  2480. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2481.  
  2482. graphics.dof: "False"
  2483. Command 'effects.aa 2' not found
  2484. effects.sharpen: "False"
  2485. demo.timescale: "0.1"
  2486. graphics.dof: "False"
  2487. Command 'effects.aa 0' not found
  2488. effects.sharpen: "False"
  2489. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111018.large.nohud.png
  2490. UnityEngine.Logger:Log(LogType, Object)
  2491. UnityEngine.Debug:Log(Object)
  2492. <SaveScreenshot>d__4:MoveNext()
  2493. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2494.  
  2495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2496.  
  2497. graphics.dof: "False"
  2498. Command 'effects.aa 2' not found
  2499. effects.sharpen: "False"
  2500. graphics.dof: "False"
  2501. Command 'effects.aa 0' not found
  2502. effects.sharpen: "False"
  2503. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111027.large.nohud.png
  2504. UnityEngine.Logger:Log(LogType, Object)
  2505. UnityEngine.Debug:Log(Object)
  2506. <SaveScreenshot>d__4:MoveNext()
  2507. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2508.  
  2509. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2510.  
  2511. graphics.dof: "False"
  2512. Command 'effects.aa 2' not found
  2513. effects.sharpen: "False"
  2514. graphics.dof: "False"
  2515. Command 'effects.aa 0' not found
  2516. effects.sharpen: "False"
  2517. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111029.large.nohud.png
  2518. UnityEngine.Logger:Log(LogType, Object)
  2519. UnityEngine.Debug:Log(Object)
  2520. <SaveScreenshot>d__4:MoveNext()
  2521. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2522.  
  2523. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2524.  
  2525. graphics.dof: "False"
  2526. Command 'effects.aa 2' not found
  2527. effects.sharpen: "False"
  2528. graphics.dof: "False"
  2529. Command 'effects.aa 0' not found
  2530. effects.sharpen: "False"
  2531. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111032.large.nohud.png
  2532. UnityEngine.Logger:Log(LogType, Object)
  2533. UnityEngine.Debug:Log(Object)
  2534. <SaveScreenshot>d__4:MoveNext()
  2535. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2536.  
  2537. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2538.  
  2539. graphics.dof: "False"
  2540. Command 'effects.aa 2' not found
  2541. effects.sharpen: "False"
  2542. graphics.dof: "False"
  2543. Command 'effects.aa 0' not found
  2544. effects.sharpen: "False"
  2545. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111036.large.nohud.png
  2546. UnityEngine.Logger:Log(LogType, Object)
  2547. UnityEngine.Debug:Log(Object)
  2548. <SaveScreenshot>d__4:MoveNext()
  2549. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2550.  
  2551. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2552.  
  2553. graphics.dof: "False"
  2554. Command 'effects.aa 2' not found
  2555. effects.sharpen: "False"
  2556. graphics.dof: "False"
  2557. Command 'effects.aa 0' not found
  2558. effects.sharpen: "False"
  2559. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111121.large.nohud.png
  2560. UnityEngine.Logger:Log(LogType, Object)
  2561. UnityEngine.Debug:Log(Object)
  2562. <SaveScreenshot>d__4:MoveNext()
  2563. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2564.  
  2565. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2566.  
  2567. graphics.dof: "False"
  2568. Command 'effects.aa 2' not found
  2569. effects.sharpen: "False"
  2570. graphics.dof: "False"
  2571. Command 'effects.aa 0' not found
  2572. effects.sharpen: "False"
  2573. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111124.large.nohud.png
  2574. UnityEngine.Logger:Log(LogType, Object)
  2575. UnityEngine.Debug:Log(Object)
  2576. <SaveScreenshot>d__4:MoveNext()
  2577. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2578.  
  2579. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2580.  
  2581. graphics.dof: "False"
  2582. Command 'effects.aa 2' not found
  2583. effects.sharpen: "False"
  2584. graphics.dof: "False"
  2585. Command 'effects.aa 0' not found
  2586. effects.sharpen: "False"
  2587. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111129.large.nohud.png
  2588. UnityEngine.Logger:Log(LogType, Object)
  2589. UnityEngine.Debug:Log(Object)
  2590. <SaveScreenshot>d__4:MoveNext()
  2591. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2592.  
  2593. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2594.  
  2595. graphics.dof: "False"
  2596. Command 'effects.aa 2' not found
  2597. effects.sharpen: "False"
  2598. graphics.dof: "True"
  2599. NullReferenceException: Object reference not set to an instance of an object.
  2600. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  2601. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  2602. at ConsoleSystem.SaveToConfigString (System.Boolean bServer) [0x00000] in <00000000000000000000000000000000>:0
  2603. at ConVar.Global.writecfg () [0x00000] in <00000000000000000000000000000000>:0
  2604. at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
  2605. at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x00000] in <00000000000000000000000000000000>:0
  2606. at ConsoleSystem.Run (ConsoleSystem+Option options, System.String strCommand, System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
  2607. at Client.SaveConfigs (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0
  2608. at Client.Update () [0x00000] in <00000000000000000000000000000000>:0
  2609. UnityEngine.Logger:LogException(Exception, Object)
  2610. UnityEngine.Debug:LogException(Exception)
  2611. ConsoleSystem:Internal(Arg)
  2612. ConsoleSystem:Run(Option, String, Object[])
  2613. Client:SaveConfigs(Boolean)
  2614. Client:Update()
  2615.  
  2616. (Filename: currently not available on il2cpp Line: -1)
  2617.  
  2618. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111139.normal.png
  2619. UnityEngine.Logger:Log(LogType, Object)
  2620. UnityEngine.Debug:Log(Object)
  2621. <SaveScreenshot>d__4:MoveNext()
  2622. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2623.  
  2624. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2625.  
  2626. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111139.normal.nohud.png
  2627. UnityEngine.Logger:Log(LogType, Object)
  2628. UnityEngine.Debug:Log(Object)
  2629. <SaveScreenshot>d__4:MoveNext()
  2630. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2631.  
  2632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2633.  
  2634. graphics.dof: "True"
  2635. Command 'effects.aa 2' not found
  2636. effects.sharpen: "False"
  2637. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111145.normal.png
  2638. UnityEngine.Logger:Log(LogType, Object)
  2639. UnityEngine.Debug:Log(Object)
  2640. <SaveScreenshot>d__4:MoveNext()
  2641. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2642.  
  2643. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2644.  
  2645. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111145.normal.nohud.png
  2646. UnityEngine.Logger:Log(LogType, Object)
  2647. UnityEngine.Debug:Log(Object)
  2648. <SaveScreenshot>d__4:MoveNext()
  2649. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2650.  
  2651. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2652.  
  2653. graphics.dof: "True"
  2654. Command 'effects.aa 2' not found
  2655. effects.sharpen: "False"
  2656. graphics.dof_aper: "10"
  2657. NullReferenceException: Object reference not set to an instance of an object.
  2658. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  2659. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  2660. at ConsoleSystem.SaveToConfigString (System.Boolean bServer) [0x00000] in <00000000000000000000000000000000>:0
  2661. at ConVar.Global.writecfg () [0x00000] in <00000000000000000000000000000000>:0
  2662. at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
  2663. at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x00000] in <00000000000000000000000000000000>:0
  2664. at ConsoleSystem.Run (ConsoleSystem+Option options, System.String strCommand, System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
  2665. at Client.SaveConfigs (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0
  2666. at Client.Update () [0x00000] in <00000000000000000000000000000000>:0
  2667. UnityEngine.Logger:LogException(Exception, Object)
  2668. UnityEngine.Debug:LogException(Exception)
  2669. ConsoleSystem:Internal(Arg)
  2670. ConsoleSystem:Run(Option, String, Object[])
  2671. Client:SaveConfigs(Boolean)
  2672. Client:Update()
  2673.  
  2674. (Filename: currently not available on il2cpp Line: -1)
  2675.  
  2676. graphics.dof_blur: "10"
  2677. NullReferenceException: Object reference not set to an instance of an object.
  2678. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  2679. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  2680. at ConsoleSystem.SaveToConfigString (System.Boolean bServer) [0x00000] in <00000000000000000000000000000000>:0
  2681. at ConVar.Global.writecfg () [0x00000] in <00000000000000000000000000000000>:0
  2682. at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
  2683. at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x00000] in <00000000000000000000000000000000>:0
  2684. at ConsoleSystem.Run (ConsoleSystem+Option options, System.String strCommand, System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
  2685. at Client.SaveConfigs (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0
  2686. at Client.Update () [0x00000] in <00000000000000000000000000000000>:0
  2687. UnityEngine.Logger:LogException(Exception, Object)
  2688. UnityEngine.Debug:LogException(Exception)
  2689. ConsoleSystem:Internal(Arg)
  2690. ConsoleSystem:Run(Option, String, Object[])
  2691. Client:SaveConfigs(Boolean)
  2692. Client:Update()
  2693.  
  2694. (Filename: currently not available on il2cpp Line: -1)
  2695.  
  2696. graphics.dof_aper: "1"
  2697. NullReferenceException: Object reference not set to an instance of an object.
  2698. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  2699. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  2700. at ConsoleSystem.SaveToConfigString (System.Boolean bServer) [0x00000] in <00000000000000000000000000000000>:0
  2701. at ConVar.Global.writecfg () [0x00000] in <00000000000000000000000000000000>:0
  2702. at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
  2703. at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x00000] in <00000000000000000000000000000000>:0
  2704. at ConsoleSystem.Run (ConsoleSystem+Option options, System.String strCommand, System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
  2705. at Client.SaveConfigs (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0
  2706. at Client.Update () [0x00000] in <00000000000000000000000000000000>:0
  2707. UnityEngine.Logger:LogException(Exception, Object)
  2708. UnityEngine.Debug:LogException(Exception)
  2709. ConsoleSystem:Internal(Arg)
  2710. ConsoleSystem:Run(Option, String, Object[])
  2711. Client:SaveConfigs(Boolean)
  2712. Client:Update()
  2713.  
  2714. (Filename: currently not available on il2cpp Line: -1)
  2715.  
  2716. NullReferenceException: Object reference not set to an instance of an object.
  2717. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  2718. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  2719. at ConsoleSystem.SaveToConfigString (System.Boolean bServer) [0x00000] in <00000000000000000000000000000000>:0
  2720. at ConVar.Global.writecfg () [0x00000] in <00000000000000000000000000000000>:0
  2721. at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
  2722. at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x00000] in <00000000000000000000000000000000>:0
  2723. at ConsoleSystem.Run (ConsoleSystem+Option options, System.String strCommand, System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
  2724. at Client.SaveConfigs (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0
  2725. at Client.Update () [0x00000] in <00000000000000000000000000000000>:0
  2726. UnityEngine.Logger:LogException(Exception, Object)
  2727. UnityEngine.Debug:LogException(Exception)
  2728. ConsoleSystem:Internal(Arg)
  2729. ConsoleSystem:Run(Option, String, Object[])
  2730. Client:SaveConfigs(Boolean)
  2731. Client:Update()
  2732.  
  2733. (Filename: currently not available on il2cpp Line: -1)
  2734.  
  2735. graphics.dof: "False"
  2736. Command 'effects.aa 0' not found
  2737. effects.sharpen: "False"
  2738. Saving Z:/Gaems/steamapps/common/RustStaging/RustClient_Data/../Screenshots/2020-02-28-111256.large.nohud.png
  2739. UnityEngine.Logger:Log(LogType, Object)
  2740. UnityEngine.Debug:Log(Object)
  2741. <SaveScreenshot>d__4:MoveNext()
  2742. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2743.  
  2744. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2745.  
  2746. graphics.dof: "False"
  2747. Command 'effects.aa 2' not found
  2748. effects.sharpen: "False"
  2749. NullReferenceException: Object reference not set to an instance of an object.
  2750. at ConsoleGen+<>c.<.cctor>b__2_86 () [0x00000] in <00000000000000000000000000000000>:0
  2751. at System.Func`1[TResult].Invoke () [0x00000] in <00000000000000000000000000000000>:0
  2752. at ConsoleSystem.SaveToConfigString (System.Boolean bServer) [0x00000] in <00000000000000000000000000000000>:0
  2753. at ConVar.Global.writecfg () [0x00000] in <00000000000000000000000000000000>:0
  2754. at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
  2755. at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x00000] in <00000000000000000000000000000000>:0
  2756. at ConsoleSystem.Run (ConsoleSystem+Option options, System.String strCommand, System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
  2757. at ConVar.Global.quit (ConsoleSystem+Arg args) [0x00000] in <00000000000000000000000000000000>:0
  2758. at System.Action`1[T].Invoke (T obj) [0x00000] in <00000000000000000000000000000000>:0
  2759. at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x00000] in <00000000000000000000000000000000>:0
  2760. at ConsoleSystem.Run (ConsoleSystem+Option options, System.String strCommand, System.Object[] args) [0x00000] in <00000000000000000000000000000000>:0
  2761. at ConsoleUI.SubmitCommand (System.String command) [0x00000] in <00000000000000000000000000000000>:0
  2762. at UnityEngine.Events.UnityAction`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  2763. at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00000] in <00000000000000000000000000000000>:0
  2764. at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00000] in <00000000000000000000000000000000>:0
  2765. at UnityEngine.UI.InputField.DeactivateInputField () [0x00000] in <00000000000000000000000000000000>:0
  2766. at UnityEngine.UI.InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <00000000000000000000000000000000>:0
  2767. at System.Xml.XmlTextReaderImpl+OnDefaultAttributeUseDelegate.Invoke (System.Xml.IDtdDefaultAttributeInfo defaultAttribute, System.Xml.XmlTextReaderImpl coreReader) [0x00000] in <00000000000000000000000000000000>:0
  2768. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  2769. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  2770. at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <00000000000000000000000000000000>:0
  2771. UnityEngine.Logger:LogException(Exception, Object)
  2772. UnityEngine.Debug:LogException(Exception)
  2773. ConsoleSystem:Internal(Arg)
  2774. ConsoleSystem:Run(Option, String, Object[])
  2775. ConVar.Global:quit(Arg)
  2776. System.Action`1:Invoke(T)
  2777. ConsoleSystem:Internal(Arg)
  2778. ConsoleSystem:Run(Option, String, Object[])
  2779. ConsoleUI:SubmitCommand(String)
  2780. UnityEngine.Events.UnityAction`1:Invoke(T0)
  2781. UnityEngine.Events.InvokableCall`1:Invoke(T1)
  2782. UnityEngine.Events.UnityEvent`1:Invoke(T0)
  2783. UnityEngine.UI.InputField:DeactivateInputField()
  2784. UnityEngine.UI.InputField:OnUpdateSelected(BaseEventData)
  2785. System.Xml.OnDefaultAttributeUseDelegate:Invoke(IDtdDefaultAttributeInfo, XmlTextReaderImpl)
  2786. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2787. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2788. UnityEngine.EventSystems.EventSystem:Update()
  2789.  
  2790. (Filename: currently not available on il2cpp Line: -1)
  2791.  
  2792. Quitting
  2793. UnityEngine.Logger:Log(LogType, Object)
  2794. UnityEngine.Debug:Log(Object)
  2795. ConVar.Global:quit(Arg)
  2796. System.Action`1:Invoke(T)
  2797. ConsoleSystem:Internal(Arg)
  2798. ConsoleSystem:Run(Option, String, Object[])
  2799. ConsoleUI:SubmitCommand(String)
  2800. UnityEngine.Events.UnityAction`1:Invoke(T0)
  2801. UnityEngine.Events.InvokableCall`1:Invoke(T1)
  2802. UnityEngine.Events.UnityEvent`1:Invoke(T0)
  2803. UnityEngine.UI.InputField:DeactivateInputField()
  2804. UnityEngine.UI.InputField:OnUpdateSelected(BaseEventData)
  2805. System.Xml.OnDefaultAttributeUseDelegate:Invoke(IDtdDefaultAttributeInfo, XmlTextReaderImpl)
  2806. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  2807. UnityEngine.EventSystems.StandaloneInputModule:Process()
  2808. UnityEngine.EventSystems.EventSystem:Update()
  2809.  
  2810. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2811.  
  2812. Steam Client Shutdown
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement