kaualima12

Untitled

Nov 9th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153. local Player = game:GetService("Players").LocalPlayer
  154.  
  155. local Mouse,mouse,UserInputService,ContextActionService
  156. do
  157. script.Parent = Player.Character
  158. local CAS = {Actions={}}
  159. local Event = Instance.new("RemoteEvent")
  160. Event.Name = "UserInput_Event"
  161. Event.Parent = Player.Character
  162. local fakeEvent = function()
  163. local t = {_fakeEvent=true}
  164. t.Connect = function(self,f)self.Function=f end
  165. t.connect = t.Connect
  166. return t
  167. end
  168. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  169. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  170. function CAS:BindAction(name,fun,touch,...)
  171. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  172. end
  173. function CAS:UnbindAction(name)
  174. CAS.Actions[name] = nil
  175. end
  176. local function te(self,ev,...)
  177. local t = m[ev]
  178. if t and t._fakeEvent and t.Function then
  179. t.Function(...)
  180. end
  181. end
  182. m.TrigEvent = te
  183. UIS.TrigEvent = te
  184. Event.OnServerEvent:Connect(function(plr,io)
  185. if plr~=Player then return end
  186. if io.isMouse then
  187. m.Target = io.Target
  188. m.Hit = io.Hit
  189. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  190. if io.UserInputState == Enum.UserInputState.Begin then
  191. m:TrigEvent("Button1Down")
  192. else
  193. m:TrigEvent("Button1Up")
  194. end
  195. else
  196. for n,t in pairs(CAS.Actions) do
  197. for _,k in pairs(t.Keys) do
  198. if k==io.KeyCode then
  199. t.Function(t.Name,io.UserInputState,io)
  200. end
  201. end
  202. end
  203. if io.UserInputState == Enum.UserInputState.Begin then
  204. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  205. UIS:TrigEvent("InputBegan",io,false)
  206. else
  207. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  208. UIS:TrigEvent("InputEnded",io,false)
  209. end
  210. end
  211. end)
  212. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  213. end
  214.  
  215. -- made by .... (Idk...) Edited by goodguyaiden geez i made this a hole lot creeper
  216. Player=game:GetService("Players").LocalPlayer
  217. Character=Player.Character
  218. PlayerGui=Player.PlayerGui
  219. Backpack=Player.Backpack
  220. Torso=Character.Torso
  221. Head=Character.Head
  222. Humanoid=Character.Humanoid
  223. m=Instance.new('Model',Character)
  224. LeftArm=Character["Left Arm"]
  225. LeftLeg=Character["Left Leg"]
  226. RightArm=Character["Right Arm"]
  227. RightLeg=Character["Right Leg"]
  228. LS=Torso["Left Shoulder"]
  229. LH=Torso["Left Hip"]
  230. RS=Torso["Right Shoulder"]
  231. RH=Torso["Right Hip"]
  232. for i,v in pairs(Character:children()) do
  233. if v:IsA("Hat") then
  234. v:Destroy()
  235. end
  236. end
  237. for i,v in pairs(Character:children()) do
  238. if v:IsA("Accessory") then
  239. v:Destroy()
  240. end
  241. end
  242.  
  243.  
  244. local txt = Instance.new("BillboardGui", Character)
  245. CV="Lime green"
  246. txt.Adornee = Character.Head
  247. txt.Name = "_status"
  248. txt.Size = UDim2.new(2, 0, 1.2, 0)
  249. txt.StudsOffset = Vector3.new(-9, 8, 0)
  250. local text = Instance.new("TextLabel", txt)
  251. text.Size = UDim2.new(10, 0, 7, 0)
  252. text.FontSize = "Size24"
  253. text.TextScaled = true
  254. text.TextTransparency = 0
  255. text.BackgroundTransparency = 1
  256. text.TextTransparency = 0
  257. text.TextStrokeTransparency = 0
  258. text.Font = "Antique"
  259. text.TextStrokeColor3 = BrickColor.new("Brown").Color
  260. text.TextColor3 = BrickColor.new("Gold").Color
  261. text.Text = "Big Shaq"
  262.  
  263.  
  264.  
  265.  
  266.  
  267. Character["Body Colors"].HeadColor = BrickColor.new("Brown")
  268. Character["Body Colors"].TorsoColor = BrickColor.new("Brown")
  269. Character["Body Colors"].LeftArmColor = BrickColor.new("Brown")
  270. Character["Body Colors"].RightArmColor = BrickColor.new("Brown")
  271. Character["Body Colors"].LeftLegColor = BrickColor.new("Brown")
  272. Character["Body Colors"].RightLegColor = BrickColor.new("Brown")
  273. Face = Instance.new("Decal",Character.Head)
  274. Face.Texture = "rbxassetid://13603673"
  275. Face.Face = "Front"
  276. Face.Transparency = 0
  277. Face.Name = "Blood"
  278. function chatfunc(text)
  279. local chat = coroutine.wrap(function()
  280. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  281. Character:FindFirstChild("TalkingBillBoard"):destroy()
  282. end
  283. local naeeym2 = Instance.new("BillboardGui",Character)
  284. naeeym2.Size = UDim2.new(0,100,0,40)
  285. naeeym2.StudsOffset = Vector3.new(0,3,0)
  286. naeeym2.Adornee = Character.Head
  287. naeeym2.Name = "TalkingBillBoard"
  288. local tecks2 = Instance.new("TextLabel",naeeym2)
  289. tecks2.BackgroundTransparency = 1
  290. tecks2.BorderSizePixel = 0
  291. tecks2.Text = ""
  292. tecks2.Font = "Fantasy"
  293. tecks2.TextSize = 30
  294. tecks2.TextStrokeTransparency = 0
  295. tecks2.TextColor3 = Color3.new(0,0,1)
  296. tecks2.TextStrokeColor3 = Color3.new(0,1,0)
  297. tecks2.Size = UDim2.new(1,0,0.5,0)
  298. local tecks3 = Instance.new("TextLabel",naeeym2)
  299. tecks3.BackgroundTransparency = 1
  300. tecks3.BorderSizePixel = 0
  301. tecks3.Text = ""
  302. tecks3.Font = "Fantasy"
  303. tecks3.TextSize = 30
  304. tecks3.TextStrokeTransparency = 0
  305. tecks3.TextColor3 = Color3.new(122,78,255)
  306. tecks3.TextStrokeColor3 = Color3.new(122,78,255)
  307. tecks3.Size = UDim2.new(1,0,0.5,0)
  308. for i = 1,string.len(text),1 do
  309. tecks2.Text = string.sub(text,1,i)
  310. tecks3.Text = string.sub(text,1,i)
  311. wait(0.01)
  312. end
  313. wait(2)
  314. for i = 1, 50 do
  315. wait(0.0000000000000000000001)
  316. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  317. tecks2.Rotation = tecks2.Rotation - .8
  318. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  319. tecks2.TextTransparency = tecks2.TextTransparency + .04
  320. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  321. tecks3.Rotation = tecks2.Rotation + .8
  322. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  323. tecks3.TextTransparency = tecks2.TextTransparency + .04
  324. end
  325. naeeym2:Destroy()
  326. end)
  327. chat()
  328. end
  329. function onChatted(msg)
  330. chatfunc(msg)
  331. end
  332. Face = Head.face
  333. Neck=Torso.Neck
  334. it=Instance.new
  335. attacktype=1
  336. vt=Vector3.new
  337. cf=CFrame.new
  338. euler=CFrame.fromEulerAnglesXYZ
  339. angles=CFrame.Angles
  340. cloaked=false
  341. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  342. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  343. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  344. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  345. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  346. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  347. RootPart=Character.HumanoidRootPart
  348. RootJoint=RootPart.RootJoint
  349. RootCF=euler(-1.57,0,3.14)
  350. attack = false
  351. attackdebounce = false
  352. deb=false
  353. equipped=true
  354. hand=false
  355. MMouse=nil
  356. combo=0
  357. mana=0
  358. trispeed=1
  359. pathtrans=.7
  360. attackmode='none'
  361. local idle=0
  362. local Anim="Idle"
  363. local Effects={}
  364. local gun=false
  365. local shoot=false
  366. player=nil
  367. cloak=false
  368. lightcolor='Really Black'
  369.  
  370. local Color1=Torso.BrickColor
  371.  
  372. warn'THE TING GOES SKRRRRRRRRRA'
  373. local p = game.Players.LocalPlayer
  374. local char = p.Character
  375. local hed = char.Head
  376. local hes = game.Players.LocalPlayer.Character.Humanoid
  377. for i,v in pairs(char:children()) do
  378. if v:IsA("Hat") then
  379. v:Destroy()
  380. end
  381. end
  382. for i,v in pairs(hed:children()) do
  383. if v:IsA("Sound") then
  384. v:Destroy()
  385. end
  386. end
  387. local Part = Instance.new("Part",hed)
  388. Part.BrickColor = BrickColor.new("Really Black")
  389. Part.Size = Vector3.new(1,1,1)
  390. Part.CanCollide = false
  391. Part.Material = "Neon"
  392. local M = Instance.new("SpecialMesh",Part)
  393. M.MeshId = "rbxassetid://0"
  394. M.Scale = Vector3.new(3,3,3)
  395. local Part2 = Instance.new("Weld",Part)
  396. Part2.Part0 = hed
  397. Part2.Part1 = Part
  398. Part2.C0 = CFrame.new(0, 1, -0.5)
  399. hes.MaxHealth = math.huge
  400. plr = game.Players.LocalPlayer
  401. chr = plr.Character
  402. local plr = game:service'Players'.LocalPlayer
  403. local char = plr.Character
  404. for i,v in pairs(char:GetChildren()) do if v:IsA("Accessory") then v:Remove() end end
  405. for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v:Remove() end end
  406. local Part = Instance.new("Part",chr)
  407. Part.BrickColor = BrickColor.new("Royal blue")
  408. Part.Size = Vector3.new(1,1,1)
  409. Part.CanCollide = false
  410. Part.Material = "Neon"
  411. local M = Instance.new("SpecialMesh",Part)
  412. M.MeshId = "rbxassetid://0"
  413. M.Scale = Vector3.new(1.2,1.2,1.2)
  414. M.TextureId = "rbxassetid://0"
  415. local Part2 = Instance.new("Weld",Part)
  416. Part2.Part0 = chr.Head
  417. Part2.Part1 = Part
  418. Part2.C0 = CFrame.new(0,0.2,0)*CFrame.Angles(0,0,0)
  419. local Part1 = Instance.new("Part",chr)
  420. Part1.BrickColor = BrickColor.new("New Yeller")
  421. Part1.Size = Vector3.new(1,1,1)
  422. Part1.CanCollide = false
  423. Part1.Material = "Neon"
  424. local M1 = Instance.new("SpecialMesh",Part1)
  425. M1.MeshId = "rbxassetid://0"
  426. M1.Scale = Vector3.new(0.0067,0.0067,0.0067)
  427. local Part21 = Instance.new("Weld",Part1)
  428. Part21.Part0 = chr.Head
  429. Part21.Part1 = Part1
  430. Part21.C0 = CFrame.new(0,-1.2,0)*CFrame.Angles(0,1.55,0)
  431. local Part = Instance.new("Part",Character)
  432. Part.BrickColor = BrickColor.new("Mint")
  433. Part.Size = Vector3.new(1,1,1)
  434. Part.CanCollide = false
  435. Part.Material = "Neon"
  436. local M = Instance.new("SpecialMesh",Part)
  437. M.MeshId = "rbxassetid://0"
  438. M.TextureId = "rbxassetid://0"
  439. M.Scale = Vector3.new(1,1,1.1)
  440. local Part2 = Instance.new("Weld",Part)
  441. Part2.Part0 = Character.Head
  442. Part2.Part1 = Part
  443. Part2.C0 = CFrame.new(0,-0.5,0.9)*CFrame.Angles(math.rad(0),math.pi/90,0)
  444. Effects = { }
  445. wait(1/60)
  446. wait(3)
  447. local sky = game.Lighting
  448. game.Lighting.TimeOfDay = "00:00:00"
  449. sky.Ambient = BrickColor.new("Really black").Color
  450. sky.Brightness = 0
  451. sky.FogEnd = 50000
  452. sky.FogColor = BrickColor.new("Really black").Color
  453. CV="Really black"
  454.  
  455. mouse=Player:GetMouse()
  456. --save shoulders
  457. RSH, LSH=nil, nil
  458. --welds
  459. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  460. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  461. LH=Torso["Left Hip"]
  462. RH=Torso["Right Hip"]
  463. TorsoColor=Torso.BrickColor
  464. function NoOutline(Part)
  465. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  466. end
  467.  
  468.  
  469.  
  470. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  471. local fp=it("Part")
  472. fp.formFactor=formfactor
  473. fp.Parent=parent
  474. fp.Reflectance=reflectance
  475. fp.Transparency=transparency
  476. fp.CanCollide=false
  477. fp.Locked=true
  478. fp.BrickColor=brickcolor
  479. fp.Name=name
  480. fp.Size=size
  481. fp.Position=Torso.Position
  482. NoOutline(fp)
  483. fp.Material="SmoothPlastic"
  484. fp:BreakJoints()
  485. return fp
  486. end
  487.  
  488. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  489. local mesh=it(Mesh)
  490. mesh.Parent=part
  491. if Mesh=="SpecialMesh" then
  492. mesh.MeshType=meshtype
  493. if meshid~="nil" then
  494. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  495. end
  496. end
  497. mesh.Offset=offset
  498. mesh.Scale=scale
  499. return mesh
  500. end
  501.  
  502. function weld(parent,part0,part1,c0)
  503. local weld=it("Weld")
  504. weld.Parent=parent
  505. weld.Part0=part0
  506. weld.Part1=part1
  507. weld.C0=c0
  508. return weld
  509. end
  510.  
  511. local Color1=Torso.BrickColor
  512.  
  513.  
  514.  
  515.  
  516.  
  517. Player=game:GetService('Players').LocalPlayer
  518. Character=Player.Character
  519. Mouse=Player:GetMouse()
  520. m=Instance.new('Model',Character)
  521.  
  522.  
  523. local function weldBetween(a, b)
  524. local weldd = Instance.new("ManualWeld")
  525. weldd.Part0 = a
  526. weldd.Part1 = b
  527. weldd.C0 = CFrame.new()
  528. weldd.C1 = b.CFrame:inverse() * a.CFrame
  529. weldd.Parent = a
  530. return weldd
  531. end
  532.  
  533. it=Instance.new
  534.  
  535. function nooutline(part)
  536. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  537. end
  538.  
  539. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  540. local fp=it("Part")
  541. fp.formFactor=formfactor
  542. fp.Parent=parent
  543. fp.Reflectance=reflectance
  544. fp.Transparency=transparency
  545. fp.CanCollide=false
  546. fp.Locked=true
  547. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  548. fp.Name=name
  549. fp.Size=size
  550. fp.Position=Character.Torso.Position
  551. nooutline(fp)
  552. fp.Material=material
  553. fp:BreakJoints()
  554. return fp
  555. end
  556.  
  557. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  558. local mesh=it(Mesh)
  559. mesh.Parent=part
  560. if Mesh=="SpecialMesh" then
  561. mesh.MeshType=meshtype
  562. mesh.MeshId=meshid
  563. end
  564. mesh.Offset=offset
  565. mesh.Scale=scale
  566. return mesh
  567. end
  568.  
  569. function weld(parent,part0,part1,c0,c1)
  570. local weld=it("Weld")
  571. weld.Parent=parent
  572. weld.Part0=part0
  573. weld.Part1=part1
  574. weld.C0=c0
  575. weld.C1=c1
  576. return weld
  577. end
  578.  
  579.  
  580.  
  581.  
  582.  
  583.  
  584.  
  585.  
  586.  
  587. --------------------------------
  588. local p = game.Players.LocalPlayer
  589. local char = p.Character
  590. local mouse = p:GetMouse()
  591. local larm = char["Left Arm"]
  592. local rarm = char["Right Arm"]
  593. local lleg = char["Left Leg"]
  594. local rleg = char["Right Leg"]
  595. local hed = char.Head
  596. local torso = char.Torso
  597. local hum = char.Humanoid
  598. local cam = game.Workspace.CurrentCamera
  599. local root = char.HumanoidRootPart
  600. local deb = false
  601. local shot = 0
  602. local debris=game:service"Debris"
  603. local l = game:GetService("Lighting")
  604. local rs = game:GetService("RunService").RenderStepped
  605. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  606. math.randomseed(os.time())
  607. for i,v in pairs(char:children()) do
  608. if v:IsA("Hat") then
  609. v:Destroy()
  610. end
  611. end
  612. for i,v in pairs (hed:GetChildren()) do
  613. if v:IsA("Sound") then
  614. v:Destroy()
  615. end
  616. end
  617. ----------------------------------------------------
  618. z = Instance.new("Sound", torso)
  619. z.SoundId = "rbxassetid://304235605" -- Put Music ID Here.
  620. z.Looped = true
  621. z.Volume = 10
  622. wait(.1)
  623. z:Play()
  624. -----------------------------------------------------
  625. Debounces = {
  626. CanAttack = true;
  627. NoIdl = false;
  628. Slashing = false;
  629. Slashed = false;
  630. RPunch = false;
  631. RPunched = false;
  632. LPunch = false;
  633. LPunched = false;
  634. }
  635. local Touche = {char.Name, }
  636. ----------------------------------------------------
  637. ----------------------------------------------------
  638. ----------------------------------------------------
  639. local LocalPlayer = game:GetService("Players").LocalPlayer
  640. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  641.  
  642. ------------------------------------------------------
  643. local sw = Instance.new("Part",torso)
  644. sw.CanCollide = false
  645. sw.BrickColor = BrickColor.new("Really Black")
  646.  
  647. local m = Instance.new("SpecialMesh",sw)
  648. m.MeshId = "rbxassetid://0"
  649. m.TextureId = "rbxassetid://0"
  650. m.Scale = Vector3.new(2.1,2.1,2.1)
  651. local w1 = Instance.new("Weld")
  652.  
  653. w1.Part1 = sw
  654. w1.Part0 = larm
  655. w1.Parent = char
  656. w1.C0 = CFrame.new(0,-0.7,-2.3) * CFrame.Angles(math.rad(180),0,-20),0.1
  657. --------------------------------------------------------
  658. local h = Instance.new("Trail",Character.Head)
  659. h.Name = "Cat"
  660. h.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(255,0,0))
  661. h.LightEmission = 0.6
  662. h.Transparency = NumberSequence.new(0.6,1)
  663. h.Lifetime = 0.5
  664. --------------------------------------------------------
  665. local hl = Instance.new("Trail",Character.Head)
  666. hl.Name = "Cat"
  667. hl.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(255,0,0))
  668. hl.LightEmission = 0.6
  669. hl.Transparency = NumberSequence.new(0.6,1)
  670. hl.Lifetime = 0.5
  671. --------------------------------------------------------
  672. local Link1 = Instance.new("Attachment",Character.Head)
  673. Link1.Name = "Trail1"
  674. ----------------------------------------------------------------------
  675. local Link2 = Instance.new("Attachment",Character.Head)
  676. Link2.Name = "Trail2"
  677. ----------------------------------------------------------------------
  678. local Link3 = Instance.new("Attachment",Character.Head)
  679. Link3.Name = "Trail3"
  680. ----------------------------------------------------------------------
  681. local Link4 = Instance.new("Attachment",Character.Head)
  682. Link4.Name = "Trail4"
  683. -----------------------------------------------------
  684. h.Attachment0 = Link1
  685. h.Attachment1 = Link2
  686. hl.Attachment0 = Link3
  687. hl.Attachment1 = Link4
  688. ----------------------------------------------------------------------
  689. Link1.Position = Vector3.new(0.15,0.20,-0.8)
  690. Link2.Position = Vector3.new(0.20,0.25,-0.8)
  691. Link3.Position = Vector3.new(-0.15,0.20,-0.8)
  692. Link4.Position = Vector3.new(-0.20,0.25,-0.8)
  693. ----------------------------------------------------------------------
  694. local LocalPlayer = game:GetService("Players").LocalPlayer
  695. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  696.  
  697. ----------------------------------------
  698. local p = game.Players.LocalPlayer
  699. local char = p.Character
  700. local mouse = p:GetMouse()
  701. local larm = char["Left Arm"]
  702. local rarm = char["Right Arm"]
  703. local lleg = char["Left Leg"]
  704. local rleg = char["Right Leg"]
  705. local hed = char.Head
  706. local torso = char.Torso
  707. local hum = char.Humanoid
  708. local cam = game.Workspace.CurrentCamera
  709. local root = char.HumanoidRootPart
  710. local rj = root.RootJoint
  711. local deb = false
  712. local shot = 0
  713. local stanceToggle = "Idle1"
  714. local l = game:GetService("Lighting")
  715. local rs = game:GetService("RunService").RenderStepped
  716. local hb = game:GetService("RunService").Heartbeat
  717. local Stepped = game:GetService("RunService").Stepped
  718. math.randomseed(os.time())
  719. ----------------------------------------------------
  720. fat = Instance.new("BindableEvent",script)
  721. fat.Name = "Heartbeat"
  722.  
  723. script:WaitForChild("Heartbeat")
  724.  
  725. frame = 1/30
  726. tf = 0
  727. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  728. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  729. lastframe = tick()
  730. script.Heartbeat:Fire() --ayy lmao
  731.  
  732. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  733. tf = tf + s
  734. if tf >= frame then
  735. if allowframeloss then
  736. script.Heartbeat:Fire()
  737. lastframe=tick()
  738. else
  739. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  740. for i=1, math.floor(tf/frame) do
  741. script.Heartbeat:Fire()
  742. end
  743. lastframe=tick()
  744. end
  745. if tossremainder then
  746. tf = 0
  747. else
  748. tf = tf - frame * math.floor(tf/frame)
  749. end
  750. end
  751. end)
  752. ----------------------------------------------------
  753. for i,v in pairs(char:children()) do
  754. if v:IsA("Hat") then
  755. v:Destroy()
  756. end
  757. end
  758. for i,v in pairs (hed:GetChildren()) do
  759. if v:IsA("Sound") then
  760. v:Destroy()
  761. end
  762. end
  763. ----------------------------------------------------
  764. Debounces = {
  765. CanAttack = true;
  766. CanJoke = true;
  767. NoIdl = false;
  768. Slashing = false;
  769. Slashed = false;
  770. ks = false;
  771. }
  772. ----------------------------------------------------
  773. function weld5(part0, part1, c0, c1)
  774. weeld=Instance.new("Weld", part0)
  775. weeld.Part0=part0
  776. weeld.Part1=part1
  777. weeld.C0=c0
  778. weeld.C1=c1
  779. return weeld
  780. end
  781. ----------------------------------------------------
  782. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  783. local prt=Instance.new("Part")
  784. prt.Parent=prnt
  785. prt.Name="Part"
  786. prt.Size=siz
  787. prt.CanCollide=false
  788. prt.Anchored=anc
  789. prt.Locked=true
  790. prt.Transparency = trans
  791. prt.TopSurface=10
  792. prt.BottomSurface=10
  793. prt.FrontSurface=10
  794. prt.BackSurface=10
  795. prt.LeftSurface=10
  796. prt.RightSurface=10
  797. prt:BreakJoints()
  798. prt.CFrame=cf or CFrame.new(30,10,30)
  799. prt.Material=mat
  800. prt.BrickColor=BrickColor.new(col)
  801. m=Instance.new("SpecialMesh",prt)
  802. m.MeshType=6
  803. return prt
  804. end
  805. ----------------------------------------------------
  806. function lerp(a, b, t) -- Linear interpolation
  807. return a + (b - a)*t
  808. end
  809.  
  810. function slerp(a, b, t) --Spherical interpolation
  811. dot = a:Dot(b)
  812. if dot > 0.99999 or dot < -0.99999 then
  813. return t <= 0.5 and a or b
  814. else
  815. r = math.acos(dot)
  816. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  817. end
  818. end
  819.  
  820. function matrixInterpolate(a, b, t)
  821. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  822. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  823. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  824. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  825. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  826. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  827. local t = v1:Dot(v2)
  828. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  829. return CFrame.new()
  830. end
  831. return CFrame.new(
  832. v0.x, v0.y, v0.z,
  833. v1.x, v1.y, v1.z,
  834. v2.x, v2.y, v2.z,
  835. v3.x, v3.y, v3.z)
  836. end
  837. ----------------------------------------------------
  838. function genWeld(a,b)
  839. local w = Instance.new("Weld",a)
  840. w.Part0 = a
  841. w.Part1 = b
  842. return w
  843. end
  844. function weld(a, b)
  845. local weld = Instance.new("Weld")
  846. weld.Name = "W"
  847. weld.Part0 = a
  848. weld.Part1 = b
  849. weld.C0 = a.CFrame:inverse() * b.CFrame
  850. weld.Parent = a
  851. return weld;
  852. end
  853. ----------------------------------------------------
  854. function Lerp(c1,c2,al)
  855. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  856. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  857. for i,v in pairs(com1) do
  858. com1[i] = v+(com2[i]-v)*al
  859. end
  860. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  861. end
  862. ----------------------------------------------------
  863. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  864. local wld = Instance.new("Weld", wp1)
  865. wld.Part0 = wp0
  866. wld.Part1 = wp1
  867. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  868. end
  869. ----------------------------------------------------
  870. newWeld(torso, larm, -1.5, 0.5, 0)
  871. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  872. newWeld(torso, rarm, 1.5, 0.5, 0)
  873. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  874. newWeld(torso, hed, 0, 1.5, 0)
  875. newWeld(torso, lleg, -0.5, -1, 0)
  876. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  877. newWeld(torso, rleg, 0.5, -1, 0)
  878. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  879. newWeld(root, torso, 0, -1, 0)
  880. torso.Weld.C1 = CFrame.new(0, -1, 0)
  881. ----------------------------------------------------
  882. z = Instance.new("Sound",char) --Smile: print(".-.")
  883. z.SoundId = "rbxassetid://0"--410761150, 411368002
  884. z.Looped = true
  885. z.Pitch = 1
  886. z.Volume = 1
  887. wait(0.1)
  888. z:Play()
  889. ----------------------------------------------------
  890. New = function(Object, Parent, Name, Data)
  891. local Object = Instance.new(Object)
  892. for Index, Value in pairs(Data or {}) do
  893. Object[Index] = Value
  894. end
  895. Object.Parent = Parent
  896. Object.Name = Name
  897. return Object
  898. end
  899. ----------------------------------------------------
  900. --Left Arm
  901. m = Instance.new("Model")
  902. m.Name = "LeftArm"
  903.  
  904. p4 = Instance.new("Part", m)
  905. p4.BrickColor = BrickColor.new("Really black")
  906. p4.Material = Enum.Material.SmoothPlastic
  907. p4.Name = "LeftArmPlate"
  908. p4.Size = Vector3.new(1, 2, 1)
  909. p4.Transparency = 1
  910. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  911. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  912. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  913. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  914. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  915. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  916. b4 = Instance.new("SpecialMesh", p4)
  917. b4.MeshType = Enum.MeshType.Brick
  918. b4.Name = "Mesh"
  919. b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  920.  
  921.  
  922.  
  923.  
  924.  
  925. w1 = Instance.new("Weld", p4)
  926. w1.Name = "Part_Weld"
  927. w1.Part0 = p4
  928. w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  929. w1.Part1 = p4
  930. w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  931. w2 = Instance.new("Weld", p4)
  932. w2.Name = "Part_Weld"
  933. w2.Part0 = p4
  934. w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  935. w2.Part1 = p4
  936. w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  937. w3 = Instance.new("Weld", p4)
  938. w3.Name = "LeftArmPlate_Weld"
  939. w3.Part0 = p4
  940. w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  941. w3.Part1 = p4
  942. w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  943. w4 = Instance.new("Weld", p4)
  944. w4.Name = "Part_Weld"
  945. w4.Part0 = p4
  946. w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  947. w4.Part1 = p4
  948. w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  949. w5 = Instance.new("Weld", p4)
  950. w5.Name = "Part_Weld"
  951. w5.Part0 = p4
  952. w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  953. w5.Part1 = p4
  954. w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  955. w6 = Instance.new("Weld", p4)
  956. w6.Name = "Part_Weld"
  957. w6.Part0 = p4
  958. w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  959. w6.Part1 = p7
  960. w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  961. w7 = Instance.new("Weld", p7)
  962. w7.Name = "Part_Weld"
  963. w7.Part0 = p7
  964. w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  965. w7.Part1 = p4
  966. w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  967. w8 = Instance.new("Weld", p4)
  968. w8.Name = "Part_Weld"
  969. w8.Part0 = p4
  970. w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  971. w8.Part1 = p4
  972. w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  973. w9 = Instance.new("Weld", p4)
  974. w9.Name = "Part_Weld"
  975. w9.Part0 = p4
  976. w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  977. w9.Part1 = p4
  978. w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  979. w10 = Instance.new("Weld", p4)
  980. w10.Name = "Part_Weld"
  981. w10.Part0 = p4
  982. w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  983. w10.Part1 = p4
  984. w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  985. w11 = Instance.new("Weld", p4)
  986. w11.Name = "Part_Weld"
  987. w11.Part0 = p4
  988. w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  989. w11.Part1 = p4
  990. w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  991. w12 = Instance.new("Weld", p4)
  992. w12.Name = "Part_Weld"
  993. w12.Part0 = p4
  994. w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  995. w12.Part1 = p4
  996. w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  997. w13 = Instance.new("Weld", p4)
  998. w13.Name = "Part_Weld"
  999. w13.Part0 = p4
  1000. w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1001. w13.Part1 = p4
  1002. w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1003. w14 = Instance.new("Weld", p4)
  1004. w14.Name = "Part_Weld"
  1005. w14.Part0 = p4
  1006. w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1007. w14.Part1 = p4
  1008. w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1009. w15 = Instance.new("Weld", p4)
  1010. w15.Name = "Part_Weld"
  1011. w15.Part0 = p4
  1012. w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1013. w15.Part1 = p16
  1014. w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
  1015.  
  1016. m.Parent = larm
  1017. m:MakeJoints()
  1018. ----------------------------------------------------
  1019. local cor = Instance.new("Part", larm.LeftArm)
  1020. cor.Name = "Thingy"
  1021. cor.Locked = true
  1022. cor.BottomSurface = 0
  1023. cor.CanCollide = false
  1024. cor.Size = Vector3.new(1, 1, 1)
  1025. cor.Transparency = 1
  1026. cor.TopSurface = 0
  1027. corw = Instance.new("Weld", cor)
  1028. corw.Part0 = larm
  1029. corw.Part1 = cor
  1030. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1031. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1032. weld1 = Instance.new("Weld", larm.LeftArm)
  1033. weld1.Part0 = cor
  1034. weld1.Part1 = larm.LeftArm.LeftArmPlate
  1035. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1036. --Right Arm
  1037. m2 = Instance.new("Model")
  1038. m2.Name = "RightArm"
  1039.  
  1040. p7 = Instance.new("Part", m2)
  1041. p7.BrickColor = BrickColor.new("Really Black")
  1042. p7.Material = Enum.Material.SmoothPlastic
  1043. p7.Transparency = 1
  1044. p7.Name = "RightArmPlate"
  1045. p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1046. p7.FormFactor = Enum.FormFactor.Symmetric
  1047. p7.Size = Vector3.new(1, 2, 1)
  1048. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1049. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1050. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1051. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1052. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1053. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1054. b7 = Instance.new("SpecialMesh", p7)
  1055. b7.MeshType = Enum.MeshType.Brick
  1056. b7.Name = "Mesh"
  1057. b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  1058.  
  1059.  
  1060. w1 = Instance.new("Weld", p4)
  1061. w1.Name = "Part_Weld"
  1062. w1.Part0 = p4
  1063. w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1064. w1.Part1 = p4
  1065. w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1066. w2 = Instance.new("Weld", p4)
  1067. w2.Name = "Part_Weld"
  1068. w2.Part0 = p4
  1069. w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1070. w2.Part1 = p4
  1071. w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1072. w3 = Instance.new("Weld", p4)
  1073. w3.Name = "Part_Weld"
  1074. w3.Part0 = p4
  1075. w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1076. w3.Part1 = p4
  1077. w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1078. w4 = Instance.new("Weld", p4)
  1079. w4.Name = "Part_Weld"
  1080. w4.Part0 = p4
  1081. w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1082. w4.Part1 = p4
  1083. w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1084. w5 = Instance.new("Weld", p4)
  1085. w5.Name = "Part_Weld"
  1086. w5.Part0 = p4
  1087. w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1088. w5.Part1 = p4
  1089. w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1090. w6 = Instance.new("Weld", p4)
  1091. w6.Name = "RightArmPlate_Weld"
  1092. w6.Part0 = p4
  1093. w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1094. w6.Part1 = p7
  1095. w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1096. w7 = Instance.new("Weld", p7)
  1097. w7.Name = "Part_Weld"
  1098. w7.Part0 = p7
  1099. w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1100. w7.Part1 = p4
  1101. w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1102. w8 = Instance.new("Weld", p4)
  1103. w8.Name = "Part_Weld"
  1104. w8.Part0 = p4
  1105. w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1106. w8.Part1 = p4
  1107. w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1108. w9 = Instance.new("Weld", p4)
  1109. w9.Name = "Part_Weld"
  1110. w9.Part0 = p4
  1111. w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1112. w9.Part1 = p4
  1113. w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1114. w10 = Instance.new("Weld", p4)
  1115. w10.Name = "Part_Weld"
  1116. w10.Part0 = p4
  1117. w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1118. w10.Part1 = p4
  1119. w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1120. w11 = Instance.new("Weld", p4)
  1121. w11.Name = "Part_Weld"
  1122. w11.Part0 = p4
  1123. w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1124. w11.Part1 = p4
  1125. w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1126. w12 = Instance.new("Weld", p4)
  1127. w12.Name = "Part_Weld"
  1128. w12.Part0 = p4
  1129. w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1130. w12.Part1 = p4
  1131. w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1132. w13 = Instance.new("Weld", p4)
  1133. w13.Name = "Part_Weld"
  1134. w13.Part0 = p4
  1135. w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1136. w13.Part1 = p4
  1137. w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1138. w14 = Instance.new("Weld", p4)
  1139. w14.Name = "Part_Weld"
  1140. w14.Part0 = p4
  1141. w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1142. w14.Part1 = p4
  1143. w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1144. w15 = Instance.new("Weld", p4)
  1145. w15.Name = "Part_Weld"
  1146. w15.Part0 = p4
  1147. w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1148. w15.Part1 = p16
  1149. w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1150. w16 = Instance.new("Weld", p16)
  1151. w16.Name = "Part_Weld"
  1152. w16.Part0 = p16
  1153. w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1154. w16.Part1 = p4
  1155. w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1156. w17 = Instance.new("Weld", p4)
  1157. w17.Name = "Part_Weld"
  1158. w17.Part0 = p4
  1159. w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1160. w17.Part1 = p4
  1161. w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1162. w18 = Instance.new("Weld", p4)
  1163. w18.Name = "Part_Weld"
  1164. w18.Part0 = p4
  1165. w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1166. w18.Part1 = p4
  1167. w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1168. m2.Parent = rarm
  1169. m2:MakeJoints()
  1170. ----------------------------------------------------
  1171. local cor2 = Instance.new("Part", rarm.RightArm)
  1172. cor2.Name = "Thingy"
  1173. cor2.Locked = true
  1174. cor2.BottomSurface = 0
  1175. cor2.CanCollide = false
  1176. cor2.Size = Vector3.new(1, 1, 1)
  1177. cor2.Transparency = 1
  1178. cor2.TopSurface = 0
  1179. corw2 = Instance.new("Weld", cor2)
  1180. corw2.Part0 = rarm
  1181. corw2.Part1 = cor2
  1182. corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1183. corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1184. weld2 = Instance.new("Weld", rarm.RightArm)
  1185. weld2.Part0 = cor2
  1186. weld2.Part1 = rarm.RightArm.RightArmPlate
  1187. weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1188.  
  1189.  
  1190. --Zyrodoxa
  1191. m8 = Instance.new("Model")
  1192. m8.Name = "Zyrodoxa"
  1193.  
  1194. p16 = Instance.new("Part", m8)
  1195. p16.BrickColor = BrickColor.new("Really Black")
  1196. p16.Material = Enum.Material.Metal
  1197. p16.Name = "Handle"
  1198. p16.CFrame = CFrame.new(2.7e-005, -11.8500671, -1.1215378, 1, -4.08902174e-008, -5.95266769e-008, -5.95264673e-008, 4.47054163e-008, -1.00000322, 4.08900469e-008, 1.00000393, 3.27827877e-007)
  1199. p16.CanCollide = false
  1200. p16.Locked = true
  1201. p16.FormFactor = Enum.FormFactor.Custom
  1202. p16.Size = Vector3.new(0, 0, 0)
  1203. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1204. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1205. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1206. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1207. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1208. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1209. b16 = Instance.new("BlockMesh", p16)
  1210. b16.Name = "Mesh"
  1211. b16.Scale = Vector3.new(0, 0, 0)
  1212.  
  1213. w16 = Instance.new("Weld", p16)
  1214. w16.Name = "Block_Weld"
  1215. w16.Part0 = p16
  1216. w16.C0 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
  1217. w16.Part1 = p17
  1218. w16.C1 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1)
  1219.  
  1220. m8.Parent = rarm
  1221. m8:MakeJoints()
  1222. ----------------------------------------------------
  1223. local cor8 = Instance.new("Part", rarm.Zyrodoxa)
  1224. cor8.Name = "Thingy"
  1225. cor8.Locked = true
  1226. cor8.BottomSurface = 0
  1227. cor8.CanCollide = false
  1228. cor8.Size = Vector3.new(1, 1, 1)
  1229. cor8.Transparency = 1
  1230. cor8.TopSurface = 0
  1231. corw8 = Instance.new("Weld", cor8)
  1232. corw8.Part0 = rarm
  1233. corw8.Part1 = cor8
  1234. corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180))
  1235. corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1236. weld8 = Instance.new("Weld", rarm.Zyrodoxa)
  1237. weld8.Part0 = cor8
  1238. weld8.Part1 = rarm.Zyrodoxa.Handle
  1239. weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1240. ----------------------------------------------------
  1241. models = {m,m2,m8}
  1242. parts = {}
  1243. Stepped:connect(function()
  1244. for i,v in pairs(models) do
  1245. for _, a in pairs(v:GetChildren()) do
  1246. if v:IsA("Part") and v.Name ~= "Thingy" then
  1247. table.insert(parts, a)
  1248. for i,v in pairs(parts) do
  1249. v.CanCollide = false
  1250. end
  1251. end
  1252. end
  1253. end
  1254. end)
  1255. ----------------------------------------------------
  1256. local animpose = "Idle1"
  1257. local lastanimpose = "Idle1"
  1258. local grab = false
  1259. local Smooth = 1
  1260. local sine = 0
  1261. local change = 1
  1262. local val = 0
  1263. local ffing = false
  1264. ----------------------------------------------------
  1265. --[[local hitbox = rarm.Zyrodoxa.Hitbox--Zyrodoxa is the name of the dagger k
  1266.  
  1267. function FindHumanoids()
  1268. local function c_region(Position, Size)
  1269. local SizeOffset = Size/2
  1270. local Point1 = Position - SizeOffset
  1271. local Point2 = Position + SizeOffset
  1272. local a = Instance.new("Part", workspace)
  1273. a.Anchored = true
  1274. a.Size = Size
  1275. a.Position = Position
  1276. print("Hey!, I'm making a part!")
  1277. return Region3.new(Point1, Point2)
  1278. end
  1279.  
  1280. local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1281. local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1282. local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1283. local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  1284.  
  1285. local regions = {a, b, c, d}
  1286.  
  1287. local found_humanoids = {}
  1288. local already_found = {char.Name}
  1289.  
  1290. for _, region in pairs(regions) do
  1291. for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do
  1292. print(part, part.Parent, part.Name) ---nope
  1293. if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  1294. local humanoid = part.Parent:FindFirstChild("Humanoid")
  1295. local name = humanoid.Parent.Name
  1296. local exists = false
  1297. for _, n in pairs(already_found) do
  1298. if n == name then
  1299. exists = true
  1300. end
  1301. end
  1302. if not exists then
  1303. table.insert(already_found, name)
  1304. table.insert(found_humanoids, humanoid)
  1305. end
  1306. elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  1307. local humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
  1308. local name = humanoid.Parent.Parent.Name
  1309. local exists = false
  1310. for _, n in pairs(already_found) do
  1311. if n == name then
  1312. exists = true
  1313. end
  1314. end
  1315. if not exists then
  1316. table.insert(already_found, name)
  1317. table.insert(found_humanoids, humanoid)
  1318. end
  1319. end
  1320. end
  1321. end
  1322. return found_humanoids
  1323. end
  1324.  
  1325. local humanoids = FindHumanoids()
  1326. if #humanoids == 0 then
  1327. for i, v in pairs(humanoids) do
  1328. print(v.Parent.Name)
  1329. if Debounces.Slashing == true then
  1330. v:TakeDamage(math.random(10,20) * math.random(1,3)) --max 60 damage?
  1331. elseif Debounces.Slashing == false then
  1332. wait()
  1333. end
  1334. end
  1335. wait(0.3)
  1336. end]]--
  1337. ----------------------------------------------------
  1338. --[[mouse.KeyDown:connect(function(key)
  1339. if key == "f" then
  1340. if Debounces.CanAttack == true then
  1341. Debounces.CanAttack = false
  1342. Debounces.NoIdl = true
  1343. Debounces.on = true
  1344. for i = 1, 20 do
  1345. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1346. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1347. CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1)
  1348. CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1349. CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1350. CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1351. CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1352. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8)
  1353. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1354. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8)
  1355. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1356. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5)
  1357. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5)
  1358. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1)
  1359. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1)
  1360. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1)
  1361. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1)
  1362. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1)
  1363. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1)
  1364. if Debounces.on == false then
  1365. break
  1366. end
  1367. fat.Event:wait()
  1368. end
  1369. end
  1370. end
  1371. end)]]--
  1372. ----------------------------------------------------
  1373. mod4 = Instance.new("Model",char)
  1374.  
  1375. ptez = {0.7, 0.8, 0.9, 1}
  1376.  
  1377. function FindNearestTorso(Position,Distance,SinglePlayer)
  1378. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1379. local List = {}
  1380. for i,v in pairs(workspace:GetChildren())do
  1381. if v:IsA("Model")then
  1382. if v:findFirstChild("Torso")then
  1383. if v ~= char then
  1384. if(v.Torso.Position -Position).magnitude <= Distance then
  1385. table.insert(List,v)
  1386. end
  1387. end
  1388. end
  1389. end
  1390. end
  1391. return List
  1392. end
  1393.  
  1394. function Slam()
  1395. local part=Instance.new('Part',mod4)
  1396. part.Anchored=true
  1397. part.CanCollide=false
  1398. part.FormFactor='Custom'
  1399. part.Size=Vector3.new(.2,.2,.2)
  1400. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  1401. part.Transparency=.7
  1402. part.BrickColor=BrickColor.new('Really black')
  1403. mesh=Instance.new('SpecialMesh',part)
  1404. mesh.MeshId='http://www.roblox.com/asset/?id=0'
  1405. mesh.Scale=Vector3.new(10,10,10)
  1406. local part2=Instance.new('Part',mod4)
  1407. part2.Anchored=true
  1408. part2.CanCollide=false
  1409. part2.FormFactor='Custom'
  1410. part2.Size=Vector3.new(.2,.2,.2)
  1411. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  1412. part2.Transparency=.7
  1413. part2.BrickColor=BrickColor.new('Really Black')
  1414. mesh2=Instance.new('SpecialMesh',part2)
  1415. mesh2.MeshId='http://www.roblox.com/asset/?id=0'
  1416. mesh2.Scale=Vector3.new(9,1.5,9)
  1417. x = Instance.new("Sound",larm)
  1418. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1419. x.Pitch = ptez[math.random(1,#ptez)]
  1420. x.Volume = 1
  1421. wait(.1)
  1422. x1 = Instance.new("Sound",larm)
  1423. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  1424. x1.Pitch = ptez[math.random(1,#ptez)]
  1425. x1.Volume = 1
  1426. wait(.1)
  1427. x:Play()
  1428. x1:Play()
  1429. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1430. if v:FindFirstChild('Humanoid') then
  1431. v.Humanoid:TakeDamage(math.random(30,45))
  1432. end
  1433. end
  1434. coroutine.resume(coroutine.create(function()
  1435. for i=0,0.62,0.13 do
  1436. wait()
  1437. part.CFrame=part.CFrame
  1438. part.Transparency=i
  1439. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1440. part2.CFrame=part2.CFrame
  1441. part2.Transparency=i
  1442. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1443. end
  1444. part.Parent=nil
  1445. part2.Parent=nil
  1446. x:Destroy()
  1447. end))
  1448. end
  1449. ----------------------------------------------------
  1450. wPart = function(x,y,z,color,tr,cc,an,parent)
  1451. local wp = Instance.new('WedgePart',parent or Weapon)
  1452. wp.formFactor = 'Custom'
  1453. wp.Size = Vector3.new(x,y,z)
  1454. wp.BrickColor = BrickColor.new(color)
  1455. wp.CanCollide = cc
  1456. wp.Transparency = tr
  1457. wp.Anchored = an
  1458. wp.TopSurface,wp.BottomSurface = 0,0
  1459. return wp
  1460. end
  1461.  
  1462. Mesh = function(par,num,x,y,z)
  1463. local msh = _
  1464. if num == 1 then
  1465. msh = Instance.new("CylinderMesh",par)
  1466. elseif num == 2 then
  1467. msh = Instance.new("SpecialMesh",par)
  1468. msh.MeshType = 3
  1469. elseif num == 3 then
  1470. msh = Instance.new("BlockMesh",par)
  1471. elseif num == 4 then
  1472. msh = Instance.new("SpecialMesh",par)
  1473. msh.MeshType = "Torso"
  1474. elseif type(num) == 'string' then
  1475. msh = Instance.new("SpecialMesh",par)
  1476. msh.MeshId = num
  1477. end
  1478. msh.Scale = Vector3.new(x,y,z)
  1479. return msh
  1480. end
  1481.  
  1482. local function CFrameFromTopBack(at, top, back)
  1483. local right = top:Cross(back)
  1484. return CFrame.new(at.x, at.y, at.z,
  1485. right.x, top.x, back.x,
  1486. right.y, top.y, back.y,
  1487. right.z, top.z, back.z)
  1488. end
  1489.  
  1490. function Triangle(a, b, c)
  1491. local edg1 = (c-a):Dot((b-a).unit)
  1492. local edg2 = (a-b):Dot((c-b).unit)
  1493. local edg3 = (b-c):Dot((a-c).unit)
  1494. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1495. a, b, c = a, b, c
  1496. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1497. a, b, c = b, c, a
  1498. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1499. a, b, c = c, a, b
  1500. else
  1501. print("unreachable")
  1502. end
  1503. local len1 = (c-a):Dot((b-a).unit)
  1504. local len2 = (b-a).magnitude - len1
  1505. local width = (a + (b-a).unit*len1 - c).magnitude
  1506. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1507. local list = {}
  1508. if len1 > 0.01 then
  1509. local w1 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1510. local sz = Vector3.new(0.2, width, len1)
  1511. w1.Size = sz
  1512. local sp = Mesh(w1,2,0,0,0)
  1513. sp.MeshType='Wedge'
  1514. sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  1515. w1:BreakJoints()
  1516. w1.Anchored = true
  1517. w1.Transparency = 0.7
  1518. Spawn(function()
  1519. for i=0,1,0.1 do
  1520. fat.Event:wait()
  1521. w1.Transparency=w1.Transparency+0.03
  1522. end
  1523. end)
  1524. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1525. table.insert(list,w1)
  1526. end
  1527. if len2 > 0.01 then
  1528. local w2 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1529. local sz = Vector3.new(0.2, width, len2)
  1530. w2.Size = sz
  1531. local sp = Mesh(w2,2,0,0,0)
  1532. sp.MeshType='Wedge'
  1533. sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  1534. w2:BreakJoints()
  1535. w2.Anchored = true
  1536. w2.Transparency = 0.7
  1537. Spawn(function()
  1538. for i=0,1,0.1 do
  1539. fat.Event:wait()
  1540. w2.Transparency=w2.Transparency+0.03
  1541. end
  1542. end)
  1543. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1544. table.insert(list,w2)
  1545. end
  1546. return unpack(list)
  1547. end
  1548.  
  1549. function trail(p,t,h)
  1550. Spawn(function()
  1551. local blcf = p.CFrame
  1552. local scfr = blcf
  1553. for i=1,t do
  1554. local blcf = p.CFrame
  1555. if scfr and (p.Position-scfr.p).magnitude > .1 then
  1556. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1557. if a then game.Debris:AddItem(a,1) end
  1558. if b then game.Debris:AddItem(b,1) end
  1559. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1560. if a then game.Debris:AddItem(a,1) end
  1561. if b then game.Debris:AddItem(b,1) end
  1562. scfr = blcf
  1563. elseif not scfr then
  1564. scfr = blcf
  1565. end
  1566. fat.Event:wait()
  1567. end
  1568. scfr=nil
  1569. end)
  1570. end
  1571. --trail(char.Sword.Blade,1e1000,5)
  1572. ----------------------------------------------------
  1573. function Dmg()
  1574. local partofdeath = rarm.Zyrodoxa.Hitbox
  1575. local function CreateRegion3FromLocAndSize(Position, Size)
  1576. local SizeOffset = Size/2
  1577. local Point1 = Position - SizeOffset
  1578. local Point2 = Position + SizeOffset
  1579. return Region3.new(Point1, Point2)
  1580. end
  1581. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  1582. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  1583. Spawn(function()
  1584. if Debounces.Slashing == true and Debounces.Slashed == false then
  1585. Debounces.Slashed = true
  1586. ypcall(function()
  1587. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  1588. humanoid:TakeDamage(math.random(10,18))
  1589. end)
  1590. wait(.4)
  1591. Debounces.Slashed = false
  1592. end
  1593. end)
  1594. end
  1595. end
  1596. ----------------------------------------------------
  1597. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  1598. ptz = {0.7, 0.8, 0.9, 1}
  1599. idz = {"161006212", "161006195"}
  1600. function attackone()
  1601. for i = 1, 13 do
  1602. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1603. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8)
  1604. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3)
  1605. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5)
  1607. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5)
  1608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5)
  1609. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5)
  1610. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7)
  1611. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7)
  1612. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1613. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5)
  1614. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1615. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
  1616. if Debounces.on == false then
  1617. break
  1618. end
  1619. fat.Event:wait()
  1620. end
  1621. trail(rarm.Zyrodoxa.Hitbox,20,2)
  1622. Debounces.Slashing = true
  1623. wait(0.2)
  1624. --[[z = Instance.new("Sound", hed)
  1625. z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1626. z.Pitch = ptz[math.random(1,#ptz)]
  1627. z.Volume = 1
  1628. wait(.01)
  1629. z:Play()]]--
  1630. for i = 1, 14 do
  1631. Dmg()
  1632. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1633. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8)
  1634. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4)
  1635. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4)
  1636. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4)
  1637. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  1638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7)
  1639. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4)
  1641. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1642. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1643. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5)
  1644. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1645. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5)
  1646. if Debounces.on == false then break end
  1647. rs:wait()
  1648. end
  1649. Debounces.Slashing = false
  1650. end
  1651. function attacktwo()
  1652. Debounces.Slashing = true
  1653. for i = 1, 14 do
  1654. Dmg()
  1655. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4)
  1656. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4)
  1657. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7)
  1658. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5)
  1660. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1661. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5)
  1662. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
  1664. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5)
  1666. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1667. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5)
  1668. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1669. if Debounces.on == false then
  1670. break
  1671. end
  1672. rs:wait()
  1673. end
  1674. end
  1675. ----------------------------------------------------
  1676.  
  1677. ----------------------------------------------------
  1678. definition = 5
  1679. bc = {}
  1680. bezierparts = {}
  1681. function NoOutline(Part)
  1682. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1683. end
  1684. function draw(p,d)
  1685. for i=1,d do
  1686. local t = i/d
  1687. bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2
  1688. end
  1689.  
  1690. Spawn(function() fat.Event:wait()
  1691. for i,v in pairs(bezierparts) do
  1692. v.Transparency = 1
  1693. end
  1694. end)
  1695. end
  1696. --local points = {larm.Position,rarn.Position,invisipart.Position}
  1697. --draw(points,definition)
  1698.  
  1699. fat.Event:wait()
  1700.  
  1701. rpart = Instance.new("Part",rarm)
  1702. NoOutline(rpart)
  1703. rpart.Anchored = false
  1704. rpart.Size = Vector3.new(1,1,1)
  1705. rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1706. rpart.Transparency = 1
  1707. newWeld(rarm, rpart, 0, 0, 0)
  1708. rpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1709. lpart = Instance.new("Part",larm)
  1710. NoOutline(lpart)
  1711. lpart.Anchored = false
  1712. lpart.Size = Vector3.new(1,1,1)
  1713. lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1714. lpart.Transparency = 1
  1715. newWeld(larm, lpart, 0, 0, 0)
  1716. lpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1717. invisipart = Instance.new("Part",torso)
  1718. NoOutline(invisipart)
  1719. invisipart.Anchored = false
  1720. invisipart.Size = Vector3.new(1,1,1)
  1721. invisipart.Transparency = 1
  1722. invisipart.CFrame = torso.CFrame
  1723. newWeld(torso, invisipart, 0, 0, 0)
  1724. invisipart.Weld.C1 = CFrame.new(0, 0, 6)
  1725. table.insert(bezierparts, rpart)
  1726. table.insert(bezierparts, lpart)
  1727. table.insert(bezierparts, invisipart)
  1728. for i = 1, 40 do
  1729. local points = {lpart.Position,invisipart.Position,rpart.Position}
  1730. draw(points,definition)
  1731. --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6)
  1732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1)
  1733. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1)
  1735. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2)
  1737. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1738. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1739. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1740. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2)
  1741. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2)
  1743. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1744. if Debounces.on == false then
  1745. break
  1746. end
  1747. fat.Event:wait()
  1748. end
  1749. for i,v in pairs(bezierparts) do
  1750. v:Destroy()
  1751. end
  1752. --draw(points,definition)
  1753. if Debounces.CanAttack == false then
  1754. Debounces.CanAttack = true
  1755. Debounces.NoIdl = false
  1756. Debounces.on = false
  1757. end
  1758.  
  1759. ----------------------------------------------------
  1760. ----------------------------------------------------
  1761. pt = {6.6, 6.8, 7, 7.2, 7.4}
  1762. mouse.KeyDown:connect(function(key)
  1763. if key == "q" then
  1764. if Debounces.CanJoke == true then
  1765. Debounces.CanJoke = false
  1766. u = Instance.new("Sound",char)
  1767. u.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1768. u.Pitch = pt[math.random(1,#pt)]
  1769. u.Volume = 0.3
  1770. u2 = Instance.new("Sound",char)
  1771. u2.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1772. u2.Pitch = u.Pitch
  1773. u2.Volume = 0.3
  1774. u3 = Instance.new("Sound",char)
  1775. u3.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1776. u3.Pitch = u.Pitch
  1777. u3.Volume = 0.3
  1778. wait(.01)
  1779. u:Play()
  1780. u2:Play()
  1781. u3:Play()
  1782. wait(1.5)
  1783. u:Destroy()
  1784. u2:Destroy()
  1785. u3:Destroy()
  1786. if Debounces.CanJoke == false then
  1787. Debounces.CanJoke = true
  1788. end
  1789. end
  1790. end
  1791. end)
  1792. -----------------------------------------------------
  1793. mouse.KeyDown:connect(function(key)
  1794. if key == "l" then
  1795. Debounces.on = true
  1796. Debounces.NoIdl = true
  1797. Debounces.ks = true
  1798. for i = 1, 20 do
  1799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(3.,0,0), 0.2)
  1800. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1801. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-0.5,0),0.2)
  1802. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1803. if Debounces.on == false then break end
  1804. fat.Event:wait()
  1805. end
  1806. handleweld:remove()
  1807. local Weld = Instance.new("Weld",handle)
  1808. Weld.Part0 = Character["Right Arm"]
  1809. Weld.Part1 = handle
  1810. Weld.C0 = CFrame.new(0,-1,-0.2)*CFrame.Angles(-1.55,1.55,0)
  1811. Debounces.on = false
  1812. Debounces.NoIdl = false
  1813. Debounces.ks = false
  1814. WOW:disconnect()
  1815. WOW2:disconnect()
  1816. WOW3:disconnect()
  1817. WOW4:disconnect()
  1818. mouse.Button1Down:connect(function()
  1819. print("IT WORKS LAZY")
  1820. end)
  1821. end
  1822. end)
  1823. ----------------------------------------------------
  1824. WOW = mouse.KeyDown:connect(function(key)
  1825. if key == "x" then
  1826. Character.Humanoid.WalkSpeed = 50
  1827. Debounces.on = true
  1828. Debounces.NoIdl = true
  1829. Debounces.ks = true
  1830. for i = 1, 20 do
  1831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1832. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1834. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1835. if Debounces.on == false then break end
  1836. fat.Event:wait()
  1837. end
  1838. local HitBox = Instance.new("Part",Character["Right Arm"])
  1839. HitBox.Size = Vector3.new(3,3,3)
  1840. HitBox.Transparency = 1
  1841. HitBox.CanCollide = false
  1842. local HitBox2 = Instance.new("Weld",HitBox)
  1843. HitBox2.Part0 = Character["Right Arm"]
  1844. HitBox2.Part1 = HitBox
  1845. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1846. HitBox.Touched:connect(function(hit)
  1847. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1848. HitBox:remove()
  1849. hit.Parent.Head.Transparency = 1e9
  1850. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1851. SFXZ.SoundId = "rbxassetid://206082273"
  1852. SFXZ.Volume = 1
  1853. SFXZ.Pitch = 1
  1854. SFXZ.Looped = false
  1855. wait(0.01)
  1856. SFXZ:Play()
  1857. local HitBox = Instance.new("Part",Character["Right Arm"])
  1858. HitBox.Transparency = 0
  1859. HitBox.Size = Vector3.new(1,1,1)
  1860. HitBox.BrickColor = hit.Parent.Head.BrickColor
  1861. HitBox.CanCollide = false
  1862. local HitBoxM = Instance.new("SpecialMesh",HitBox)
  1863. HitBoxM.MeshType = "Head"
  1864. HitBoxM.Scale = Vector3.new(1.25,1.25,1.25)
  1865. local HitBox2 = Instance.new("Weld",HitBox)
  1866. HitBox2.Part0 = Character["Right Arm"]
  1867. HitBox2.Part1 = HitBox
  1868. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1869. local D = Instance.new("Decal",HitBox)
  1870. D.Face = "Front"
  1871. D.Texture = hit.Parent.Head.face.Texture
  1872. hit.Parent.Head.face:remove()
  1873. local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
  1874. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1875. partasdeff.LightEmission = .1
  1876. partasdeff.Size = NumberSequence.new(0.2)
  1877. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1878. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1879. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1880. partasdeff.Transparency = bbb
  1881. partasdeff.Size = aaa
  1882. partasdeff.ZOffset = .9
  1883. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1884. partasdeff.LockedToPart = false
  1885. partasdeff.EmissionDirection = "Top"
  1886. partasdeff.Lifetime = NumberRange.new(1, 2)
  1887. partasdeff.Rate = 1000
  1888. partasdeff.Rotation = NumberRange.new(-100, 100)
  1889. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1890. partasdeff.Speed = NumberRange.new(10)
  1891. partasdeff.VelocitySpread = 20
  1892. partasdeff.Enabled=true
  1893. hit.Parent.Head:remove()
  1894. wait(1)
  1895. for i = 1, 20 do
  1896. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.66,0,-1), 0.2)
  1897. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1898. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,0,0),0.2)
  1899. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1900. if Debounces.on == false then break end
  1901. fat.Event:wait()
  1902. end
  1903. chatfunc("2 + 2 Iz 4 Minus 1 Das 3 Quik MAFFS!")
  1904. for i = 1,14 do
  1905. HitBoxM.Scale = HitBoxM.Scale - Vector3.new(0.1,0.1,0.1)
  1906. game:GetService("RunService").RenderStepped:wait()
  1907. end
  1908. HitBox:remove()
  1909. wait(0.5)
  1910. partasdeff.Enabled = false
  1911. HitBox:remove()
  1912. Debounces.on = false
  1913. Debounces.NoIdl = false
  1914. Debounces.ks = false
  1915. Character.Humanoid.WalkSpeed = 50
  1916. local a = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  1917. a.Transparency = 1
  1918. a.Size = Vector3.new(.2,.2,.2)
  1919. local b = Instance.new("Weld",a.Parent.Parent)
  1920. b.Part0 = a
  1921. b.Part1 = a.Parent
  1922. b.C0 = CFrame.new(0,.3,0.65)
  1923. local p2mit = Instance.new("ParticleEmitter",a)
  1924. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1925. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  1926. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)})
  1927. p2mit.Lifetime = NumberRange.new(1)
  1928. p2mit.Rate = 10
  1929. p2mit.VelocitySpread = 10
  1930. p2mit.Acceleration = Vector3.new(0,-10,0)
  1931. p2mit.Speed = NumberRange.new(0)
  1932. coroutine.wrap(function()
  1933. wait(15)
  1934. p2mit.Enabled=false
  1935. game:service'Debris':AddItem(a,2)
  1936. end)()
  1937. end
  1938. end)
  1939. for i = 1, 20 do
  1940. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.9,0,0), 0.2)
  1941. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1942. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1,0),0.2)
  1943. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1944. if Debounces.on == false then break end
  1945. fat.Event:wait()
  1946. end
  1947. wait(0.5)
  1948. HitBox:remove()
  1949. wait(3)
  1950. Debounces.on = false
  1951. Debounces.NoIdl = false
  1952. Debounces.ks = false
  1953. Character.Humanoid.WalkSpeed = 50
  1954. end
  1955. end)
  1956. ----------------------------------------------------
  1957. WOW2 = mouse.KeyDown:connect(function(key)
  1958. if key == "z" then
  1959. Character.Humanoid.WalkSpeed = 50
  1960. Debounces.on = true
  1961. Debounces.NoIdl = true
  1962. Debounces.ks = true
  1963. for i = 1, 20 do
  1964. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1965. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1966. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1967. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1968. if Debounces.on == false then break end
  1969. fat.Event:wait()
  1970. end
  1971. local HitBox = Instance.new("Part",Character["Right Arm"])
  1972. HitBox.Size = Vector3.new(3,3,3)
  1973. HitBox.Transparency = 1
  1974. HitBox.CanCollide = false
  1975. local HitBox2 = Instance.new("Weld",HitBox)
  1976. HitBox2.Part0 = Character["Right Arm"]
  1977. HitBox2.Part1 = HitBox
  1978. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1979. HitBox.Touched:connect(function(hit)
  1980. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1981. HitBox:remove()
  1982. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1983. SFXZ.SoundId = "rbxassetid://743886825"
  1984. SFXZ.Volume = 1
  1985. SFXZ.Pitch = 1
  1986. SFXZ.Looped = false
  1987. SFXZ:Play()
  1988. hit.Parent.Torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(1.56,0,0)
  1989. wait(1.5)
  1990. hit.Parent.Torso.Anchored = true
  1991. torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,-2)*CFrame.Angles(-1.55,1.55,0)
  1992. Head.Anchored = true
  1993. hit.Parent.Head.Anchored = true
  1994. wait(0.01)
  1995. for i = 1, 20 do
  1996. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(2.4,0,0.5), 0.2)
  1997. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1998. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1999. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  2000. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0.3,0,0),0.2)
  2001. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-0.5,0)*CFrame.Angles(0,0,0), 0.5)
  2002. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.3, 0) * CFrame.Angles(-1.56,0,-0.5), 0.2)
  2003. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  2004. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1.3, 0) * CFrame.Angles(-1.56,0,0.5), 0.2)
  2005. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  2006. if Debounces.on == false then break end
  2007. fat.Event:wait()
  2008. end
  2009. wait(1.2)
  2010. chatfunc("Skrra")
  2011. for i = 1, 20 do
  2012. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5,-0.2,-0.8)*CFrame.Angles(0.4,0,-0.5), 0.2)
  2013. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  2014. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  2015. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  2016. if Debounces.on == false then break end
  2017. fat.Event:wait()
  2018. end
  2019. wait(2.5)
  2020. hit.Parent:BreakJoints()
  2021. wait(2.5)
  2022. Head.Anchored = false
  2023. Debounces.on = false
  2024. Debounces.NoIdl = false
  2025. Debounces.ks = false
  2026. Character.Humanoid.WalkSpeed = 50
  2027. end
  2028. end)
  2029. for i = 1, 20 do
  2030. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1,0,-0.4), 0.2)
  2031. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  2032. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  2033. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  2034. if Debounces.on == false then break end
  2035. fat.Event:wait()
  2036. end
  2037. end
  2038. end)
  2039. ----------------------------------------------------
  2040. WOW3 = mouse.KeyDown:connect(function(key)
  2041. if key == "r" then
  2042. Debounces.on = true
  2043. Debounces.NoIdl = true
  2044. Debounces.ks = true
  2045. for i = 1, 20 do
  2046. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.55,0,1.3), 0.2)
  2047. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  2048. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  2049. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  2050. if Debounces.on == false then break end
  2051. fat.Event:wait()
  2052. end
  2053. local HitBox = Instance.new("Part",Character["Right Arm"])
  2054. HitBox.Size = Vector3.new(3,3,3)
  2055. HitBox.Transparency = 1
  2056. HitBox.CanCollide = false
  2057. local HitBox2 = Instance.new("Weld",HitBox)
  2058. HitBox2.Part0 = Character["Right Arm"]
  2059. HitBox2.Part1 = HitBox
  2060. HitBox2.C0 = CFrame.new(0,-1.1,0)
  2061. HitBox.Touched:connect(function(hit)
  2062. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  2063. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  2064. SFXZ.SoundId = "rbxassetid://283674624"
  2065. SFXZ.Volume = 1
  2066. SFXZ.Pitch = 1
  2067. SFXZ.Looped = false
  2068. SFXZ:Play()
  2069. HitBox:remove()
  2070. hit.Parent.Humanoid:TakeDamage(math.huge)
  2071. local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
  2072. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2073. Fl.velocity = Character.Torso.CFrame.lookVector*350
  2074. wait(0.1)
  2075. Fl:remove()
  2076. coroutine.resume(coroutine.create(function()
  2077. for i = 1,30 do
  2078. local H = Instance.new("Part",hit.Parent.Head)
  2079. H.Size = Vector3.new(1,1,1)
  2080. H.BrickColor = BrickColor.new("Really Black")
  2081. H.CanCollide = false
  2082. H.Anchored = true
  2083. H.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,1)*CFrame.Angles(0,0,0)
  2084. local H2 = Instance.new("SpecialMesh",H)
  2085. H2.MeshId = "rbxassetid://0"
  2086. coroutine.resume(coroutine.create(function()
  2087. for i = 1,200 do
  2088. H2.Scale = H2.Scale + Vector3.new(4,4,4)
  2089. H.Transparency = H.Transparency + 0.09
  2090. wait(0.00000000001)
  2091. end
  2092. end))
  2093. wait(0.0000000000001)
  2094. end
  2095. end))
  2096. end
  2097. end)
  2098. for i = 1, 20 do
  2099. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1.55,0,-0.4), 0.2)
  2100. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  2101. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  2102. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  2103. if Debounces.on == false then break end
  2104. fat.Event:wait()
  2105. end
  2106. HitBox:remove()
  2107. Debounces.on = false
  2108. Debounces.NoIdl = false
  2109. Debounces.ks = false
  2110.  
  2111. end
  2112. end)
  2113. ----------------------------------------------------
  2114. mouse.KeyDown:connect(function(key)
  2115. if key == "c" then
  2116. if Debounces.CanJoke == true then
  2117. Debounces.CanJoke = false
  2118. z = Instance.new("Sound",hed)
  2119. z.SoundId = "rbxassetid://153317147"
  2120. z.Pitch = 1
  2121. z.Volume = 50
  2122. wait()
  2123. z:Play()
  2124. wait(5.5)
  2125. z:Destroy()
  2126. if Debounces.CanJoke == false then
  2127. Debounces.CanJoke = true
  2128. end
  2129. end
  2130. end
  2131. end)
  2132. ----------------------------------------------------
  2133. Grab = false
  2134. WOW4 = mouse.KeyDown:connect(function(key)
  2135. if key == "e" then
  2136. Debounces.on = true
  2137. Debounces.NoIdl = true
  2138. Debounces.ks = true
  2139. if Grab == false then
  2140. gp = nil
  2141. for i = 1, 20 do
  2142. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  2143. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2144. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  2145. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2146. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  2147. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2148. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  2149. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2150. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2151. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2152. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2153. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2154. if Debounces.on == false then break end
  2155. fat.Event:wait()
  2156. end
  2157. con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit)
  2158. ht = hit.Parent
  2159. for i,v in pairs(ht:GetChildren()) do
  2160. if v:IsA("Part") then
  2161. v.CanCollide = false
  2162. v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001)
  2163. end
  2164. end
  2165. hum1=ht:FindFirstChild('Humanoid')
  2166. if hum1 ~= nil then
  2167. if Debounces.ks==true then
  2168. z = Instance.new("Sound",hed)
  2169. z.SoundId = "rbxassetid://169380525"
  2170. z.Volume = 1
  2171. z:Play()
  2172. Debounces.ks=false
  2173. end
  2174. hum1.PlatformStand=true
  2175. hum1:ChangeState'Physics'
  2176. gp = ht
  2177. Grab = true
  2178. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0))
  2179. asd.Parent = larm
  2180. asd.Name = "asd"
  2181. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  2182. stanceToggle = "Grabbed"
  2183. --[[elseif hum1 == nil then
  2184. con1:disconnect()
  2185. wait() return]]--
  2186. end
  2187. end)
  2188. for i = 1, 20 do
  2189. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  2190. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2191. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2192. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2193. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  2194. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2195. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  2196. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2197. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2198. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2199. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2200. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2201. if Debounces.on == false then break end
  2202. fat.Event:wait()
  2203. end
  2204. con1:disconnect()
  2205. Debounces.on = false
  2206. Debounces.NoIdl = false
  2207. elseif Grab == true then
  2208. Grab = false
  2209. for i = 1, 16 do
  2210. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3)
  2211. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5)
  2212. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3)
  2213. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5)
  2214. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  2215. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2216. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3)
  2217. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2218. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  2219. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  2220. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2221. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2222. if Debounces.on == false then end
  2223. rs:wait()
  2224. end
  2225. for i = 1, 12 do
  2226. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6)
  2227. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2228. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6)
  2229. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2230. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6)
  2231. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2232. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6)
  2233. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5)
  2234. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6)
  2235. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  2236. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  2237. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  2238. if Debounces.on == false then end
  2239. rs:wait()
  2240. end
  2241. Slam()
  2242. if gp ~= nil then
  2243. for i,v in pairs(larm:GetChildren()) do
  2244. if v.Name == "asd" and v:IsA("Weld") then
  2245. v:Remove()
  2246. end
  2247. if v:IsA("Part") then
  2248. v.CanCollide = true
  2249. v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1)
  2250. end
  2251. end
  2252. end
  2253. stanceToggle = "Idle1"
  2254. Debounces.on = false
  2255. Debounces.NoIdl = false
  2256. elseif ht == nil then wait()
  2257. Grab = false
  2258. Debounces.on = false
  2259. Debounces.NoIdl = false
  2260. end
  2261. end
  2262. end)
  2263. ----------------------------------------------------
  2264. Change = false
  2265. mouse.KeyDown:connect(function(key)
  2266. if key == "n" then
  2267. if Change == false then
  2268. Change = true
  2269. stanceToggle = "Idle2"
  2270. elseif Change == true then
  2271. Change = false
  2272. stanceToggle = "Idle1"
  2273. end
  2274. end
  2275. end)
  2276. ----------------------------------------------------
  2277. mouse.KeyDown:connect(function(key)
  2278. if string.byte(key) == 48 then
  2279. Swing = 2
  2280. char.Humanoid.WalkSpeed = 200
  2281. end
  2282. end)
  2283. mouse.KeyUp:connect(function(key)
  2284. if string.byte(key) == 48 then
  2285. Swing = 1
  2286. char.Humanoid.WalkSpeed = 50
  2287. end
  2288. end)
  2289. ----------------------------------------------------
  2290.  
  2291. jump = false
  2292. rs:connect(function()
  2293. if char.Humanoid.Jump == true then
  2294. jump = true
  2295. else
  2296. jump = false
  2297. end
  2298. char.Humanoid.FreeFalling:connect(function(f)
  2299. if f then
  2300. ffing = true
  2301. else
  2302. ffing = false
  2303. end
  2304. end)
  2305. sine = sine + change
  2306. if jump == true then
  2307. animpose = "Jumping"
  2308. elseif ffing == true then
  2309. animpose = "Freefalling"
  2310. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2311. animpose = "Idle"
  2312. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2313. animpose = "Walking"
  2314. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2315. animpose = "Running"
  2316. end
  2317. RightLeg = CFrame.new(0.5,-1,0)
  2318. LeftLeg = CFrame.new(-0.5,-1,0)
  2319.  
  2320. lefth = (torso.CFrame*LeftLeg)
  2321. righth = (torso.CFrame*RightLeg)
  2322.  
  2323. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  2324.  
  2325. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  2326.  
  2327. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  2328. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  2329. if animpose ~= lastanimpose then
  2330. sine = 0
  2331. if Debounces.NoIdl == false then
  2332. if stanceToggle == "Idle1" then
  2333. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  2334. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  2335. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  2336. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  2337. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  2338. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  2339. elseif stanceToggle == "Idle2" then
  2340. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3)
  2341. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3)
  2342. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2)
  2343. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2)
  2344. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2)
  2345. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2)
  2346. end
  2347. fat.Event:wait()
  2348. end
  2349. else
  2350. end
  2351. lastanimpose = animpose
  2352. if Debounces.NoIdl == false then
  2353. if animpose == "Idle" then
  2354. change = 0.5
  2355. if stanceToggle == "Idle1" then
  2356. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2357. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3)
  2358.  
  2359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  2360. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2361. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  2362. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2363. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  2364. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  2365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  2366. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  2367. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2368. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  2369. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2370. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  2371. elseif stanceToggle == "Idle2" then
  2372.  
  2373. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2374. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  2375. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2376. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  2377. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2378. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  2379. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2380. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  2381. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  2382. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2383. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  2384. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  2385. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  2386. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  2387. elseif stanceToggle == "Grabbed" then
  2388. grab = true
  2389. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2390. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2391. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  2392. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2393. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  2394. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2395. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  2396. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2397. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  2398. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2399. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  2400. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2401. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2402. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2403. end
  2404. elseif animpose == "Walking" then
  2405. if stanceToggle == "Grabbed" then
  2406. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2407. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2409. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2410. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3)
  2411. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2412. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2413. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2414. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2415. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2416. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2417. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2418. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2419. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2420. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2421. elseif stanceToggle ~= "Grabbed" then
  2422. change = 1
  2423. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2424. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2425.  
  2426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2427. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2428. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2429. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2430. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2431. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2432. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2433. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2434. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2435. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2436. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2437. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2438. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2439. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2440. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2441. end
  2442. elseif animpose == "Running" then
  2443. change = 1
  2444. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2445. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2446.  
  2447. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  2448. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2449. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  2450. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2451. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  2452. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  2453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  2454. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2455. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2456. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2457. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2458. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2459. elseif animpose == "Jumping" then
  2460.  
  2461. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2462. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2463. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  2464. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2465. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2466. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2467. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  2468. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2469. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2470. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2471. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2472. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2473. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2474. elseif animpose == "Freefalling" then
  2475.  
  2476. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2477. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2478. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  2479. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2480. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  2481. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  2483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  2484. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2485. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2486. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  2488. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2489. end
  2490. end
  2491. end)
  2492. hum.MaxHealth = math.huge
  2493. wait(3)
  2494. hum.Health = math.huge
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