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- max_obstacle_height: 1.0 # assume something like an arm is mounted on top of the robot
- # Obstacle Cost Shaping (http://wiki.ros.org/costmap_2d/hydro/inflation)
- robot_radius: 0.20 # distance a circular robot should be clear of the obstacle (kobuki: 0.18)
- # footprint: [[x0, y0], [x1, y1], ... [xn, yn]] # if the robot is not circular
- map_type: voxel
- obstacle_layer:
- enabled: true
- max_obstacle_height: 0.6
- origin_z: 0.0
- z_resolution: 0.2
- z_voxels: 2
- unknown_threshold: 15
- mark_threshold: 0
- combination_method: 1
- track_unknown_space: true #true needed for disabling global path planning through unknown space
- obstacle_range: 2.5
- raytrace_range: 3.0
- origin_z: 0.0
- z_resolution: 0.2
- z_voxels: 2
- publish_voxel_map: false
- observation_sources: scan bump
- scan:
- data_type: LaserScan
- topic: scan
- marking: true
- clearing: true
- min_obstacle_height: 0.25
- max_obstacle_height: 2.0
- bump:
- data_type: PointCloud2
- topic: mobile_base/sensors/bumper_pointcloud
- marking: true
- clearing: false
- min_obstacle_height: 0.0
- max_obstacle_height: 0.15
- # for debugging only, let's you see the entire voxel grid
- #cost_scaling_factor and inflation_radius were now moved to the inflation_layer ns
- inflation_layer:
- enabled: true
- cost_scaling_factor: 5.0 # exponential rate at which the obstacle cost drops off (default: 10)
- inflation_radius: 0.5 # max. distance from an obstacle at which costs are incurred for planning paths.
- static_layer:
- enabled: true
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