Athanatos

medicaltaberrorlog

Aug 3rd, 2018
142
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.35 KB | None | 0 0
  1. Failed to find DynamicPawnTable.DynamicPawnTableDef named Example. There are 1 defs of this type loaded.
  2. Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:78)
  3. Verse.DefDatabase`1:GetNamed(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:166)
  4. Fluffy.MainTabWindow_Medical:RebuildTable()
  5. Fluffy.MainTabWindow_Medical:set_Source(SourceType)
  6. Fluffy.<>c__DisplayClass22_0:<DoSourceSelectionButton>b__0()
  7. Verse.FloatMenuOption:Chosen(Boolean, FloatMenu) (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuOption.cs:171)
  8. Verse.FloatMenuOption:DoGUI(Rect, Boolean, FloatMenu) (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuOption.cs:258)
  9. Verse.FloatMenu:DoWindowContents(Rect) (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenu.cs:311)
  10. Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32) (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Windows\Window.cs:202)
  11. UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1817)
  12.  
  13.  
  14.  
  15. Exception filling window for Verse.FloatMenu: System.NullReferenceException: Object reference not set to an instance of an object
  16. at Fluffy.MainTabWindow_Medical.RebuildTable () [0x00000] in <filename unknown>:0
  17. at Fluffy.MainTabWindow_Medical.set_Source (SourceType value) [0x00000] in <filename unknown>:0
  18. at Fluffy.MainTabWindow_Medical+<>c__DisplayClass22_0.<DoSourceSelectionButton>b__0 () [0x00000] in <filename unknown>:0
  19. at Verse.FloatMenuOption.Chosen (Boolean colonistOrdering, Verse.FloatMenu floatMenu) [0x0003d] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuOption.cs:171
  20. at Verse.FloatMenuOption.DoGUI (Rect rect, Boolean colonistOrdering, Verse.FloatMenu floatMenu) [0x00292] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenuOption.cs:258
  21. at Verse.FloatMenu.DoWindowContents (Rect rect) [0x0013c] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\DropDownMenu\FloatMenu.cs:311
  22. at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00223] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Windows\Window.cs:202
  23. Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:78)
  24. Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32) (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Windows\Window.cs:206)
  25. UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1817)
  26.  
  27.  
  28.  
  29.  
  30. Exception filling window for Fluffy.MainTabWindow_Medical: System.NullReferenceException: Object reference not set to an instance of an object
  31. at Fluffy.PawnColumnWorker_SelfTend.GetTip (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  32. at Fluffy.PawnColumnWorker_SelfTend.DoCell (Rect rect, Verse.Pawn pawn, RimWorld.PawnTable table) [0x00000] in <filename unknown>:0
  33. at RimWorld.PawnTable.PawnTableOnGUI (Vector2 position) [0x002a5] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\PawnTable\PawnTable.cs:162
  34. at RimWorld.MainTabWindow_PawnTable.DoWindowContents (Rect rect) [0x00028] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\MainButtons\MainTabWindows\MainTabWindow_PawnTable.cs:52
  35. at Fluffy.MainTabWindow_Medical.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
  36. at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00223] in C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Windows\Window.cs:202
  37. Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:78)
  38. Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32) (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Windows\Window.cs:206)
  39. UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle) (at C:\buildslave\unity\build\Runtime\IMGUI\Managed\GUI.cs:1817)
  40.  
  41.  
  42.  
  43.  
  44. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  45. Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:78)
  46. Verse.Widgets:EnsureMousePositionStackEmpty() (at C:\Dev\RimWorld\Assets\Scripts\Verse\UI\Utility\Widgets.cs:2176)
  47. Verse.Root:Update_Patch1(Object)
  48. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:83)
Advertisement
Add Comment
Please, Sign In to add comment