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imbuedl

inputs

Dec 18th, 2018
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  1. truncate input frame 293650 to 50. 50 is the first input frame of the explosion visual frame of the bomb
  2.  
  3. ======
  4.  
  5. 41
  6. 42
  7. 43 R
  8. --
  9. 44 no input
  10. 45 no input
  11. 46 R
  12. --
  13. 47 no input
  14. 48 no input
  15. 49 no input
  16. --
  17. 50 no input
  18. 51 no input
  19. 52 left + B
  20.  
  21. Success
  22.  
  23. ======
  24.  
  25. 41
  26. 42
  27. 43 R
  28. --
  29. 44 R
  30. 45 R
  31. 46 R
  32. --
  33. 47 no input
  34. 48 no input
  35. 49 no input
  36. --
  37. 50 no input
  38. 51 no input
  39. 52 left + B
  40.  
  41. Success (thus, holding R is equivalent to what was done in the first case)
  42.  
  43. ======
  44.  
  45. 41 R
  46. 42 R
  47. 43 R
  48. --
  49. 44 R
  50. 45 R
  51. 46 R
  52. --
  53. 47 no input
  54. 48 no input
  55. 49 no input
  56. --
  57. 50 left + B
  58. 51 left + B (holding from last frame)
  59. 52 left + B (holding from last frame)
  60.  
  61. FAILURE
  62.  
  63. ======
  64.  
  65. 41 R
  66. 42 R
  67. 43 R
  68. --
  69. 44 R
  70. 45 R
  71. 46 R
  72. --
  73. 47 no input
  74. 48 no input
  75. 49 no input
  76. --
  77. 50 left
  78. 51 left (holding from last frame)
  79. 52 left (holding from last frame) + B
  80.  
  81. FAILURE
  82.  
  83. ======
  84.  
  85. 41 R
  86. 42 R
  87. 43 R
  88. --
  89. 44 R
  90. 45 R
  91. 46 R
  92. --
  93. 47 no input
  94. 48 no input
  95. 49 no input
  96. --
  97. 50 no input
  98. 51 left + B
  99. 52 left + B (holding from last frame)
  100.  
  101. Success
  102.  
  103.  
  104. ===========
  105.  
  106. if buffering on console, the visual frame that you'd normally buffer left + B on consists of the input frames 59, 60, 61
  107.  
  108. 50
  109. 51
  110. 52 left + B
  111. --
  112. 53
  113. 54
  114. 55
  115. --
  116. 56
  117. 57
  118. 58
  119. --
  120. 59 <-- buffer to here on console
  121. 60
  122. 61
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