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- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8912]
- Renderer: NVIDIA GeForce GTX 970M
- Vendor: NVIDIA
- VRAM: 3038 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\NAudio.dll (this message is harmless)
- Loading D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Platform assembly: D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\NVorbis.dll (this message is harmless)
- Loading D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Platform assembly: D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll (this message is harmless)
- Loading D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- - Completed reload, in 0.032 seconds
- Platform assembly: D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\System.dll (this message is harmless)
- Platform assembly: D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.dll (this message is harmless)
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 3840x2160 60Hz; virtual: 3840x2160 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.878909 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RimWorld 0.18.1722 rev1198
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Platform assembly: D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.Linq.dll (this message is harmless)
- Mod 1204108550 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Mod 1419006111 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Mod 840043916 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Mod 882641145 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Mod 921056372 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Mod 942690136 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Mod 953046214 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Mod 961333568 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Mod About has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Mod Assemblies has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Mod Defs has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Mod Languages has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Mod Patches has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Mod SnapOut-B18 has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Mod Textures has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.18.1722</targetVersion>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Non platform assembly: data-171938B8 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-171938B8.dll
- Non platform assembly: data-171A78F8 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-171A78F8.dll
- Non platform assembly: data-171CF808 (this message is harmless)
- Non platform assembly: data-171CF808 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-171CF808.dll
- Non platform assembly: data-171D5290 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-171D5290.dll
- Non platform assembly: data-171DF408 (this message is harmless)
- Non platform assembly: data-171DF408 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-171DF408.dll
- Non platform assembly: data-171E3410 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-171E3410.dll
- Non platform assembly: data-17101C98 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-17101C98.dll
- Non platform assembly: data-171F4FB0 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-171F4FB0.dll
- Non platform assembly: data-171EA918 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-171EA918.dll
- Non platform assembly: data-171EBB20 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-171EBB20.dll
- Non platform assembly: data-172017C8 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-172017C8.dll
- Non platform assembly: data-17209928 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-17209928.dll
- Non platform assembly: data-17214160 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-17214160.dll
- Non platform assembly: data-17219770 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-17219770.dll
- Non platform assembly: data-1722A1B8 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1722A1B8.dll
- Non platform assembly: data-1723C308 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1723C308.dll
- Non platform assembly: data-1723DB10 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1723DB10.dll
- Non platform assembly: data-17243720 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-17243720.dll
- Non platform assembly: data-17253D40 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-17253D40.dll
- Non platform assembly: data-1725FD50 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1725FD50.dll
- Non platform assembly: data-17263D58 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-17263D58.dll
- Platform assembly: D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\System.Configuration.dll (this message is harmless)
- Non platform assembly: data-1727C778 (this message is harmless)
- Non platform assembly: data-1727C778 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1727C778.dll
- Non platform assembly: data-17296190 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-17296190.dll
- Non platform assembly: data-172A2BA8 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-172A2BA8.dll
- Non platform assembly: data-172A77B0 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-172A77B0.dll
- Non platform assembly: data-172B4BC0 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-172B4BC0.dll
- Non platform assembly: data-172B85C8 (this message is harmless)
- Non platform assembly: data-172B85C8 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-172B85C8.dll
- Non platform assembly: data-172D55D8 (this message is harmless)
- Non platform assembly: data-172D55D8 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-172D55D8.dll
- Non platform assembly: data-172DBDE0 (this message is harmless)
- Non platform assembly: data-172DBDE0 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-172DBDE0.dll
- Non platform assembly: data-1735B010 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1735B010.dll
- Non platform assembly: data-17371E28 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-17371E28.dll
- Non platform assembly: data-1737FC30 (this message is harmless)
- Non platform assembly: data-1737FC30 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1737FC30.dll
- Non platform assembly: data-173DCCD8 (this message is harmless)
- Non platform assembly: data-173DCCD8 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-173DCCD8.dll
- Non platform assembly: data-174028A8 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-174028A8.dll
- Non platform assembly: data-17409AB0 (this message is harmless)
- Non platform assembly: data-17409AB0 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-17409AB0.dll
- Non platform assembly: data-1742E6C8 (this message is harmless)
- Non platform assembly: data-1742E6C8 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1742E6C8.dll
- Non platform assembly: data-17499008 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-17499008.dll
- Non platform assembly: data-174AC810 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-174AC810.dll
- Non platform assembly: data-17456368 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-17456368.dll
- Non platform assembly: data-174B2020 (this message is harmless)
- Non platform assembly: data-174B2020 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-174B2020.dll
- Non platform assembly: data-174BCE30 (this message is harmless)
- Non platform assembly: data-174BCE30 (this message is harmless)
- Non platform assembly: data-174BCE30 (this message is harmless)
- Non platform assembly: data-174BCE30 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-174BCE30.dll
- Non platform assembly: data-174C0E38 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-174C0E38.dll
- Non platform assembly: data-174C5A48 (this message is harmless)
- Non platform assembly: data-174C5A48 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-174C5A48.dll
- Non platform assembly: data-174C7C50 (this message is harmless)
- Non platform assembly: data-174C7C50 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-174C7C50.dll
- Non platform assembly: data-174D0C58 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-174D0C58.dll
- Non platform assembly: data-174DA070 (this message is harmless)
- Non platform assembly: data-174DA070 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-174DA070.dll
- Non platform assembly: data-174DF078 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-174DF078.dll
- Non platform assembly: data-174E9688 (this message is harmless)
- Non platform assembly: data-174E9688 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-174E9688.dll
- Non platform assembly: data-174F3A98 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-174F3A98.dll
- Non platform assembly: data-15144070 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-15144070.dll
- Non platform assembly: data-1750EEA0 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1750EEA0.dll
- Non platform assembly: data-17514EA8 (this message is harmless)
- Non platform assembly: data-1B8E0048 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1B8E0048.dll
- Non platform assembly: data-1B924C58 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1B924C58.dll
- Non platform assembly: data-1752A4B8 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1752A4B8.dll
- Non platform assembly: data-1B93E860 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1B93E860.dll
- Non platform assembly: data-175346C8 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-175346C8.dll
- Non platform assembly: data-175364D0 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-175364D0.dll
- Non platform assembly: data-1753A0D8 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1753A0D8.dll
- Non platform assembly: data-1B940480 (this message is harmless)
- Non platform assembly: data-1B940480 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1B940480.dll
- Non platform assembly: data-175410E0 (this message is harmless)
- Non platform assembly: data-1B94E490 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1B94E490.dll
- Non platform assembly: data-1B951098 (this message is harmless)
- Non platform assembly: data-175410E0 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-175410E0.dll
- Non platform assembly: data-1B9550A0 (this message is harmless)
- Non platform assembly: data-1B9670B0 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1B9670B0.dll
- Non platform assembly: data-1B9550A0 (this message is harmless)
- Non platform assembly: data-1B9550A0 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1B9550A0.dll
- Non platform assembly: data-1B9B36C0 (this message is harmless)
- Non platform assembly: data-1B95AEA8 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1B95AEA8.dll
- Non platform assembly: data-1B9B36C0 (this message is harmless)
- Non platform assembly: data-1B95D4B0 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1B95D4B0.dll
- Non platform assembly: data-1B9B36C0 (this message is harmless)
- Non platform assembly: data-1B9B36C0 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1B9B36C0.dll
- Non platform assembly: data-1B9C7ED0 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1B9C7ED0.dll
- Non platform assembly: data-1B9C98D8 (this message is harmless)
- Non platform assembly: data-1B9C98D8 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1B9C98D8.dll
- Non platform assembly: data-1B9CF4E0 (this message is harmless)
- Non platform assembly: data-1B9CF4E0 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1B9CF4E0.dll
- Non platform assembly: data-17545EB0 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-17545EB0.dll
- Non platform assembly: data-1B9626C0 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1B9626C0.dll
- Non platform assembly: data-1B9FBF00 (this message is harmless)
- Non platform assembly: data-1754B6B8 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1754B6B8.dll
- Non platform assembly: data-1BA04110 (this message is harmless)
- Fallback handler could not load library D:/Steam/SteamApps/common/RimWorld/RimWorldWin_Data/Mono/data-1BA04110.dll
- Rimatomics is up and running.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Missing [sd] bridges!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- XML Verse.TerrainDef defines the same field twice: affordances.
- Field contents: Diggable.
- Whole XML:
- <TerrainDef><defName>Marsh</defName><label>marsh</label><texturePath>Terrain/Surfaces/Marsh</texturePath><edgeType>FadeRough</edgeType><renderPrecedence>325</renderPrecedence><pathCost>23</pathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><terrainFilthDef>FilthDirt</terrainFilthDef><fertility>0</fertility><takeFootprints>True</takeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Undefined</li><li>Diggable</li></affordances><affordances><li>Diggable</li></affordances></TerrainDef>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [EPOE: Rebalanced] Patch operation Verse.PatchOperationReplace(Defs/HediffDef[defName="AdvancedBionicHand"]/comps/li/verbs/li/defaultCooldownTime) failed
- file: D:\Steam\SteamApps\common\RimWorld\Mods\1084938858\Patches\HediffDefs\HediffDefs_AdvancedBionics.xml
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [EPOE: Rebalanced] Patch operation Verse.PatchOperationReplace(Defs/HediffDef[defName="AdvancedBionicHand"]/comps/li/verbs/li/meleeDamageBaseAmount) failed
- file: D:\Steam\SteamApps\common\RimWorld\Mods\1084938858\Patches\HediffDefs\HediffDefs_AdvancedBionics.xml
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error loading language from D:\Steam\SteamApps\common\RimWorld\Mods\727309536\Languages\English: dir ArchitectSense.DesignationSubCategoryDef doesn't correspond to any def type. Skipping...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Duplicate code-linked translation key: VG_ContainsIngredient in language English
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Duplicate code-linked translation key: VG_ContainsProduct in language English
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Duplicate code-linked translation key: VG_NoIngredient in language English
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Duplicate code-linked translation key: VG_IdealSafeFermentingTemperature in language English
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Duplicate code-linked translation key: VG_Finished in language English
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Duplicate code-linked translation key: VG_Ideal in language English
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Duplicate code-linked translation key: VG_Safe in language English
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named sd_bridges_category_terraform found to give to Verse.ThingDef sd_prepareforfishing_fishfeedingbox
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve cross-reference to Verse.ResearchProjectDef named sd_bridges_research_terraforming
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named sd_bridges_category_terraform found to give to Verse.ThingDef sd_prepareforfishing_fishfeedingbox
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve cross-reference to Verse.ResearchProjectDef named sd_bridges_research_terraforming
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named sd_bridges_category_terraform found to give to Verse.ThingDef sd_prepareforfishing_fishfeedingbox
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve cross-reference to Verse.ResearchProjectDef named sd_bridges_research_terraforming
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named sd_bridges_category_terraform found to give to Verse.ThingDef sd_prepareforfishing_fishfeedingbox
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve cross-reference to Verse.ResearchProjectDef named sd_bridges_research_terraforming
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- JTReplaceWalls v0.18.2 initializing...
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- JTReplaceWalls probably sucessfully replaced Designator_Build.CanDesignateCell(). Code stolen from CCL/RawCode.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- JTReplaceWalls probably sucessfully replaced GenConstruct.PlaceBlueprintForBuild(). Code stolen from CCL/RawCode.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- JTReplaceWalls probably sucessfully replaced GenConstruct.BlocksConstruction(). Code stolen from CCL/RawCode.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- JTReplaceWalls probably sucessfully replaced GenSpawn.SpawningWipes(). Code stolen from CCL/RawCode.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- JTReplaceWalls: detected Embrasure
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [RimBank.Trade] Inject event queued.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Initialized Faction Discovery.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- OnLevelWasLoaded was found on InitializerBehaviour
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [ColorCodedMoodBar] ColorCodedMoodBar initialized
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named sd_bridges_category_terraform found to give to Verse.ThingDef sd_prepareforfishing_fishfeedingbox
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve cross-reference to Verse.ResearchProjectDef named sd_bridges_research_terraforming
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Enabled Prison Labor v0.9.0 unstable
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BackupGenerators: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- BackupGenerators: Adding Harmony Postfix to GameComponentUtility.LoadedGame
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DeepRim: Adding Harmony patch
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- C:/Users/Gabriel Carvalho/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PickUpAndHaul v0.18.1.6 welcomes you to RimWorld with pointless logspam.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: redundant prerequisites for Automation basics the following research: Machining
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: redundant prerequisites for Hyperweave the following research: Complex clothing
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Multibarrel weapons(3) and Precision rifling(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Ground-penetrating scanner(18) and Wireless item transfer(11)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Precision rifling(3) and Multibarrel weapons(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Multibarrel weapons(3) and Precision rifling(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Precision rifling(3) and Multibarrel weapons(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Multibarrel weapons(3) and Precision rifling(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Precision rifling(3) and Multibarrel weapons(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Multibarrel weapons(3) and Precision rifling(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Precision rifling(3) and Multibarrel weapons(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Multibarrel weapons(3) and Precision rifling(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Precision rifling(3) and Multibarrel weapons(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Self-cooking(7) and Machine learning(8)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Efficient storage(11) and Deep drilling(18)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Shipbuilding basics(19) and Deep drilling(11)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Deep drilling(19) and Shipbuilding basics(11)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Shipbuilding basics(19) and Deep drilling(11)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Deep drilling(19) and Shipbuilding basics(11)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Shipbuilding basics(19) and Deep drilling(11)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Deep drilling(19) and Shipbuilding basics(11)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Shipbuilding basics(19) and Deep drilling(11)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Deep drilling(19) and Shipbuilding basics(11)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Shipbuilding basics(19) and Deep drilling(11)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Deep drilling(19) and Shipbuilding basics(11)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Blowback operation(2) and Rocket complex(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Geothermal power(10) and Transport pod(12)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Multi-analyzer(14) and Blowback operation(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Simple prosthetics workbench(16) and Solar flare shielding(22)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Smart Toilets(18) and Tissue printer(20)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Water Filtration(19) and Rimatomics(21)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Blowback operation(14) and Multi-analyzer(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Multi-analyzer(14) and Blowback operation(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Blowback operation(14) and Multi-analyzer(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Multi-analyzer(14) and Blowback operation(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Blowback operation(14) and Multi-analyzer(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Multi-analyzer(14) and Blowback operation(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Blowback operation(14) and Multi-analyzer(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Multi-analyzer(14) and Blowback operation(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Microelectronics basics(7) and Mortars(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Mortars(7) and Microelectronics basics(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Microelectronics basics(7) and Mortars(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Mortars(7) and Microelectronics basics(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Microelectronics basics(7) and Mortars(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Mortars(7) and Microelectronics basics(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Microelectronics basics(7) and Mortars(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Mortars(7) and Microelectronics basics(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Microelectronics basics(7) and Mortars(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Mortars(7) and Microelectronics basics(1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Nutrient paste(12) and Air conditioning(14)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Solar panels(13) and Air conditioning(12)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Septic Tanks(18) and Advanced Cooking(21)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Central Heating(19) and Colored lights(15)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- switched Gun complex(20) and Batteries(2)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [HugsLib] v4.0.1 initialized HandMeThatBrick, MineItAll, ShipInteriorMod, PrisonExtensions, AllowTool, DefensivePositions, Hospitality, Psychology, WhileYoureUp, DeathRattle, DireRaids, HeatMap
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [DireRaids] Settings loaded:
- pointMultiplier: 3
- baseChange: 1.8
- minRefireDays: 60
- minThreatPoints: 2000
- minPopulation: 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Apparel Stuff Color detours loaded, hopefully correct
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [RimBank.Trade] Detour complete.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Faction Discovery injected.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.979549 ms
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 13269.
- Total: 62.080666 ms (FindLiveObjects: 0.476838 ms CreateObjectMapping: 0.990417 ms MarkObjects: 60.397312 ms DeleteObjects: 0.215308 ms)
- Loading game from file Glittercon with mods Core, HugsLib, Glitter Tech, [sd] prepareforfishing, Efficient Light, I Can Fix It!, Hand Me That Brick, [CP] Prisoner Outfit (B18), Quarry, AllowDeadMansApparel, Cooks Can Refuel, Mending, JTReplaceWalls [B18], LT-DoorMat, Chemfuel Generator, EPOE: Rebalanced, [B18] RimSlave V4.2: Daenerys' Army - A Game of Thrones Mod , RimBank, Turret Collection, MineItAll, Barbed Wire, Bridgello, Harvest Everything!, Project RimFactory, B18 UN-Colony, Save Our Ship, SF [B18] Rain Removes All Filth, Rumours And Deception, Chomper, PrisonExtensions, Allow Tool, Apparello 2, Defensive Positions, ED-Embrasures, Dubs Bad Hygiene, Expanded Prosthetics and Organ Engineering, Faction Discovery, FishIndustry, EdB Prepare Carefully, Hospitality, Miniaturisation, Sometimes Raids Go Wrong, More Vanilla Turrets [B18], Prisoner Harvesting, ResearchPal, Psychology, Quantum Cooling, Industrial Rollers, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Drinks, VGP Garden Gourmet, VGP Garden Medicine, VGP More Veggies, VGP Garden Resources, VGP Soylent Production, VGP Garden Tools, VGP Xtra Trees and Flowers, [sd] advanced powergeneration, While You're Up [b18], Color Coded Mood Bar, [RF] Smooth Stone Walls [b18], [B18]-LinkableDoors, [RF] More Trait Slots [b18], Death Rattle, [XND] Vanilla-Friendly Weapon Expansion, NW Sterile Wall B18, Mass Graves, [B18] Advanced Animal Frameworks 1.0, Prison Labor, Rimlaser B18, [B18] Dire Raids, [XND] Quality Cooldown, Billy's Improved Load Transport Pods, [B18] Backup Generators, DeepRim, Fences And Floors, Heat Map, Predator Hunt Alert, Rimatomics - Beta Test, RimQuest, RT Solar Flare Shield, Shoo!, Statue of Colonist, [KV] Trading Spot - B18, Pick Up And Haul, GeneticRim b18, and Mechanoids Extraordinaire
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.DataSerializeUtility.DeserializeInt (System.Byte[] data) [0x00000] in <filename unknown>:0
- at RimWorld.Planet.WorldGrid.RawDataToTiles () [0x00000] in <filename unknown>:0
- at RimWorld.Planet.WorldGrid.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.ScribeExtractor.SaveableFromNode[WorldGrid] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- Subnode:
- <grid />
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve reference to object with loadID Thing_undergroundlift1573065 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=miningshaft1483861 curPathRelToParent=
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (90, 40). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (90, 38). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (116, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (119, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (117, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (118, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 156). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 157). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 159). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 158). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Maiden4017794 pathing to destroyed thing FilthVomit4261227
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Before market value edit:635
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- After market value edit:635
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
- at Verse.Game.LoadGame () [0x00000] in <filename unknown>:0
- at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
- at Verse.Root_Play.<Start>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23567.
- Total: 262.265564 ms (FindLiveObjects: 1.069825 ms CreateObjectMapping: 2.553673 ms MarkObjects: 258.597015 ms DeleteObjects: 0.044246 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.266263 ms
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 9074 unused Assets to reduce memory usage. Loaded Objects now: 14450.
- Total: 125.301079 ms (FindLiveObjects: 1.907354 ms CreateObjectMapping: 3.333129 ms MarkObjects: 103.303299 ms DeleteObjects: 16.756115 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.361867 ms
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 14468.
- Total: 103.475151 ms (FindLiveObjects: 0.668838 ms CreateObjectMapping: 1.033084 ms MarkObjects: 101.715942 ms DeleteObjects: 0.056493 ms)
- Loading game from file Glittercon with mods Core, HugsLib, Glitter Tech, [sd] prepareforfishing, Efficient Light, I Can Fix It!, Hand Me That Brick, [CP] Prisoner Outfit (B18), Quarry, AllowDeadMansApparel, Cooks Can Refuel, Mending, JTReplaceWalls [B18], LT-DoorMat, Chemfuel Generator, EPOE: Rebalanced, [B18] RimSlave V4.2: Daenerys' Army - A Game of Thrones Mod , RimBank, Turret Collection, MineItAll, Barbed Wire, Bridgello, Harvest Everything!, Project RimFactory, B18 UN-Colony, Save Our Ship, SF [B18] Rain Removes All Filth, Rumours And Deception, Chomper, PrisonExtensions, Allow Tool, Apparello 2, Defensive Positions, ED-Embrasures, Dubs Bad Hygiene, Expanded Prosthetics and Organ Engineering, Faction Discovery, FishIndustry, EdB Prepare Carefully, Hospitality, Miniaturisation, Sometimes Raids Go Wrong, More Vanilla Turrets [B18], Prisoner Harvesting, ResearchPal, Psychology, Quantum Cooling, Industrial Rollers, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Drinks, VGP Garden Gourmet, VGP Garden Medicine, VGP More Veggies, VGP Garden Resources, VGP Soylent Production, VGP Garden Tools, VGP Xtra Trees and Flowers, [sd] advanced powergeneration, While You're Up [b18], Color Coded Mood Bar, [RF] Smooth Stone Walls [b18], [B18]-LinkableDoors, [RF] More Trait Slots [b18], Death Rattle, [XND] Vanilla-Friendly Weapon Expansion, NW Sterile Wall B18, Mass Graves, [B18] Advanced Animal Frameworks 1.0, Prison Labor, Rimlaser B18, [B18] Dire Raids, [XND] Quality Cooldown, Billy's Improved Load Transport Pods, [B18] Backup Generators, DeepRim, Fences And Floors, Heat Map, Predator Hunt Alert, Rimatomics - Beta Test, RimQuest, RT Solar Flare Shield, Shoo!, Statue of Colonist, [KV] Trading Spot - B18, Pick Up And Haul, GeneticRim b18, and Mechanoids Extraordinaire
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.DataSerializeUtility.DeserializeInt (System.Byte[] data) [0x00000] in <filename unknown>:0
- at RimWorld.Planet.WorldGrid.RawDataToTiles () [0x00000] in <filename unknown>:0
- at RimWorld.Planet.WorldGrid.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.ScribeExtractor.SaveableFromNode[WorldGrid] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- Subnode:
- <grid />
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve reference to object with loadID Thing_undergroundlift1573065 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=miningshaft1483861 curPathRelToParent=
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (90, 40). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (90, 38). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (116, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (119, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (117, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (118, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 156). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 157). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 159). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 158). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Maiden4017794 pathing to destroyed thing FilthVomit4261227
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Before market value edit:635
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- After market value edit:635
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
- at Verse.Game.LoadGame () [0x00000] in <filename unknown>:0
- at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
- at Verse.Root_Play.<Start>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23581.
- Total: 295.269348 ms (FindLiveObjects: 1.717329 ms CreateObjectMapping: 3.460338 ms MarkObjects: 290.028442 ms DeleteObjects: 0.062814 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 5.065866 ms
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 9082 unused Assets to reduce memory usage. Loaded Objects now: 14456.
- Total: 149.110229 ms (FindLiveObjects: 2.474661 ms CreateObjectMapping: 3.255697 ms MarkObjects: 124.718369 ms DeleteObjects: 18.661493 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.835251 ms
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 14471.
- Total: 136.858200 ms (FindLiveObjects: 0.685430 ms CreateObjectMapping: 1.436441 ms MarkObjects: 134.703140 ms DeleteObjects: 0.032394 ms)
- Loading game from file Glittercon with mods Core, HugsLib, Glitter Tech, [sd] prepareforfishing, Efficient Light, I Can Fix It!, Hand Me That Brick, [CP] Prisoner Outfit (B18), Quarry, AllowDeadMansApparel, Cooks Can Refuel, Mending, JTReplaceWalls [B18], LT-DoorMat, Chemfuel Generator, EPOE: Rebalanced, [B18] RimSlave V4.2: Daenerys' Army - A Game of Thrones Mod , RimBank, Turret Collection, MineItAll, Barbed Wire, Bridgello, Harvest Everything!, Project RimFactory, B18 UN-Colony, Save Our Ship, SF [B18] Rain Removes All Filth, Rumours And Deception, Chomper, PrisonExtensions, Allow Tool, Apparello 2, Defensive Positions, ED-Embrasures, Dubs Bad Hygiene, Expanded Prosthetics and Organ Engineering, Faction Discovery, FishIndustry, EdB Prepare Carefully, Hospitality, Miniaturisation, Sometimes Raids Go Wrong, More Vanilla Turrets [B18], Prisoner Harvesting, ResearchPal, Psychology, Quantum Cooling, Industrial Rollers, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Drinks, VGP Garden Gourmet, VGP Garden Medicine, VGP More Veggies, VGP Garden Resources, VGP Soylent Production, VGP Garden Tools, VGP Xtra Trees and Flowers, [sd] advanced powergeneration, While You're Up [b18], Color Coded Mood Bar, [RF] Smooth Stone Walls [b18], [B18]-LinkableDoors, [RF] More Trait Slots [b18], Death Rattle, [XND] Vanilla-Friendly Weapon Expansion, NW Sterile Wall B18, Mass Graves, [B18] Advanced Animal Frameworks 1.0, Prison Labor, Rimlaser B18, [B18] Dire Raids, [XND] Quality Cooldown, Billy's Improved Load Transport Pods, [B18] Backup Generators, DeepRim, Fences And Floors, Heat Map, Predator Hunt Alert, Rimatomics - Beta Test, RimQuest, RT Solar Flare Shield, Shoo!, Statue of Colonist, [KV] Trading Spot - B18, Pick Up And Haul, GeneticRim b18, and Mechanoids Extraordinaire
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.DataSerializeUtility.DeserializeInt (System.Byte[] data) [0x00000] in <filename unknown>:0
- at RimWorld.Planet.WorldGrid.RawDataToTiles () [0x00000] in <filename unknown>:0
- at RimWorld.Planet.WorldGrid.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.ScribeExtractor.SaveableFromNode[WorldGrid] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- Subnode:
- <grid />
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve reference to object with loadID Thing_undergroundlift1573065 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=miningshaft1483861 curPathRelToParent=
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (90, 40). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (90, 38). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (116, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (119, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (117, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (118, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 156). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 157). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 159). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 158). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Maiden4017794 pathing to destroyed thing FilthVomit4261227
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Before market value edit:635
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- After market value edit:635
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
- at Verse.Game.LoadGame () [0x00000] in <filename unknown>:0
- at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
- at Verse.Root_Play.<Start>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23589.
- Total: 310.969482 ms (FindLiveObjects: 1.490960 ms CreateObjectMapping: 2.810068 ms MarkObjects: 306.608002 ms DeleteObjects: 0.059654 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 5.227051 ms
- Unloading 9084 unused Assets to reduce memory usage. Loaded Objects now: 14584.
- Total: 172.038376 ms (FindLiveObjects: 1.082466 ms CreateObjectMapping: 3.084635 ms MarkObjects: 156.907928 ms DeleteObjects: 10.962151 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.689768 ms
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 14480.
- Total: 146.110519 ms (FindLiveObjects: 0.651455 ms CreateObjectMapping: 1.010565 ms MarkObjects: 144.405838 ms DeleteObjects: 0.042271 ms)
- Loading game from file Autosave-4 with mods Core, HugsLib, Glitter Tech, [sd] prepareforfishing, Efficient Light, I Can Fix It!, Hand Me That Brick, [CP] Prisoner Outfit (B18), Quarry, AllowDeadMansApparel, Cooks Can Refuel, Mending, JTReplaceWalls [B18], LT-DoorMat, Chemfuel Generator, EPOE: Rebalanced, [B18] RimSlave V4.2: Daenerys' Army - A Game of Thrones Mod , RimBank, Turret Collection, MineItAll, Barbed Wire, Bridgello, Harvest Everything!, Project RimFactory, B18 UN-Colony, Save Our Ship, SF [B18] Rain Removes All Filth, Rumours And Deception, Chomper, PrisonExtensions, Allow Tool, Apparello 2, Defensive Positions, ED-Embrasures, Dubs Bad Hygiene, Expanded Prosthetics and Organ Engineering, Faction Discovery, FishIndustry, EdB Prepare Carefully, Hospitality, Miniaturisation, Sometimes Raids Go Wrong, More Vanilla Turrets [B18], Prisoner Harvesting, ResearchPal, Psychology, Quantum Cooling, Industrial Rollers, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Drinks, VGP Garden Gourmet, VGP Garden Medicine, VGP More Veggies, VGP Garden Resources, VGP Soylent Production, VGP Garden Tools, VGP Xtra Trees and Flowers, [sd] advanced powergeneration, While You're Up [b18], Color Coded Mood Bar, [RF] Smooth Stone Walls [b18], [B18]-LinkableDoors, [RF] More Trait Slots [b18], Death Rattle, [XND] Vanilla-Friendly Weapon Expansion, NW Sterile Wall B18, Mass Graves, [B18] Advanced Animal Frameworks 1.0, Prison Labor, Rimlaser B18, [B18] Dire Raids, [XND] Quality Cooldown, Billy's Improved Load Transport Pods, [B18] Backup Generators, DeepRim, Fences And Floors, Heat Map, Predator Hunt Alert, Rimatomics - Beta Test, RimQuest, RT Solar Flare Shield, Shoo!, Statue of Colonist, [KV] Trading Spot - B18, Pick Up And Haul, GeneticRim b18, and Mechanoids Extraordinaire
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not do PostLoadInit: System.NullReferenceException: Object reference not set to an instance of an object
- at Rimatomics.Building_EnergyWeapon.UpdateGunVerbs () [0x00000] in <filename unknown>:0
- at Rimatomics.Building_EnergyWeapon.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not find think node with key 719454698
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (90, 40). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (90, 38). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (116, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (119, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (117, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (118, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 156). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 157). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 159). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 158). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Before market value edit:635
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WealthWatcher recount in game mode MapInitializing
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Connected map wealth added to ground colony wealth. 0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- After market value edit:635
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Adding tex: CircleTex
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [MineItAll] Injected 3 designators
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PrisonExtensions injected.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [AllowTool] Injected 6 designators
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 26997.
- Total: 351.003357 ms (FindLiveObjects: 1.528095 ms CreateObjectMapping: 3.910313 ms MarkObjects: 345.516754 ms DeleteObjects: 0.048197 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.959595 ms
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 12561 unused Assets to reduce memory usage. Loaded Objects now: 14880.
- Total: 221.076096 ms (FindLiveObjects: 1.987551 ms CreateObjectMapping: 2.907253 ms MarkObjects: 177.169815 ms DeleteObjects: 39.011082 ms)
- Loading game from file Glittercon with mods Core, HugsLib, Glitter Tech, [sd] prepareforfishing, Efficient Light, I Can Fix It!, Hand Me That Brick, [CP] Prisoner Outfit (B18), Quarry, AllowDeadMansApparel, Cooks Can Refuel, Mending, JTReplaceWalls [B18], LT-DoorMat, Chemfuel Generator, EPOE: Rebalanced, [B18] RimSlave V4.2: Daenerys' Army - A Game of Thrones Mod , RimBank, Turret Collection, MineItAll, Barbed Wire, Bridgello, Harvest Everything!, Project RimFactory, B18 UN-Colony, Save Our Ship, SF [B18] Rain Removes All Filth, Rumours And Deception, Chomper, PrisonExtensions, Allow Tool, Apparello 2, Defensive Positions, ED-Embrasures, Dubs Bad Hygiene, Expanded Prosthetics and Organ Engineering, Faction Discovery, FishIndustry, EdB Prepare Carefully, Hospitality, Miniaturisation, Sometimes Raids Go Wrong, More Vanilla Turrets [B18], Prisoner Harvesting, ResearchPal, Psychology, Quantum Cooling, Industrial Rollers, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Drinks, VGP Garden Gourmet, VGP Garden Medicine, VGP More Veggies, VGP Garden Resources, VGP Soylent Production, VGP Garden Tools, VGP Xtra Trees and Flowers, [sd] advanced powergeneration, While You're Up [b18], Color Coded Mood Bar, [RF] Smooth Stone Walls [b18], [B18]-LinkableDoors, [RF] More Trait Slots [b18], Death Rattle, [XND] Vanilla-Friendly Weapon Expansion, NW Sterile Wall B18, Mass Graves, [B18] Advanced Animal Frameworks 1.0, Prison Labor, Rimlaser B18, [B18] Dire Raids, [XND] Quality Cooldown, Billy's Improved Load Transport Pods, [B18] Backup Generators, DeepRim, Fences And Floors, Heat Map, Predator Hunt Alert, Rimatomics - Beta Test, RimQuest, RT Solar Flare Shield, Shoo!, Statue of Colonist, [KV] Trading Spot - B18, Pick Up And Haul, GeneticRim b18, and Mechanoids Extraordinaire
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.DataSerializeUtility.DeserializeInt (System.Byte[] data) [0x00000] in <filename unknown>:0
- at RimWorld.Planet.WorldGrid.RawDataToTiles () [0x00000] in <filename unknown>:0
- at RimWorld.Planet.WorldGrid.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.ScribeExtractor.SaveableFromNode[WorldGrid] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- Subnode:
- <grid />
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve reference to object with loadID Thing_undergroundlift1573065 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=miningshaft1483861 curPathRelToParent=
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (90, 40). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (90, 38). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (116, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (119, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (117, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (118, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 156). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 157). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 159). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 158). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Maiden4017794 pathing to destroyed thing FilthVomit4261227
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Before market value edit:635
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- After market value edit:635
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
- at Verse.Game.LoadGame () [0x00000] in <filename unknown>:0
- at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
- at Verse.Root_Play.<Start>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23990.
- Total: 371.116302 ms (FindLiveObjects: 1.830317 ms CreateObjectMapping: 3.383697 ms MarkObjects: 365.858063 ms DeleteObjects: 0.043456 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.317226 ms
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 9079 unused Assets to reduce memory usage. Loaded Objects now: 14994.
- Total: 239.970688 ms (FindLiveObjects: 1.351108 ms CreateObjectMapping: 4.168288 ms MarkObjects: 215.695770 ms DeleteObjects: 18.754728 ms)
- HandleD3DDeviceLost
- D3Dwindow device not lost anymore
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 7.832478 ms
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 14886.
- Total: 256.520996 ms (FindLiveObjects: 0.990417 ms CreateObjectMapping: 1.658465 ms MarkObjects: 253.838120 ms DeleteObjects: 0.032790 ms)
- Loading game from file Glittercon with mods Core, HugsLib, Glitter Tech, [sd] prepareforfishing, Efficient Light, I Can Fix It!, Hand Me That Brick, [CP] Prisoner Outfit (B18), Quarry, AllowDeadMansApparel, Cooks Can Refuel, Mending, JTReplaceWalls [B18], LT-DoorMat, Chemfuel Generator, EPOE: Rebalanced, [B18] RimSlave V4.2: Daenerys' Army - A Game of Thrones Mod , RimBank, Turret Collection, MineItAll, Barbed Wire, Bridgello, Harvest Everything!, Project RimFactory, B18 UN-Colony, Save Our Ship, SF [B18] Rain Removes All Filth, Rumours And Deception, Chomper, PrisonExtensions, Allow Tool, Apparello 2, Defensive Positions, ED-Embrasures, Dubs Bad Hygiene, Expanded Prosthetics and Organ Engineering, Faction Discovery, FishIndustry, EdB Prepare Carefully, Hospitality, Miniaturisation, Sometimes Raids Go Wrong, More Vanilla Turrets [B18], Prisoner Harvesting, ResearchPal, Psychology, Quantum Cooling, Industrial Rollers, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Drinks, VGP Garden Gourmet, VGP Garden Medicine, VGP More Veggies, VGP Garden Resources, VGP Soylent Production, VGP Garden Tools, VGP Xtra Trees and Flowers, [sd] advanced powergeneration, While You're Up [b18], Color Coded Mood Bar, [RF] Smooth Stone Walls [b18], [B18]-LinkableDoors, [RF] More Trait Slots [b18], Death Rattle, [XND] Vanilla-Friendly Weapon Expansion, NW Sterile Wall B18, Mass Graves, [B18] Advanced Animal Frameworks 1.0, Prison Labor, Rimlaser B18, [B18] Dire Raids, [XND] Quality Cooldown, Billy's Improved Load Transport Pods, [B18] Backup Generators, DeepRim, Fences And Floors, Heat Map, Predator Hunt Alert, Rimatomics - Beta Test, RimQuest, RT Solar Flare Shield, Shoo!, Statue of Colonist, [KV] Trading Spot - B18, Pick Up And Haul, GeneticRim b18, and Mechanoids Extraordinaire
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.DataSerializeUtility.DeserializeInt (System.Byte[] data) [0x00000] in <filename unknown>:0
- at RimWorld.Planet.WorldGrid.RawDataToTiles () [0x00000] in <filename unknown>:0
- at RimWorld.Planet.WorldGrid.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.ScribeExtractor.SaveableFromNode[WorldGrid] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- Subnode:
- <grid />
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve reference to object with loadID Thing_undergroundlift1573065 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=miningshaft1483861 curPathRelToParent=
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (90, 40). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (90, 38). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (116, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (119, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (117, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (118, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 156). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 157). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 159). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 158). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Maiden4017794 pathing to destroyed thing FilthVomit4261227
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Before market value edit:635
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- After market value edit:635
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
- at Verse.Game.LoadGame () [0x00000] in <filename unknown>:0
- at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
- at Verse.Root_Play.<Start>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23994.
- Total: 520.615295 ms (FindLiveObjects: 1.917230 ms CreateObjectMapping: 3.325623 ms MarkObjects: 515.323059 ms DeleteObjects: 0.048592 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 7.292034 ms
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 9077 unused Assets to reduce memory usage. Loaded Objects now: 14982.
- Total: 321.473328 ms (FindLiveObjects: 1.293429 ms CreateObjectMapping: 4.165917 ms MarkObjects: 296.688416 ms DeleteObjects: 19.324406 ms)
- Platform assembly: D:\Steam\SteamApps\common\RimWorld\RimWorldWin_Data\Managed\Mono.Security.dll (this message is harmless)
- [HugsLib][warn] Exception during log publishing (gist creation): System.Net.WebException: Error getting response stream (Write: The authentication or decryption has failed.): SendFailure ---> System.IO.IOException: The authentication or decryption has failed. ---> Mono.Security.Protocol.Tls.TlsException: The authentication or decryption has failed.
- at Mono.Security.Protocol.Tls.RecordProtocol.ProcessAlert (AlertLevel alertLevel, AlertDescription alertDesc) [0x00000] in <filename unknown>:0
- at Mono.Security.Protocol.Tls.RecordProtocol.InternalReceiveRecordCallback (IAsyncResult asyncResult) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at Mono.Security.Protocol.Tls.SslStreamBase.AsyncHandshakeCallback (IAsyncResult asyncResult) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Net.HttpWebRequest.EndGetRequestStream (IAsyncResult asyncResult) [0x00000] in <filename unknown>:0
- at System.Net.HttpWebRequest.GetRequestStream () [0x00000] in <filename unknown>:0
- at System.Net.WebClient.UploadDataCore (System.Uri address, System.String method, System.Byte[] data, System.Object userToken) [0x00000] in <filename unknown>:0
- at System.Net.WebClient.UploadData (System.Uri address, System.String method, System.Byte[] data) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [HugsLib][warn] Exception during log publishing (gist creation): System.Net.WebException: Error getting response stream (Write: The authentication or decryption has failed.): SendFailure ---> System.IO.IOException: The authentication or decryption has failed. ---> Mono.Security.Protocol.Tls.TlsException: The authentication or decryption has failed.
- at Mono.Security.Protocol.Tls.RecordProtocol.ProcessAlert (AlertLevel alertLevel, AlertDescription alertDesc) [0x00000] in <filename unknown>:0
- at Mono.Security.Protocol.Tls.RecordProtocol.InternalReceiveRecordCallback (IAsyncResult asyncResult) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at Mono.Security.Protocol.Tls.SslStreamBase.AsyncHandshakeCallback (IAsyncResult asyncResult) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Net.HttpWebRequest.EndGetRequestStream (IAsyncResult asyncResult) [0x00000] in <filename unknown>:0
- at System.Net.HttpWebRequest.GetRequestStream () [0x00000] in <filename unknown>:0
- at System.Net.WebClient.UploadDataCore (System.Uri address, System.String method, System.Byte[] data, System.Object userToken) [0x00000] in <filename unknown>:0
- at System.Net.WebClient.UploadData (System.Uri address, System.String method, System.Byte[] data) [0x00000] in <filename unknown>:0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 5.394162 ms
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 14892.
- Total: 288.134155 ms (FindLiveObjects: 0.754961 ms CreateObjectMapping: 1.652144 ms MarkObjects: 285.672913 ms DeleteObjects: 0.053728 ms)
- Loading game from file Glittercon with mods Core, HugsLib, Glitter Tech, [sd] prepareforfishing, Efficient Light, I Can Fix It!, Hand Me That Brick, [CP] Prisoner Outfit (B18), Quarry, AllowDeadMansApparel, Cooks Can Refuel, Mending, JTReplaceWalls [B18], LT-DoorMat, Chemfuel Generator, EPOE: Rebalanced, [B18] RimSlave V4.2: Daenerys' Army - A Game of Thrones Mod , RimBank, Turret Collection, MineItAll, Barbed Wire, Bridgello, Harvest Everything!, Project RimFactory, B18 UN-Colony, Save Our Ship, SF [B18] Rain Removes All Filth, Rumours And Deception, Chomper, PrisonExtensions, Allow Tool, Apparello 2, Defensive Positions, ED-Embrasures, Dubs Bad Hygiene, Expanded Prosthetics and Organ Engineering, Faction Discovery, FishIndustry, EdB Prepare Carefully, Hospitality, Miniaturisation, Sometimes Raids Go Wrong, More Vanilla Turrets [B18], Prisoner Harvesting, ResearchPal, Psychology, Quantum Cooling, Industrial Rollers, VGP Vegetable Garden, VGP Garden Fabrics, VGP Garden Drinks, VGP Garden Gourmet, VGP Garden Medicine, VGP More Veggies, VGP Garden Resources, VGP Soylent Production, VGP Garden Tools, VGP Xtra Trees and Flowers, [sd] advanced powergeneration, While You're Up [b18], Color Coded Mood Bar, [RF] Smooth Stone Walls [b18], [B18]-LinkableDoors, [RF] More Trait Slots [b18], Death Rattle, [XND] Vanilla-Friendly Weapon Expansion, NW Sterile Wall B18, Mass Graves, [B18] Advanced Animal Frameworks 1.0, Prison Labor, Rimlaser B18, [B18] Dire Raids, [XND] Quality Cooldown, Billy's Improved Load Transport Pods, [B18] Backup Generators, DeepRim, Fences And Floors, Heat Map, Predator Hunt Alert, Rimatomics - Beta Test, RimQuest, RT Solar Flare Shield, Shoo!, Statue of Colonist, [KV] Trading Spot - B18, Pick Up And Haul, GeneticRim b18, and Mechanoids Extraordinaire
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.DataSerializeUtility.DeserializeInt (System.Byte[] data) [0x00000] in <filename unknown>:0
- at RimWorld.Planet.WorldGrid.RawDataToTiles () [0x00000] in <filename unknown>:0
- at RimWorld.Planet.WorldGrid.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.ScribeExtractor.SaveableFromNode[WorldGrid] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
- Subnode:
- <grid />
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Getting next unique ID during saving or loading. This may cause bugs.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Could not resolve reference to object with loadID Thing_undergroundlift1573065 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=miningshaft1483861 curPathRelToParent=
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (90, 40). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (90, 38). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (116, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (119, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (117, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (118, 46). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 156). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 157). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 159). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Two power nets on the same cell (68, 158). First transmitters: Power conduit and Power conduit.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Maiden4017794 pathing to destroyed thing FilthVomit4261227
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Before market value edit:635
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- After market value edit:635
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Exception from asynchronous event: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Collections.Generic.Stack`1<Verse.IThingHolder>.Pop () <0x0008a>
- at Verse.ThingOwnerUtility.GetAllThingsRecursively (Verse.IThingHolder,System.Collections.Generic.List`1<Verse.Thing>,bool) <0x00060>
- at Verse.MapPawns/<>c__Iterator1.MoveNext () <0x00128>
- at Verse.MapPawns/<>c__Iterator0.MoveNext () <0x0017a>
- at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147>
- at System.Linq.Enumerable/<CreateWhereIterator>c__Iterator1D`1<Verse.Pawn>.MoveNext () <0x00147>
- at RimWorld.WealthWatcher.ForceRecount (bool) <0x00499>
- at (wrapper dynamic-method) Verse.Map.FinalizeInit_Patch2 (object) <0x00160>
- at Verse.Map.FinalizeLoading () <0x006d2>
- at Verse.Game.LoadGame () <0x002ec>
- at Verse.SavedGameLoader.LoadGameFromSaveFile (string) <0x00178>
- at Verse.Root_Play.<Start>m__0 () <0x00016>
- at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action) <0x00028>
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23843.
- Total: 492.823517 ms (FindLiveObjects: 1.814119 ms CreateObjectMapping: 3.179450 ms MarkObjects: 487.782928 ms DeleteObjects: 0.046617 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.960981 ms
- Unloading 8920 unused Assets to reduce memory usage. Loaded Objects now: 14918.
- Total: 302.143799 ms (FindLiveObjects: 1.023997 ms CreateObjectMapping: 4.014609 ms MarkObjects: 278.461884 ms DeleteObjects: 18.642138 ms)
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