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- [13:51:09.226 I] OpenMW version 0.48.0
- [13:51:09.226 I] Revision: 0a16d54865
- [13:51:09.227 I] Using default (English) font encoding.
- [13:51:09.227 W] No such dir: "C:\games\Morrowind\Data Files"
- [13:51:09.228 I] OSG version: 3.6.5
- [13:51:09.228 I] SDL version: 2.0.22
- [13:51:09.228 I] Loading shader settings file: "C:\\Users\\User\\OneDrive\\Documents\\My Games\\OpenMW/shaders.yaml"
- [13:51:09.655 I] OpenGL Vendor: NVIDIA Corporation
- [13:51:09.656 I] OpenGL Renderer: NVIDIA GeForce GTX 1650 with Max-Q Design/PCIe/SSE2
- [13:51:09.656 I] OpenGL Version: 4.6.0 NVIDIA 516.94
- [13:51:09.656 I] Using reverse-z depth buffer
- [13:51:09.657 I] Adding BSA archive C:\Program Files (x86)\Steam\steamapps\common\Morrowind\Data Files\Bloodmoon.bsa
- [13:51:09.658 I] Adding BSA archive C:\Program Files (x86)\Steam\steamapps\common\Morrowind\Data Files\Morrowind.bsa
- [13:51:09.661 I] Adding BSA archive C:\Program Files (x86)\Steam\steamapps\common\Morrowind\Data Files\Tribunal.bsa
- [13:51:09.662 I] Adding BSA archive C:\Program Files (x86)\Steam\steamapps\common\Morrowind\Data Files\PT_Data.bsa
- [13:51:09.666 I] Adding BSA archive C:\Program Files (x86)\Steam\steamapps\common\Morrowind\Data Files\TR_Data.bsa
- [13:51:09.668 I] Adding data directory C:\Users\User\Downloads\OpenMW_MSVC2019_64_RelWithDebInfo_master 0.48.0 no custom shaders/./resources\vfs
- [13:51:09.668 I] Adding data directory C:/Users/User/OneDrive/Documents/My Games/OpenMW/data
- [13:51:09.668 I] Adding data directory C:\Program Files (x86)\Steam\steamapps\common\Morrowind\Data Files
- [13:51:09.668 I] Ignoring duplicate data directory C:\Users\User\OneDrive\Documents\My Games\OpenMW/data
- [13:51:10.068 I] Lua version: Lua 5.1.4 (LuaJIT 2.1.0-beta3)
- [13:51:10.069 I] Loading keybindings file: C:\Users\User\OneDrive\Documents\My Games\OpenMW/input_v3.xml
- [13:51:10.230 I] Initializing OpenAL...
- [13:51:10.414 I] Opened "OpenAL Soft on Speakers (Realtek(R) Audio)"
- [13:51:10.415 I] ALC Version: 1.1
- [13:51:10.415 I] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_output_limiter ALC_SOFT_pause_device
- [13:51:10.469 I] Vendor: OpenAL Community
- [13:51:10.469 I] Renderer: OpenAL Soft
- [13:51:10.469 I] Version: 1.1 ALSOFT 1.20.1
- [13:51:10.469 I] Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFTX_effect_chain AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
- [13:51:10.472 I] HRTF disabled
- [13:51:10.474 I] Allocated 256 sound sources
- [13:51:10.476 I] Low-pass filter supported
- [13:51:10.481 I] EAX Reverb supported
- [13:51:10.484 I] Enumerated output devices:
- [13:51:10.484 I] OpenAL Soft on Speakers (Realtek(R) Audio) OpenAL Soft on CABLE-A Input (VB-Audio Cable A) OpenAL Soft on CABLE-B Input (VB-Audio Cable B)
- [13:51:10.485 I] Enumerated HRTF names:
- [13:51:10.485 I] Built-In HRTF
- [13:51:11.774 I] Loading content file builtin.omwscripts
- [13:51:11.775 I] Loading content file Morrowind.esm
- [13:51:12.075 I] Loading content file Tribunal.esm
- [13:51:12.121 I] Loading content file Bloodmoon.esm
- [13:51:12.458 V] Using idle priority for thread=3136
- [13:51:12.458 V] Disabling Multiview (disabled by config)
- [13:51:12.468 I] Reserving texture unit for sky RTT: 30
- [13:51:12.469 I] Preferred locales: en
- [13:51:12.800 V] Fallback locale: en
- [13:51:12.801 V] Language file "l10n/SettingsMenu/en.yaml" is enabled
- [13:51:12.830 V] Fallback locale: en
- [13:51:12.830 V] Language file "l10n/DebugMenu/en.yaml" is enabled
- [13:51:12.832 V] Fallback locale: en
- [13:51:12.833 V] Language file "l10n/PostProcessing/en.yaml" is enabled
- [13:51:12.841 V] Lua scripts configuration (8 scripts):
- [13:51:12.841 V] #0 PLAYER : scripts/omw/mwui/init.lua
- [13:51:12.841 V] #1 GLOBAL : scripts/omw/settings/global.lua
- [13:51:12.842 V] #2 PLAYER : scripts/omw/settings/player.lua
- [13:51:12.842 V] #3 PLAYER : scripts/omw/camera/camera.lua
- [13:51:12.842 V] #4 NPC CREATURE : scripts/omw/ai.lua
- [13:51:12.843 V] #5 PLAYER : scripts/omw/console/player.lua
- [13:51:12.843 V] #6 GLOBAL : scripts/omw/console/global.lua
- [13:51:12.844 V] #7 CUSTOM : scripts/omw/console/local.lua
- [13:51:12.844 I] Loading Lua storage "C:\Users\User\OneDrive\Documents\My Games\OpenMW/global_storage.bin" (3 bytes)
- [13:51:12.844 I] Loading Lua storage "C:\Users\User\OneDrive\Documents\My Games\OpenMW/player_storage.bin" (366 bytes)
- [13:51:12.847 I] Playing music/special/morrowind title.mp3
- [13:51:12.854 E] Could not load technique, file does not exist 'shaders\fxaa.omwfx'
- [13:51:12.854 E] Could not load technique, file does not exist 'shaders\clouds.omwfx'
- [13:51:40.793 V] Fallback locale: en
- [13:51:40.793 V] Language file "l10n/SavegameMenu/en.yaml" is enabled
- [13:51:42.694 I] Reading save file hbyugb.omwsave
- [13:51:42.699 W] Warning: Saved game dependency Morrowind Code Patch Showcase.esp is missing.
- [13:51:43.734 I] Loading saved game 'hbyugb' for character 'Arthus'
- [13:51:43.772 W] Dropping invalid door state (-1570553840) for door "ex_h_pcfort_exdoor_ 01"
- [13:51:43.772 W] Dropping invalid door state (-1570553840) for door "ex_h_pcfort_exdoor_ 03"
- [13:51:43.773 W] Dropping invalid door state (-1570553840) for door "ex_h_pcfort_exdoor_ 03"
- [13:51:43.773 W] Dropping invalid door state (-1570553840) for door "ex_h_pcfort_exdoor_ 02"
- [13:51:43.777 W] Dropping invalid door state (-1570553840) for door "ex_h_pcfort_trapdoor_01-2"
- [13:51:43.778 W] Dropping invalid door state (-1570553840) for door "ex_h_pcfort_exdoor_ 03"
- [13:51:43.795 W] Dropping invalid door state (-1) for door "hlaalu_loaddoor_ 02"
- [13:51:43.814 W] Dropping invalid door state (-1) for door "hlaalu_loaddoor_ 02"
- [13:51:43.827 W] Dropping invalid door state (-1570549808) for door "chargen_ship_trapdoor"
- [13:51:43.827 W] Dropping invalid door state (-1570549808) for door "chargen door captain"
- [13:51:43.828 W] Dropping invalid door state (-1570549808) for door "chargendoorjournal"
- [13:51:43.848 W] Dropping invalid door state (-1) for door "chargen_cabindoor"
- [13:51:43.936 W] Warning: Dropping state for cell hall of bugs and fixes (cell no longer exists)
- [13:51:43.941 W] Dropping invalid door state (-1) for door "chargen_shipdoor"
- [13:51:44.010 V] Fallback locale: en
- [13:51:44.011 V] Language file "l10n/Interface/en.yaml" is enabled
- [13:51:44.013 V] Fallback locale: en
- [13:51:44.014 V] Language file "l10n/OMWCamera/en.yaml" is enabled
- [13:51:45.820 I] Loading cell Ald-ruhn (-2, 6)
- [13:51:45.854 V] Controller R2_Claw02 present more than once in meshes/r/xsiltstrider.kf, ignoring later version
- [13:51:45.902 I] Loading cell Buckmoth Legion Fort (-2, 5)
- [13:51:45.929 I] Loading cell Ashlands Region (-1, 6)
- [13:51:45.946 I] Loading cell Ald-ruhn (-3, 6)
- [13:51:45.953 I] Loading cell Ald-ruhn (-2, 7)
- [13:51:45.964 I] Loading cell Ashlands Region (-1, 5)
- [13:51:45.968 I] Loading cell Ashlands Region (-3, 5)
- [13:51:45.975 I] Loading cell Ashlands Region (-1, 7)
- [13:51:45.978 I] Loading cell Ashlands Region (-3, 7)
- [13:51:45.986 V] Fallback locale: en
- [13:51:45.986 V] Language file "l10n/Navigation/en.yaml" is enabled
- [13:51:46.612 I] Warning: OutsideBanner line 38, column 6 (endif): endif without matching if/elseif
- [13:51:47.546 I] Playing music/explore/mx_explore_7.mp3
- [13:52:20.308 V] Changed setting: [Video] resolution x = 1700
- [13:52:20.308 V] Changed setting: [Video] resolution y = 960
- [13:52:20.308 V] Changed setting: [Video] window mode = 2
- [13:52:20.309 I] Updating settings file: "C:\\Users\\User\\OneDrive\\Documents\\My Games\\OpenMW/settings.cfg"
- [13:52:20.310 I] Saving shader settings file: "C:\\Users\\User\\OneDrive\\Documents\\My Games\\OpenMW/shaders.yaml"
- [13:52:20.311 I] Saving Lua storage "C:\Users\User\OneDrive\Documents\My Games\OpenMW/global_storage.bin" (3 bytes)
- [13:52:20.313 I] Saving Lua storage "C:\Users\User\OneDrive\Documents\My Games\OpenMW/player_storage.bin" (366 bytes)
- [13:52:20.313 I] Quitting peacefully.
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