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- Log file open, 11/12/19 21:57:49
- LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
- LogWindows: File 'aqProf.dll' does not exist
- LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi.dll' does not exist
- LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi32e.dll' does not exist
- LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPakFile: Display: Found Pak file ../../../SurvivorX/Content/Paks/SurvivorX-WindowsNoEditor.pak attempting to mount.
- LogPakFile: Display: Mounting pak file ../../../SurvivorX/Content/Paks/SurvivorX-WindowsNoEditor.pak.
- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 5 named threads and 9 total threads with 1 sets of task threads.
- LogStats: Stats thread started at 0.868352
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
- LogPluginManager: Mounting plugin ApexDestruction
- LogPluginManager: Mounting plugin UWorks
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin ImpostorBaker
- LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin LightPropagationVolume
- LogPluginManager: Mounting plugin AnimationSharing
- LogPluginManager: Mounting plugin SignificanceManager
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin VariantManagerContent
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin AppleVision
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin HTML5Networking
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin LinearTimecode
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin NetcodeUnitTest
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin AndroidPermission
- LogPluginManager: Mounting plugin ArchVisCharacter
- LogPluginManager: Mounting plugin AudioCapture
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting plugin LocationServicesBPLibrary
- LogPluginManager: Mounting plugin MobilePatchingUtils
- LogPluginManager: Mounting plugin OculusVR
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin SteamVR
- LogPluginManager: Mounting plugin WebMMoviePlayer
- LogPluginManager: Mounting plugin WebMMedia
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogUWorks: GameServer initialized on ports 27015 / 10015
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.1.1
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogInit: Build: ++UE4+Release-4.22-CL-0
- LogInit: Engine Version: 4.22.3-0+++UE4+Release-4.22
- LogInit: Compatible Engine Version: 4.22.0-0+++UE4+Release-4.22
- LogInit: Net CL: 0
- LogInit: OS: Windows 10 (Release 1903) (), CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, GPU: NVIDIA GeForce GTX 1080 Ti
- LogInit: Compiled (64-bit): Nov 10 2019 09:50:39
- LogInit: Compiled with Visual C++: 19.16.27034.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.22
- LogInit: Command Line: -log
- LogInit: Base Directory: F:/SurvivorX/Compile/Survivor X Server/SurvivorX/Binaries/Win64/
- LogInit: Installed Engine Build: 0
- LogDevObjectVersion: Number of dev versions registered: 23
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 30
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 28
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 25
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6
- LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
- LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 2
- LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: false
- LogInit: Object subsystem initialized
- LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- LogConfig: Setting CVar [[r.Streaming.PoolSize:4000]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- [2019.11.12-21.57.51:961][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- [2019.11.12-21.57.51:961][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:4000]]
- [2019.11.12-21.57.51:962][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
- [2019.11.12-21.57.51:963][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../SurvivorX/Saved/Config/WindowsServer/Engine.ini]
- [2019.11.12-21.57.51:963][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
- [2019.11.12-21.57.51:964][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]]
- [2019.11.12-21.57.51:964][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]]
- [2019.11.12-21.57.51:964][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]]
- [2019.11.12-21.57.51:965][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]]
- [2019.11.12-21.57.51:965][ 0]LogConfig: Setting CVar [[r.Mobile.UseLegacyShadingModel:0]]
- [2019.11.12-21.57.51:966][ 0]LogConfig: Setting CVar [[r.Mobile.UseHWsRGBEncoding:0]]
- [2019.11.12-21.57.51:966][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]]
- [2019.11.12-21.57.51:967][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]]
- [2019.11.12-21.57.51:967][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]]
- [2019.11.12-21.57.51:968][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
- [2019.11.12-21.57.51:968][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
- [2019.11.12-21.57.51:968][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
- [2019.11.12-21.57.51:970][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
- [2019.11.12-21.57.51:970][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
- [2019.11.12-21.57.51:971][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
- [2019.11.12-21.57.51:973][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]
- [2019.11.12-21.57.51:973][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:1]]
- [2019.11.12-21.57.51:973][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]]
- [2019.11.12-21.57.51:974][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
- [2019.11.12-21.57.51:975][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]]
- [2019.11.12-21.57.51:975][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]]
- [2019.11.12-21.57.51:976][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]]
- [2019.11.12-21.57.51:976][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
- [2019.11.12-21.57.51:977][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
- [2019.11.12-21.57.51:977][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]]
- [2019.11.12-21.57.51:978][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]]
- [2019.11.12-21.57.51:978][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]
- [2019.11.12-21.57.51:979][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
- [2019.11.12-21.57.51:980][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]]
- [2019.11.12-21.57.51:980][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
- [2019.11.12-21.57.51:980][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]]
- [2019.11.12-21.57.51:981][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]]
- [2019.11.12-21.57.51:982][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]]
- [2019.11.12-21.57.51:983][ 0]LogConfig: Setting CVar [[r.DOF.Algorithm:1]]
- [2019.11.12-21.57.51:983][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
- [2019.11.12-21.57.51:983][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
- [2019.11.12-21.57.51:985][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
- [2019.11.12-21.57.51:986][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]]
- [2019.11.12-21.57.51:987][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]]
- [2019.11.12-21.57.51:988][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
- [2019.11.12-21.57.51:989][ 0]LogConfig: Setting CVar [[r.UsePreExposure:0]]
- [2019.11.12-21.57.51:989][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
- [2019.11.12-21.57.51:990][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]]
- [2019.11.12-21.57.51:990][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]]
- [2019.11.12-21.57.51:991][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
- [2019.11.12-21.57.51:992][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]]
- [2019.11.12-21.57.51:993][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]]
- [2019.11.12-21.57.51:993][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
- [2019.11.12-21.57.51:994][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]]
- [2019.11.12-21.57.51:995][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]]
- [2019.11.12-21.57.52:003][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
- [2019.11.12-21.57.52:003][ 0]LogConfig: Setting CVar [[r.DBuffer:1]]
- [2019.11.12-21.57.52:003][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
- [2019.11.12-21.57.52:004][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]]
- [2019.11.12-21.57.52:004][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]]
- [2019.11.12-21.57.52:005][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]]
- [2019.11.12-21.57.52:005][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]]
- [2019.11.12-21.57.52:006][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]]
- [2019.11.12-21.57.52:006][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]]
- [2019.11.12-21.57.52:006][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]]
- [2019.11.12-21.57.52:007][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]]
- [2019.11.12-21.57.52:007][ 0]LogConfig: Setting CVar [[vr.MultiView:0]]
- [2019.11.12-21.57.52:008][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:0]]
- [2019.11.12-21.57.52:008][ 0]LogConfig: Setting CVar [[vr.MobileMultiView.Direct:0]]
- [2019.11.12-21.57.52:009][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]]
- [2019.11.12-21.57.52:009][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]]
- [2019.11.12-21.57.52:010][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
- [2019.11.12-21.57.52:011][ 0]LogConfig: Setting CVar [[r.RayTracing:0]]
- [2019.11.12-21.57.52:012][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]]
- [2019.11.12-21.57.52:012][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]]
- [2019.11.12-21.57.52:013][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]]
- [2019.11.12-21.57.52:013][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]]
- [2019.11.12-21.57.52:013][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]]
- [2019.11.12-21.57.52:013][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
- [2019.11.12-21.57.52:014][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
- [2019.11.12-21.57.52:015][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
- [2019.11.12-21.57.52:016][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
- [2019.11.12-21.57.52:016][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]]
- [2019.11.12-21.57.52:016][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]]
- [2019.11.12-21.57.52:017][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:0]]
- [2019.11.12-21.57.52:017][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
- [2019.11.12-21.57.52:018][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
- [2019.11.12-21.57.52:018][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]]
- [2019.11.12-21.57.52:018][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]]
- [2019.11.12-21.57.52:019][ 0]LogConfig: Setting CVar [[r.SupportMaterialLayers:0]]
- [2019.11.12-21.57.52:020][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../SurvivorX/Saved/Config/WindowsServer/Engine.ini]
- [2019.11.12-21.57.52:023][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../SurvivorX/Saved/Config/WindowsServer/Engine.ini]
- [2019.11.12-21.57.52:024][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- [2019.11.12-21.57.52:024][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
- [2019.11.12-21.57.52:025][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- [2019.11.12-21.57.52:025][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- [2019.11.12-21.57.52:026][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- [2019.11.12-21.57.52:026][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- [2019.11.12-21.57.52:026][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- [2019.11.12-21.57.52:027][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- [2019.11.12-21.57.52:027][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- [2019.11.12-21.57.52:027][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- [2019.11.12-21.57.52:028][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- [2019.11.12-21.57.52:028][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- [2019.11.12-21.57.52:029][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- [2019.11.12-21.57.52:029][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../SurvivorX/Saved/Config/WindowsServer/Engine.ini]
- [2019.11.12-21.57.52:030][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- [2019.11.12-21.57.52:030][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
- [2019.11.12-21.57.52:031][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- [2019.11.12-21.57.52:031][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- [2019.11.12-21.57.52:032][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- [2019.11.12-21.57.52:034][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- [2019.11.12-21.57.52:034][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]]
- [2019.11.12-21.57.52:034][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- [2019.11.12-21.57.52:035][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
- [2019.11.12-21.57.52:035][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- [2019.11.12-21.57.52:036][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
- [2019.11.12-21.57.52:036][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
- [2019.11.12-21.57.52:037][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
- [2019.11.12-21.57.52:037][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../SurvivorX/Saved/Config/WindowsServer/Engine.ini]
- [2019.11.12-21.57.52:039][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../SurvivorX/Saved/Config/WindowsServer/Scalability.ini]
- [2019.11.12-21.57.52:039][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2019.11.12-21.57.52:039][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2019.11.12-21.57.52:040][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../SurvivorX/Saved/Config/WindowsServer/Scalability.ini]
- [2019.11.12-21.57.52:040][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2019.11.12-21.57.52:041][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../SurvivorX/Saved/Config/WindowsServer/Scalability.ini]
- [2019.11.12-21.57.52:042][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2019.11.12-21.57.52:044][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2019.11.12-21.57.52:044][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2019.11.12-21.57.52:045][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2019.11.12-21.57.52:045][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2019.11.12-21.57.52:046][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- [2019.11.12-21.57.52:046][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2019.11.12-21.57.52:046][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2019.11.12-21.57.52:047][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2019.11.12-21.57.52:048][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2019.11.12-21.57.52:048][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2019.11.12-21.57.52:049][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2019.11.12-21.57.52:049][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2019.11.12-21.57.52:050][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2019.11.12-21.57.52:050][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2019.11.12-21.57.52:051][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2019.11.12-21.57.52:051][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2019.11.12-21.57.52:051][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2019.11.12-21.57.52:052][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../SurvivorX/Saved/Config/WindowsServer/Scalability.ini]
- [2019.11.12-21.57.52:054][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2019.11.12-21.57.52:055][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2019.11.12-21.57.52:055][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2019.11.12-21.57.52:056][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2019.11.12-21.57.52:056][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2019.11.12-21.57.52:057][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2019.11.12-21.57.52:057][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2019.11.12-21.57.52:057][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2019.11.12-21.57.52:058][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2019.11.12-21.57.52:058][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2019.11.12-21.57.52:058][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2019.11.12-21.57.52:059][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- [2019.11.12-21.57.52:059][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2019.11.12-21.57.52:060][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2019.11.12-21.57.52:060][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2019.11.12-21.57.52:061][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2019.11.12-21.57.52:061][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2019.11.12-21.57.52:062][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2019.11.12-21.57.52:063][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2019.11.12-21.57.52:064][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2019.11.12-21.57.52:065][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2019.11.12-21.57.52:066][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2019.11.12-21.57.52:067][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2019.11.12-21.57.52:067][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2019.11.12-21.57.52:068][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2019.11.12-21.57.52:068][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2019.11.12-21.57.52:069][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2019.11.12-21.57.52:069][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2019.11.12-21.57.52:070][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2019.11.12-21.57.52:070][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2019.11.12-21.57.52:071][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../SurvivorX/Saved/Config/WindowsServer/Scalability.ini]
- [2019.11.12-21.57.52:071][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2019.11.12-21.57.52:072][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2019.11.12-21.57.52:073][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2019.11.12-21.57.52:074][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2019.11.12-21.57.52:074][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2019.11.12-21.57.52:075][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2019.11.12-21.57.52:075][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2019.11.12-21.57.52:076][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2019.11.12-21.57.52:076][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../SurvivorX/Saved/Config/WindowsServer/Scalability.ini]
- [2019.11.12-21.57.52:077][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2019.11.12-21.57.52:077][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2019.11.12-21.57.52:078][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
- [2019.11.12-21.57.52:078][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2019.11.12-21.57.52:079][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2019.11.12-21.57.52:079][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2019.11.12-21.57.52:080][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2019.11.12-21.57.52:081][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2019.11.12-21.57.52:081][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2019.11.12-21.57.52:082][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2019.11.12-21.57.52:083][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2019.11.12-21.57.52:084][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- [2019.11.12-21.57.52:084][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2019.11.12-21.57.52:084][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../SurvivorX/Saved/Config/WindowsServer/Scalability.ini]
- [2019.11.12-21.57.52:085][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2019.11.12-21.57.52:085][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2019.11.12-21.57.52:087][ 0]LogInit: Selected Device Profile: [WindowsServer]
- [2019.11.12-21.57.52:087][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsServer]
- [2019.11.12-21.57.52:206][ 0]LogHAL: Display: Platform has ~ 32 GB [34306195456 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- [2019.11.12-21.57.52:206][ 0]LogInit: Going up to parent DeviceProfile [Windows]
- [2019.11.12-21.57.52:208][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:0 ; Required until we fix HLR fall-out]]
- [2019.11.12-21.57.52:209][ 0]LogInit: Going up to parent DeviceProfile []
- [2019.11.12-21.57.52:210][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../SurvivorX/Saved/Config/WindowsServer/Scalability.ini]
- [2019.11.12-21.57.52:210][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2019.11.12-21.57.52:211][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2019.11.12-21.57.52:211][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../SurvivorX/Saved/Config/WindowsServer/Scalability.ini]
- [2019.11.12-21.57.52:211][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2019.11.12-21.57.52:212][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../SurvivorX/Saved/Config/WindowsServer/Scalability.ini]
- [2019.11.12-21.57.52:212][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2019.11.12-21.57.52:213][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2019.11.12-21.57.52:213][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2019.11.12-21.57.52:214][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2019.11.12-21.57.52:214][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2019.11.12-21.57.52:214][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- [2019.11.12-21.57.52:215][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2019.11.12-21.57.52:216][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2019.11.12-21.57.52:217][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2019.11.12-21.57.52:217][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2019.11.12-21.57.52:218][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2019.11.12-21.57.52:218][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2019.11.12-21.57.52:219][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2019.11.12-21.57.52:219][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2019.11.12-21.57.52:221][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2019.11.12-21.57.52:221][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2019.11.12-21.57.52:222][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2019.11.12-21.57.52:222][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2019.11.12-21.57.52:223][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../SurvivorX/Saved/Config/WindowsServer/Scalability.ini]
- [2019.11.12-21.57.52:224][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2019.11.12-21.57.52:224][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2019.11.12-21.57.52:225][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2019.11.12-21.57.52:226][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2019.11.12-21.57.52:226][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2019.11.12-21.57.52:227][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2019.11.12-21.57.52:227][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2019.11.12-21.57.52:228][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2019.11.12-21.57.52:228][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2019.11.12-21.57.52:228][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2019.11.12-21.57.52:229][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2019.11.12-21.57.52:229][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- [2019.11.12-21.57.52:230][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2019.11.12-21.57.52:230][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2019.11.12-21.57.52:231][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2019.11.12-21.57.52:231][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2019.11.12-21.57.52:232][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2019.11.12-21.57.52:232][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2019.11.12-21.57.52:232][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2019.11.12-21.57.52:233][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2019.11.12-21.57.52:233][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2019.11.12-21.57.52:233][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2019.11.12-21.57.52:234][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2019.11.12-21.57.52:234][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2019.11.12-21.57.52:235][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2019.11.12-21.57.52:237][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2019.11.12-21.57.52:237][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2019.11.12-21.57.52:238][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2019.11.12-21.57.52:238][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2019.11.12-21.57.52:239][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2019.11.12-21.57.52:239][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../SurvivorX/Saved/Config/WindowsServer/Scalability.ini]
- [2019.11.12-21.57.52:241][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2019.11.12-21.57.52:241][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2019.11.12-21.57.52:242][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2019.11.12-21.57.52:242][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2019.11.12-21.57.52:242][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2019.11.12-21.57.52:243][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2019.11.12-21.57.52:243][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2019.11.12-21.57.52:244][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2019.11.12-21.57.52:244][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../SurvivorX/Saved/Config/WindowsServer/Scalability.ini]
- [2019.11.12-21.57.52:245][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2019.11.12-21.57.52:245][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2019.11.12-21.57.52:246][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
- [2019.11.12-21.57.52:247][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2019.11.12-21.57.52:248][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2019.11.12-21.57.52:248][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2019.11.12-21.57.52:249][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2019.11.12-21.57.52:249][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2019.11.12-21.57.52:249][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2019.11.12-21.57.52:250][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2019.11.12-21.57.52:250][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2019.11.12-21.57.52:250][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- [2019.11.12-21.57.52:250][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2019.11.12-21.57.52:251][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../SurvivorX/Saved/Config/WindowsServer/Scalability.ini]
- [2019.11.12-21.57.52:252][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2019.11.12-21.57.52:253][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2019.11.12-21.57.52:253][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
- [2019.11.12-21.57.52:254][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
- [2019.11.12-21.57.52:254][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
- [2019.11.12-21.57.52:254][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../SurvivorX/Saved/Config/WindowsServer/Engine.ini]
- [2019.11.12-21.57.52:255][ 0]LogInit: Computer: DESKTOP-KUT98HR
- [2019.11.12-21.57.52:255][ 0]LogInit: User: CptLuckyy2
- [2019.11.12-21.57.52:256][ 0]LogInit: CPU Page size=4096, Cores=4
- [2019.11.12-21.57.52:258][ 0]LogInit: High frequency timer resolution =10.000000 MHz
- [2019.11.12-21.57.52:258][ 0]LogMemory: Memory total: Physical=32.0GB (32GB approx)
- [2019.11.12-21.57.52:258][ 0]LogMemory: Platform Memory Stats for WindowsServer
- [2019.11.12-21.57.52:259][ 0]LogMemory: Process Physical Memory: 81.22 MB used, 81.22 MB peak
- [2019.11.12-21.57.52:260][ 0]LogMemory: Process Virtual Memory: 87.50 MB used, 87.50 MB peak
- [2019.11.12-21.57.52:260][ 0]LogMemory: Physical Memory: 16066.31 MB used, 16650.63 MB free, 32716.94 MB total
- [2019.11.12-21.57.52:261][ 0]LogMemory: Virtual Memory: 4546.50 MB used, 134213184.00 MB free, 134217728.00 MB total
- [2019.11.12-21.57.52:584][ 0]LogInit: Using OS detected language (en-GB).
- [2019.11.12-21.57.52:584][ 0]LogInit: Using OS detected locale (en-GB).
- [2019.11.12-21.57.52:586][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so the 'en' localization will be used.
- [2019.11.12-21.57.52:788][ 0]LogInit: Using OS detected language (en-GB).
- [2019.11.12-21.57.52:788][ 0]LogInit: Using OS detected locale (en-GB).
- [2019.11.12-21.57.52:790][ 0]LogTextLocalizationManager: No localization for 'en-GB' exists, so 'en' will be used for the language.
- [2019.11.12-21.57.52:790][ 0]LogTextLocalizationManager: No localization for 'en-GB' exists, so 'en' will be used for the locale.
- [2019.11.12-21.57.52:792][ 0]LogTextLocalizationManager: Compacting localization data took 0.33ms
- [2019.11.12-21.57.52:861][ 0]LogAssetRegistry: FAssetRegistry took 0.0560 seconds to start up
- [2019.11.12-21.57.53:416][ 0]LogStreaming: Display: Flushing async loaders.
- [2019.11.12-21.57.53:479][ 0]LogPackageLocalizationCache: Processed 12 localized package path(s) for 1 prioritized culture(s) in 0.061563 seconds
- [2019.11.12-21.57.53:480][ 0]LogPakFile: New pak file ../../../SurvivorX/Content/Paks/SurvivorX-WindowsNoEditor.pak added to pak precacher.
- [2019.11.12-21.57.53:553][ 0]LogInit: Selected Device Profile: [WindowsServer]
- [2019.11.12-21.57.53:672][ 0]LogNetVersion: SurvivorX 1.0.0, NetCL: 0, EngineNetVer: 10, GameNetVer: 0 (Checksum: 11487230)
- [2019.11.12-21.57.54:525][ 0]LogUObjectArray: 47844 objects as part of root set at end of initial load.
- [2019.11.12-21.57.54:525][ 0]LogUObjectAllocator: 7196272 out of 0 bytes used by permanent object pool.
- [2019.11.12-21.57.54:526][ 0]LogUObjectArray: CloseDisregardForGC: 47844/0 objects in disregard for GC pool
- [2019.11.12-21.57.54:679][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- [2019.11.12-21.57.54:680][ 0]LogOcInput: OculusInput pre-init called
- [2019.11.12-21.57.54:718][ 0]LogEngine: Initializing Engine...
- [2019.11.12-21.57.54:742][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.012 s
- [2019.11.12-21.57.55:183][ 0]LogInit: Initializing FReadOnlyCVARCache
- [2019.11.12-21.57.55:183][ 0]LogNetVersion: Set ProjectVersion to 0.031. Version Checksum will be recalculated on next use.
- [2019.11.12-21.57.55:184][ 0]LogInit: Texture streaming: Disabled
- [2019.11.12-21.57.55:460][ 0]LogInit: Display: Game Engine Initialized.
- [2019.11.12-21.57.55:462][ 0]LogInit: Display: Starting Game.
- [2019.11.12-21.57.55:462][ 0]LogNet: Browse: /Game/Loch/Loch?Name=Player
- [2019.11.12-21.57.55:466][ 0]LogLoad: LoadMap: /Game/Loch/Loch?Name=Player
- [2019.11.12-21.57.55:490][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms
- [2019.11.12-21.58.33:959][ 0]LogAIModule: Creating AISystem for world Loch
- [2019.11.12-21.58.33:970][ 0]LogLoad: Game class is 'BP_SurvivalGameMode_C'
- [2019.11.12-21.58.34:007][ 0]LogTemp: Display: ParseSettings for GameNetDriver
- [2019.11.12-21.58.34:008][ 0]LogTemp: Display: ParseSettings for IpNetDriver_0
- [2019.11.12-21.58.34:009][ 0]LogTemp: Display: ParseSettings for GameNetDriver
- [2019.11.12-21.58.34:031][ 0]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
- [2019.11.12-21.58.34:031][ 0]PacketHandlerLog: DDoS detection status: detection enabled: 0 analytics enabled: 0
- [2019.11.12-21.58.34:038][ 0]LogInit: WinSock: Socket queue 131072 / 131072
- [2019.11.12-21.58.34:043][ 0]LogInit: WinSock: I am DESKTOP-KUT98HR (192.168.0.10:0)
- [2019.11.12-21.58.34:044][ 0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
- [2019.11.12-21.58.34:046][ 0]LogNet: GameNetDriver IpNetDriver_0 IpNetDriver listening on port 7777
- [2019.11.12-21.58.34:048][ 0]LogRHI: NullRHI preferably does not allocate memory on the server. Try to change the caller to avoid doing allocs in when FApp::ShouldUseNullRHI() is true.
- [2019.11.12-21.58.35:325][ 0]LogWorld: Bringing World /Game/Loch/Loch.Loch up for play (max tick rate 30) at 2019.11.12-21.58.35
- [2019.11.12-21.58.35:562][ 0]LogWorld: Bringing up level for play took: 1.514928
- [2019.11.12-21.58.35:564][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
- [2019.11.12-21.58.35:687][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
- [2019.11.12-21.58.35:689][ 0]LogLoad: Took 40.222855 seconds to LoadMap(/Game/Loch/Loch)
- [2019.11.12-21.58.35:799][ 0]LogLoad: (Engine Initialization) Total time: 47.76 seconds
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