onilink_

Roadmap

Jan 22nd, 2016
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  1. == Project Start ==
  2. Tilemapping
  3. Building
  4. Onidev engine rework
  5. Physics engine v1 (blocks only, no slopes)
  6. Lighting engine v1 (cpu intensive)
  7. Player sprite layer rendering (armor etc)
  8. Monsters, combat and basic AI
  9. Rain
  10. Prototype : Wiring
  11. Prototype : Programmable robots
  12. Prototype : Grapple hook / ninja rope
  13. Physics engine v2 (handles slope blocks)
  14. Prototype : Colorblind filters
  15. Prototype : Hoverboard / Vehicles
  16. Prototype : Sea rendering
  17. Prototype : Technology (firearms, grenades..)
  18. Night & Day cycle
  19. Prototype : Agriculture
  20. Prototype : Custom magic
  21. Prototype : Monster taming
  22. Onidev engine rework + Centauri engine rework
  23. Monster buffs & suffixes
  24. Food and stats
  25. Skills and experience
  26. Lighting engine v2
  27. == Indiegogo campaign ==
  28. Terrain procedural generation
  29. Plains, Desert, Mountain, Underground biomes
  30. Dual Action bar (0.1.2)
  31. Dungeons procedural generation (0.1.4)
  32. Custom magic
  33. Agriculture
  34. Boomerang
  35. Attacks raycasting
  36. Weapons upgrades and levels (0.2.0)
  37. Monster taming, pet level up (0.2.0)
  38. Improved save file compression (0.2.2)
  39. Title screen (0.2.2)
  40. Forest and Hell biomes (0.2.2)
  41. Steam version (0.2.2)
  42. Bow and Shield (0.2.3)
  43. Custom Key Binding (0.2.3)
  44. Dynamic UI (0.2.4)
  45. Chests rework (0.2.4)
  46. Farm\Breeding (0.2.4)
  47. Reworked physics for spheres (0.2.4)
  48. Slope blocks placing (0.2.4)
  49. Villages and NPCs (0.3.0)
  50. Monster metamorphosis (0.3.1)
  51. Linux port (0.3.1)
  52. Runes (0.3.3)
  53. Rare monsters (0.3.3)
  54. Unique weapons loot (0.3.4)
  55. Custom magic creation v2 (0.3.5)
  56. Multiple maps and players (0.3.6)
  57. 2 Bosses (0.4.0)
  58. Parallel dimensions engine (0.4.0)
  59.  
  60. ------todo------
  61. Multiplayer (0.5.0)
  62. Quests & Events
  63. Themed dungeons
  64. Biomes : post-hell
  65. Biomes : sky
  66. Technology
  67. Vehicles & Mechs
  68. Grapple hook / ninja rope
  69. Modding compatibility
  70. God Saucer (minigames area)
  71. Tower of 100 challenges
  72. Themed parallel dimensions
  73. Fluid dynamics
  74. Biomes : oceans
  75. Programmable robots
  76. Wiring
  77. Pipes
  78. Thunder
  79. Fire (buildings can catch on fire etc)
  80. Achievements / Game encyclopedia / Compendium
  81. Temperature
  82. Gas dynamics
  83. Dynamic buildings (build your ship)
  84. Space exploration & combat
  85. Exoplanets
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