Advertisement
Finnegan5

goku black

Oct 21st, 2017
173
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 133.72 KB | None | 0 0
  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3.  
  4. for i,v in pairs(char:children()) do
  5. if v:IsA("Hat") then
  6. v:Destroy()
  7. end
  8. end
  9. for i,v in pairs(char:children()) do
  10. if v:IsA("Accessory") then
  11. v:Destroy()
  12. end
  13. end
  14. for i,v in pairs(char:children()) do
  15. if v:IsA("Hair") then
  16. v:Destroy()
  17. end
  18. end
  19.  
  20. --:-)
  21. local p = game.Players.LocalPlayer
  22. local char = p.Character
  23. local mouse = p:GetMouse()
  24. local larm = char["Left Arm"]
  25. local rarm = char["Right Arm"]
  26. local lleg = char["Left Leg"]
  27. local rleg = char["Right Leg"]
  28. local hed = char.Head
  29. local torso = char.Torso
  30. local hum = char.Humanoid
  31. local cam = game.Workspace.CurrentCamera
  32. local root = char.HumanoidRootPart
  33. local rj = root.RootJoint
  34. local deb = false
  35. local shot = 0
  36. local animpose = "Idle"
  37. local lastanimpose = "Idle"
  38. local stanceToggle = "Normal"
  39. local l = game:GetService("Lighting")
  40. local rs = game:GetService("RunService").RenderStepped
  41. local hb = game:GetService("RunService").Heartbeat
  42. local Stepped = game:GetService("RunService").Stepped
  43. local Touche = {char.Name, }
  44. math.randomseed(os.time())
  45. hum.JumpPower = 100
  46. hed.face.Texture = "rbxassetid://33395282"
  47. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  48. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  49. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  50. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  51. ----
  52.  
  53.  
  54. ----------------------------------------------------
  55. mod5 = Instance.new("Model",char)
  56.  
  57. function FindNearestTorso(Position,Distance,SinglePlayer)
  58. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  59. local List = {}
  60. for i,v in pairs(workspace:GetChildren())do
  61. if v:IsA("Model")then
  62. if v:findFirstChild("Torso")then
  63. if v ~= char then
  64. if(v.Torso.Position -Position).magnitude <= Distance then
  65. table.insert(List,v)
  66. end
  67. end
  68. end
  69. end
  70. end
  71. return List
  72. end
  73.  
  74. function Landing()
  75. part=Instance.new('Part',mod5)
  76. part.Anchored=true
  77. part.CanCollide=false
  78. part.FormFactor='Custom'
  79. part.Size=Vector3.new(0.2, 0.2, 0.2)
  80. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  81. part.Transparency=.7
  82. part.BrickColor=BrickColor.new('Really black')
  83. mesh=Instance.new('SpecialMesh',part)
  84. mesh.MeshId='http://www.roblox.com/asset/?id=550178782'
  85. mesh.Scale=Vector3.new(0.06, 0.05, 0.05)
  86.  
  87. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  88. if v:FindFirstChild('Humanoid') then
  89. v.Humanoid:TakeDamage(math.random(20,30))
  90. v.Humanoid.PlatformStand = true
  91. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  92. end
  93. end
  94.  
  95. coroutine.resume(coroutine.create(function()
  96. for i=0,3.8,0.05 do
  97. wait()
  98. part.CFrame=part.CFrame
  99. part.Transparency=i
  100. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  101. end
  102. part.Parent = nil
  103. end))
  104. end
  105. -----
  106. BoostedColorScheme = "Carnation pink"
  107.  
  108.  
  109.  
  110. local lightspeed = math.random(0.1,0.2)
  111. local holy = false -- Is in holy/boosted form?
  112. local eColors = {"Really black", "Really black"}
  113. local idz = {"326737588", "326737588"}
  114. local Effects={}
  115. local attackvalue = 1
  116.  
  117. function HasntTouched(plrname)
  118. local ret = true
  119. for _, v in pairs(Touche) do
  120. if v == plrname then
  121. ret = false
  122. end
  123. end
  124. return ret
  125. end
  126.  
  127.  
  128.  
  129.  
  130. shirt = Instance.new("Shirt", char)
  131. shirt.Name = "Shirt"
  132. pants = Instance.new("Pants", char)
  133. pants.Name = "Pants"
  134. char.Shirt.ShirtTemplate = "rbxassetid://513620832"
  135. char.Pants.PantsTemplate = "rbxassetid://513621366"
  136.  
  137. if holy == false then
  138. eColors = {"Carnation pink", "Really black"}
  139. else if holy == true then
  140. eColors = {BoostedColorScheme}
  141. end
  142. end
  143.  
  144.  
  145.  
  146.  
  147.  
  148. local ptz = {0.7, 0.8, 0.9, 1}
  149. local ptz2 = {1.5, 1.6, 1.7, 1.8, 1.9, 2}
  150.  
  151. local edit = function(name,mat,col)
  152. name.Material = mat
  153. name.BrickColor = BrickColor.new(col)
  154. end
  155.  
  156.  
  157. function newRay(start,face,range,wat)
  158. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  159. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  160. return rey,hit,pos
  161. end
  162.  
  163.  
  164. --mossic
  165. lemosic = Instance.new("Sound",char) --Smile: print("â?º")
  166. lemosic.SoundId = "rbxassetid://470279287"--410761150, 411368002
  167. lemosic.Looped = true
  168. lemosic.Pitch = 1
  169. lemosic.Volume = 2
  170. wait(0.1)
  171. lemosic:Play()
  172. ----------------------------------------------------
  173. --[[Additional Functions]]
  174.  
  175. cf=CFrame.new
  176. vt=Vector3.new
  177.  
  178. function swait(num)
  179. if num==0 or num==nil then
  180. game:service'RunService'.Stepped:wait(0)
  181. else
  182. for i=0,num do
  183. game:service'RunService'.Stepped:wait(0)
  184. end
  185. end
  186. end
  187.  
  188. so = function(id,par,vol,pit)
  189. coroutine.resume(coroutine.create(function()
  190. local sou = Instance.new("Sound",par or workspace)
  191. sou.Volume=vol
  192. sou.Pitch=pit or 1
  193. sou.SoundId=id
  194. swait()
  195. sou:play()
  196. game:GetService("Debris"):AddItem(sou,6)
  197. end))
  198. end
  199. ----------------------------------------------------------
  200. local player = game.Players.LocalPlayer
  201. local pchar = player.Character
  202. local mouse = player:GetMouse()
  203. local cam = workspace.CurrentCamera
  204.  
  205. local rad = math.rad
  206.  
  207. local keysDown = {}
  208. local flySpeed = 0
  209. local MAX_FLY_SPEED = 150
  210.  
  211. local canFly = false
  212. local flyToggled = false
  213.  
  214. local forward, side = 0, 0
  215. local lastForward, lastSide = 0, 0
  216.  
  217. local floatBP = Instance.new("BodyPosition")
  218. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  219. local flyBV = Instance.new("BodyVelocity")
  220. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  221. local turnBG = Instance.new("BodyGyro")
  222. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  223.  
  224. mouse.KeyDown:connect(function(key)
  225. keysDown[key] = true
  226.  
  227. if key == "f" then
  228. flyToggled = not flyToggled
  229.  
  230. if not flyToggled then
  231. stanceToggle = "Normal"
  232. floatBP.Parent = nil
  233. flyBV.Parent = nil
  234. turnBG.Parent = nil
  235. root.Velocity = Vector3.new()
  236. pchar.Humanoid.PlatformStand = false
  237. end
  238. end
  239.  
  240. end)
  241. mouse.KeyUp:connect(function(key)
  242. keysDown[key] = nil
  243. end)
  244.  
  245. local function updateFly()
  246.  
  247. if not flyToggled then return end
  248.  
  249. lastForward = forward
  250. lastSide = side
  251.  
  252. forward = 0
  253. side = 0
  254.  
  255. if keysDown.w then
  256. forward = forward + 1
  257. end
  258. if keysDown.s then
  259. forward = forward - 1
  260. end
  261. if keysDown.a then
  262. side = side - 1
  263. end
  264. if keysDown.d then
  265. side = side + 1
  266. end
  267.  
  268. canFly = (forward ~= 0 or side ~= 0)
  269.  
  270. if canFly then
  271. stanceToggle = "Floating"
  272. turnBG.Parent = root
  273. floatBP.Parent = nil
  274. flyBV.Parent = root
  275.  
  276. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  277. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  278. else
  279. floatBP.position = root.Position
  280. floatBP.Parent = root
  281.  
  282. flySpeed = flySpeed - 1
  283. if flySpeed < 0 then flySpeed = 0 end
  284. end
  285.  
  286. local camCF = cam.CoordinateFrame
  287. local in_forward = canFly and forward or lastForward
  288. local in_side = canFly and side or lastSide
  289.  
  290. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  291. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  292.  
  293. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  294. 0)
  295. end
  296.  
  297. game:service'RunService'.RenderStepped:connect(function()
  298. if flyToggled then
  299. pchar.Humanoid.PlatformStand = true
  300. end
  301. updateFly()
  302. end)
  303.  
  304.  
  305. -------------------------------------------
  306. repeat wait() until game.Players.LocalPlayer
  307. local Mouse = game.Players.LocalPlayer:GetMouse()
  308. local Plr = game.Players.LocalPlayer
  309.  
  310. Mouse.KeyDown:connect(function(KeyDown)
  311. if KeyDown == "0" then
  312. Plr.Character.Humanoid.WalkSpeed = 40
  313. end
  314. end)
  315.  
  316. Mouse.KeyUp:connect(function(KeyUp)
  317. if KeyUp == "0" then
  318. Plr.Character.Humanoid.WalkSpeed = 17
  319. end
  320. end)
  321.  
  322. -----------------------------------------------------------------
  323.  
  324. -------
  325. fat = Instance.new("BindableEvent",script)
  326. fat.Name = "Heartbeat"
  327.  
  328. script:WaitForChild("Heartbeat")
  329.  
  330. frame = 1/30
  331. tf = 0
  332. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  333. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  334. lastframe = tick()
  335. script.Heartbeat:Fire() --ayy lmao
  336.  
  337. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  338. tf = tf + s
  339. if tf >= frame then
  340. if allowframeloss then
  341. script.Heartbeat:Fire()
  342. lastframe=tick()
  343. else
  344. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  345. for i=1, math.floor(tf/frame) do
  346. script.Heartbeat:Fire()
  347. end
  348. lastframe=tick()
  349. end
  350. if tossremainder then
  351. tf = 0
  352. else
  353. tf = tf - frame * math.floor(tf/frame)
  354. end
  355. end
  356. end)
  357. ----------------------------------------------------
  358. for i,v in pairs(char:children()) do
  359. if v:IsA("Hat") then
  360. v:Destroy()
  361. end
  362. end
  363. for i,v in pairs (hed:GetChildren()) do
  364. if v:IsA("Sound") then
  365. v:Destroy()
  366. end
  367. end
  368. ----------------------------------------------------
  369. Debounces = {
  370. CanAttack = true;
  371. CanJoke = true;
  372. NoIdl = false;
  373. Slashing = false;
  374. Slashed = false;
  375. ks = false;
  376. }
  377. ----------------------------------------------------
  378. function weld5(part0, part1, c0, c1)
  379. weeld=Instance.new("Weld", part0)
  380. weeld.Part0=part0
  381. weeld.Part1=part1
  382. weeld.C0=c0
  383. weeld.C1=c1
  384. return weeld
  385. end
  386. ----------------------------------------------------
  387. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  388. local prt=Instance.new("Part")
  389. prt.Parent=prnt
  390. prt.Name="Part"
  391. prt.Size=siz
  392. prt.CanCollide=false
  393. prt.Anchored=anc
  394. prt.Locked=true
  395. prt.Transparency = trans
  396. prt.TopSurface=10
  397. prt.BottomSurface=10
  398. prt.FrontSurface=10
  399. prt.BackSurface=10
  400. prt.LeftSurface=10
  401. prt.RightSurface=10
  402. prt:BreakJoints()
  403. prt.CFrame=cf or CFrame.new(30,10,30)
  404. prt.Material=mat
  405. prt.BrickColor=BrickColor.new(col)
  406. m=Instance.new("SpecialMesh",prt)
  407. m.MeshType=6
  408. return prt
  409. end
  410. ----------------------------------------------------
  411. function lerp(a, b, t) -- Linear interpolation
  412. return a + (b - a)*t
  413. end
  414.  
  415. function slerp(a, b, t) --Spherical interpolation
  416. dot = a:Dot(b)
  417. if dot > 0.99999 or dot < -0.99999 then
  418. return t <= 0.5 and a or b
  419. else
  420. r = math.acos(dot)
  421. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  422. end
  423. end
  424.  
  425. function matrixInterpolate(a, b, t)
  426. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  427. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  428. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  429. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  430. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  431. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  432. local t = v1:Dot(v2)
  433. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  434. return CFrame.new()
  435. end
  436. return CFrame.new(
  437. v0.x, v0.y, v0.z,
  438. v1.x, v1.y, v1.z,
  439. v2.x, v2.y, v2.z,
  440. v3.x, v3.y, v3.z)
  441. end
  442. ----------------------------------------------------
  443. function genWeld(a,b)
  444. local w = Instance.new("Weld",a)
  445. w.Part0 = a
  446. w.Part1 = b
  447. return w
  448. end
  449. function weld(a, b)
  450. local weld = Instance.new("Weld")
  451. weld.Name = "W"
  452. weld.Part0 = a
  453. weld.Part1 = b
  454. weld.C0 = a.CFrame:inverse() * b.CFrame
  455. weld.Parent = a
  456. return weld;
  457. end
  458. ----------------------------------------------------
  459. function Lerp(c1,c2,al)
  460. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  461. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  462. for i,v in pairs(com1) do
  463. com1[i] = v+(com2[i]-v)*al
  464. end
  465. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  466. end
  467. ----------------------------------------------------
  468. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  469. local wld = Instance.new("Weld", wp1)
  470. wld.Part0 = wp0
  471. wld.Part1 = wp1
  472. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  473. end
  474. ----------------------------------------------------
  475. newWeld(torso, larm, -1.5, 0.5, 0)
  476. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  477. newWeld(torso, rarm, 1.5, 0.5, 0)
  478. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  479. newWeld(torso, hed, 0, 1.5, 0)
  480. newWeld(torso, lleg, -0.5, -1, 0)
  481. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  482. newWeld(torso, rleg, 0.5, -1, 0)
  483. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  484. newWeld(root, torso, 0, -1, 0)
  485. torso.Weld.C1 = CFrame.new(0, -1, 0)
  486. ----------------------------------------------------
  487. ----------------------------------------------------
  488. New = function(Object, Parent, Name, Data)
  489. local Object = Instance.new(Object)
  490. for Index, Value in pairs(Data or {}) do
  491. Object[Index] = Value
  492. end
  493. Object.Parent = Parent
  494. Object.Name = Name
  495. return Object
  496. end
  497. ----------------------------------------------------
  498.  
  499.  
  500. ----------------------------------------------------
  501.  
  502. ----------------------------------------------------
  503. hair = Instance.new("Part", hed)
  504. hair.BrickColor = BrickColor.new("Really black")
  505. hair.Anchored = false
  506. hair.Locked = true
  507. hair.CanCollide = false
  508. hair.Size = Vector3.new(0.2, 0.2, 0.2)
  509. local Weld = Instance.new("Weld")
  510. Weld.Parent = p.Character.Head
  511. Weld.Part0 = p.Character.Head
  512. Weld.Part1 = hairm
  513. Weld.C0 = CFrame.new(0, 1, 0)
  514. hairm = Instance.new("SpecialMesh", hair)
  515. hairm.MeshId = "rbxassetid://476757756"
  516. hairm.TextureId = ""
  517. hairm.MeshType = Enum.MeshType.FileMesh
  518. hairm.Name = "Mesh"
  519. hairm.Scale = Vector3.new(1, 1, 1)
  520. hairw = Instance.new("Weld", hair)
  521. hairw.Part0 = hed
  522. hairw.Part1 = hair
  523. hairm.Offset = Vector3.new(0.2, -0.2, 0.2)
  524.  
  525. ----------------------------------------------------
  526. ----------------------------------------------------
  527.  
  528. ----------------------------------------------------------------
  529. local animpose = "Idle"
  530. local lastanimpose = "Idle"
  531. local grab = false
  532. local sine = 0
  533. local change = 1
  534. local val = 0
  535. local ffing = false
  536. local jump = false
  537. ----------------------------------------------------
  538. ----------------------------------------------------
  539. mouse.KeyDown:connect(function(key)
  540. if key == "e" then
  541. if Debounces.CanAttack == true then
  542. Debounces.CanAttack = false
  543. Debounces.on = true
  544. Debounces.NoIdl = true
  545. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  546. z = Instance.new("Sound", rarm)
  547. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  548. z.Volume = 1.25
  549. z.Pitch = pt[math.random(1,#pt)]
  550. z.Looped = false
  551. z:Play()
  552. Debounces.RPunch = true
  553. Debounces.LPunch = true
  554. Debounces.ks = true
  555. Debounces.ks2 = true
  556. for i = 1, 3 do
  557. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  558. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  559. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  560. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  561. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  562. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  563. if Debounces.on == false then break end
  564. wait()
  565. end
  566. z2 = Instance.new("Sound", larm)
  567. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  568. z2.Volume = 1.25
  569. z2.Pitch = pt[math.random(1,#pt)]
  570. z2.Looped = false
  571. z2:Play()
  572. for i = 1, 3 do
  573. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  574. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  575. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  576. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  577. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  578. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  579. if Debounces.on == false then break end
  580. wait()
  581. end
  582. z3 = Instance.new("Sound", rarm)
  583. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  584. z3.Volume = 1.25
  585. z3.Pitch = pt[math.random(1,#pt)]
  586. z3.Looped = false
  587. z3:Play()
  588. for i = 1, 3 do
  589. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  590. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  595. if Debounces.on == false then break end
  596. wait()
  597. end
  598. z4 = Instance.new("Sound", larm)
  599. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  600. z4.Volume = 1.25
  601. z4.Pitch = pt[math.random(1,#pt)]
  602. z4.Looped = false
  603. z4:Play()
  604. for i = 1, 3 do
  605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  607. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  608. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  611. if Debounces.on == false then break end
  612. wait()
  613. end
  614. z5 = Instance.new("Sound", rarm)
  615. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  616. z5.Volume = 1.25
  617. z5.Pitch = pt[math.random(1,#pt)]
  618. z5.Looped = false
  619. z5:Play()
  620. for i = 1, 3 do
  621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  627. if Debounces.on == false then break end
  628. wait()
  629. end
  630. z6 = Instance.new("Sound", larm)
  631. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  632. z6.Volume = 1.25
  633. z6.Pitch = pt[math.random(1,#pt)]
  634. z6.Looped = false
  635. z6:Play()
  636. for i = 1, 3 do
  637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  643. if Debounces.on == false then break end
  644. wait()
  645. end
  646. z7 = Instance.new("Sound", rarm)
  647. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  648. z7.Volume = 1.25
  649. z7.Pitch = pt[math.random(1,#pt)]
  650. z7.Looped = false
  651. z7:Play()
  652. for i = 1, 3 do
  653. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  655. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  656. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  657. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  658. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  659. if Debounces.on == false then break end
  660. wait()
  661. end
  662. z8 = Instance.new("Sound", larm)
  663. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  664. z8.Volume = 1.25
  665. z8.Pitch = pt[math.random(1,#pt)]
  666. z8.Looped = false
  667. z8:Play()
  668. for i = 1, 3 do
  669. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  670. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  673. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  674. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  675. if Debounces.on == false then break end
  676. wait()
  677. end
  678. z9 = Instance.new("Sound", rarm)
  679. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  680. z9.Volume = 1.25
  681. z9.Pitch = pt[math.random(1,#pt)]
  682. z9.Looped = false
  683. z9:Play()
  684. for i = 1, 3 do
  685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  686. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  687. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  688. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  689. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  690. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  691. if Debounces.on == false then break end
  692. wait()
  693. end
  694. z10 = Instance.new("Sound", larm)
  695. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  696. z10.Volume = 1.25
  697. z10.Pitch = pt[math.random(1,#pt)]
  698. z10.Looped = false
  699. z10:Play()
  700. for i = 1, 3 do
  701. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  702. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  703. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  704. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  705. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  706. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  707. if Debounces.on == false then break end
  708. wait()
  709. end
  710. z11 = Instance.new("Sound", rarm)
  711. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  712. z11.Volume = 1.25
  713. z11.Pitch = pt[math.random(1,#pt)]
  714. z11.Looped = false
  715. z11:Play()
  716. for i = 1, 3 do
  717. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  718. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  719. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  720. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  721. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  722. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  723. if Debounces.on == false then break end
  724. wait()
  725. end
  726. z12 = Instance.new("Sound", larm)
  727. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  728. z12.Volume = 1.25
  729. z12.Pitch = pt[math.random(1,#pt)]
  730. z12.Looped = false
  731. z12:Play()
  732. for i = 1, 3 do
  733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  739. if Debounces.on == false then break end
  740. wait()
  741. end
  742. z13 = Instance.new("Sound", rarm)
  743. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  744. z13.Volume = 1.25
  745. z13.Pitch = pt[math.random(1,#pt)]
  746. z13.Looped = false
  747. z13:Play()
  748. for i = 1, 3 do
  749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  755. if Debounces.on == false then break end
  756. wait()
  757. end
  758. z14 = Instance.new("Sound", larm)
  759. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  760. z14.Volume = 1.25
  761. z14.Pitch = pt[math.random(1,#pt)]
  762. z14.Looped = false
  763. z14:Play()
  764. for i = 1, 3 do
  765. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  766. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  767. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  768. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  769. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  770. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  771. if Debounces.on == false then break end
  772. wait()
  773. end
  774. z15 = Instance.new("Sound", rarm)
  775. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  776. z15.Volume = 1.25
  777. z15.Pitch = pt[math.random(1,#pt)]
  778. z15.Looped = false
  779. z15:Play()
  780. for i = 1, 3 do
  781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  787. if Debounces.on == false then break end
  788. wait()
  789. end
  790. z16 = Instance.new("Sound", larm)
  791. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  792. z16.Volume = 1.25
  793. z16.Pitch = pt[math.random(1,#pt)]
  794. z16.Looped = false
  795. z16:Play()
  796. for i = 1, 3 do
  797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  803. if Debounces.on == false then break end
  804. wait()
  805. end
  806. z17 = Instance.new("Sound", rarm)
  807. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  808. z17.Volume = 1.25
  809. z17.Pitch = pt[math.random(1,#pt)]
  810. z17.Looped = false
  811. z17:Play()
  812. for i = 1, 3 do
  813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  814. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  817. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  818. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  819. if Debounces.on == false then break end
  820. wait()
  821. end
  822. z18 = Instance.new("Sound", larm)
  823. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  824. z18.Volume = 1.25
  825. z18.Pitch = pt[math.random(1,#pt)]
  826. z18.Looped = false
  827. z18:Play()
  828. for i = 1, 3 do
  829. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  830. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  831. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  832. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  833. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  834. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  835. if Debounces.on == false then break end
  836. wait()
  837. end
  838. z19 = Instance.new("Sound", rarm)
  839. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  840. z19.Volume = 1.25
  841. z19.Pitch = pt[math.random(1,#pt)]
  842. z19.Looped = false
  843. z19:Play()
  844. for i = 1, 3 do
  845. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  846. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  847. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  848. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  849. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  850. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  851. if Debounces.on == false then break end
  852. wait()
  853. end
  854. z20 = Instance.new("Sound", larm)
  855. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  856. z20.Volume = 1.25
  857. z20.Pitch = pt[math.random(1,#pt)]
  858. z20.Looped = false
  859. z20:Play()
  860. for i = 1, 3 do
  861. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  862. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  863. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  864. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  865. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  866. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  867. if Debounces.on == false then break end
  868. wait()
  869. end
  870. z:Destroy()
  871. z2:Destroy()
  872. z3:Destroy()
  873. z4:Destroy()
  874. z5:Destroy()
  875. z6:Destroy()
  876. z7:Destroy()
  877. z8:Destroy()
  878. z9:Destroy()
  879. z10:Destroy()
  880. z11:Destroy()
  881. z12:Destroy()
  882. z13:Destroy()
  883. z14:Destroy()
  884. z15:Destroy()
  885. z16:Destroy()
  886. z17:Destroy()
  887. z18:Destroy()
  888. z19:Destroy()
  889. z20:Destroy()
  890. Debounces.LPunch = false
  891. Debounces.RPunch = false
  892. Debounces.ks = false
  893. Debounces.ks2 = false
  894. if Debounces.CanAttack == false then
  895. Debounces.CanAttack = true
  896. Debounces.on = false
  897. Debounces.NoIdl = false
  898. end
  899. end
  900. end
  901. end)
  902. ---------
  903. Charging = false
  904. chargewait = false
  905. mouse.KeyDown:connect(function(key)
  906. if key == "h" then
  907. if Charging == false and chargewait == false then
  908. Charging = true
  909. chargewait = true
  910. if Debounces.CanAttack == true then
  911. Debounces.CanAttack = false
  912. Debounces.NoIdl = true
  913. Debounces.on = true
  914.  
  915.  
  916. if holy ~= true then
  917. holy = true
  918. else holy = false
  919. end
  920.  
  921.  
  922. for i = 1,20 do
  923. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  924. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  927. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  928. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  929. if Debounces.on == false then break end
  930. rs:wait()
  931. end
  932. pt=Instance.new('Part',torso)
  933. pt.Anchored=true
  934. pt.CanCollide=false
  935. pt.Locked = true
  936. pt.Material = "Neon"
  937. pt.FormFactor='Custom'
  938. pt.Size=Vector3.new(1,1,1)
  939. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  940. pt.Transparency=.6
  941.  
  942. if holy == false then
  943. --mossic
  944. lemosic = Instance.new("Sound",char) --Smile: print("â?º")
  945. lemosic.SoundId = "rbxassetid://470279287"--410761150, 411368002
  946. lemosic.Looped = true
  947. lemosic.Pitch = 1
  948. lemosic.Volume = 2
  949. wait(0.1)
  950. lemosic:Play()
  951. end
  952.  
  953. if holy == true then
  954. --moosic
  955. mosic = Instance.new("Sound",char) --Smile: print("â?º")
  956. mosic.SoundId = "rbxassetid://470279287"--410761150, 411368002
  957. mosic.Looped = true
  958. mosic.Pitch = 1
  959. mosic.Volume = 2
  960. wait(0.1)
  961. mosic:Play()
  962. lemosic:Remove()
  963. end
  964. if holy == false then
  965. lemosic:Play()
  966. mosic:Remove()
  967. end
  968.  
  969.  
  970. if holy == true then
  971. pt.BrickColor=BrickColor.new(BoostedColorScheme)
  972. else
  973. pt.BrickColor = BrickColor.new("Really black")
  974. end
  975.  
  976. msh=Instance.new('SpecialMesh',pt)
  977. msh.MeshId='http://www.roblox.com/asset/?id=570025417'
  978. msh.Scale=Vector3.new(4, 4, 4)
  979. pt2=pt:clone()
  980. pt2.Parent = torso
  981. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  982.  
  983. if holy == true then
  984. pt2.BrickColor=BrickColor.new(BoostedColorScheme)
  985. else
  986. pt2.BrickColor = BrickColor.new("Carnation pink")
  987. end
  988.  
  989.  
  990. msh2=msh:clone()
  991. msh2.Parent=pt2
  992. msh2.Scale=Vector3.new(10,5,10)
  993.  
  994. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  995.  
  996. bl = Instance.new("Part", char)
  997. bl.Locked = true
  998. bl.Name = "Shell"
  999.  
  1000. if holy == true then
  1001. bl.BrickColor = BrickColor.new(BoostedColorScheme)
  1002. else
  1003. bl.BrickColor = BrickColor.new("Really black")
  1004. end
  1005.  
  1006. bl.Anchored = true
  1007. bl.Material = "Neon"
  1008. bl.CanCollide = false
  1009. bl.Transparency = 0
  1010. bl.Reflectance = 0
  1011. bl.BottomSurface = 0
  1012. bl.TopSurface = 0
  1013. bl.Shape = 0
  1014. blm = Instance.new("SpecialMesh",bl)
  1015. blm.MeshType = "Sphere"
  1016. blm.Scale = Vector3.new(1,1,1)
  1017.  
  1018. if holy == true then
  1019. so("http://www.roblox.com/asset/?id=263254799",hed,1,1)
  1020. so("http://www.roblox.com/asset/?id=263254799",torso,1,1.2)
  1021. so("http://roblox.com/asset/?id=168586621",torso,1,0.5)
  1022. end
  1023.  
  1024. if holy == false then
  1025. so("http://roblox.com/asset/?id=168586621",torso,1,0.5)
  1026. end
  1027.  
  1028. if holy == true then
  1029. hair.BrickColor = BrickColor.new("Carnation pink")
  1030. hairm.MeshId = "rbxassetid://430344159"
  1031. hairm.Scale = Vector3.new(6, 6, 6)
  1032. local Weld = Instance.new("Weld")
  1033. Weld.Parent = p.Character.Head
  1034. Weld.Part0 = p.Character.Head
  1035. Weld.Part1 = hairm
  1036. Weld.C0 = CFrame.new(-.25, 1.2, .34)
  1037. hairm.Offset = Vector3.new(-0.05, 0.3, 0.5)
  1038. hed.face.Texture = "rbxassetid://601974383"
  1039. end
  1040.  
  1041. if holy == false then
  1042. hair.BrickColor = BrickColor.new("Really black")
  1043. hairm.MeshId = "rbxassetid://476757756"
  1044. hairm.Scale = Vector3.new(1, 1, 1)
  1045. local Weld = Instance.new("Weld")
  1046. Weld.Parent = p.Character.Head
  1047. Weld.Part0 = p.Character.Head
  1048. Weld.Part1 = hairm
  1049. Weld.C0 = CFrame.new(0, 1, 0)
  1050. hairm.Offset = Vector3.new(0.2, -0.2, 0.2)
  1051. hed.face.Texture = "rbxassetid://33395282"
  1052.  
  1053. end
  1054.  
  1055.  
  1056.  
  1057.  
  1058.  
  1059. coroutine.resume(coroutine.create(function()
  1060. for i=1, math.huge, 4 do
  1061. if Charging == true then
  1062. rs:wait()
  1063. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1064. blm.Scale = blm.Scale + Vector3.new(0.5, 0.5, 0.5)
  1065. bl.Transparency = bl.Transparency + 0.05
  1066. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1067. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1068. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1069. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1070. elseif Charging == false then break
  1071. end
  1072. end
  1073. end))
  1074.  
  1075. repeat
  1076. local p = Instance.new('Part',torso)
  1077. p.formFactor = 'Custom'
  1078. p.Size = Vector3.new(1,1,1)
  1079.  
  1080. if holy == true then
  1081. p.BrickColor = BrickColor.new(BoostedColorScheme)
  1082. else
  1083. p.BrickColor = BrickColor.new("Really black")
  1084. end
  1085.  
  1086.  
  1087.  
  1088.  
  1089.  
  1090. p.CanCollide = false
  1091. p.Transparency = 0
  1092. p.Anchored = true
  1093. p.Locked=true
  1094. p.Material = "Neon"
  1095. s = math.random(1,40)/10
  1096. local m = Instance.new("BlockMesh",p)
  1097. m.Scale = Vector3.new(s,s,s)
  1098. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1099. --[[coroutine.wrap(function()
  1100. wait(2)
  1101. while Charging == true do
  1102. wait(2)
  1103. GroundWave1()
  1104. wait(2)
  1105. end
  1106. end)()]]--
  1107. Spawn(function()
  1108. while rs:wait() do
  1109. if Charging == true then
  1110. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  1111. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  1112. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  1113. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  1114. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  1115. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  1116. elseif Charging == false then break
  1117. end
  1118. end
  1119. end)
  1120. Spawn(function()
  1121. while rs:wait() do
  1122. if p.Transparency >= 1 then p:Destroy() break end
  1123. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1124. p.Transparency = p.Transparency+0.01
  1125. end
  1126. end)
  1127. wait(.3)
  1128.  
  1129.  
  1130. until Charging == false
  1131. end
  1132. end
  1133. end
  1134. end)
  1135.  
  1136.  
  1137. ----------------------------------------------------
  1138. mouse.KeyDown:connect(function(key)
  1139. if key == "m" then
  1140. hum.WalkSpeed = 0
  1141. if Debounces.CanAttack == true then
  1142. Debounces.CanAttack = false
  1143. Debounces.on = true
  1144. Debounces.NoIdl = true
  1145. --[[x = Instance.new("Sound",char)
  1146. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  1147. x.Looped = false
  1148. x.Pitch = 1.1
  1149. x.Volume = 1
  1150. x:Play()
  1151. x2 = Instance.new("Sound",char)
  1152. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  1153. x2.Looped = false
  1154. x2.Pitch = .7
  1155. x2.Volume = 1
  1156. wait(.1)
  1157. x:Play()
  1158. x2:Play()
  1159. for i = 1, 20 do
  1160. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  1161. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.5,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  1162. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  1163. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  1164. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  1165. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  1166.  
  1167. if Debounces.on == false then break end
  1168. wait()
  1169. x:Destroy()
  1170. x2:Destroy()
  1171. end
  1172. wait(1)]]--
  1173. local rng = Instance.new("Part", char)
  1174. rng.Anchored = true
  1175. rng.BrickColor = BrickColor.new("Really black")
  1176. rng.CanCollide = false
  1177. rng.FormFactor = 3
  1178. rng.Name = "Ring"
  1179. rng.Size = Vector3.new(1, 1, 1)
  1180. rng.Transparency = 0.35
  1181. rng.TopSurface = 0
  1182. rng.BottomSurface = 0
  1183. rng.Position = torso.Position - Vector3.new(0,2,0)
  1184. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1185. local rngm = Instance.new("SpecialMesh", rng)
  1186. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1187. rngm.Scale = Vector3.new(1, 1, 2)
  1188. x = Instance.new("Sound",char)
  1189. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1190. x.Looped = false
  1191. x.Pitch = .7
  1192. x.Volume = 1
  1193. x:Play()
  1194. coroutine.wrap(function()
  1195. for i = 1, 60, 2 do
  1196. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1197. rng.Transparency = i/60
  1198. wait()
  1199. end
  1200. wait()
  1201. rng:Destroy()
  1202. end)()
  1203. hum.WalkSpeed = 50
  1204. BV = Instance.new("BodyVelocity", torso)
  1205. BV.maxForce = Vector3.new(0,200000,0)
  1206. BV.P = 50000
  1207. BV.velocity = Vector3.new(0,800,0)
  1208. for i = 1, 20 do
  1209. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  1210. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  1211. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  1212. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  1213. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  1214. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.6) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  1215.  
  1216. if Debounces.on == false then break end
  1217. wait()
  1218. end
  1219. x:Destroy()
  1220. BV:Destroy()
  1221. --[[for i = 1, 30 do
  1222. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  1223. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  1224. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1225. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1226. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.2, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  1227. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  1228. if Debounces.on == false then break end
  1229. wait()
  1230. end]]--
  1231. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  1232. for i = 1, 30 do
  1233. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  1234. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1235. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1236. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  1237. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1238. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1239.  
  1240. if Debounces.on == false then break end
  1241. wait()
  1242. end
  1243. end
  1244. Debounces.on = false
  1245. Debounces.NoIdl = false
  1246. local ry,ht,ps=nil,nil,nil
  1247. while ht==nil do
  1248. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  1249. wait()
  1250. end
  1251. z = Instance.new("Sound",char)
  1252. z.SoundId = "rbxassetid://142070127"
  1253. z.Volume = 1
  1254. wait(.1)
  1255. z:Play()
  1256. Landing()
  1257. hum.WalkSpeed = 8
  1258. if Debounces.CanAttack == false then
  1259. Debounces.CanAttack = true
  1260. end
  1261. end
  1262. end
  1263. end)
  1264. -------------
  1265. ------------------
  1266. mouse.KeyDown:connect(function(key)
  1267. if key == "g" then
  1268. if Debounces.CanAttack == true then
  1269. Debounces.CanAttack = false
  1270. Debounces.NoIdl = true
  1271. Debounces.on = true
  1272. local shell = Instance.new("Part",torso)
  1273. shell.BrickColor = BrickColor.new("Really black")
  1274. shell.Anchored = true
  1275. shell.CanCollide = false
  1276. shell.Locked = true
  1277. shell.TopSurface = "SmoothNoOutlines"
  1278. shell.BottomSurface = "SmoothNoOutlines"
  1279. shell.Size = Vector3.new(1,1,1)
  1280. shellm = Instance.new("SpecialMesh",shell)
  1281. shellm.MeshType = "Sphere"
  1282. shellm.Scale = Vector3.new(1,1,1)
  1283. local shell2 = Instance.new("Part",torso)
  1284. shell2.BrickColor = BrickColor.new("Really black")
  1285. shell2.Anchored = true
  1286. shell2.CanCollide = false
  1287. shell2.Locked = true
  1288. shell2.TopSurface = "SmoothNoOutlines"
  1289. shell2.BottomSurface = "SmoothNoOutlines"
  1290. shell2.Size = Vector3.new(1,1,1)
  1291. shellm2 = Instance.new("SpecialMesh",shell2)
  1292. shellm2.MeshType = "Sphere"
  1293. shellm2.Scale = Vector3.new(1,1,1)
  1294.  
  1295. function FindNearestTorso(Position,Distance,SinglePlayer)
  1296. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1297. local List = {}
  1298. for i,v in pairs(workspace:GetChildren())do
  1299. if v:IsA("Model")then
  1300. if v:findFirstChild("Torso")then
  1301. if v ~= char then
  1302. if(v.Torso.Position -Position).magnitude <= Distance then
  1303. table.insert(List,v)
  1304. end
  1305. end
  1306. end
  1307. end
  1308. end
  1309. return List
  1310. end
  1311.  
  1312. Shell = function()
  1313. local X = Instance.new("Part",char)
  1314. local O = Instance.new("ObjectValue",X)
  1315. O.Name = "creator"
  1316. X.Locked = true
  1317. X.Name = "Shell"
  1318. X.Anchored = false
  1319. X.CanCollide = false
  1320. X.Transparency = 0
  1321. X.Reflectance = 0
  1322. X.BottomSurface = 0
  1323. X.TopSurface = 0
  1324. X.Shape = 0
  1325. local V = Instance.new("ObjectValue",X)
  1326. V.Value = char
  1327. V.Name = "creator"
  1328. X.BrickColor = BrickColor.new("Really black")
  1329. X.Size = Vector3.new(1,1,1)
  1330. --X.Material = "Neon"
  1331. local Z = Instance.new("SpecialMesh",X)
  1332. Z.MeshType = "Sphere"
  1333. Z.Scale = Vector3.new(1,1,1)
  1334. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  1335. local bv = Instance.new("BodyVelocity",X)
  1336. bv.maxForce = Vector3.new(99999,99999,99999)
  1337. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  1338. bv.velocity = root.CFrame.lookVector*65
  1339. Explode = X.Touched:connect(function(hit)
  1340. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  1341. local cf = X.CFrame
  1342. bv:Destroy()
  1343. X.Anchored = true
  1344. Z:Remove()
  1345. Explode:disconnect()
  1346. X.Size = Vector3.new(3,3,3)
  1347. X.Touched:connect(function(hit) end)
  1348. X.CanCollide = false
  1349. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  1350. if v:FindFirstChild('Humanoid') then
  1351. v.Humanoid:TakeDamage(math.random(6,12))
  1352. end
  1353. end
  1354. for i = 1, (40) do rs:wait()
  1355. X.Transparency = X.Transparency + (1/40)
  1356. X.Size = X.Size + Vector3.new(1,1,1)
  1357. X.CFrame = cf
  1358. end
  1359. X:Destroy()
  1360. end
  1361. end)
  1362. end
  1363. Shell()
  1364. for i = 1, 10 do
  1365. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1366. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1367. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1368. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1369. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  1370. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  1371. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  1372. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  1373. if Debounces.on == false then break end
  1374. rs:wait()
  1375. end
  1376. Shell()
  1377. shell.Transparency = 1
  1378. for i = 1, 10 do
  1379. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1380. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1381. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1382. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1383. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1384. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1385. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1386. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1387. if Debounces.on == false then break end
  1388. rs:wait()
  1389. end
  1390. Shell()
  1391. shell.Transparency = 0
  1392. shell2.Transparency = 1
  1393. for i = 1, 10 do
  1394. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1395. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1396. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1397. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1398. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1399. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1400. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1401. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1402. if Debounces.on == false then break end
  1403. rs:wait()
  1404. end
  1405. Shell()
  1406. shell2.Transparency = 0
  1407. shell.Transparency = 1
  1408. for i = 1, 10 do
  1409. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1410. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1411. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1412. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1413. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1414. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1415. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1416. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1417. if Debounces.on == false then break end
  1418. rs:wait()
  1419. end
  1420. Shell()
  1421. shell.Transparency = 0
  1422. shell2.Transparency = 1
  1423. for i = 1, 10 do
  1424. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1425. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1432. if Debounces.on == false then break end
  1433. rs:wait()
  1434. end
  1435. Shell()
  1436. shell2.Transparency = 0
  1437. shell.Transparency = 1
  1438. for i = 1, 10 do
  1439. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1440. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1441. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1442. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1443. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1444. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1447. if Debounces.on == false then break end
  1448. rs:wait()
  1449. end
  1450. Shell()
  1451. shell.Transparency = 0
  1452. shell2.Transparency = 1
  1453. for i = 1, 10 do
  1454. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1455. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1456. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1457. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  1458. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1459. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1460. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1461. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1462. if Debounces.on == false then break end
  1463. rs:wait()
  1464. end
  1465. Shell()
  1466. shell2.Transparency = 0
  1467. shell.Transparency = 1
  1468. for i = 1, 10 do
  1469. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1470. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1471. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1472. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1473. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1474. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1475. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1476. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1477. if Debounces.on == false then break end
  1478. rs:wait()
  1479. end
  1480. Shell()
  1481. shell.Transparency = 0
  1482. shell2.Transparency = 1
  1483. for i = 1, 10 do
  1484. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1485. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1486. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1487. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1488. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1489. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1490. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1491. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1492. if Debounces.on == false then break end
  1493. rs:wait()
  1494. end
  1495. Shell()
  1496. shell2.Transparency = 0
  1497. shell.Transparency = 1
  1498. for i = 1, 10 do
  1499. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1500. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1501. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1502. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1503. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1504. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1505. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1506. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1507. if Debounces.on == false then break end
  1508. rs:wait()
  1509. end
  1510. Shell()
  1511. shell.Transparency = 0
  1512. shell2.Transparency = 1
  1513. for i = 1, 10 do
  1514. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1515. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1522. if Debounces.on == false then break end
  1523. rs:wait()
  1524. end
  1525. Shell()
  1526. shell2.Transparency = 0
  1527. shell.Transparency = 1
  1528. for i = 1, 10 do
  1529. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1530. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1531. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1532. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1533. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1534. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1535. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1536. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1537. if Debounces.on == false then break end
  1538. rs:wait()
  1539. end
  1540. Shell()
  1541. shell.Transparency = 0
  1542. shell2.Transparency = 1
  1543. for i = 1, 10 do
  1544. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1545. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1546. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1547. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1548. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1549. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1550. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1551. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1552. if Debounces.on == false then break end
  1553. rs:wait()
  1554. end
  1555. shell.Transparency = 1
  1556. if Debounces.CanAttack == false then
  1557. Debounces.CanAttack = true
  1558. Debounces.NoIdl = false
  1559. Debounces.on = false
  1560. end
  1561. end
  1562. end
  1563. end)
  1564. ---------------------
  1565. mouse.KeyUp:connect(function(key)
  1566. if key == "h" then
  1567. if Charging == true and chargewait == true then
  1568. chargewait = false
  1569. wait(1)
  1570. Charging = false
  1571.  
  1572. --[[for i,v in pairs (torso:GetChildren()) do
  1573. if v:IsA("Sound") then
  1574. v:Destroy()
  1575. end
  1576. end]]
  1577.  
  1578. if holy == true and BoostedAlwaysDashes == true then
  1579. hum.WalkSpeed = 50
  1580. elseif holy == true and BoostedAlwaysDashes == false then
  1581. hum.WalkSpeed = 10
  1582. elseif holy == false then
  1583. hum.WalkSpeed = 10
  1584. end
  1585.  
  1586.  
  1587. --so("http://roblox.com/asset/?id=160867463",torso,1,0.7)
  1588.  
  1589. pt:Destroy()
  1590. pt2:Destroy()
  1591. bl:Destroy()
  1592. if Debounces.CanAttack == false then
  1593. Debounces.CanAttack = true
  1594. Debounces.NoIdl = false
  1595. Debounces.on = false
  1596. Debounces.grab = false
  1597.  
  1598. end
  1599. end
  1600. end
  1601. end)
  1602. -------
  1603. mouse.KeyDown:connect(function(key)
  1604. if key == "v" then
  1605. if Debounces.CanAttack == true then
  1606. Debounces.CanAttack = false
  1607. Debounces.on = true
  1608. Debounces.NoIdl = true
  1609. for i = 1, 20 do
  1610. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1611. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1612. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1613. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1614. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1615. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1616. if Debounces.on == false then break end
  1617. rs:wait(2.6)
  1618. end
  1619. Spawn(function()
  1620. local Parts = {}
  1621. for Y = -5,5 do
  1622. local P = Instance.new("Part",char)
  1623. P.Anchored = true
  1624. P.FormFactor = "Custom"
  1625. P.CanCollide = false
  1626. P.Size = Vector3.new(2,4,2)
  1627. P.TopSurface = "SmoothNoOutlines"
  1628. P.BottomSurface = "SmoothNoOutlines"
  1629. P.Material = "Neon"
  1630. P.BrickColor = BrickColor.new("Really black")
  1631. P.Name = tostring(Y)
  1632. local i = (Y+5)/(10)
  1633. i = 1-math.cos(math.pi*i-(math.pi/2))
  1634. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1635. --[[P.Touched:connect(function(ht)
  1636. local hit = ht.Parent
  1637. if hit:FindFirstChild("Humanoid") then
  1638. hit.Humanoid:TakeDamage(math.random(20,50))
  1639. end
  1640. end)]]--
  1641. s = Instance.new("Sound",P)
  1642. s.SoundId = "rbxassetid://228343271"
  1643. s.Volume = 1
  1644. s.Pitch = 0.9
  1645. s:Play()
  1646. sa = Instance.new("Sound",P)
  1647. sa.SoundId = "rbxassetid://419447292"
  1648. sa.Volume = 1
  1649. sa.Pitch = 1
  1650. sa:Play()
  1651. P.Touched:connect(function(ht)
  1652. hit = ht.Parent
  1653. if ht and hit:IsA("Model") then
  1654. if hit:FindFirstChild("Humanoid") then
  1655. if hit.Name ~= p.Name then
  1656. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1657. Debounces.Slashed = true]]--
  1658. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1659. hit:FindFirstChild("Humanoid").PlatformStand = true
  1660. wait(1)
  1661. --Debounces.Slashed = false
  1662. --end
  1663. end
  1664. end
  1665. elseif ht and hit:IsA("Hat") then
  1666. if hit.Parent.Name ~= p.Name then
  1667. if hit.Parent:FindFirstChild("Humanoid") then
  1668. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1669. Debounces.Slashed = true]]--
  1670. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1671. hit:FindFirstChild("Humanoid").PlatformStand = true
  1672. wait(1)
  1673. --Debounces.Slashed = false
  1674. --end
  1675. end
  1676. end
  1677. end
  1678. end)
  1679. Parts[#Parts+1] = P
  1680. end
  1681. local BREAKIT = false
  1682. local CParts = {}
  1683. local Rocks = {}
  1684. local LastPos = nil
  1685. for i = 1,70 do
  1686. for i2,v in pairs(Parts) do
  1687. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1688. local cf = v.CFrame
  1689. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1690. v.CFrame = cf
  1691. v.Transparency = v.Transparency+0.02
  1692. if v.Transparency >= 0.975 then BREAKIT = true end
  1693. if v.Name == "0" then
  1694. local Ignore = {}
  1695. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1696. if v.Character ~= nil then
  1697. Ignore[#Ignore+1] = v.Character
  1698. end
  1699. end
  1700. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1701. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1702. if Hit ~= nil then
  1703. if #Rocks == 0 then
  1704. for i = 1,5 do
  1705. local P = Instance.new("Part",char)
  1706. Rocks[#Rocks+1] = P
  1707. P.Anchored = true
  1708. P.FormFactor = "Custom"
  1709. P.BrickColor = Hit.BrickColor
  1710. P.Material = Hit.Material
  1711. P.TopSurface = "Smooth"
  1712. P.BottomSurface = "Smooth"
  1713. P.Size = Vector3.new(2,2,2)*(math.random(500,900)/100)
  1714. end
  1715. end
  1716. for i,P in pairs(Rocks) do
  1717. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1718. end
  1719. local P = Instance.new("Part",char)
  1720. CParts[#CParts+1] = {P,tick()}
  1721. P.Anchored = true
  1722. P.FormFactor = "Custom"
  1723. P.BrickColor = Hit.BrickColor
  1724. P.Material = Hit.Material
  1725. P.TopSurface = "Smooth"
  1726. P.BottomSurface = "Smooth"
  1727. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  1728. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1729. Pos = Pos.p
  1730. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1731. local P = P:Clone()
  1732. CParts[#CParts+1] = {P,tick()}
  1733. P.Parent = char
  1734. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1735. Pos = Pos.p
  1736. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1737. if LastPos ~= nil then
  1738. local P = P:Clone()
  1739. CParts[#CParts+1] = {P,tick()}
  1740. P.Parent = char
  1741. P.BrickColor = BrickColor.new("Really black")
  1742. P.Material = "Neon"
  1743. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1744. Pos = Pos.p
  1745. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1746. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1747. --P.Velocity = Vector3.new(0,-1000,0)
  1748. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1749. end
  1750. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1751. end
  1752. end
  1753. end
  1754. if BREAKIT then break end
  1755. wait(0.002)
  1756. end
  1757. for i,v in pairs(Rocks) do
  1758. CParts[#CParts+1] = {v,tick()}
  1759. end
  1760. for i,v in pairs(Parts) do
  1761. v:Destroy()
  1762. end
  1763. Parts = nil
  1764. while true do
  1765. local t = tick()
  1766. local p = nil
  1767. for i,v in pairs(CParts) do
  1768. if t-v[2] > 4 then
  1769. v[1].Transparency = v[1].Transparency+0.05
  1770. if v[1].Transparency >= 1 then
  1771. v[1]:Destroy()
  1772. CParts[i] = nil
  1773. end
  1774. end
  1775. p = v
  1776. end
  1777. if p == nil then break end
  1778. wait(0.002)
  1779. end
  1780. for i,v in pairs(CParts) do
  1781. v:Destroy()
  1782. end
  1783. CParts = {}
  1784. end)
  1785. for i = 1, 20 do
  1786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1792.  
  1793. if Debounces.on == false then break end
  1794. rs:wait(2)
  1795. end
  1796. if Debounces.CanAttack == false then
  1797. Debounces.CanAttack = true
  1798. Debounces.on = false
  1799. Debounces.NoIdl = false
  1800. end
  1801. end
  1802. end
  1803. end)
  1804.  
  1805. ------------------------------------------------------
  1806. ------------------------
  1807. so = function(id,par,vol,pit)
  1808. coroutine.resume(coroutine.create(function()
  1809. local sou = Instance.new("Sound",par or workspace)
  1810. sou.Volume=vol
  1811. sou.Pitch=pit or 1
  1812. sou.SoundId=id
  1813. swait()
  1814. sou:play()
  1815. game:GetService("Debris"):AddItem(sou,6)
  1816. end))
  1817. end
  1818.  
  1819. mouse.KeyDown:connect(function(key)
  1820. if key == "y" then
  1821. if Debounces.CanAttack == true then
  1822. Debounces.CanAttack = false
  1823. Debounces.on = true
  1824. Debounces.NoIdl = true
  1825. for i = 1, 15 do
  1826. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1827. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  1828. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1829. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1830. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.2, -0.5) * CFrame.Angles(-0.2, 0, math.rad(-10)), 0.2)
  1831. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.7, 0.1) * CFrame.Angles(-0.3, 0, math.rad(10)), 0.2)
  1832. if Debounces.on == false then break end
  1833. rs:wait(3)
  1834. end
  1835. so("http://roblox.com/asset/?id=231917788",hed,1,0.7)
  1836. x = Instance.new("Sound",char.Head)
  1837. x.SoundId = "rbxassetid://183763515"
  1838. x.Pitch = 0.7
  1839. x.Volume = .8
  1840. x3 = Instance.new("Sound",char.Head)
  1841. x3.SoundId = "rbxassetid://183763487"
  1842. x3.Pitch = 1
  1843. x3.Volume = .8
  1844. wait(.1)
  1845. x:Play()
  1846. x3:Play()
  1847. wait(.1)
  1848. if holy == true then
  1849. x3.SoundId = "rbxassetid://294188875"
  1850. x.SoundId = "rbxassetid://183763515"
  1851. end
  1852. Debounces.on = false
  1853. Debounces.Here = false
  1854. shot = shot + 1
  1855. local rng = Instance.new("Part", larm)
  1856. rng.Anchored = true
  1857. rng.BrickColor = BrickColor.new("Lime green")
  1858. rng.CanCollide = false
  1859. rng.Name = "Ring"
  1860. rng.Size = Vector3.new(1, 1, 1)
  1861. rng.Transparency = 0.35
  1862. rng.TopSurface = 0
  1863. rng.BottomSurface = 0
  1864. rng2 = rng:clone()
  1865. rng3 = rng2:clone()
  1866. rng4 = rng2:clone()
  1867. local rngm = Instance.new("SpecialMesh", rng)
  1868. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1869. rngm.Scale = Vector3.new(100, 100, 1)
  1870. rngm2 = rngm:clone()
  1871. rngm2.Scale = Vector3.new(10, 10, 3)
  1872. rngm3 = rngm2:clone()
  1873. rngm3.Parent = rng3
  1874. rngm3.Scale = Vector3.new(60, 160, 1)
  1875. rngm4 = rngm2:clone()
  1876. rngm4.Parent = rng4
  1877. rngm4.Scale = Vector3.new(40, 120, 1)
  1878. local bem = Instance.new("Part", larm)
  1879. bem.Anchored = true
  1880. bem.BrickColor = BrickColor.new("Really black")
  1881. bem.CanCollide = false
  1882. bem.Name = "Beam" .. shot
  1883. bem.Size = Vector3.new(2, 4, 4)
  1884. bem.Transparency = 0.35
  1885. bem.TopSurface = 0
  1886. bem.BottomSurface = 0
  1887. local bemm = Instance.new("SpecialMesh", bem)
  1888. bemm.MeshType = 4
  1889. bemm.Scale = Vector3.new(1, 16, 16)
  1890. local out = Instance.new("Part", larm)
  1891. out.Anchored = true
  1892. out.BrickColor = BrickColor.new("Really black")
  1893. out.CanCollide = false
  1894. out.Name = "Out"
  1895. out.Size = Vector3.new(4, 16, 16)
  1896. out.Transparency = 0.35
  1897. out.TopSurface = 0
  1898. out.BottomSurface = 0
  1899. local outm = Instance.new("SpecialMesh", out)
  1900. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1901. outm.Scale = Vector3.new(24, 4, 24)
  1902. local bnd = Instance.new("Part", larm)
  1903. bnd.Anchored = true
  1904. bnd.BrickColor = BrickColor.new("Lime green")
  1905. bnd.CanCollide = false
  1906. bnd.Name = "Bend"
  1907. bnd.Size = Vector3.new(1, 1, 1)
  1908. bnd.Transparency = 1
  1909. bnd.TopSurface = 0
  1910. bnd.BottomSurface = 0
  1911.  
  1912. if holy == true then
  1913. bnd.BrickColor = BrickColor.new(BoostedColorScheme)
  1914. rng.BrickColor = BrickColor.new(BoostedColorScheme)
  1915. out.BrickColor = BrickColor.new(BoostedColorScheme)
  1916. bem.BrickColor = BrickColor.new(BoostedColorScheme)
  1917. end
  1918.  
  1919.  
  1920. local bndm = Instance.new("SpecialMesh", bnd)
  1921. bndm.MeshType = 3
  1922. bndm.Scale = Vector3.new(8, 8, 8)
  1923. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1924. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1925. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1926. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1927. rng3.CFrame = rng.CFrame * CFrame.new(0, -0.5, 0)
  1928. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  1929. Debounces.Shewt = true
  1930. coroutine.wrap(function()
  1931. for i = 1, 20, 0.2 do
  1932. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1933. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  1934. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  1935. rng.Transparency = i/20
  1936. rng3.Transparency = 1/24
  1937. rng4.Transparency = i/26
  1938. wait()
  1939. end
  1940. wait()
  1941. rng:Destroy()
  1942. end)()
  1943. if Debounces.Shewt == true then
  1944. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1945. hit = ht.Parent
  1946. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1947. if HasntTouched(hit.Name) == true and deb == false then
  1948. deb = true
  1949. coroutine.wrap(function()
  1950. hit:FindFirstChild("Humanoid").PlatformStand = true
  1951. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1952. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(25,40))
  1953. if holy == true then
  1954. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999999,9999999))
  1955. end
  1956. end)()
  1957. table.insert(Touche, hit.Name)
  1958. deb = false
  1959. end
  1960. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1961. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1962. deb = true
  1963. coroutine.wrap(function()
  1964. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1965. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1966. wait(1)
  1967. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1968. end)()
  1969. table.insert(Touche, hit.Parent.Name)
  1970. deb = false
  1971. for i, v in pairs(Touche) do
  1972. print(v)
  1973. end
  1974. end
  1975. end
  1976. end)
  1977. end
  1978.  
  1979.  
  1980.  
  1981.  
  1982. for i = 0, 260, 8 do
  1983. bem.Size = Vector3.new(i, 3, 3)
  1984. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1985. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  1986. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  1987. bnd.Size = Vector3.new(1, 1, 1)
  1988. bndm.Scale = Vector3.new(8, 8, 8)
  1989. if i % 10 == 0 then
  1990. local newRng = rng2:Clone()
  1991. newRng.Parent = larm
  1992. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1993. local newRngm = rngm2:clone()
  1994. newRngm.Parent = newRng
  1995. coroutine.wrap(function()
  1996.  
  1997. if holy == true then
  1998. newRng.BrickColor = BrickColor.new(BoostedColorScheme)
  1999. rng2.BrickColor = BrickColor.new(BoostedColorScheme)
  2000. end
  2001.  
  2002. for i = 1, 10, 0.2 do
  2003. newRngm.Scale = Vector3.new(20 + i * 10, 20 + i * 10, 3)
  2004. newRng.Transparency = i / 15
  2005. wait()
  2006. end
  2007. wait()
  2008. newRng:Destroy()
  2009. end)()
  2010. end
  2011. wait()
  2012. end
  2013. wait()
  2014. Debounces.Shewt = false
  2015. bem:Destroy()
  2016. out:Destroy()
  2017. bnd:Destroy()
  2018. Debounces.Ready = false
  2019. for i, v in pairs(Touche) do
  2020. table.remove(Touche, i)
  2021. end
  2022. wait()
  2023. table.insert(Touche, char.Name)
  2024. Debounces.NoIdl = false
  2025. if Debounces.CanAttack == false then
  2026. Debounces.CanAttack = true
  2027. end
  2028. end
  2029. end
  2030. end)
  2031. ----------------------------------------------------
  2032. mod4 = Instance.new("Model",char)
  2033.  
  2034. ptez = {0.7, 0.8, 0.9, 1}
  2035.  
  2036. function FindNearestTorso(Position,Distance,SinglePlayer)
  2037. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2038. local List = {}
  2039. for i,v in pairs(workspace:GetChildren())do
  2040. if v:IsA("Model")then
  2041. if v:findFirstChild("Torso")then
  2042. if v ~= char then
  2043. if(v.Torso.Position -Position).magnitude <= Distance then
  2044. table.insert(List,v)
  2045. end
  2046. end
  2047. end
  2048. end
  2049. end
  2050. return List
  2051. end
  2052.  
  2053. function Slam()
  2054. local part=Instance.new('Part',mod4)
  2055. part.Anchored=true
  2056. part.CanCollide=false
  2057. part.FormFactor='Custom'
  2058. part.Size=Vector3.new(.2,.2,.2)
  2059. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  2060. part.Transparency=.7
  2061. part.BrickColor=BrickColor.new('Really black')
  2062. mesh=Instance.new('SpecialMesh',part)
  2063. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  2064. mesh.Scale=Vector3.new(3,3,3)
  2065. local part2=Instance.new('Part',mod4)
  2066. part2.Anchored=true
  2067. part2.CanCollide=false
  2068. part2.FormFactor='Custom'
  2069. part2.Size=Vector3.new(.2,.2,.2)
  2070. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  2071. part2.Transparency=.7
  2072. part2.BrickColor=BrickColor.new('Crimson')
  2073. mesh2=Instance.new('SpecialMesh',part2)
  2074. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  2075. mesh2.Scale=Vector3.new(3,1.5,3)
  2076. x = Instance.new("Sound",larm)
  2077. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  2078. x.Pitch = ptez[math.random(1,#ptez)]
  2079. x.Volume = 1
  2080. wait(.1)
  2081. x1 = Instance.new("Sound",larm)
  2082. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  2083. x1.Pitch = ptez[math.random(1,#ptez)]
  2084. x1.Volume = 1
  2085. wait(.1)
  2086. x:Play()
  2087. x1:Play()
  2088. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  2089. if v:FindFirstChild('Humanoid') then
  2090. v.Humanoid:TakeDamage(math.random(999999,9999999))
  2091. end
  2092. end
  2093. coroutine.resume(coroutine.create(function()
  2094. for i=0,0.62,0.13 do
  2095. wait()
  2096. part.CFrame=part.CFrame
  2097. part.Transparency=i
  2098. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  2099. part2.CFrame=part2.CFrame
  2100. part2.Transparency=i
  2101. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  2102. end
  2103. part.Parent=nil
  2104. part2.Parent=nil
  2105. x:Destroy()
  2106. end))
  2107. end
  2108. ----------------------------------------------------
  2109. wPart = function(x,y,z,color,tr,cc,an,parent)
  2110. local wp = Instance.new('WedgePart',parent or Weapon)
  2111. wp.formFactor = 'Custom'
  2112. wp.Size = Vector3.new(x,y,z)
  2113. wp.BrickColor = BrickColor.new(color)
  2114. wp.CanCollide = cc
  2115. wp.Transparency = tr
  2116. wp.Anchored = an
  2117. wp.TopSurface,wp.BottomSurface = 0,0
  2118. return wp
  2119. end
  2120.  
  2121. Mesh = function(par,num,x,y,z)
  2122. local msh = _
  2123. if num == 1 then
  2124. msh = Instance.new("CylinderMesh",par)
  2125. elseif num == 2 then
  2126. msh = Instance.new("SpecialMesh",par)
  2127. msh.MeshType = 3
  2128. elseif num == 3 then
  2129. msh = Instance.new("BlockMesh",par)
  2130. elseif num == 4 then
  2131. msh = Instance.new("SpecialMesh",par)
  2132. msh.MeshType = "Torso"
  2133. elseif type(num) == 'string' then
  2134. msh = Instance.new("SpecialMesh",par)
  2135. msh.MeshId = num
  2136. end
  2137. msh.Scale = Vector3.new(x,y,z)
  2138. return msh
  2139. end
  2140.  
  2141. local function CFrameFromTopBack(at, top, back)
  2142. local right = top:Cross(back)
  2143. return CFrame.new(at.x, at.y, at.z,
  2144. right.x, top.x, back.x,
  2145. right.y, top.y, back.y,
  2146. right.z, top.z, back.z)
  2147. end
  2148.  
  2149. function Triangle(a, b, c)
  2150. local edg1 = (c-a):Dot((b-a).unit)
  2151. local edg2 = (a-b):Dot((c-b).unit)
  2152. local edg3 = (b-c):Dot((a-c).unit)
  2153. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  2154. a, b, c = a, b, c
  2155. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  2156. a, b, c = b, c, a
  2157. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  2158. a, b, c = c, a, b
  2159. else
  2160. print("unreachable")
  2161. end
  2162. local len1 = (c-a):Dot((b-a).unit)
  2163. local len2 = (b-a).magnitude - len1
  2164. local width = (a + (b-a).unit*len1 - c).magnitude
  2165. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  2166. local list = {}
  2167. if len1 > 0.01 then
  2168. local w1 = wPart(0,0,0,'White',0.5,false,true,char)
  2169. local sz = Vector3.new(0.2, width, len1)
  2170. w1.Size = sz
  2171. local sp = Mesh(w1,2,0,0,0)
  2172. sp.MeshType='Wedge'
  2173. sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  2174. w1:BreakJoints()
  2175. w1.Anchored = true
  2176. w1.Transparency = 0.7
  2177. Spawn(function()
  2178. for i=0,1,0.1 do
  2179. fat.Event:wait()
  2180. w1.Transparency=w1.Transparency+0.03
  2181. end
  2182. end)
  2183. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  2184. table.insert(list,w1)
  2185. end
  2186. if len2 > 0.01 then
  2187. local w2 = wPart(0,0,0,'White',0.5,false,true,char)
  2188. local sz = Vector3.new(0.2, width, len2)
  2189. w2.Size = sz
  2190. local sp = Mesh(w2,2,0,0,0)
  2191. sp.MeshType='Wedge'
  2192. sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  2193. w2:BreakJoints()
  2194. w2.Anchored = true
  2195. w2.Transparency = 0.7
  2196. Spawn(function()
  2197. for i=0,1,0.1 do
  2198. fat.Event:wait()
  2199. w2.Transparency=w2.Transparency+0.03
  2200. end
  2201. end)
  2202. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  2203. table.insert(list,w2)
  2204. end
  2205. return unpack(list)
  2206. end
  2207.  
  2208. function trail(p,t,h)
  2209. Spawn(function()
  2210. local blcf = p.CFrame
  2211. local scfr = blcf
  2212. for i=1,t do
  2213. local blcf = p.CFrame
  2214. if scfr and (p.Position-scfr.p).magnitude > .1 then
  2215. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  2216. if a then game.Debris:AddItem(a,1) end
  2217. if b then game.Debris:AddItem(b,1) end
  2218. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  2219. if a then game.Debris:AddItem(a,1) end
  2220. if b then game.Debris:AddItem(b,1) end
  2221. scfr = blcf
  2222. elseif not scfr then
  2223. scfr = blcf
  2224. end
  2225. fat.Event:wait()
  2226. end
  2227. scfr=nil
  2228. end)
  2229. end
  2230. ----------------------------------------------------
  2231.  
  2232. Charging = false
  2233. mouse.KeyDown:connect(function(key)
  2234. if key == "r" then
  2235. if Charging == false then
  2236. Charging = true
  2237. if Debounces.CanAttack == true then
  2238. Debounces.CanAttack = false
  2239. Debounces.NoIdl = true
  2240. Debounces.on = true
  2241. for i = 1,20 do
  2242. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2243. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2244. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2245. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2246. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2247. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2248. if Debounces.on == false then break end
  2249. rs:wait()
  2250. end
  2251. --[[for i = 1,20 do
  2252. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2253. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2254. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2255. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2256. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2257. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2258. if Debounces.on == false then break end
  2259. rs:wait()
  2260. end]]--
  2261. ----------------------------------------------------
  2262. pt=Instance.new('Part',torso)
  2263. pt.Anchored=true
  2264. pt.CanCollide=false
  2265. pt.Locked = true
  2266. pt.FormFactor='Custom'
  2267. pt.Size=Vector3.new(1,1,1)
  2268. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2269. pt.Transparency=.6
  2270. pt.BrickColor=BrickColor.new('Really black')
  2271. msh=Instance.new('SpecialMesh',pt)
  2272. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2273. msh.Scale=Vector3.new(8,4,8)
  2274. pt2=pt:clone()
  2275. pt2.Parent = torso
  2276. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2277. pt2.BrickColor=BrickColor.new("Royal purple")
  2278. msh2=msh:clone()
  2279. msh2.Parent=pt2
  2280. msh2.Scale=Vector3.new(10,5,10)
  2281.  
  2282. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2283.  
  2284.  
  2285.  
  2286. bl = Instance.new("Part", char)
  2287. bl.Locked = true
  2288. bl.Name = "Shell"
  2289. bl.BrickColor = BrickColor.new("Really black")
  2290. bl.Anchored = true
  2291. bl.CanCollide = false
  2292. bl.Transparency = 0
  2293. bl.Reflectance = 0
  2294. bl.BottomSurface = 0
  2295. bl.TopSurface = 0
  2296. bl.Shape = 0
  2297. blm = Instance.new("SpecialMesh",bl)
  2298. blm.MeshType = "Sphere"
  2299. blm.Scale = Vector3.new(1,1,1)
  2300. blm.MeshId = "rbxassetid://9982590"
  2301.  
  2302.  
  2303.  
  2304. local rot ={4}
  2305. bc = BrickColor.new
  2306.  
  2307.  
  2308. wit = bc("Maroon").Color
  2309. koy = bc("Royal purple").Color
  2310. kiy = bc("Carnation pink").Color
  2311. key = bc("Really black").Color
  2312. kay = bc("Really black").Color
  2313.  
  2314. p=game.Players.LocalPlayer
  2315. char=p.Character
  2316.  
  2317. aura = Instance.new("Part", char)
  2318. aura.Parent = bl
  2319. aura.FormFactor = "Custom"
  2320. aura.Transparency = 1
  2321. aura.Size = Vector3.new(0.2, 0.2, 0.2)
  2322. aura.Name = "Aura"
  2323. aura.Anchored = true
  2324. aura2 = Instance.new("Part", char)
  2325. aura2.Parent = bl
  2326. aura2.FormFactor = "Custom"
  2327. aura2.Transparency = 1
  2328. aura2.Size = Vector3.new(0.2, 0.2, 0.2)
  2329. aura2.Name = "Aura2"
  2330. aura2.Anchored = true
  2331. local w = Instance.new("Weld", torso)
  2332. w.Part0 = torso
  2333. w.Part1 = aura
  2334. w.C0 = CFrame.new(0, -2, 0)
  2335. local ww = Instance.new("Weld", torso)
  2336. ww.Part0 = torso
  2337. ww.Part1 = aura2
  2338. ww.C0 = CFrame.new(0, 0, 0)
  2339. aura.Anchored = false
  2340. aura2.Anchored = false
  2341. local primary = Color3.new(1015,0,0)
  2342. local secondary = Color3.new(0.66666666666667, 0, 1)
  2343. pe = Instance.new("ParticleEmitter", aura)
  2344. pe.Texture = "http://www.roblox.com/asset/?id=317180612"
  2345. pe.Color = ColorSequence.new(koy,kiy)
  2346. pe.LightEmission = 0.75
  2347. pe.Size = NumberSequence.new(10)
  2348. pe.Transparency = NumberSequence.new(0)
  2349. pe.ZOffset = 0.8
  2350. pe.LockedToPart = true
  2351. pe.Acceleration = Vector3.new(10, 10, 0)
  2352. pe.Lifetime = NumberRange.new(0.25)
  2353. pe.Speed = NumberRange.new(15)
  2354. pe.Rotation = NumberRange.new(-10, 10)
  2355. pe.Enabled = true
  2356. pe.Rate = 40
  2357. pe.VelocitySpread = 10
  2358. pe.Name = "Charge"
  2359. pe.Enabled = true
  2360. se1 = {NumberSequenceKeypoint.new(0, 10, 0), NumberSequenceKeypoint.new(1, 30, 0)}
  2361. pe2 = Instance.new("ParticleEmitter", aura2)
  2362. pe2.Texture = "http://www.roblox.com/asset/?id=305943367"
  2363. pe2.Color = ColorSequence.new(kiy,wit)
  2364. pe2.LightEmission = 0.39
  2365. pe2.Size = NumberSequence.new(se1)
  2366. pe2.Transparency = NumberSequence.new(0)
  2367. pe2.ZOffset = 0
  2368. pe2.LockedToPart = true
  2369. pe2.Acceleration = Vector3.new(0, 0, 0)
  2370. pe2.Lifetime = NumberRange.new(0.6)
  2371. pe2.Speed = NumberRange.new(0)
  2372. pe2.Rotation = NumberRange.new(0, 0)
  2373. pe2.Enabled = true
  2374. pe2.Rate = 12
  2375. pe2.VelocitySpread = 0
  2376. pe2.Name = "Charge"
  2377. pe2.Enabled = true
  2378.  
  2379. dez = Instance.new("Sound", hed)
  2380. dez.SoundId = "rbxassetid://262498439"
  2381. dez.Looped = true
  2382. dez.Pitch = 1
  2383. dez.Volume = 1
  2384. wait(0.1)
  2385. dez:Play()
  2386.  
  2387.  
  2388.  
  2389. coroutine.resume(coroutine.create(function()
  2390. for i=1, math.huge, 4 do
  2391. if Charging == true then
  2392. rs:wait()
  2393. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2394. blm.Scale = blm.Scale + Vector3.new(8.1, 8.1, 8.1)
  2395. bl.Transparency = bl.Transparency + 0.1
  2396. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2397. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2398. msh.Scale = msh.Scale + Vector3.new(8.1,0,8.1)
  2399. msh2.Scale = msh2.Scale + Vector3.new(8.1,0,8.1)
  2400.  
  2401. elseif Charging == false then break
  2402. end
  2403. end
  2404. end))
  2405. repeat
  2406. local p = Instance.new('Part',torso)
  2407. p.formFactor = 'Custom'
  2408. p.Size = Vector3.new(1,1,1)
  2409. p.BrickColor = BrickColor.new("Carnation pink")
  2410. p.CanCollide = false
  2411. p.Transparency = 0
  2412. p.Anchored = true
  2413. p.Locked=true
  2414. p.Material = "Neon"
  2415. s = math.random(1,40)/10
  2416. local m = Instance.new("BlockMesh",p)
  2417. m.Scale = Vector3.new(s,s,s)
  2418. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2419.  
  2420. if holy == false then
  2421. pe.Color = ColorSequence.new(kiy)
  2422. pe2.Color = ColorSequence.new(kay,key)
  2423. pe2.Texture = "http://www.roblox.com/asset/?id=0"
  2424. pt2.BrickColor=BrickColor.new("Really black")
  2425. p.BrickColor = BrickColor.new("New Yeller")
  2426. end
  2427.  
  2428.  
  2429. -------------------------------------------------
  2430.  
  2431.  
  2432.  
  2433. --[[coroutine.wrap(function()
  2434. wait(2)
  2435. while Charging == true do
  2436. wait(2)
  2437. GroundWave1()
  2438. wait(2)
  2439. end
  2440. end)()]]--
  2441. Spawn(function()
  2442. while rs:wait() do
  2443. if Charging == true then
  2444. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2445. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2446. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2447. torso.Weld.C0 = CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2448. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2449. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2450. elseif Charging == false then break
  2451. end
  2452. end
  2453. end)
  2454. Spawn(function()
  2455. while rs:wait() do
  2456. if p.Transparency >= 1 then p:Destroy() break end
  2457. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2458. p.Transparency = p.Transparency+0.01
  2459. end
  2460. end)
  2461. wait(.3)
  2462. until Charging == false
  2463. end
  2464. end
  2465. end
  2466. end)
  2467.  
  2468. ----------------------------------------------------
  2469. mouse.KeyUp:connect(function(key)
  2470. if key == "r" then
  2471. if Charging == true then
  2472.  
  2473. Charging = false
  2474. pt:Destroy()
  2475. pt2:Destroy()
  2476. bl:Destroy()
  2477. dez:Remove()
  2478. if Debounces.CanAttack == false then
  2479. Debounces.CanAttack = true
  2480. Debounces.NoIdl = false
  2481. Debounces.on = false
  2482. end
  2483. end
  2484. end
  2485. end)
  2486. ----------------------------------------------------
  2487. ----------------------------------------------------
  2488. mouse.KeyDown:connect(function(key)
  2489. if key == "j" then
  2490. if Debounces.CanJoke == true then
  2491. Debounces.CanJoke = false
  2492. z = Instance.new("Sound",hed)
  2493. z.SoundId = "rbxassetid://415859013"
  2494. z.Pitch = pitches[math.random(1,#pitches)]
  2495. z.Volume = 1
  2496. wait()
  2497. z:Play()
  2498. wait(2)
  2499. z:Destroy()
  2500. if Debounces.CanJoke == false then
  2501. Debounces.CanJoke = true
  2502. end
  2503. end
  2504. end
  2505. end)
  2506. ----------------------------------------------------
  2507. mouse.KeyDown:connect(function(key)
  2508. if key == "k" then
  2509. if Debounces.CanJoke == true then
  2510. Debounces.CanJoke = false
  2511. z = Instance.new("Sound",hed)
  2512. z.SoundId = "rbxassetid://415859085"
  2513. z.Pitch = pitches[math.random(1,#pitches)]
  2514. z.Volume = 1
  2515. wait()
  2516. z:Play()
  2517. wait(2)
  2518. z:Destroy()
  2519. if Debounces.CanJoke == false then
  2520. Debounces.CanJoke = true
  2521. end
  2522. end
  2523. end
  2524. end)
  2525. ----------------------------------------------------
  2526. Grab = false
  2527.  
  2528. ----------------------------------------------------
  2529.  
  2530. mouse.KeyDown:connect(function(key)
  2531. if key == "q" then
  2532. if Debounces.CanAttack == true then
  2533. Debounces.CanAttack = false
  2534. Debounces.on = true
  2535. Debounces.NoIdl = true
  2536. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2537. z = Instance.new("Sound", rarm)
  2538. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2539. z.Volume = 18
  2540. z.Pitch = pt[math.random(1,#pt)]
  2541. z.Looped = false
  2542. z:Play()
  2543. Debounces.RPunch = true
  2544. Debounces.LPunch = true
  2545. Debounces.ks = true
  2546. for i = 1, 3 do
  2547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, -0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(70)), 0.7)
  2548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.7)
  2549. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(-70), 0), 0.7)
  2550. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.7)
  2551. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(-10)), 0.7)
  2552. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.7)
  2553. wait(0.1)
  2554. end
  2555. Debounces.ks = false
  2556. Debounces.RPunch = false
  2557. Debounces.LPunch = false
  2558. if Debounces.CanAttack == false then
  2559. Debounces.CanAttack = true
  2560. Debounces.on = false
  2561. Debounces.NoIdl = false
  2562. z:Remove()
  2563. end
  2564. end
  2565. end
  2566. end)
  2567. ----------------------------------------------------
  2568. mouse.KeyDown:connect(function(key)
  2569. if string.byte(key) == 52 then
  2570. Swing = 2
  2571. char.Humanoid.WalkSpeed = 28
  2572. end
  2573. end)
  2574. mouse.KeyUp:connect(function(key)
  2575. if string.byte(key) == 52 then
  2576. Swing = 1
  2577. char.Humanoid.WalkSpeed = 16
  2578. end
  2579. end)
  2580. ----------------------------------------------------
  2581.  
  2582. game:GetService("RunService").RenderStepped:connect(function()
  2583. if char.Humanoid.Jump == true then
  2584. jump = true
  2585. else
  2586. jump = false
  2587. end
  2588. char.Humanoid.FreeFalling:connect(function(f)
  2589. if f then
  2590. ffing = true
  2591. else
  2592. ffing = false
  2593. end
  2594. end)
  2595.  
  2596. RightLeg = CFrame.new(0.5,-1,0)
  2597. LeftLeg = CFrame.new(-0.5,-1,0)
  2598.  
  2599. lefth = (torso.CFrame*LeftLeg)
  2600. righth = (torso.CFrame*RightLeg)
  2601.  
  2602. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  2603.  
  2604. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  2605.  
  2606.  
  2607. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  2608. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  2609.  
  2610. sine = sine + change
  2611. if jump == true then
  2612. animpose = "Jumping"
  2613. elseif ffing == true then
  2614. animpose = "Freefalling"
  2615. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2616. animpose = "Idle"
  2617. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2618. animpose = "Walking"
  2619. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2620. animpose = "Running"
  2621. end
  2622. if animpose ~= lastanimpose then
  2623. sine = 0
  2624. if Debounces.NoIdl == false then
  2625. if stanceToggle == "Normal" and holy ~= true then
  2626. for i = 1, 2 do
  2627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  2628. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  2629. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  2630. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  2631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  2632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  2633. end
  2634. elseif stanceToggle == "Floating" then
  2635. change = 1
  2636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2639. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2641. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2642. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2643. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2644. wait()
  2645. end
  2646. else
  2647. end
  2648. end
  2649. lastanimpose = animpose
  2650. if Debounces.NoIdl == false then
  2651. if animpose == "Idle" then
  2652. if stanceToggle == "Normal" and holy ~= true then
  2653. change = 0.5
  2654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  2655. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2656. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  2657. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  2659. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  2660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  2661. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  2662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2663. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  2664. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2665. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  2666. elseif stanceToggle == "Idle2" then
  2667. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  2668. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  2670. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2671. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  2672. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2673. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  2674. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  2675. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2676. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  2677. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  2678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  2679. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  2680. elseif stanceToggle == "Normal" and holy == true then --- Floating anim
  2681. change = 0.5
  2682. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  2683. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  2684. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4)
  2685. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05)
  2686. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  2687. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  2688. elseif stanceToggle == "Floating" then
  2689. change = 0.5
  2690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2693. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2695. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2696. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2697. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2698. elseif stanceToggle == "Grabbed" and holy ~= true then
  2699. grab = true
  2700.  
  2701. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  2702. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  2704. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2705. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  2706. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2707. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  2708. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2709. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  2710. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2712. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2713. elseif stanceToggle == "Grabbed" and holy == true then
  2714. grab = true
  2715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2716. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2717. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2718. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2719. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2720. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2721. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2722. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2723. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2724. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2725. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2726. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2727. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2728. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2729. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2730. end
  2731. elseif animpose == "Walking" then
  2732. if stanceToggle == "Normal" and holy ~= true then
  2733. change = 1
  2734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2735. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/-2.8, -math.sin(sine/4)/3, (math.rad(-10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2737. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2739. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2741. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2742. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2743. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2744. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2745. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2746. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2747.  
  2748. elseif stanceToggle == "Normal" and holy == true then --- Floating walk anim
  2749. for i = 1, 2 do
  2750. change = 0.5
  2751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2754. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2756. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2759. end
  2760. elseif stanceToggle == "Floating" then
  2761. change = 1
  2762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2765. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2767. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2768. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2769. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2770. elseif stanceToggle == "Grabbed" and holy ~= true then
  2771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  2772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  2773. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  2774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  2775. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  2776. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  2777. elseif stanceToggle == "Grabbed" and holy == true then
  2778. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  2779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  2780. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  2781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  2782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  2783. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2784. end
  2785. elseif animpose == "Running" then
  2786. if stanceToggle == "Normal" and holy ~= true then
  2787. change = 1
  2788. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  2789. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  2791. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2792. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  2793. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  2794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  2795. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2796. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2797. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2799. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2800. elseif stanceToggle == "Normal" and holy == true then
  2801. change = 0.5
  2802. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  2803. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  2804. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4)
  2805. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05)
  2806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  2807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  2808. elseif stanceToggle == "Floating" then
  2809. change = 1
  2810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2812. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2813. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2814. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2815. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2816. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2817. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2818. end
  2819.  
  2820. elseif animpose == "Jumping" then --JUMPING ANIM
  2821.  
  2822. if stanceToggle == "Normal" and holy ~= true then
  2823. change = 0.8
  2824. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  2825. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2827. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2828. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  2829. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2830. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2831. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2832. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2833. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2834. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2835. elseif stanceToggle == "Grabbed" and holy ~= true then
  2836. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2837. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2838. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2840. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2841. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2842. elseif stanceToggle == "Grabbed" and holy == true then
  2843. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  2844. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  2845. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  2846. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  2847. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  2848. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2849. end
  2850.  
  2851. elseif animpose == "Freefalling" then --FF ANIM
  2852.  
  2853. if stanceToggle == "Normal" and holy ~= true then
  2854. change = 0.8
  2855. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  2856. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2857. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  2858. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2859. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  2860. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  2861. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2862. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2863. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2864. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  2865. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2866. end
  2867. elseif stanceToggle == "Normal" and holy == true then
  2868. change = 0.8
  2869. change = 0.5
  2870. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  2871. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  2872. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4)
  2873. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05)
  2874. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  2875. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  2876. end
  2877. end
  2878. end)
  2879. hum.MaxHealth = 5000
  2880. wait(3)
  2881. hum.Health = 5000
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement