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  1. // Mapcycle definition for Ultimate Mapchooser v2.0.2 by Steell
  2.  
  3. ///////////////////////////////////////////////////////////////////////////////
  4. //***************************************************************************//
  5. //** ULTIMATE MAPCHOOSER **//
  6. //***************************************************************************//
  7. // The format of this file is as specified in the following example: //
  8. // //
  9. // "umc_rotation" //
  10. // { //
  11. // "GROUPNAME1" //Name of the group, used by group votes. //
  12. // { //
  13. // //Number of maps to include from this group in a vote. //
  14. // // (Default value: 1) //
  15. // "maps_invote" "int >= 0" //
  16. // //
  17. // //The weight of this group for random picking. Higher numbers //
  18. // //mean the group is more likely to be picked. 0 means the group //
  19. // //can never be picked randomly. //
  20. // // (Default value: 1) //
  21. // "group_weight" "int >= 0" //
  22. // //
  23. // //If a map from this group is picked randomly or via vote, the //
  24. // //next time a map is chosen randomly, it will be from the group //
  25. // //specified in this setting. If "" then a random group is picked.//
  26. // // (Default value: "") //
  27. // "next_mapgroup" "Group Name" //
  28. // //
  29. // //Used as defaults if "min_players" or "max_players" is //
  30. // //not defined for any map in this group. //
  31. // // (Default value: 0) //
  32. // "default_min_players" "int >= 0" //
  33. // // (Default value: Player limit of the server) //
  34. // "default_max_players" "int >= 0" //
  35. // //
  36. // //Used as defaults if "min_time" or "max_time" is not defined //
  37. // //for any map in this group //
  38. // // (Default value: "0000") //
  39. // "default_min_time" "HHMM, where HH is the hour and MM is the //
  40. // minute" //
  41. // // (Default value: "2359") //
  42. // "default_max_time" "HHMM" //
  43. // //
  44. // //The command specified here is performed at the start of all //
  45. // //maps in this group. //
  46. // // (Default value: "") //
  47. // "command" "any valid console command" //
  48. // //
  49. // "MAP1" //Name of a map, must be a valid map. //
  50. // { //
  51. // //The weight of this map with reference to other maps //
  52. // //in this category. This number affect how likely the //
  53. // //map will appear in a vote, as well as how likely this //
  54. // //map will be chosen randomly (assuming this group has //
  55. // //already been chosen.) //
  56. // // (Default value: 1) //
  57. // "weight" "int >= 0" //
  58. // //
  59. // //Defines the number of players required to be on the //
  60. // //server in order for this map to be used. //
  61. // // (Default values: see "default_min_players" and //
  62. // // "default_max_players") //
  63. // "min_players" "int >= 0" //
  64. // "max_players" "int >= 0" //
  65. // //
  66. // //Defines the minimum and maximum times the plugin will pick //
  67. // //this map to be played. //
  68. // "min_time" "HHMM" //
  69. // "max_time" "HHMM" //
  70. // //
  71. // //This command is performed at the start of this map. Note: //
  72. // //The command specified here is performed AFTER the one //
  73. // //specified for the group, and does not override it. //
  74. // // (Default value: "") //
  75. // "command" "any valid console command" //
  76. // } //
  77. // //
  78. // "MAP2" //
  79. // { //
  80. // ... //
  81. // } //
  82. // //
  83. // ... //
  84. // //
  85. // "MAPN" //
  86. // { //
  87. // ... //
  88. // } //
  89. // } //
  90. // //
  91. // "GROUPNAME2" //
  92. // { //
  93. // ... //
  94. // } //
  95. // //
  96. // ... //
  97. // //
  98. // "GROUPNAMEN" //
  99. // { //
  100. // ... //
  101. // } //
  102. // } //
  103. //***************************************************************************//
  104. ///////////////////////////////////////////////////////////////////////////////
  105.  
  106. "umc_rotation"
  107. {
  108. "Attack & Defend"
  109. {
  110. "maps_invote" "2"
  111. "next_mapgroup" "Payload"
  112.  
  113. "cp_dustbowl"
  114. {
  115. "weight" "2"
  116. }
  117.  
  118. "cp_gravelpit" {}
  119.  
  120. "cp_egypt_final" {}
  121.  
  122. "cp_gorge" {}
  123.  
  124. {
  125. "min_players" "20"
  126.  
  127.  
  128. "cp_mountain_lab" {}
  129.  
  130. "cp_degrootkeep" {}
  131. }
  132.  
  133. }
  134.  
  135. "Payload & PLR"
  136. {
  137. "maps_invote" "1"
  138.  
  139. "pl_goldrush"
  140. {
  141. "weight" "2"
  142. }
  143.  
  144. "pl_badwater"
  145. {
  146. "weight" "2"
  147. }
  148.  
  149. "pl_thundermountain" {}
  150.  
  151. "pl_upward" {}
  152.  
  153. "pl_hoodoo_final" {}
  154.  
  155. "pl_swiftwater_frc4" {}
  156.  
  157. }
  158.  
  159. "5-Point CP (Push)"
  160. {
  161. "maps_invote" "1"
  162. "default_min_players" "2"
  163.  
  164. "cp_granary"
  165. {
  166. "weight" "2"
  167. }
  168.  
  169. "cp_well"
  170. {
  171. "weight" ".5"
  172. "min_players" "12"
  173. }
  174.  
  175. "cp_coldfront"
  176. {
  177. "weight" ".5"
  178. }
  179.  
  180. "cp_yukon_final" {}
  181.  
  182. "cp_badlands"
  183. {
  184. "weight" "2"
  185. }
  186.  
  187. "cp_5gorge" {}
  188.  
  189. "cp_fastlane" {}
  190.  
  191. "cp_freight_final1" {}
  192.  
  193. "cp_gullywash"{}
  194.  
  195. "cp_obscure" {}
  196. }
  197.  
  198. "Capture The Flag"
  199. {
  200.  
  201. "ctf_turbine_pro_b1"
  202. {
  203. "weight" "1"
  204. }
  205.  
  206. "ctf_sawmill"
  207. {
  208. "weight" "0"
  209. }
  210.  
  211. "ctf_doublecross"
  212. {
  213. "weight" "1"
  214. }
  215.  
  216. }
  217.  
  218. "King of the Hill"
  219. {
  220. "group_weight" "0"
  221.  
  222. "koth_sawmill" {}
  223.  
  224. "koth_nucleus" {}
  225.  
  226. "koth_viaduct" {}
  227. }
  228.  
  229. "Got Classic"
  230. {
  231.  
  232. "group_weight" "0"
  233.  
  234. "cp_castle4" {}
  235.  
  236. "cp_busytown" {}
  237.  
  238. "cp_corporation_b3" {}
  239.  
  240. "tc_hydro" {}
  241.  
  242. "cp_warpath2" {}
  243.  
  244. "cp_roswell" {}
  245.  
  246. "pl_frontier" {}
  247. }
  248.  
  249. "New Stuff"
  250. {
  251. "maps_invote" "0"
  252.  
  253. "cp_gallery_b1" {}
  254.  
  255. "koth_ashville_b3" {}
  256.  
  257. "ctf_mercy" {}
  258.  
  259. "cp_mainline_rc6.bsp" {}
  260.  
  261.  
  262. }
  263.  
  264. }
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