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- Welcome to the change log! This is meant to give an overview of what has changed for those who want to manually update their sheets, to determine if updating is worth while, or to just see what's new. This does not automatically update your copy of the spreadsheet, which is unfortunately impossible within Google Sheets without using scripts. It's also used to give credit to those who've helped me make the spreadsheet bug free and up to date :)
- Version Numbers: I use a numbering scheme for each spreadsheet update.
- - Each update number starts with a v, which is the abbreviation for version
- - The first number represents that the sheet has been released (1)
- - The second number represents the season the update releases in (0 = launch, 1 = Season 1, etc.)
- - The third number represents the number of updates received during that season, starting with 0
- - Example: if it is the first update of Season 2, the version number will be v1.2.0
- - Released (1)
- - Season 2 (2)
- - First update (0)
- Contributors (alphabetical order):
- u/Aggressive-Grocery15 (Bug reports)
- u/Agreeable-Nothing965 (Hub Max Level formulas)
- u/blowe-87 (Auto-ticking script)
- u/cityguy55 (Bug report)
- u/Dingledorfff (Bug report)
- u/hamas-rebel-fighter (Bug report)
- HolyRichtofen (Prestige Challenge descriptions)
- u/kieranr277 (Bug reports)
- u/koegzwastaken (Bug report)
- u/La_Bal_N_Blo (Bug report)
- u/Moonlight6239 (Prestige Challenge descriptions)
- u/Reikoku_ (Bug report)
- u/ShadeyX360A (Prestige Challenge descriptions)
- u/TheSmallNut (Bug reports)
- u/UpYaNebula (Campaign Dark Ops descriptions)
- u/Vivid_Grab_8160 (Bug report)
- Change Log:
- Update: April 17th, 2025 (v1.3.1):
- Included in this update are the descriptions for the Nail Gun, a new feature for the Reticles tab, as well as a fix for the XMG's Fizz camo. Someone on Reddit alerted me to the issue, but I can no longer find their comment, so thank you regardless!
- - Dark Matter / Nebula / Abyss v1.3.1
- - Added camo descriptions for the Nail Gun.
- - Fixed the XMG's Fizz camo description (Abyss only)
- - It is now properly listed as 2 Kills without reloading 5 times (was incorrectly "without dying" previously).
- - Reticles v1.3.0
- - NEW FEATURE: Unlock methods for each optic have been added beneath the tracker as a new table!
- - Each row shows which weapon and weapon level unlocks the respective optic for each weapon class.
- - Each row also shows which classes each optic is unavailable for.
- - Added an Additional Information table to inform users that the SVD Scope is only available for 2 weapons, rather than being unlocked universally for their respective class. This is unique behavior for this optic, so I felt it was necessary to clarify.
- Update: April 15th, 2025 (v1.3.0):
- Apologies for the delay on this update, things got really busy but I'm back and updating the sheet! This update adds everything from the Season 3 update!
- - Hub
- - Added the new weapons to the Track a Weapon (Kilo 141, CR-56 AMAX, Ladra, HDR, Nail Gun, Kali Sticks).
- - Reordered the Skateboard in the Track a Weapon to fit the order in-game (between the Cleaver and Katanas).
- - Editor's Note: This is something I tend to avoid doing, however it was the only weapon out of order on the sheet.
- - Dark Matter / Nebula / Abyss v1.3.0
- - Added the new weapons to the sheet (Kilo 141, CR-56 AMAX, Ladra, HDR, Nail Gun, Kali Sticks).
- - Added the camo descriptions for the new weapons.
- - Reordered the Skateboard to fit the order in-game (between the Cleaver and Katanas).
- - Updated the Camo Progress by Season table to include the new weapons.
- - Updated the GS45 and LR 7.62 Military Camo descriptions to be Eliminations rather than Critical Kills (Nebula only).
- - Multiplayer Cards v1.3.0
- - Adjusted the following Calling Card challenges to fit their actual requirements.
- - Hard and Fast (Perfectly Tuned, Prestige Master) requires the Fast Hands perk rather than the Dexterity perk.
- - Silent Killer (Perfectly Tuned, Prestige Master) requires the Cold Blooded perk rather than the Double Time perk.
- - Zombies Cards v1.3.0
- - Adjusted the following Calling Card challenges to reflect their new requirements
- - Titan Felling (Trade Tools, Prestige 1) now counts Special Zombie Kills in addition to Elite Zombies.
- - Perfectly Charred (Dismemberment, Prestige 5) now allows for the use of Thermobaric Grenades in addition to Molotovs.
- - Stalking Prey (Expert Tactics, Prestige 6) now allows for any Kills, rather than just Melee Kills.
- - Misc Badges (MP) v1.3.0
- - Added the Death Machine to the sheet!
- - Adjusted the order of Scorestreaks to reflect the new score costs in-game.
- - Misc Badges (ZM) v1.3.0
- - Added the Death Machine and Frost Blast to the sheet!
- Update: March 27th, 2025 (v1.2.4):
- A small update to fix the per season weapon tracking table.
- - Dark Matter / Nebula / Abyss v1.2.4
- - Updated the Camo Progress by Season table to correctly track each weapon.
- Update: February 21st, 2025 (v1.2.3):
- With Season 2 Reloaded, new weapons have been added, so their camo descriptions can now be added to the sheet! Also included is a fix for a Warzone Calling Card that I missed. Thanks again to u/kieranr277 for letting me know!
- - General
- - Moved the Skateboard to the current last position in the Melee category.
- - Since the Skateboard has not released yet, it has been moved to the bottom.
- - Moved the Sai to be between the Bo Staff and Nunchaku.
- - Editor's Note: This change was made to reflect their in-game menu order and default unlock order.
- - Dark Matter / Nebula / Abyss v1.2.3
- - Added the Special Camo descriptions for the Katanas, Bo Staff, Sai, and Nunchaku.
- - Adjusted the description for a Warzone Special Camo (2 Kills without taking damage -> 2 Kills without taking any damage).
- - Editor's Note: This brings it in line with the in-game description.
- - Warzone Cards v1.2.2
- - Adjusted the "Aerial Inferno" Tactical (Prestige 3) challenge to reflect its new requirements.
- - "Purchase 10 Killstreaks at Buy Stations"
- - Editor's Note: I will keep an eye on Warzone patch notes in case any other changes are made!
- Update: February 18th, 2025 (v1.2.2):
- This update adds placeholders for the Season 2 Reloaded weapons, as well as fixes several issues. Thanks again to u/kieranr277 for pointing them out to me!
- - Hub
- - Fixed the color of the Afterlife checkbox when ticked.
- - Fixed broken Warzone Mastery Camo tracking (checkboxes were using the wrong range).
- - Dark Matter / Nebula / Abyss v1.2.2
- - Added the D1.3 Sector, Skateboard, Katanas, Bo Staff, Nunchaku, and Sai to the sheet!
- - Editor's Note: Challenge descriptions will be added once they are revealed in-game.
- - Adjusted the Afterlife camo description to better reflect the challenge (20 or more Kills -> 20 consecutive Kills).
- - Warzone Cards v1.2.1
- - Changed the Tier 3 requirement for Respawn Ruiner and Plunder Pirate from 250 to 200.
- - Fixed a typo for the Demolitions Improv Dark Ops Challenge (Blast Traps --> Blast Trap).
- - Swapped the challenge descriptions for the Surgical Victor and Efficient Combatant Dark Ops Challenges.
- Update: February 17th, 2025 (v1.2.1):
- TR2 dropped, and so has a new spreadsheet update, albeit a little late. Also included is a fix for Mastery Badges broken in v1.2.0, thanks to u/Reikoku_ for reporting it to me!
- - Dark Matter / Nebula / Abyss v1.2.1
- - Added camo descriptions for the TR2.
- - Fixed AR, SMG, LMG, and MR Diamond Mastery Badge unlock formulas to account for the new weapons.
- - Editor's Note: I'll be more careful to ensure new weapons are accounted for in these formulas.
- Update: January 31st, 2025 (v1.2.0):
- Season 2 has released, and so has a new update for the sheet!
- - Hub
- - Added the Cypher 091, PPSh-41, Feng 82, and TR2 to the Track a Weapon table.
- - Updated the Global Camo Mastery table to accurately reflect the in-game description and unlock method.
- - Dark Matter / Nebula / Abyss v1.2.0
- - Added the Cypher 091, PPSh-41, Feng 82, and TR2 to the sheet!
- - Added camo descriptions for the new weapons.
- - The TR2 is unreleased and thus does not have camo descriptions. Placeholders are present for them.
- - Removed the Global Camo Mastery tracker.
- - Editor's Note: It was removed due to the unlock requirements being clarified, where it now fits better on just the Hub.
- - Added a 'Camo Progress by Season' and '"Collector" Calling Cards' table on each sheet to replace the above tracker!
- - Editor's Note: Trackers from this have been incorporated from the GCM tracker into the new one as the "Launch" row.
- - Campaign Cards / Multiplayer Cards / Zombies Cards / Warzone Cards v1.2.0
- - Updated the 100 Percenter Calling Card descriptions to match the in-game descriptions.
- - Updated various Calling Card descriptions updated in Season 2 to match the new requirements.
- - Multiplayer:
- - Redemption Arc (Going Ham, Hardened) (Note only).
- - Squint Test (Combat Scenarios, Prestige 1).
- - Hot Dawg! (Extreme Lethality, Prestige 4).
- - Headhunter (Forged to Kill, Prestige 5).
- - Speed Demon (Perks of the Job, Prestige 6).
- - Score Collector (Perks of the Job, Prestige 6).
- - Deep Cover (Field Operations, Prestige 7).
- - Switchblade (Field Operations, Prestige 7).
- - Ripped Up (Lay Waste, Prestige 8).
- - Devastating Force (Lay Waste, Prestige 8).
- - Hunt Them Down (Perfectly Tuned, Prestige Master).
- - Hard and Fast (Perfectly Tuned, Prestige Master).
- - Too Hardcore for Hardcore (Dark Ops)
- - No changes were made in game, however the description was brought in line with the Wiki's description.
- - Zombies:
- - Box Addict (Dark Ops) (Note only).
- - Misc Badges (MP) / Misc Badges (ZM)
- - Added the War Machine to the sheet!
- Update: January 22nd, 2025 (v1.1.10):
- This update irons out many outstanding issued before the launch of Season 2. Thanks to u/cityguy55 and u/kieranr277 for reporting the issues to me!
- - Dark Matter v1.1.8
- - Fixed the Launcher and Melee Mastery Badges to tick the Diamond Badge correctly (had incorrect formula ranges).
- - Multiplayer Cards v1.1.4 / Zombies Cards v1.1.4 / Warzone Cards v1.1.6
- - Fixed 100%er Calling Card boxes to tick when the criteria is met (was incorrectly checking for TRUE values instead of "✅"s).
- - Ensured all Dark Ops Calling Card names are bolded.
- Update: January 11th, 2025 (v1.1.9):
- This update adds the Cleaver challenge descriptions, as well as automatic Max Level ticking between sheets! Thanks again to u/blowe-87 for providing the code!
- - General Changes
- - Updated the script to automatically tick Max Level boxes between the Dark Matter, Nebula, and Abyss pass.
- - Dark Matter v1.1.7 / Nebula v1.1.7 / Abyss v1.1.6
- - Added Cleaver challenge descriptions.
- - Zombies Cards v1.1.3
- - Fixed Supermassive, Cold Dead Hands, Crispy, and Stupify Prestige 10 (Ele-Mental) Tier 2 requirements (10 -> 15).
- - Misc Badges (MP) v1.1.3
- - Changed the order of the Scorestreaks to reflect the new score requirements in-game.
- - Editor's Note: The streaks are ordered by score requirement. The latest update changed scores, so this change reflects this.
- Update: December 19th, 2024 (v1.1.8):
- The AMR Mod 4 has released and now has information available within the spreadsheet! Also in this update are many quality of life updates, including a script to auto-tick tick boxes, a heavily requested feature! Thanks to u/blowe-87 for providing the code, as well as u/Aggressive-Grocery15, u/hamas-rebel-fighter, and u/kieranr277 for providing bug reports!
- - General Changes
- - Added a script to automatically tick previous tick boxes when a tick box is ticked (works in all relevant sheets).
- - Example: Ticking a Dark Matter box will automatically tick all previous tick boxes (Dark Spine, Diamond, and more).
- - Hub
- - Removed the Free Writing Space.
- - Moved Calling Card progress trackers to the left, where the Free Writing Space was.
- - Added a Global Camo Mastery Calling Card tracker between the Calling Card and Badge / Reticle progress trackers.
- - Adjusted coloring on the Zombies Camo progress tracker.
- - Dark Matter v1.1.6 / Nebula v1.1.6 / Abyss v1.1.5
- - Added Special Camo descriptions and the max level for the AMR Mod 4.
- - Added a Global Camo Mastery Calling Card tracker.
- - Adjusted 3rd and 4th Mastery Camo "To Unlock" tracker positions to make room for the Global Camo Mastery tracker.
- - Abyss v1.1.5
- - Fixed typo for the SVD's Digitized Camo ("5 time" -> "5 times").
- - Campaign Cards v1.1.2 / Multiplayer Cards v1.1.3 / Zombies Cards v1.1.2 / Warzone Cards v1.1.5
- - Dark Ops challenges now reveal themselves when ticked.
- - Dark Ops trackers now include a "Total Completed" progress tracker and a Dark Ops Master challenge description.
- - Multiplayer Cards v1.1.3
- - Added the Dark Indeed Dark Ops challenge (between Too Hardcore for Hardcore and Double Trouble).
- - Misc Badges (MP) v1.1.2 / Misc Badges (ZM) v1.1.3
- - Adjusted "Multiplayer" and "Zombies" headers to now be "Badges"
- Update: December 5th, 2024 (v1.1.7):
- With the addition of Season 1 Reloaded, a new Weapon and Zombies Field Upgrade have been added to the game! This update adds them to the sheet. A minor fix was also made to a Multiplayer Card Tier 2 description, thanks to u/kieranr277 for pointing it out!
- - General Changes
- - Dark Ops Challenges are now hidden by default. Use the reveal button to show them!
- - Dark Matter v1.1.5 / Nebula v 1.1.5 / Abyss v1.1.4
- - Added Special Camo descriptions for the Maelstrom.
- - Added the Max Level for the Maelstrom (Level 34).
- - Removed Notes from unintended locations (AMR Mod 4, "See Notes / Table" cells).
- - Multiplayer Cards v1.1.2
- - Changed the Prestige 9 Armed and Ready Tier 2 requirement to 75.
- - Misc Badges (ZM) v1.1.2
- - Added the Tesla Storm Field Upgrade.
- - Updated the Field Upgrade Challenge Description note to include Tesla Storm (Kills while active).
- Update: December 2nd, 2024 (v1.1.6):
- This update fixes a small issue with the Nebula sheet Badge Sparkline.
- - Nebula v1.1.4
- - Badge Sparkline now is now correctly oriented from right to left
- - End of Sparkline formula: " ;"rtl",TRUE "
- Update: November 21st, 2024 (v1.1.5):
- This update includes several fixes across several formulas. Thanks to u/Agreeable-Nothing965 for providing the Hub code and u/La_Bal_N_Blo for pointing out the Dark Ops issue!
- - Hub:
- - Max Level trackers now track across all three camo sheets, rather than just from the Dark Matter sheet.
- - Multiplayer Cards v1.1.1 / Zombies Cards v1.1.1 / Warzone Cards v1.1.3
- - Dark Ops Master tracker now correctly ticks off after unlocking more than 15 Dark Ops cards.
- - Formula was missing a ">" symbol ("=15" --> ">=15").
- Update: November 21st, 2024 (v1.1.4):
- Welcome to the Hit List event! Included are two new weapons. Many bugs within the sheet were also fixed. Thanks to u/Dingledorfff for pointing some of them out!
- - Hub:
- - Changed fractional trackers to track all Military Camos, rather than just the final Military Camo.
- - Dark Matter v1.1.4 / Nebula v 1.1.3 / Abyss v1.1.3:
- - Added the challenges for the Sirin 9mm and Power Drill
- - Abyss v1.1.3:
- - Added missing HE-1 Special Camo Note in the tracker.
- - Added fractional tracker to the progress tracker to match the one on the Hub.
- - Campaign Cards v1.1.1:
- - Fixed typo in the Keneticist Dark Ops name (was previously Kineticist).
- - Warzone Cards v1.1.2:
- - Updated Dark Ops Mastery to complete once 15 of the 16 Dark Ops challenges are complete.
- - Editor's Note: Since Multiplayer / Zombies only requires 15 of them to be completed, it is more likely that this is the same.
- - Editor's Note: The Sirin 9mm has a new Optic, however there are no Reticles associated with it.
- - The Optic is not included in the Reticles sheet.
- Update: November 18th, 2024 (v1.1.3):
- A minor bug fix. Thanks to u/Vivid_Grab_8160 for pointing it out!
- - Dark Matter v1.1.3:
- - Fixed Military Camo label in the Challenge Descriptions table.
- - Was previously accidentally labelled as "Assault Rifles" due to a previous layout I tested, but ultimately scrapped.
- Update: November 16th, 2024 (v1.1.2):
- This update fixes formulas that got broken with the recent v1.1.0 update, as well as several issues.
- - All Tabs:
- - Ensured all text is Calibri font and size 11 (excludes tick boxes).
- - Hub:
- - Adjusted the Total Misc Multiplayer Mastery Badge Completion tracker to count the correct range.
- - Second range cell set to the H column ($H from $J).
- - Dark Matter / Nebula v1.1.2
- - Fixed an issue where Melee Diamond Mastery Badges were no longer ticking automatically.
- - Range changed to $S$48:$S$51
- - Reordered Special and Melee category placements with each other. Melee is once again the last category on the sheet.
- - Adjusted Launcher and Special Diamond Badge formula to fit with the requirements.
- - Adjusted Launcher and Special Diamond / Opal unlock descriptions to match the in-game descriptions.
- - Requires 2 Weapons completed from either category.
- - Adjusted SMG Diamond Badge formula to fit within the correct range
- - Range set to $S$14:$S$20
- - Changed capitalization in the Gold description (or Better -> or better).
- - Fixed labelling for Sirin 9mm (Nebula sheet only).
- - It was originally displaying as Knife in the Mastery Camo Descriptions table.
- - Abyss v1.1.2:
- - Fixed broken total progress trackers.
- - Removed divided completion trackers (Total Camo / Total Badge).
- - Reordered Special and Melee category placements with each other. Melee is once again the last category on the sheet.
- - Adjusted Launcher and Special King's Ransom unlock descriptions to match the in-game descriptions.
- - Requires 2 Weapons completed from either category.
- - Warzone Cards v1.1.1:
- - Adjusted spacing between Dark Ops Challenges and progress trackers.
- - Increased cell size of Dark Ops challenge descriptions.
- - Misc Badges (MP) / Misc Badges (ZM) v1.1.1:
- - Fixed total progress tracker formula to track the entire table rather than just the Gold column.
- - First range cell set to the F column ($F from $H).
- - Reticles v1.1.1:
- - Adjusted spacing between progress tracker and challenge descriptions table.
- Update: November 15th, 2024 (v1.1.1):
- A small update to fix a typo and make things consistent. Thanks to u/TheSmallNut for pointing it out!
- - Dark Matter / Nebula / Abyss v1.1.1
- - Ensured all "To Unlock" trackers are spelt correctly and are consistent with each other.
- Update: November 14th, 2024 (v1.1.0):
- Welcome to Season 1! This update adds ALL new trackable content, including the final Prestige Challenges for Multiplayer and Zombies! This is a massive update that has sweeping changes, so I recommend creating a new copy to reap all the benefits.
- - Hub:
- - Added the new weapons to the Track a Weapon
- - Adjusted Warzone Mastery Camo Tracker to accurately show challenges.
- - Adjusted Total Warzone Weapon Completion tracker to show a progress as a fraction as well.
- - Adjusted Reticle progress tracker to include Warzone Reticles.
- - Adjusted Base Card trackers to account for the remaining Base Cards.
- - Dark Matter / Nebula v1.1.0:
- - Added all announced new weapons! (Krig C, Saug, Maelstrom, AMR Mod 4, Power Drill, Cleaver, and Sirin 9mm)
- - Added a new Weapon Category: Special.
- - Added challenge descriptions to the new weapons (Krig C, Saug).
- - Placeholder challenge descriptions are in place for the unadded weapons with a TBD description where applicable.
- - Editors note: This was done in order to make sheet updates easier as the new weapons are added throughout the season.
- - Abyss / Warzone Cards v1.1.0:
- - The Warzone sheets are open for business! Happy grinding!
- - All new weapons are included.
- - All Career, Hardened, Prestige, and Dark Ops Challenges are included.
- - Editors note: Please let me know if anything was missed, misspelled, or outright incorrect.
- - Editors note: The Dark Ops Challenges are based off of a leaked list by @SemtexLeaks. If any are wrong please let me know!
- - Campaign Cards v1.1.0:
- - Added a note to the Kineticist Dark Ops Challenge to provide further details.
- - Multiplayer Cards / Zombies Cards v1.1.0
- - Added the remaining Prestige Challenges (Prestige 10 / Prestige Master).
- - Adjusted Prestige Challenges layout to better fit the challenges.
- - As a result, Challenge Descriptions are larger and thus many notes have been removed as challenges now fit in their cells.
- - Editors note: All Prestige challenges have a maximum of 3 tiers, and thus was adjusted to fit this.
- - Multiplayer Cards v1.1.0:
- - Adjusted the Acrobatic Challenge to specify to use a Quickdraw Grip (was missing the "Grip" in the description).
- - Zombies Cards v1.1.0:
- - Added a new Dark Ops Challenge (Dark Journey: Earn Nebula Camo on 33 Weapons in Zombies).
- - This is located between the Well That Was a Waste and Gummed Up challenges.
- - Adjusted the Fire and Forget challenge to display the correct Medal (Lethality Medal, was incorrect in-game).
- - Misc Badges (MP) / Misc Badges (ZM) v1.1.0:
- - Added the Hand Cannon to the Scorestreaks Category.
- - Reticles v1.1.0:
- - Added Warzone Reticles to the sheet!
- - Added general challenge descriptions for the Warzone Reticles.
- - Adjusted the progress tracker to account for the Warzone Reticles.
- - Added the new Hawker Hybrid Optic to the Multizoom Category.
- - This Optic is unlocked through the Krig C.
- Update: November 11th, 2024 (v1.0.11):
- This update adds Prestige 9 challenges, thanks again to u/ShadeyX360A for sharing them with me!
- - Multiplayer Cards / Zombies Cards v1.0.8:
- - Added the challenges for Prestige 9.
- - Updated Base Cards tracker formulas to account for the new challenges.
- Update: November 11th, 2024 (v1.0.10):
- This update adds Prestige 8 challenges, thanks again to u/Moonlight6239 for sending them to me! Also including are minor improvements to the Hub tab.
- - Hub:
- - Adjusting centering on the Track a Weapon table labels for Base Camos.
- - Multiplayer Cards / Zombies Cards v1.0.7:
- - Added the challenges for Prestige 8.
- - Updated Base Cards tracker formulas to account for the new challenges.
- Update: November 9th, 2024 (v1.0.9):
- A small update to add the Tier 3 requirements for the Prestige 7 "Let's Go" and "Flex Move". Thanks again to u/Moonlight6239, and u/ShadeyX360A for sharing the information! Also included is a modification to the Dark Ops Master unlock.
- - Multiplayer Cards / Zombies Cards v1.0.6
- - Added Tier 3 requirements for "Let's Go" and "Flex Move" (MP Prestige 7).
- - Modified formula to tick Dark Ops Master, as the requirement is not to unlock all Dark Ops in the category as assumed.
- - In Multiplayer and Zombies, unlocking 15 Dark Ops challenges awards Dark Ops Master.
- Update: November 8th, 2024 (v1.0.8):
- This update adds challenges from Prestiges 3 through 7, as well as fixes some issues involving the Campaign Cards. Thanks to u/Moonlight6239, u/ShadeyX360A, and the TranZit legend himself HolyRichtofen for helping compile these challenges!
- - Hub:
- - Changed progress bar color to #1c1c1c for Campaign Card trackers.
- - Campaign Cards v1.0.2:
- - Fixed the Mastery counter at the bottom of the main tracker to count both Mastery Cards.
- - Formula range changed to J$4:J$16
- - Multiplayer Cards / Zombies Cards v1.0.5
- - Added the challenges for Prestige 3 through Prestige 7
- - Updated Base Cards tracker formula to account for the new challenges.
- - Added a new column to increase challenge description cell sizes.
- - Removed some notes due to the increased space.
- - Added medal descriptions to cells that were missing them.
- Update: No- Multiplayer Cards / Zombies Cards v1.0.4vember 2nd, 2024 (v1.0.7):
- This update fixes some broken formulas. Thanks to u/koegzwastaken for pointing out the issues with the Prestige Cards!
- - Fixed Mastery Calling Card formulas for Prestige 1 and 2 Challenges to account for the added challenges.
- - Editor's Note: The ranges were not updated to account for the "N/A" cells. Ranges are now correct.
- - Misc Badges (MP) / Misc Badges (ZM) v1.0.2
- - Fixed Diamond Badge counters, which previously would tick once all Bronze Badges were complete in the category.
- - Editor's Note: Formula ranges are fixed to count the H row, was accidentally the F row.
- Update: November 1st, 2024 (v1.0.6):
- A small update to fix another two Multiplayer Dark Ops challenges.
- - Multiplayer Cards v1.0.3
- - Too Hardcore for Hardcore: Get 10 Kills without dying 1 time in Hardcore -> 10 times
- - Hit Job: Get 100 Finishing Moves -> Perform 100 Finishing Moves
- Update: October 31st, 2024 (v1.0.5):
- Happy Halloween! This update adds the Prestige 2 challenges and fixes a Multiplayer Dark Ops challenge.
- - Multiplayer Cards v1.0.2
- - Added Prestige 2 Calling Card challenges.
- - Simplified formula calculations for Base Card trackers (Placed "102" in places instead of COUNTIF formulas for simplification).
- - Fixed bottom border coloring for Dark Ops Challenge "Go Loooong!"
- - Removed "Dark Indeed" Dark Ops challenge, replaced with "Hit Job" (Get 100 Finishing Moves).
- - Editor's Note: The initial list was based on a leaked list. It is now fixed to reflect the actual in-game challenges.
- - Dark Indeed is still a challenge, but it is unlisted, similar to the Calling Cards for Mastery Badges, Camos, and Reticles.
- - Reorganized the Dark Ops challenges to accompany the fixed challenge (Between "Ace!" and "100k").
- - Zombies Cards v1.0.3
- - Added Prestige 2 Calling Card challenges.
- - Simplified formula calculations for Base Card trackers (Placed "102" in places instead of COUNTIF formulas for simplification).
- - Reticles v1.0.1
- - Renamed "Equipment" cell in the top left of the tracker to "Optics". I forgot to change it when copy / pasting the table.
- Update: October 29th, 2024 (v1.0.4):
- A small update to fix a typo. Thanks again to u/TheSmallNut for pointing this out!
- - Zombies Cards v1.0.2
- - Fixed a typo for Tier 4 of the Power Killer challenge (5,00 -> 5,000).
- Update: October 27th, 2024 (v1.0.3):
- Warzone calling card trackers are accidentally using the code to track Zombies calling cards on the Hub tab. This update fixes this. Thanks to u/TheSmallNut for pointing out the issue! As well, this adds the Dark Ops challenges for Zombies Cards and all Prestige 1 challenges! Thanks to u/Aidanbomasri for their great post! (https://www.reddit.com/r/CODZombies/comments/1gcp515/full_list_of_bo6_zombies_dark_ops_challenges)
- All changes here are able to be copied and pasted from the view only sheet to your sheet via copy and pasting!
- - Hub
- - Fixed an issue where Warzone calling card trackers were tracking Zombies progression instead.
- - To quickly fix this, select the Warzone calling card cells, go to the Edit menu, and select Find and Replace.
- - In the Find field, type in "Zombies".
- - In the Replace field, type in "Warzone".
- - Select the "Also search within formulae" option.
- - Finally, click "Replace All".
- - Fixed an issue where Zombies Base Cards where not tracking two base cards properly (Outrageous and Mastermind).
- - In the first line of code, (COUNTIF($I$15:$I$16,TRUE)) -> (COUNTIF('Zombies Cards'!$I$15:$I$16,TRUE))
- - Updated Base Cards trackers to account for the tiers of the Prestige 1 Base Cards.
- - Multiplayer Cards v1.0.1
- - Changed N/A cells to match the color of the checkboxes (#b7e1cd).
- - Changed N/A cells in the tier columns to be darker to increase the readability of cells with tiers (#b7b7b7).
- - Added missing calling card tier requirements.
- - Added Prestige 1 Calling Card challenges and tier requirements, as they have now been discovered.
- - Updated Base Cards tracker to account for the tiers of the Prestige 1 Base Cards.
- - Zombies Cards v1.0.1
- - Changed N/A cells to match the color of the checkboxes (#b7e1cd).
- - Changed N/A cells in the tier columns to be darker to increase the readability of cells with tiers (#b7b7b7).
- - Added missing calling card tier requirements.
- - Added Prestige 1 Calling Card challenges and tier requirements, as they have now been discovered.
- - Fixed Prestige 1 Base Card's name (Titan Feeled -> Titan Felled).
- - Added Dark Ops challenges, as they have now been discovered.
- - Updated Base Cards tracker to account for the tiers of the Prestige 1 Base Cards.
- - NOTE: Some calling card tier requirements have been educationally guessed and extrapolated from patterns in other calling cards. If any are wrong, please let me know!
- Update: October 26th, 2024 (v1.0.2):
- A small update to correct some Mastery Badges labels and errors.
- - Misc Badges (MP) / Misc Badges (ZM) v1.0.1
- - Changed Gold I / Gold II / Gold III labels to Bronze / Silver / Gold.
- - Color-coded these columns (Bronze: #f9cb9c, Silver: #efefef).
- - Fixed the name of the LDBR (LOBR -> LDBR).
- - MP ONLY: Corrected minor border issues in the "Streaks" cell under the Challenge Description table.
- - ZM ONLY: Corrected the Diamond Master Badges descriptions to reflect the Zombies requirements.
- - ZM ONLY: Corrected the challenge description for the Gold Streaks Badge (250 Kills -> 500 Kills).
- Update: October 25th, 2024 (v1.0.1):
- A small update to add a Campaign Dark Ops challenge. Thank you to u/UpYaNebula for letting me know of the first and third ones!
- - Campaign Cards v1.0.1
- - Added Dark Ops challenges:
- - Phantom Presence: Sneak through the black site intel center without being detected in Most Wanted
- - Endless Options: Destroy all SCUD missiles without using C4 in Hunting Season
- - Missing Persons: Stash 5 bodies in lockers in Under the Radar
- - Kineticist: Complete the time trial in a single run in Separation Anxiety
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