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- ############################################################
- # ____ ___ ____ ____ __ __ __ __ _ ___ ______ #
- # / | / _] \| \| | | / ] |/ ] / _] | #
- # | __|/ [_| _ | o ) | | / /| ' / / [_| | #
- # | | | _] | | | | |/ / | \| _]_| |_| #
- # | |_ | [_| | | O | : / \_| \ [_ | | #
- # | | | | | | \ | . | | | | #
- # |___,_|_____|__|__|_____|\__,_|\____|__|\_|_____| |__| #
- # v1.0.6 by Biscut #
- ############################################################
- # How many blocks should be placed per second. (1-20)
- speed: 1
- # The max height blocks can gen at.
- height-limit: 256
- # How many blocks UPWARDS/ANY gens travel vertically.
- vertical-travel: 256
- # How many blocks HORIZONTAL/ANY gen travel horizontally.
- horizontal-travel: 32
- # How many chunks HORIZONTAL_BY_CHUNK/ANY_BY_CHUNK gens travel horizontally.
- chunk-travel: 1
- # Whether to drop items if a players inventory is full when doing the /gba give command. (false means it will show an error message instead)
- give-drop-item-if-full: true
- # Whether to drop items if a players inventory is full when buying from the shop. (false means it will show an error message instead)
- shop-drop-item-if-full: false
- # Make infinite genbuckets disappear when dropped. This is for convenience.
- infinite-buckets-disappear: true
- # Check for nearby players in this radius. Set to 0 to disable. Also compares faction relationships if applicable.
- player-check-radius: 0.0
- # Check for sponges in this radius and stop the genbucket if they are found. Set to 0 to disable.
- sponge-check-radius: 0.0
- # Allows you to punch/break a fake wool block at the base of the genbucket to cancel it.
- enable-cancelling: true
- # Should a block be added under gravity blocks to allow it to generate downwards smoothly?
- add-block-under-gravity-blocks: true
- # The block used for the above confition.
- gravity-block: COBBLESTONE
- # Define your genbuckets here. This part may get a bit confusing with all the indents, its best to copy one of the examples
- # and then just edit it to your liking. Feel free to double check your formatting @ http://yaml-online-parser.appspot.com/.
- items:
- cobblevertical: # The name of the bucket, can be anything. No spaces! This will be used to get the item ingame.
- item:
- name: '&3Gen Bucket &7(Cobblestone)' # The item name when in the player's inventory.
- material: 'COBBLESTONE' # The item material when in the player's inventory. Feel free to use data/damage values.
- lore:
- - '&fMaterial &7Cobblestone' # The item lore when in the player's inventory.
- - '&fType &7Vertical'
- - '&fSpeed &71 Block/sec'
- glow: true # Whether the item in the player's inventory should glow.
- slot: 12
- block:
- material: 'COBBLESTONE' # The block that will gen when this bucket is placed.
- # The direction of this bucket, can be one of these 4:
- # 'UPWARDS' - Will gen up from the block it's placed on
- # 'DOWNWARDS' - Will gen down from the block it's placed on. (TIP: Do not use for blocks with gravity like sand/gravel)
- # 'HORIZONTAL' - Will gen sideways from the block it's placed on. The direction depends on what the bucket was placed against.
- # 'ANY' - Can gen upwards, downwards, or horizontally. The direction depends on what the bucket was placed against.
- direction: 'UPWARDS'
- count-by-chunk: false # This means it will count chunks instead of blocks while generating.
- patch: false # Whether this is a patch bucket- meaning it can go through blocks of its same type to patch holes.
- delete: false # Whether this bucket will bypass the "ignored-blocks-list" and just place over every block in its path.
- gui:
- name: '&3Gen Bucket &7(Cobblestone)' # The item name shown in the shop gui.
- material: 'COBBLESTONE' # The material name shown in the shop gui.
- lore:
- - '&fPrice &7$250' # The item lore when in the player's inventory.
- - '&fType &7Vertical'
- glow: true # Whether the item in the player's inventory should glow.
- slot: 12
- buy-price: 0 # The cost of this item to buy this item from the GUI.
- infinite: true # Whether the gen has unlimited places, but will instead charge to place. (also known as printer mode genbuckets)
- place-price: 250 # How much to charge the player per placement if infinite (above) is set to true.
- cobblehori: # The name of the bucket, can be anything. No spaces! This will be used to get the item ingame.
- item:
- name: '&3Gen Bucket &7(Cobblestone)' # The item name when in the player's inventory.
- material: 'COBBLESTONE' # The item material when in the player's inventory. Feel free to use data/damage values.
- lore:
- - '&fMaterial &7Cobblestone' # The item lore when in the player's inventory.
- - '&fType &7Horizontal'
- - '&fSpeed &71 Block/sec'
- glow: true # Whether the item in the player's inventory should glow.
- slot: 13
- block:
- material: 'COBBLESTONE' # The block that will gen when this bucket is placed.
- # The direction of this bucket, can be one of these 4:
- # 'UPWARDS' - Will gen up from the block it's placed on
- # 'DOWNWARDS' - Will gen down from the block it's placed on. (TIP: Do not use for blocks with gravity like sand/gravel)
- # 'HORIZONTAL' - Will gen sideways from the block it's placed on. The direction depends on what the bucket was placed against.
- # 'ANY' - Can gen upwards, downwards, or horizontally. The direction depends on what the bucket was placed against.
- direction: 'HORIZONTAL'
- count-by-chunk: false # This means it will count chunks instead of blocks while generating.
- patch: false # Whether this is a patch bucket- meaning it can go through blocks of its same type to patch holes.
- delete: false # Whether this bucket will bypass the "ignored-blocks-list" and just place over every block in its path.
- gui:
- name: '&3Gen Bucket &7(Cobblestone)&r' # The item name shown in the shop gui.
- material: 'COBBLESTONE' # The material name shown in the shop gui.
- lore:
- - '&fPrice &7$500' # The item lore when in the player's inventory.
- - '&fType &7Horizontal'
- glow: true # Whether the item in the player's inventory should glow.
- slot: 13
- buy-price: 0 # The cost of this item to buy this item from the GUI.
- infinite: true # Whether the gen has unlimited places, but will instead charge to place. (also known as printer mode genbuckets)
- place-price: 500 # How much to charge the player per placement if infinite (above) is set to true.
- cobblepatch: # The name of the bucket, can be anything. No spaces! This will be used to get the item ingame.
- item:
- name: '&3Gen Bucket &7(Cobblestone)' # The item name when in the player's inventory.
- material: 'COBBLESTONE' # The item material when in the player's inventory. Feel free to use data/damage values.
- lore:
- - '&fMaterial &7Cobblestone' # The item lore when in the player's inventory.
- - '&fType &7Patch Vertical'
- - '&fSpeed &71 Block/sec'
- glow: true # Whether the item in the player's inventory should glow.
- slot: 14
- block:
- material: 'COBBLESTONE' # The block that will gen when this bucket is placed.
- # The direction of this bucket, can be one of these 4:
- # 'UPWARDS' - Will gen up from the block it's placed on
- # 'DOWNWARDS' - Will gen down from the block it's placed on. (TIP: Do not use for blocks with gravity like sand/gravel)
- # 'HORIZONTAL' - Will gen sideways from the block it's placed on. The direction depends on what the bucket was placed against.
- # 'ANY' - Can gen upwards, downwards, or horizontally. The direction depends on what the bucket was placed against.
- direction: 'DOWNWARDS'
- count-by-chunk: false # This means it will count chunks instead of blocks while generating.
- patch: true # Whether this is a patch bucket- meaning it can go through blocks of its same type to patch holes.
- delete: true # Whether this bucket will bypass the "ignored-blocks-list" and just place over every block in its path.
- gui:
- name: '&3Gen Bucket &7(Cobblestone)&r&r' # The item name shown in the shop gui.
- material: 'COBBLESTONE' # The material name shown in the shop gui.
- lore:
- - '&fPrice &7$1000' # The item lore when in the player's inventory.
- - '&fType &7Patch Vertical'
- glow: true # Whether the item in the player's inventory should glow.
- slot: 14
- buy-price: 0 # The cost of this item to buy this item from the GUI.
- infinite: true # Whether the gen has unlimited places, but will instead charge to place. (also known as printer mode genbuckets)
- place-price: 1000 # How much to charge the player per placement if infinite (above) is set to true.
- obsvertical: # The name of the bucket, can be anything. No spaces! This will be used to get the item ingame.
- item:
- name: '&3Gen Bucket &7(Obsidian)' # The item name when in the player's inventory.
- material: 'OBSIDIAN' # The item material when in the player's inventory. Feel free to use data/damage values.
- lore:
- - '&fMaterial &7Obsidian' # The item lore when in the player's inventory.
- - '&fType &7Vertical'
- - '&fSpeed &71 Block/sec'
- glow: true # Whether the item in the player's inventory should glow.
- block:
- material: 'OBSIDIAN' # The block that will gen when this bucket is placed.
- # The direction of this bucket, can be one of these 4:
- # 'UPWARDS' - Will gen up from the block it's placed on
- # 'DOWNWARDS' - Will gen down from the block it's placed on. (TIP: Do not use for blocks with gravity like sand/gravel)
- # 'HORIZONTAL' - Will gen sideways from the block it's placed on. The direction depends on what the bucket was placed against.
- # 'ANY' - Can gen upwards, downwards, or horizontally. The direction depends on what the bucket was placed against.
- direction: 'UPWARDS'
- count-by-chunk: false # This means it will count chunks instead of blocks while generating.
- patch: false # Whether this is a patch bucket- meaning it can go through blocks of its same type to patch holes.
- delete: false # Whether this bucket will bypass the "ignored-blocks-list" and just place over every block in its path.
- gui:
- name: '&3Gen Bucket &7(Obsidian)&r&r&r' # The item name shown in the shop gui.
- material: 'OBSIDIAN' # The material name shown in the shop gui.
- lore:
- - '&fPrice &7$1000' # The item lore when in the player's inventory.
- - '&fType &7Vertical'
- glow: true # Whether the item in the player's inventory should glow.
- slot: 21
- buy-price: 0 # The cost of this item to buy this item from the GUI.
- infinite: true # Whether the gen has unlimited places, but will instead charge to place. (also known as printer mode genbuckets)
- place-price: 1000 # How much to charge the player per placement if infinite (above) is set to true.
- obshorizontal: # The name of the bucket, can be anything. No spaces! This will be used to get the item ingame.
- item:
- name: '&3Gen Bucket &7(Obsidian)' # The item name when in the player's inventory.
- material: 'OBSIDIAN' # The item material when in the player's inventory. Feel free to use data/damage values.
- lore:
- - '&fMaterial &7Obsidian' # The item lore when in the player's inventory.
- - '&fType &7Horizontal'
- - '&fSpeed &71 Block/sec'
- glow: true # Whether the item in the player's inventory should glow.
- block:
- material: 'OBSIDIAN' # The block that will gen when this bucket is placed.
- # The direction of this bucket, can be one of these 4:
- # 'UPWARDS' - Will gen up from the block it's placed on
- # 'DOWNWARDS' - Will gen down from the block it's placed on. (TIP: Do not use for blocks with gravity like sand/gravel)
- # 'HORIZONTAL' - Will gen sideways from the block it's placed on. The direction depends on what the bucket was placed against.
- # 'ANY' - Can gen upwards, downwards, or horizontally. The direction depends on what the bucket was placed against.
- direction: 'HORIZONTAL'
- count-by-chunk: false # This means it will count chunks instead of blocks while generating.
- patch: false # Whether this is a patch bucket- meaning it can go through blocks of its same type to patch holes.
- delete: false # Whether this bucket will bypass the "ignored-blocks-list" and just place over every block in its path.
- gui:
- name: '&3Gen Bucket &7(Obsidian)&r&r&r&r' # The item name shown in the shop gui.
- material: 'OBSIDIAN' # The material name shown in the shop gui.
- lore:
- - '&fPrice &7$1500' # The item lore when in the player's inventory.
- - '&fType &7Horizontal'
- glow: true # Whether the item in the player's inventory should glow.
- slot: 22
- buy-price: 0 # The cost of this item to buy this item from the GUI.
- infinite: true # Whether the gen has unlimited places, but will instead charge to place. (also known as printer mode genbuckets)
- place-price: 1500 # How much to charge the player per placement if infinite (above) is set to true.
- obspatch: # The name of the bucket, can be anything. No spaces! This will be used to get the item ingame.
- item:
- name: '&3Gen Bucket &7(Obsidian)' # The item name when in the player's inventory.
- material: 'OBSIDIAN' # The item material when in the player's inventory. Feel free to use data/damage values.
- lore:
- - '&fMaterial &7Obsidian' # The item lore when in the player's inventory.
- - '&fType &7Patch Vertical'
- - '&fSpeed &71 Block/sec'
- glow: true # Whether the item in the player's inventory should glow.
- block:
- material: 'OBSIDIAN' # The block that will gen when this bucket is placed.
- # The direction of this bucket, can be one of these 4:
- # 'UPWARDS' - Will gen up from the block it's placed on
- # 'DOWNWARDS' - Will gen down from the block it's placed on. (TIP: Do not use for blocks with gravity like sand/gravel)
- # 'HORIZONTAL' - Will gen sideways from the block it's placed on. The direction depends on what the bucket was placed against.
- # 'ANY' - Can gen upwards, downwards, or horizontally. The direction depends on what the bucket was placed against.
- direction: 'DOWNWARDS'
- count-by-chunk: false # This means it will count chunks instead of blocks while generating.
- patch: true # Whether this is a patch bucket- meaning it can go through blocks of its same type to patch holes.
- delete: true # Whether this bucket will bypass the "ignored-blocks-list" and just place over every block in its path.
- gui:
- name: '&3Gen Bucket &7(Obsidian)&r&r&r&r&r&r&r' # The item name shown in the shop gui.
- material: 'OBSIDIAN' # The material name shown in the shop gui.
- lore:
- - '&fPrice &7$3000' # The item lore when in the player's inventory.
- - '&fType &7Patch Vertical'
- glow: true # Whether the item in the player's inventory should glow.
- slot: 23
- buy-price: 0 # The cost of this item to buy this item from the GUI.
- infinite: true # Whether the gen has unlimited places, but will instead charge to place. (also known as printer mode genbuckets)
- place-price: 3000 # How much to charge the player per placement if infinite (above) is set to true.
- sandverti: # The name of the bucket, can be anything. No spaces! This will be used to get the item ingame.
- item:
- name: '&3Gen Bucket &7(Sand)' # The item name when in the player's inventory.
- material: 'SAND' # The item material when in the player's inventory. Feel free to use data/damage values.
- lore:
- - '&fMaterial &7Sand' # The item lore when in the player's inventory.
- - '&fType &7Vertical'
- - '&fSpeed &71 Block/sec'
- glow: true # Whether the item in the player's inventory should glow.
- block:
- material: 'SAND' # The block that will gen when this bucket is placed.
- # The direction of this bucket, can be one of these 4:
- # 'UPWARDS' - Will gen up from the block it's placed on
- # 'DOWNWARDS' - Will gen down from the block it's placed on. (TIP: Do not use for blocks with gravity like sand/gravel)
- # 'HORIZONTAL' - Will gen sideways from the block it's placed on. The direction depends on what the bucket was placed against.
- # 'ANY' - Can gen upwards, downwards, or horizontally. The direction depends on what the bucket was placed against.
- direction: 'UPWARDS'
- count-by-chunk: false # This means it will count chunks instead of blocks while generating.
- patch: false # Whether this is a patch bucket- meaning it can go through blocks of its same type to patch holes.
- delete: false # Whether this bucket will bypass the "ignored-blocks-list" and just place over every block in its path.
- gui:
- name: '&3Gen Bucket &7(Sand)' # The item name shown in the shop gui.
- material: 'SAND' # The material name shown in the shop gui.
- lore:
- - '&fPrice &7$1000' # The item lore when in the player's inventory.
- - '&fType &7Vertical'
- glow: true # Whether the item in the player's inventory should glow.
- slot: 30
- buy-price: 0 # The cost of this item to buy this item from the GUI.
- infinite: true # Whether the gen has unlimited places, but will instead charge to place. (also known as printer mode genbuckets)
- place-price: 1000 # How much to charge the player per placement if infinite (above) is set to true.
- sandhorizontal: # The name of the bucket, can be anything. No spaces! This will be used to get the item ingame.
- item:
- name: '&3Gen Bucket &7(Sand)' # The item name when in the player's inventory.
- material: 'SAND' # The item material when in the player's inventory. Feel free to use data/damage values.
- lore:
- - '&fMaterial &7Sand' # The item lore when in the player's inventory.
- - '&fType &7Horizontal'
- - '&fSpeed &71 Block/sec'
- glow: true # Whether the item in the player's inventory should glow.
- block:
- material: 'SAND' # The block that will gen when this bucket is placed.
- # The direction of this bucket, can be one of these 4:
- # 'UPWARDS' - Will gen up from the block it's placed on
- # 'DOWNWARDS' - Will gen down from the block it's placed on. (TIP: Do not use for blocks with gravity like sand/gravel)
- # 'HORIZONTAL' - Will gen sideways from the block it's placed on. The direction depends on what the bucket was placed against.
- # 'ANY' - Can gen upwards, downwards, or horizontally. The direction depends on what the bucket was placed against.
- direction: 'HORIZONTAL'
- count-by-chunk: false # This means it will count chunks instead of blocks while generating.
- patch: false # Whether this is a patch bucket- meaning it can go through blocks of its same type to patch holes.
- delete: false # Whether this bucket will bypass the "ignored-blocks-list" and just place over every block in its path.
- gui:
- name: '&3Gen Bucket &7(Sand)&r&r&r&r&r&r&r&r&r&r&r&r' # The item name shown in the shop gui.
- material: 'SAND' # The material name shown in the shop gui.
- lore:
- - '&fPrice &7$1250' # The item lore when in the player's inventory.
- - '&fType &7Horizontal'
- glow: true # Whether the item in the player's inventory should glow.
- slot: 31
- buy-price: 0 # The cost of this item to buy this item from the GUI.
- infinite: true # Whether the gen has unlimited places, but will instead charge to place. (also known as printer mode genbuckets)
- place-price: 1250 # How much to charge the player per placement if infinite (above) is set to true.
- sandpatch: # The name of the bucket, can be anything. No spaces! This will be used to get the item ingame.
- item:
- name: '&3Gen Bucket &7(Sand)' # The item name when in the player's inventory.
- material: 'SAND' # The item material when in the player's inventory. Feel free to use data/damage values.
- lore:
- - '&fMaterial &7Sand' # The item lore when in the player's inventory.
- - '&fType &7Patch Vertical'
- - '&fSpeed &71 Block/sec'
- glow: true # Whether the item in the player's inventory should glow.
- block:
- material: 'SAND' # The block that will gen when this bucket is placed.
- # The direction of this bucket, can be one of these 4:
- # 'UPWARDS' - Will gen up from the block it's placed on
- # 'DOWNWARDS' - Will gen down from the block it's placed on. (TIP: Do not use for blocks with gravity like sand/gravel)
- # 'HORIZONTAL' - Will gen sideways from the block it's placed on. The direction depends on what the bucket was placed against.
- # 'ANY' - Can gen upwards, downwards, or horizontally. The direction depends on what the bucket was placed against.
- direction: 'DOWNWARDS'
- count-by-chunk: false # This means it will count chunks instead of blocks while generating.
- patch: true # Whether this is a patch bucket- meaning it can go through blocks of its same type to patch holes.
- delete: true # Whether this bucket will bypass the "ignored-blocks-list" and just place over every block in its path.
- gui:
- name: '&3Gen Bucket &7(Sand)&r&r&r&r&r&r&r&r&r&r&r&r&r&r&r&r' # The item name shown in the shop gui.
- material: 'SAND' # The material name shown in the shop gui.
- lore:
- - '&fPrice &7$2500' # The item lore when in the player's inventory.
- - '&fType &7Patch Vertical'
- glow: true # Whether the item in the player's inventory should glow.
- slot: 32
- buy-price: 0 # The cost of this item to buy this item from the GUI.
- infinite: true # Whether the gen has unlimited places, but will instead charge to place. (also known as printer mode genbuckets)
- place-price: 2500 # How much to charge the player per placement if infinite (above) is set to true.
- nethervertical: # The name of the bucket, can be anything. No spaces! This will be used to get the item ingame.
- item:
- name: '&3Gen Bucket &7(NetherRack)&r&r' # The item name when in the player's inventory.
- material: 'NETHERRACK' # The item material when in the player's inventory. Feel free to use data/damage values.
- lore:
- - '&fMaterial &7NetherRack' # The item lore when in the player's inventory.
- - '&fType &7Vertical'
- - '&fSpeed &71 Block/sec'
- glow: true # Whether the item in the player's inventory should glow.
- block:
- material: 'NETHERRACK' # The block that will gen when this bucket is placed.
- # The direction of this bucket, can be one of these 4:
- # 'UPWARDS' - Will gen up from the block it's placed on
- # 'DOWNWARDS' - Will gen down from the block it's placed on. (TIP: Do not use for blocks with gravity like sand/gravel)
- # 'HORIZONTAL' - Will gen sideways from the block it's placed on. The direction depends on what the bucket was placed against.
- # 'ANY' - Can gen upwards, downwards, or horizontally. The direction depends on what the bucket was placed against.
- direction: 'UPWARDS'
- count-by-chunk: false # This means it will count chunks instead of blocks while generating.
- patch: false # Whether this is a patch bucket- meaning it can go through blocks of its same type to patch holes.
- delete: false # Whether this bucket will bypass the "ignored-blocks-list" and just place over every block in its path.
- gui:
- name: '&3Gen Bucket &7(NetherRack)&r&r&r&r' # The item name shown in the shop gui.
- material: 'NETHERRACK' # The material name shown in the shop gui.
- lore:
- - '&fPrice &7$1000' # The item lore when in the player's inventory.
- - '&fType &7Vertical'
- glow: true # Whether the item in the player's inventory should glow.
- slot: 39
- buy-price: 0 # The cost of this item to buy this item from the GUI.
- infinite: true # Whether the gen has unlimited places, but will instead charge to place. (also known as printer mode genbuckets)
- place-price: 1000 # How much to charge the player per placement if infinite (above) is set to true.
- netherhorizontal: # The name of the bucket, can be anything. No spaces! This will be used to get the item ingame.
- item:
- name: '&3Gen Bucket &7(NetherRack)&f&f&f' # The item name when in the player's inventory.
- material: 'NETHERRACK' # The item material when in the player's inventory. Feel free to use data/damage values.
- lore:
- - '&fMaterial &7NetherRack' # The item lore when in the player's inventory.
- - '&fType &7Horizontal'
- - '&fSpeed &71 Block/sec'
- glow: true # Whether the item in the player's inventory should glow.
- block:
- material: 'NETHERRACK' # The block that will gen when this bucket is placed.
- # The direction of this bucket, can be one of these 4:
- # 'UPWARDS' - Will gen up from the block it's placed on
- # 'DOWNWARDS' - Will gen down from the block it's placed on. (TIP: Do not use for blocks with gravity like sand/gravel)
- # 'HORIZONTAL' - Will gen sideways from the block it's placed on. The direction depends on what the bucket was placed against.
- # 'ANY' - Can gen upwards, downwards, or horizontally. The direction depends on what the bucket was placed against.
- direction: 'HORIZONTAL'
- count-by-chunk: false # This means it will count chunks instead of blocks while generating.
- patch: false # Whether this is a patch bucket- meaning it can go through blocks of its same type to patch holes.
- delete: false # Whether this bucket will bypass the "ignored-blocks-list" and just place over every block in its path.
- gui:
- name: '&3Gen Bucket &7(NetherRack)&f&f' # The item name shown in the shop gui.
- material: 'NETHERRACK' # The material name shown in the shop gui.
- lore:
- - '&fPrice &7$1250' # The item lore when in the player's inventory.
- - '&fType &7Horizontal'
- glow: true # Whether the item in the player's inventory should glow.
- slot: 40
- buy-price: 0 # The cost of this item to buy this item from the GUI.
- infinite: true # Whether the gen has unlimited places, but will instead charge to place. (also known as printer mode genbuckets)
- place-price: 1250 # How much to charge the player per placement if infinite (above) is set to true.
- netherrackpatch: # The name of the bucket, can be anything. No spaces! This will be used to get the item ingame.
- item:
- name: '&3Gen Bucket &7(NetherRack)' # The item name when in the player's inventory.
- material: 'NETHERRACK' # The item material when in the player's inventory. Feel free to use data/damage values.
- lore:
- - '&fMaterial &7NetherRack' # The item lore when in the player's inventory.
- - '&fType &7Patch Vertical'
- - '&fSpeed &71 Block/sec'
- glow: true # Whether the item in the player's inventory should glow.
- block:
- material: 'NETHERRACK' # The block that will gen when this bucket is placed.
- # The direction of this bucket, can be one of these 4:
- # 'UPWARDS' - Will gen up from the block it's placed on
- # 'DOWNWARDS' - Will gen down from the block it's placed on. (TIP: Do not use for blocks with gravity like sand/gravel)
- # 'HORIZONTAL' - Will gen sideways from the block it's placed on. The direction depends on what the bucket was placed against.
- # 'ANY' - Can gen upwards, downwards, or horizontally. The direction depends on what the bucket was placed against.
- direction: 'DOWNWARDS'
- count-by-chunk: false # This means it will count chunks instead of blocks while generating.
- patch: true # Whether this is a patch bucket- meaning it can go through blocks of its same type to patch holes.
- delete: true # Whether this bucket will bypass the "ignored-blocks-list" and just place over every block in its path.
- gui:
- name: '&3Gen Bucket &7(NetherRack)&r&r&r&r&r&r&r&r&r&r&r&r&r&r&r&r' # The item name shown in the shop gui.
- material: 'NETHERRACK' # The material name shown in the shop gui.
- lore:
- - '&fPrice &7$2500' # The item lore when in the player's inventory.
- - '&fType &7Patch Vertical'
- glow: true # Whether the item in the player's inventory should glow.
- slot: 41
- buy-price: 0 # The cost of this item to buy this item from the GUI.
- infinite: true # Whether the gen has unlimited places, but will instead charge to place. (also known as printer mode genbuckets)
- place-price: 2500 # How much to charge the player per placement if infinite (above) is set to true.
- # All the settings for the shop GUI.
- gui:
- enabled: true # Whether the GUI shop is enabled. You can disable this for example if you'd like to make your own shop in ShopGUI with commands.
- title: '&7Genbuckets Shop' # The title of the shop GUI inventory.
- rows: 6 # How big the inventory will be (in rows).
- bulk-buy-amount: 16 # How many buckets will a player be able to buy when they shift and click? (bulk buy)
- exit: # Customize the exit button in the shop GUI.
- item: 'BARRIER'
- name: '&cExit the shop!'
- lore: []
- slots: # What slots the exit button will appear on.
- - 53
- - 45
- glow: true
- fill: # This will automatically fill all the empty slots in the GUI.
- item: 'STAINED_GLASS_PANE:15'
- name: ''
- lore:
- - ''
- glow: false
- # Which blocks will be ignored by the genbucket.
- ignored-blocks:
- - 'AIR' # If you remove AIR, gen buckets will probably not work.
- - 'DOUBLE_PLANT'
- - 'RED_ROSE'
- - 'SNOW'
- - 'LONG_GRASS'
- - 'YELLOW_FLOWER'
- - 'DEAD_BUSH'
- # - 'LAVA'
- # - 'WATER'
- # - 'STATIONARY_LAVA'
- # - 'STATIONARY_WATER'
- # Define custom recipes for your buckets here. Read the comments carefully to learn how they work.
- recipes:
- any_direction_cobble: # Specify the bucket name here.
- symbols: # Specify symbols to represent items (makes your life easier). The symbol can be any single-letter character. Don't list symbols that you don't use in recipe:.
- O: 'OBSIDIAN'
- B: 'BARRIER'
- recipe: # Shape your recipe here, look at it like a crafting table.
- - 'OBO' # The 3 slots on the first line are the 3 slots on the top of a crafting table
- - ' ' # These are the slots in the middle.
- - ' ' # These are the slots at the end. To craft this bucket, you need obsidian, barrier, obsidian on the top row of the crafting table.
- outcome-amount: 1
- horizontal_obby:
- symbols:
- R: 'BEDROCK'
- recipe:
- - 'R '
- - 'R '
- - 'R '
- outcome-amount: 1
- # Hook into other plugins for checks when genning blocks.
- hooks:
- factions: true # Check each block's territory
- worldguard: true # Check for 'block-break: deny' flag for each block
- worldborder: true # Will make sure blocks cannot be placed past the border of this plugin (minecraft worldborder will check regardless of this setting)
- coreprotect: true # Will log every single block placed to allow rollbacks.
- # Settings for factions if the hook is enabled.
- factions:
- requires-faction: false # Whether you need a faction or not to place a gen bucket.
- can-place-wilderness: true # If you can place gen buckets in wilderness.
- # Customize messages sent to the player. Set to '' for no message.
- messages:
- give: '&aYou gave {player} {amount} {bucket} genbuckets(s).' # Message to the person who executed /gba give.
- receive: '&aYou have received {amount} {bucket} genbuckets(s).' # Message to the person who received a gen bucket from /gba give. OTHER PLACEHOLDERS: {price} - The price it would have been if it was bought.
- no-permission-command: '&cNo permission!' # Message when someone does not have the permission to use a command.
- no-permission-place: '&cYou cannot place genbuckets!' # Message when someone does not have the permission to place gen buckets.
- no-faction: '&cYou must have a faction to use a genbucket!' # Message when someone tries to place a gen bucket without a faction when requires-faction: true.
- cannot-place-claim: '&cYou can only place genbuckets in your territory/wilderness!' # Message when someone tries to place a gen bucket in someone else's territory or in the wilderness when can-place-wilderness: false
- place-message-regular: '&c{money} has been taken to place this genbucket.' # Message when someone places a gen bucket.
- place-message-infinite: '&c{money} has been taken to place this genbucket.' # Message when someone places an infinite (aka printer) gen bucket.
- not-enough-money-place: '&cYou cannot afford to place this bucket. It costs ${cost}!' # Message when someone can't afford to place an infinite gen bucket.
- not-enough-money-shop: '&cYou cannot afford to buy this bucket. It costs ${cost}!' # Message when someone can't afford to buy a gen bucket.
- wrong-direction: '&cThis bucket cannot be placed in this direction.' # Message when someone tries to place a horizontal gen bucket against the top or bottom of a block.
- not-enough-space-buy: '&cYou do not have enough space in your inventory!' # Message when a player's inventory is full and they try to buy a gen bucket when shop-drop-item-if-full: false.
- buy-success: '&aYou bought {amount} genbucket(s)!' # Message when someone successfully buys a gen bucket.
- cannot-place-y-level: '&cYou cannot place gens at this y-level!' # Message when someone places a gen bucket above the height-limit.
- cannot-place-nearby-players: '&cYou cannot place gens when enemies are nearby!' # Message when someone places a gen bucket with enemies near.
- # Whether to show a message when there is a new version available. Keep this true to stay on top of bug fixes and new features.
- show-update-messages: true
- # Please do not change.
- config-version: 1.3
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