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  1. Log file open, 04/14/16 15:49:28
  2. LogInit:Display: Running engine for game: Surf
  3. LogPlatformFile: Not using cached read wrapper
  4. LogInit:Display: RandInit(2140406415) SRandInit(2140406416).
  5. LogTaskGraph: Started task graph with 4 named threads and 7 total threads.
  6. LogStats: Stats thread started at 0.075194
  7. LogModuleManager:Warning: Found module file ../../../Engine/Plugins/VictoryEdEngine/Binaries/Win64/UE4Editor-VictoryEdEngine.dll (API version 2758231), but it was incompatible with the current engine API version (2927265). This is likely a stale module that must be recompiled.
  8. LogModuleManager:Warning: Found module file ../../../Engine/Plugins/VictoryPlugin/Binaries/Win64/UE4Editor-VictoryBPLibrary.dll (API version 2843242), but it was incompatible with the current engine API version (2927265). This is likely a stale module that must be recompiled.
  9. LogInit:Warning: Incompatible or missing module: UE4Editor-VictoryEdEngine.dll
  10. LogInit:Warning: Incompatible or missing module: UE4Editor-VictoryBPLibrary.dll
  11. Running C:/Programs/Epic Games/4.11/Engine/Binaries/DotNET/UnrealBuildTool.exe Surf Development Win64 -project="C:/Users/salih/Documents/Unreal Projects/SurfProject/Surf.uproject" -editorrecompile -progress -noubtmakefiles -NoHotReloadFromIDE -2015
  12. @progress push 5%
  13. @progress pop
  14. Target is up to date
  15. LogModuleManager:Warning: Found module file ../../../Engine/Plugins/VictoryEdEngine/Binaries/Win64/UE4Editor-VictoryEdEngine.dll (API version 2758231), but it was incompatible with the current engine API version (2927265). This is likely a stale module that must be recompiled.
  16. LogModuleManager:Warning: Found module file ../../../Engine/Plugins/VictoryPlugin/Binaries/Win64/UE4Editor-VictoryBPLibrary.dll (API version 2843242), but it was incompatible with the current engine API version (2927265). This is likely a stale module that must be recompiled.
  17. LogInit:Warning: Still incompatible or missing module: UE4Editor-VictoryEdEngine.dll
  18. LogInit:Warning: Still incompatible or missing module: UE4Editor-VictoryBPLibrary.dll
  19. LogExit: Preparing to exit.
  20. LogDerivedDataCache:Display: Max Cache Size: 512 MB
  21. LogDerivedDataCache: Loaded boot cache 0.05s 46MB C:/Users/salih/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc.
  22. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/salih/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc
  23. LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../Users/salih/Documents/Unreal Projects/SurfProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  24. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  25. LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../../Users/salih/Documents/Unreal Projects/SurfProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  26. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  27. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  28. LogDerivedDataCache: Using Local data cache path C:/Users/salih/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  29. LogDerivedDataCache: Shutdown
  30. LogModuleManager: Shutting down and abandoning module CookingStats (17)
  31. LogModuleManager: Shutting down and abandoning module DerivedDataCache (16)
  32. LogDerivedDataCache: Shutdown
  33. LogModuleManager: Shutting down and abandoning module DesktopPlatform (15)
  34. LogModuleManager: Shutting down and abandoning module TextureCompressor (14)
  35. LogModuleManager: Shutting down and abandoning module ShaderCore (13)
  36. LogModuleManager: Shutting down and abandoning module Landscape (12)
  37. LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (11)
  38. LogModuleManager: Shutting down and abandoning module OpenGLDrv (10)
  39. LogModuleManager: Shutting down and abandoning module D3D11RHI (9)
  40. LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (8)
  41. LogModuleManager: Shutting down and abandoning module Renderer (7)
  42. LogModuleManager: Shutting down and abandoning module Engine (6)
  43. LogModuleManager: Shutting down and abandoning module CoreUObject (5)
  44. LogModuleManager: Shutting down and abandoning module NetworkFile (4)
  45. LogModuleManager: Shutting down and abandoning module StreamingFile (3)
  46. LogModuleManager: Shutting down and abandoning module SandboxFile (2)
  47. LogModuleManager: Shutting down and abandoning module PakFile (1)
  48. LogExit: Exiting.
  49. Log file closed, 04/14/16 15:49:38
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