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- Log file open, 04/14/16 15:49:28
- LogInit:Display: Running engine for game: Surf
- LogPlatformFile: Not using cached read wrapper
- LogInit:Display: RandInit(2140406415) SRandInit(2140406416).
- LogTaskGraph: Started task graph with 4 named threads and 7 total threads.
- LogStats: Stats thread started at 0.075194
- LogModuleManager:Warning: Found module file ../../../Engine/Plugins/VictoryEdEngine/Binaries/Win64/UE4Editor-VictoryEdEngine.dll (API version 2758231), but it was incompatible with the current engine API version (2927265). This is likely a stale module that must be recompiled.
- LogModuleManager:Warning: Found module file ../../../Engine/Plugins/VictoryPlugin/Binaries/Win64/UE4Editor-VictoryBPLibrary.dll (API version 2843242), but it was incompatible with the current engine API version (2927265). This is likely a stale module that must be recompiled.
- LogInit:Warning: Incompatible or missing module: UE4Editor-VictoryEdEngine.dll
- LogInit:Warning: Incompatible or missing module: UE4Editor-VictoryBPLibrary.dll
- Running C:/Programs/Epic Games/4.11/Engine/Binaries/DotNET/UnrealBuildTool.exe Surf Development Win64 -project="C:/Users/salih/Documents/Unreal Projects/SurfProject/Surf.uproject" -editorrecompile -progress -noubtmakefiles -NoHotReloadFromIDE -2015
- @progress push 5%
- @progress pop
- Target is up to date
- LogModuleManager:Warning: Found module file ../../../Engine/Plugins/VictoryEdEngine/Binaries/Win64/UE4Editor-VictoryEdEngine.dll (API version 2758231), but it was incompatible with the current engine API version (2927265). This is likely a stale module that must be recompiled.
- LogModuleManager:Warning: Found module file ../../../Engine/Plugins/VictoryPlugin/Binaries/Win64/UE4Editor-VictoryBPLibrary.dll (API version 2843242), but it was incompatible with the current engine API version (2927265). This is likely a stale module that must be recompiled.
- LogInit:Warning: Still incompatible or missing module: UE4Editor-VictoryEdEngine.dll
- LogInit:Warning: Still incompatible or missing module: UE4Editor-VictoryBPLibrary.dll
- LogExit: Preparing to exit.
- LogDerivedDataCache:Display: Max Cache Size: 512 MB
- LogDerivedDataCache: Loaded boot cache 0.05s 46MB C:/Users/salih/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc.
- LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/salih/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc
- LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/salih/Documents/Unreal Projects/SurfProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/salih/Documents/Unreal Projects/SurfProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- LogDerivedDataCache: Using Local data cache path C:/Users/salih/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- LogDerivedDataCache: Shutdown
- LogModuleManager: Shutting down and abandoning module CookingStats (17)
- LogModuleManager: Shutting down and abandoning module DerivedDataCache (16)
- LogDerivedDataCache: Shutdown
- LogModuleManager: Shutting down and abandoning module DesktopPlatform (15)
- LogModuleManager: Shutting down and abandoning module TextureCompressor (14)
- LogModuleManager: Shutting down and abandoning module ShaderCore (13)
- LogModuleManager: Shutting down and abandoning module Landscape (12)
- LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (11)
- LogModuleManager: Shutting down and abandoning module OpenGLDrv (10)
- LogModuleManager: Shutting down and abandoning module D3D11RHI (9)
- LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (8)
- LogModuleManager: Shutting down and abandoning module Renderer (7)
- LogModuleManager: Shutting down and abandoning module Engine (6)
- LogModuleManager: Shutting down and abandoning module CoreUObject (5)
- LogModuleManager: Shutting down and abandoning module NetworkFile (4)
- LogModuleManager: Shutting down and abandoning module StreamingFile (3)
- LogModuleManager: Shutting down and abandoning module SandboxFile (2)
- LogModuleManager: Shutting down and abandoning module PakFile (1)
- LogExit: Exiting.
- Log file closed, 04/14/16 15:49:38
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