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May 26th, 2019
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  1. <?xml version="1.0" encoding="utf-8" standalone="no"?>
  2. <vehicle type="cultivator">
  3. <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
  4. <storeData>
  5. <name> <en>Bomet U473 S</en>
  6. </name>
  7. <specs>
  8. <neededPower>28</neededPower>
  9. <workingWidth>2.1</workingWidth>
  10. </specs>
  11. <functions>
  12. <function>$l10n_function_cultivator</function>
  13. </functions>
  14. <image>store.png</image>
  15. <price>3100</price>
  16. <lifetime>600</lifetime>
  17. <rotation>0</rotation>
  18. <brand>BOMET</brand>
  19. <category>cultivators</category>
  20. <fieldJob sizeCategory="1" typeCategory="cultivator"/>
  21. <vertexBufferMemoryUsage>1158032</vertexBufferMemoryUsage>
  22. <indexBufferMemoryUsage>195828</indexBufferMemoryUsage>
  23. <textureMemoryUsage>9088184</textureMemoryUsage>
  24. <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
  25. <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
  26. </storeData>
  27. <base>
  28. <typeDesc>$l10n_typeDesc_cultivator</typeDesc>
  29. <filename>Bomet_U473_S.i3d</filename>
  30. <size width="4" length="3.5"/>
  31. <speedLimit value="12"/>
  32. <components>
  33. <component centerOfMass="0 0.2 -1.1" solverIterationCount="10" mass="550"/>
  34. </components>
  35. <schemaOverlay attacherJointPosition="0 0">
  36. <default name="DEFAULT_IMPLEMENT"/>
  37. <selected name="DEFAULT_IMPLEMENT_SELECTED"/>
  38. </schemaOverlay>
  39. </base>
  40. <wheels>
  41. <wheelConfigurations>
  42. <wheelConfiguration name="$l10n_configuration_valueDefault" price="0">
  43. <wheels>
  44. <wheel>
  45. <physics restLoad="0.5" repr="0>14" forcePointRatio="0.2" radius="0.21" mass="0.5" initialCompression="50" suspTravel="0.05" spring="10" damper="30" rotationDamping="0.02" isSynchronized="false"/>
  46. </wheel>
  47. <wheel>
  48. <physics restLoad="0.5" repr="0>15" forcePointRatio="0.2" radius="0.21" mass="0.5" initialCompression="50" suspTravel="0.05" spring="10" damper="30" rotationDamping="0.02" isSynchronized="false"/>
  49. </wheel>
  50. <wheel>
  51. <physics restLoad="0.5" repr="0>16" forcePointRatio="0.2" radius="0.21" mass="0.5" initialCompression="50" suspTravel="0.05" spring="10" damper="30" rotationDamping="0.02" isSynchronized="false"/>
  52. </wheel>
  53. <wheel>
  54. <physics restLoad="0.5" repr="0>17" forcePointRatio="0.2" radius="0.21" mass="0.5" initialCompression="50" suspTravel="0.05" spring="10" damper="30" rotationDamping="0.02" isSynchronized="false"/>
  55. </wheel>
  56. </wheels>
  57. </wheelConfiguration>
  58. </wheelConfigurations>
  59. </wheels>
  60. <speedRotatingParts>
  61. <speedRotatingPart node="0>3|0|0" radius="0.29" groundReferenceNodeIndex="1"/>
  62. <speedRotatingPart node="0>3|1|0" radius="0.29" groundReferenceNodeIndex="1"/>
  63. <speedRotatingPart node="0>3|2|0" radius="0.29" groundReferenceNodeIndex="1"/>
  64. <speedRotatingPart node="0>3|3|0" radius="0.29" groundReferenceNodeIndex="1"/>
  65. </speedRotatingParts>
  66. <attachable>
  67. <inputAttacherJoints>
  68. <inputAttacherJoint node="0>1" jointType="implement" topReferenceNode="0>2">
  69. <distanceToGround lower="0.0" upper="1.2"/>
  70. </inputAttacherJoint>
  71. </inputAttacherJoints>
  72. <support animationName="moveSupport"/>
  73. </attachable>
  74. <attacherJoints>
  75. <sounds>
  76. <attach file="$data/sounds/vehicles/shared/attach_01.ogg">
  77. <volume indoor="0.35" outdoor="0.90"/>
  78. <pitch outdoor="1.00"/>
  79. <lowpassGain indoor="0.75"/>
  80. </attach>
  81. </sounds>
  82. </attacherJoints>
  83. <powerConsumer forceNode="0>" maxForce="12" neededMaxPtoPower="0"/>
  84. <groundReferenceNodes>
  85. <groundReferenceNode node="0>" threshold="0.1" depthNode="0>6|1" chargeValue="1"/>
  86. </groundReferenceNodes>
  87. <workAreas>
  88. <workArea type="cultivator" chargeValue="1">
  89. <area startNode="0>4|0" widthNode="0>4|1" heightNode="0>4|2"/>
  90. <groundReferenceNode index="1"/>
  91. <folding minLimit="0" maxLimit="1"/>
  92. </workArea>
  93. </workAreas>
  94. <workParticles>
  95. <particleAnimation>
  96. <node node="0>6|0|0" refNodeIndex="1" materialType="SOIL"/>
  97. </particleAnimation>
  98. <particle>
  99. <node node="0>6|0|1" refNodeIndex="1" particleType="SOIL"/>
  100. <node node="0>6|0|2" refNodeIndex="1" particleType="SOIL_SMOKE"/>
  101. <node node="0>6|0|3" refNodeIndex="1" particleType="SOIL_CHUNKS" worldSpace="false"/>
  102. </particle>
  103. </workParticles>
  104. <foldable>
  105. <foldingParts startMoveDirection="0" turnOnFoldDirection="-1">
  106. <foldingPart animationName="folding" speedScale="1"/>
  107. </foldingParts>
  108. </foldable>
  109. <animations>
  110. <animation name="moveSupport">
  111. <part node="0>7" startTime="0" endTime="0.5" startTrans="0 0.3 0" endTrans="0 0 0"/>
  112. </animation>
  113. </animations>
  114. <cultivator>
  115. <sounds>
  116. <work file="$data/sounds/tools/cultivator/cultivator_loop.ogg">
  117. <volume indoor="0.55" outdoor="1.00"/>
  118. <pitch outdoor="1.00"/>
  119. </work>
  120. </sounds>
  121. </cultivator>
  122. <washable dirtDuration="30" washDuration="1" workMultiplier="10"/>
  123. <ai>
  124. <needsLowering value="true"/>
  125. <areaMarkers leftNode="0>5|0" rightNode="0>5|1" backNode="0>5|2"/>
  126. </ai>
  127. <!--Non converted elements:
  128.  
  129.  
  130. <?xml version="1.0" encoding="utf-8" standalone="no"?>
  131.  
  132. <vehicle>
  133. <support animationName="moveSupport"/>
  134. <components>
  135. <component1 realMassWanted="0.3"/>
  136. </components>
  137. </vehicle>
  138.  
  139. -->
  140. </vehicle>
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