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- ==========================
- LITV2 1.04 --> LITV2 1.0.5
- ==========================
- Added:
- - AppleSkin
- - Backpacked
- - ConnectedTexturesMod
- - Cull Particles
- - Decorative Blocks
- - Dynamic Surroundings: Environs
- - Dynamic Surroundings: SoundControl
- - Phosphor (Forge)
- - Polymorph (Forge)
- - Thatched
- Updated:
- Aquaculture 2 (Aquaculture-1.15.2-2.0.21.jar --> Aquaculture-1.15.2-2.0.22.jar):
- Aquaculture-1.15.2-2.0.22.jar:
- * Fixed Neptunium Knife still not being truly unbreakable in all instances
- Building Gadgets (buildinggadgets-3.4.0.jar --> buildinggadgets-3.4.1.jar):
- buildinggadgets-3.4.1.jar:
- [3.4.1 - 1.15.2] - 2020-10-30
- Changed
- * Made the undo validation less strict to support mutated states (until 1.16)
- Fixed
- * Fixed duplication bug with inventories thanks to [@hvdklauw](https://github.com/hvdklauw) [#527](https://github.com/Direwolf20-MC/BuildingGadgets/pull/527)
- * Fixed linked inventories not showing blocks in the live render [#407](https://github.com/Direwolf20-MC/BuildingGadgets/issues/407)
- * Fixed TileEntity Renders inside the tooltip having layering issues [#533](https://github.com/Direwolf20-MC/BuildingGadgets/issues/533)
- * Don't allow selection of -1 hardness & more blacklists [#520](https://github.com/Direwolf20-MC/BuildingGadgets/issues/520)
- * Fixed being able to select top half of plants [#520](https://github.com/Direwolf20-MC/BuildingGadgets/issues/520)
- * Fixed block placement not being validated against native methods [#520](https://github.com/Direwolf20-MC/BuildingGadgets/issues/520)
- * Fixed quark and other tileEntities crashing the game on building [#524](https://github.com/Direwolf20-MC/BuildingGadgets/issues/524)
- * Partial fix for crash when attempting to render a block that requires special data [#536](https://github.com/Direwolf20-MC/BuildingGadgets/issues/536)
- * Fixed loading older templates into the game causing confusing errors to be displayed [#517](https://github.com/Direwolf20-MC/BuildingGadgets/issues/517)
- * Fix for [#526](https://github.com/Direwolf20-MC/BuildingGadgets/issues/526) and [#522](https://github.com/Direwolf20-MC/BuildingGadgets/issues/522) by using default state on block selection
- * Fixed Connected Surface mode for the Building Gadget and the Exchanging Gadget [#467](https://github.com/Direwolf20-MC/BuildingGadgets/issues/467)
- FTB Quests (ftb-quests-1502.0.2.251.jar --> ftb-quests-1502.0.2.252.jar):
- ftb-quests-1502.0.2.252.jar:
- * Updated forge, fixed blank tooltips in quest gui (casper20051), closes #461 - LatvianModder
- Fairy Lights (fairylights-3.0.12-1.15.2 --> fairylights-3.0.13-1.15.2):
- fairylights-3.0.13-1.15.2:
- Fix fairy lights block lighting
- Floor Mats (Floor Mats v1.0.1 --> Floor Mats v1.1.0):
- Floor Mats v1.1.0:
- Added two new features, Connection control and Remote linking (see wiki for details: [Floor Mats wiki on github.com](https://github.com/D0CTOR-ZED/FloorMats/wiki)
- These new features use two new tags, floormats:connectors and floormat:linkers which control which items can activate the new features.
- Added more commands, /floormats tools and /floormats help.
- Floor Mats v1.1.0-rc1:
- Added two new features, Connection control and Remote linking (see wiki for details: [Floor Mats wiki on github.com](https://github.com/D0CTOR-ZED/FloorMats/wiki)
- These new features use two new tags, floormats:connectors and floormat:linkers which control which items can activate the new features.
- Added more commands, /floormats tools and /floormats help.
- Storage Drawers (StorageDrawers-1.15.2-7.0.2.jar --> StorageDrawers-1.15.2-7.0.3.jar):
- StorageDrawers-1.15.2-7.0.3.jar:
- * - Fix empty locked drawer getting cleared on chunk reload
- * - Fix UI rendering / blanking items with 0 count
- * - Crash mitigation and logging in a broken mod environment
- * - Fixed incompatibility with third party inventories
- Generated using [ChangelogGenerator 2.0.0-pre3](https://github.com/TheRandomLabs/ChangelogGenerator).
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