xdreamz

LITV2105

Oct 31st, 2020
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  1. ==========================
  2. LITV2 1.04 --> LITV2 1.0.5
  3. ==========================
  4.  
  5. Added:
  6. - AppleSkin
  7. - Backpacked
  8. - ConnectedTexturesMod
  9. - Cull Particles
  10. - Decorative Blocks
  11. - Dynamic Surroundings: Environs
  12. - Dynamic Surroundings: SoundControl
  13. - Phosphor (Forge)
  14. - Polymorph (Forge)
  15. - Thatched
  16.  
  17. Updated:
  18. Aquaculture 2 (Aquaculture-1.15.2-2.0.21.jar --> Aquaculture-1.15.2-2.0.22.jar):
  19. Aquaculture-1.15.2-2.0.22.jar:
  20. * Fixed Neptunium Knife still not being truly unbreakable in all instances
  21.  
  22. Building Gadgets (buildinggadgets-3.4.0.jar --> buildinggadgets-3.4.1.jar):
  23. buildinggadgets-3.4.1.jar:
  24. [3.4.1 - 1.15.2] - 2020-10-30
  25. Changed
  26. * Made the undo validation less strict to support mutated states (until 1.16)
  27. Fixed
  28. * Fixed duplication bug with inventories thanks to [@hvdklauw](https://github.com/hvdklauw) [#527](https://github.com/Direwolf20-MC/BuildingGadgets/pull/527)
  29. * Fixed linked inventories not showing blocks in the live render [#407](https://github.com/Direwolf20-MC/BuildingGadgets/issues/407)
  30. * Fixed TileEntity Renders inside the tooltip having layering issues [#533](https://github.com/Direwolf20-MC/BuildingGadgets/issues/533)
  31. * Don't allow selection of -1 hardness & more blacklists [#520](https://github.com/Direwolf20-MC/BuildingGadgets/issues/520)
  32. * Fixed being able to select top half of plants [#520](https://github.com/Direwolf20-MC/BuildingGadgets/issues/520)
  33. * Fixed block placement not being validated against native methods [#520](https://github.com/Direwolf20-MC/BuildingGadgets/issues/520)
  34. * Fixed quark and other tileEntities crashing the game on building [#524](https://github.com/Direwolf20-MC/BuildingGadgets/issues/524)
  35. * Partial fix for crash when attempting to render a block that requires special data [#536](https://github.com/Direwolf20-MC/BuildingGadgets/issues/536)
  36. * Fixed loading older templates into the game causing confusing errors to be displayed [#517](https://github.com/Direwolf20-MC/BuildingGadgets/issues/517)
  37. * Fix for [#526](https://github.com/Direwolf20-MC/BuildingGadgets/issues/526) and [#522](https://github.com/Direwolf20-MC/BuildingGadgets/issues/522) by using default state on block selection
  38. * Fixed Connected Surface mode for the Building Gadget and the Exchanging Gadget [#467](https://github.com/Direwolf20-MC/BuildingGadgets/issues/467)
  39.  
  40. FTB Quests (ftb-quests-1502.0.2.251.jar --> ftb-quests-1502.0.2.252.jar):
  41. ftb-quests-1502.0.2.252.jar:
  42. * Updated forge, fixed blank tooltips in quest gui (casper20051), closes #461 - LatvianModder
  43.  
  44. Fairy Lights (fairylights-3.0.12-1.15.2 --> fairylights-3.0.13-1.15.2):
  45. fairylights-3.0.13-1.15.2:
  46. Fix fairy lights block lighting
  47.  
  48. Floor Mats (Floor Mats v1.0.1 --> Floor Mats v1.1.0):
  49. Floor Mats v1.1.0:
  50. Added two new features, Connection control and Remote linking (see wiki for details: [Floor Mats wiki on github.com](https://github.com/D0CTOR-ZED/FloorMats/wiki)
  51. These new features use two new tags, floormats:connectors and floormat:linkers which control which items can activate the new features.
  52. Added more commands, /floormats tools and /floormats help.
  53.  
  54. Floor Mats v1.1.0-rc1:
  55. Added two new features, Connection control and Remote linking (see wiki for details: [Floor Mats wiki on github.com](https://github.com/D0CTOR-ZED/FloorMats/wiki)
  56. These new features use two new tags, floormats:connectors and floormat:linkers which control which items can activate the new features.
  57. Added more commands, /floormats tools and /floormats help.
  58.  
  59. Storage Drawers (StorageDrawers-1.15.2-7.0.2.jar --> StorageDrawers-1.15.2-7.0.3.jar):
  60. StorageDrawers-1.15.2-7.0.3.jar:
  61. * - Fix empty locked drawer getting cleared on chunk reload
  62. * - Fix UI rendering / blanking items with 0 count
  63. * - Crash mitigation and logging in a broken mod environment
  64. * - Fixed incompatibility with third party inventories
  65.  
  66. Generated using [ChangelogGenerator 2.0.0-pre3](https://github.com/TheRandomLabs/ChangelogGenerator).
  67.  
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