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Urban_IS

ROAD ROLLER DA

Aug 21st, 2019
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  1. print("FE code by Starzozero, Thanks to him!")
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code by Mokiros, Edited by StarzoZero")
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  52. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77. local h,t
  78. --Give the server mouse data 30 times every second, but only if the values changed
  79. --If player is not moving their mouse, client won't fire events
  80. while wait(1/30) do
  81. if h~=Mouse.Hit or t~=Mouse.Target then
  82. h,t=Mouse.Hit,Mouse.Target
  83. Event:FireServer({isMouse=true,Target=t,Hit=h})
  84. end
  85. end]==],Player.Character)
  86.  
  87. ----Sandboxed game object that allows the usage of client-side methods and services
  88. --Real game object
  89. local _rg = game
  90.  
  91. --Metatable for fake service
  92. local fsmt = {
  93. __index = function(self,k)
  94. local s = rawget(self,"_RealService")
  95. if s then
  96. return typeof(s[k])=="function"
  97. and function(_,...)return s[k](s,...)end or s[k]
  98. end
  99. end,
  100. __newindex = function(self,k,v)
  101. local s = rawget(self,"_RealService")
  102. if s then s[k]=v end
  103. end
  104. }
  105. local function FakeService(t,RealService)
  106. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  107. return setmetatable(t,fsmt)
  108. end
  109.  
  110. --Fake game object
  111. local g = {
  112. GetService = function(self,s)
  113. return rawget(self,s) or _rg:GetService(s)
  114. end,
  115. Players = FakeService({
  116. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  117. },"Players"),
  118. UserInputService = FakeService(UIS,"UserInputService"),
  119. ContextActionService = FakeService(CAS,"ContextActionService"),
  120. RunService = FakeService({
  121. _btrs = {},
  122. RenderStepped = _rg:GetService("RunService").Heartbeat,
  123. BindToRenderStep = function(self,name,_,fun)
  124. self._btrs[name] = self.Heartbeat:Connect(fun)
  125. end,
  126. UnbindFromRenderStep = function(self,name)
  127. self._btrs[name]:Disconnect()
  128. end,
  129. },"RunService")
  130. }
  131. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  132. g.service = g.GetService
  133. FakeService(g,game)
  134. --Changing owner to fake player object to support owner:GetMouse()
  135. game,owner = g,g.Players.LocalPlayer
  136. end
  137. A = true
  138. if A == true then
  139. Model = Instance.new("Model")
  140. Model.Name = "Weapon"
  141. p = Instance.new("Part", Model)
  142. p.Name = "Part"
  143. p.TopSurface = 0
  144. p.BottomSurface = 0
  145. p.formFactor = "Custom"
  146. p.Size = Vector3.new(10, 12, 10)
  147. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  148. p.BrickColor = BrickColor.new("Medium stone grey")
  149. p.Transparency = 0
  150. p.Reflectance = .1
  151. p.Material = Enum.Material.Concrete
  152. m = Instance.new("CylinderMesh")
  153. m.Scale = Vector3.new(1, 1.02999997, 1)
  154. m.Parent = p
  155. p = Instance.new("Part", Model)
  156. p.Name = "Part"
  157. p.TopSurface = 0
  158. p.BottomSurface = 0
  159. p.formFactor = "Custom"
  160. p.Size = Vector3.new(2, 12.8, 2)
  161. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  162. p.BrickColor = BrickColor.new("Bright yellow")
  163. p.Transparency = 0
  164. p.Reflectance = .1
  165. p.Material = Enum.Material.Plastic
  166. m = Instance.new("CylinderMesh")
  167. m.Scale = Vector3.new(1, 1, 1)
  168. m.Parent = p
  169. p = Instance.new("Part", Model)
  170. p.Name = "Part"
  171. p.TopSurface = 0
  172. p.BottomSurface = 0
  173. p.formFactor = "Custom"
  174. p.Size = Vector3.new(1.79, 5, 1)
  175. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  176. p.BrickColor = BrickColor.new("Bright yellow")
  177. p.Transparency = 0
  178. p.Reflectance = .1
  179. p.Material = Enum.Material.Plastic
  180. p = Instance.new("Part", Model)
  181. p.Name = "Part"
  182. p.TopSurface = 0
  183. p.BottomSurface = 0
  184. p.formFactor = "Custom"
  185. p.Size = Vector3.new(5, 1.40, 0.99)
  186. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  187. p.BrickColor = BrickColor.new("Bright yellow")
  188. p.Transparency = 0
  189. p.Reflectance = .1
  190. p.Material = Enum.Material.Plastic
  191. m = Instance.new("SpecialMesh")
  192. m.Scale = Vector3.new(1, 1, 1)
  193. m.Parent = p
  194. m.MeshType = Enum.MeshType.Wedge
  195. p = Instance.new("Part", Model)
  196. p.Name = "Center"
  197. p.TopSurface = 0
  198. p.BottomSurface = 0
  199. p.formFactor = "Custom"
  200. p.Size = Vector3.new(12.5, 5.80, 27.6)
  201. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  202. p.BrickColor = BrickColor.new("Bright yellow")
  203. p.Transparency = 1
  204. p.Reflectance = .1
  205. p.Material = Enum.Material.Plastic
  206. p = Instance.new("Part", Model)
  207. p.Name = "Part"
  208. p.TopSurface = 0
  209. p.BottomSurface = 0
  210. p.formFactor = "Custom"
  211. p.Size = Vector3.new(6.80, 1, 6.00)
  212. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  213. p.BrickColor = BrickColor.new("Bright yellow")
  214. p.Transparency = 0
  215. p.Reflectance = .1
  216. p.Material = Enum.Material.Plastic
  217. p = Instance.new("Part", Model)
  218. p.Name = "Part"
  219. p.TopSurface = 0
  220. p.BottomSurface = 0
  221. p.formFactor = "Custom"
  222. p.Size = Vector3.new(11, 5.40, 2.79)
  223. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  224. p.BrickColor = BrickColor.new("Bright yellow")
  225. p.Transparency = 0
  226. p.Reflectance = .1
  227. p.Material = Enum.Material.Plastic
  228. m = Instance.new("SpecialMesh")
  229. m.Scale = Vector3.new(1, 1, 1)
  230. m.Parent = p
  231. m.MeshType = Enum.MeshType.Wedge
  232. p = Instance.new("Part", Model)
  233. p.Name = "Part"
  234. p.TopSurface = 0
  235. p.BottomSurface = 0
  236. p.formFactor = "Custom"
  237. p.Size = Vector3.new(2.60, 11, 1.99)
  238. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  239. p.BrickColor = BrickColor.new("Bright yellow")
  240. p.Transparency = 0
  241. p.Reflectance = .1
  242. p.Material = Enum.Material.Plastic
  243. p = Instance.new("Part", Model)
  244. p.Name = "Part"
  245. p.TopSurface = 0
  246. p.BottomSurface = 0
  247. p.formFactor = "Custom"
  248. p.Size = Vector3.new(3.20, 11.0, 5)
  249. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  250. p.BrickColor = BrickColor.new("Bright yellow")
  251. p.Transparency = 0
  252. p.Reflectance = .1
  253. p.Material = Enum.Material.Plastic
  254. p = Instance.new("Part", Model)
  255. p.Name = "Part"
  256. p.TopSurface = 0
  257. p.BottomSurface = 0
  258. p.formFactor = "Custom"
  259. p.Size = Vector3.new(1.99, 1, 1)
  260. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  261. p.BrickColor = BrickColor.new("Mid gray")
  262. p.Transparency = 0
  263. p.Reflectance = .1
  264. p.Material = Enum.Material.Plastic
  265. p = Instance.new("Part", Model)
  266. p.Name = "Part"
  267. p.TopSurface = 0
  268. p.BottomSurface = 0
  269. p.formFactor = "Custom"
  270. p.Size = Vector3.new(1, 1, 4.59)
  271. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  272. p.BrickColor = BrickColor.new("Mid gray")
  273. p.Transparency = 0
  274. p.Reflectance = .1
  275. p.Material = Enum.Material.Plastic
  276. p = Instance.new("Part", Model)
  277. p.Name = "Part"
  278. p.TopSurface = 0
  279. p.BottomSurface = 0
  280. p.formFactor = "Custom"
  281. p.Size = Vector3.new(1, 12.6, 9.80)
  282. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  283. p.BrickColor = BrickColor.new("Bright yellow")
  284. p.Transparency = 0
  285. p.Reflectance = .1
  286. p.Material = Enum.Material.Plastic
  287. p = Instance.new("Part", Model)
  288. p.Name = "Part"
  289. p.TopSurface = 0
  290. p.BottomSurface = 0
  291. p.formFactor = "Custom"
  292. p.Size = Vector3.new(5.19, 1.39, 2.39)
  293. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  294. p.BrickColor = BrickColor.new("Bright yellow")
  295. p.Transparency = 0
  296. p.Reflectance = .1
  297. p.Material = Enum.Material.Plastic
  298. m = Instance.new("SpecialMesh")
  299. m.Scale = Vector3.new(1, 1, 1)
  300. m.Parent = p
  301. m.MeshType = Enum.MeshType.Wedge
  302. p = Instance.new("Part", Model)
  303. p.Name = "Part"
  304. p.TopSurface = 0
  305. p.BottomSurface = 0
  306. p.formFactor = "Custom"
  307. p.Size = Vector3.new(11, 0.60, 1.99)
  308. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  309. p.BrickColor = BrickColor.new("Bright yellow")
  310. p.Transparency = 0
  311. p.Reflectance = .1
  312. p.Material = Enum.Material.Plastic
  313. m = Instance.new("SpecialMesh")
  314. m.Scale = Vector3.new(1, 1, 1)
  315. m.Parent = p
  316. m.MeshType = Enum.MeshType.Wedge
  317. p = Instance.new("Part", Model)
  318. p.Name = "Part"
  319. p.TopSurface = 0
  320. p.BottomSurface = 0
  321. p.formFactor = "Custom"
  322. p.Size = Vector3.new(3.20, 11, 5.60)
  323. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  324. p.BrickColor = BrickColor.new("Bright yellow")
  325. p.Transparency = 0
  326. p.Reflectance = .1
  327. p.Material = Enum.Material.Plastic
  328. p = Instance.new("Part", Model)
  329. p.Name = "Part"
  330. p.TopSurface = 0
  331. p.BottomSurface = 0
  332. p.formFactor = "Custom"
  333. p.Size = Vector3.new(5, 13, 3.79)
  334. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  335. p.BrickColor = BrickColor.new("Bright yellow")
  336. p.Transparency = 0
  337. p.Reflectance = .1
  338. p.Material = Enum.Material.Plastic
  339. p = Instance.new("Part", Model)
  340. p.Name = "Part"
  341. p.TopSurface = 0
  342. p.BottomSurface = 0
  343. p.formFactor = "Custom"
  344. p.Size = Vector3.new(5.19, 1.39, 2.39)
  345. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  346. p.BrickColor = BrickColor.new("Bright yellow")
  347. p.Transparency = 0
  348. p.Reflectance = .1
  349. p.Material = Enum.Material.Plastic
  350. m = Instance.new("SpecialMesh")
  351. m.Scale = Vector3.new(1, 1, 1)
  352. m.Parent = p
  353. m.MeshType = Enum.MeshType.Wedge
  354. p = Instance.new("Part", Model)
  355. p.Name = "Part"
  356. p.TopSurface = 0
  357. p.BottomSurface = 0
  358. p.formFactor = "Custom"
  359. p.Size = Vector3.new(5.19, 1, 1)
  360. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  361. p.BrickColor = BrickColor.new("Mid gray")
  362. p.Transparency = 0
  363. p.Reflectance = .1
  364. p.Material = Enum.Material.Plastic
  365. p = Instance.new("Part", Model)
  366. p.Name = "Part"
  367. p.TopSurface = 0
  368. p.BottomSurface = 0
  369. p.formFactor = "Custom"
  370. p.Size = Vector3.new(3.20, 5, 4)
  371. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  372. p.BrickColor = BrickColor.new("Bright yellow")
  373. p.Transparency = 0
  374. p.Reflectance = .1
  375. p.Material = Enum.Material.Plastic
  376. p = Instance.new("Part", Model)
  377. p.Name = "Part"
  378. p.TopSurface = 0
  379. p.BottomSurface = 0
  380. p.formFactor = "Custom"
  381. p.Size = Vector3.new(6, 6.79, 2.79)
  382. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  383. p.BrickColor = BrickColor.new("Bright yellow")
  384. p.Transparency = 0
  385. p.Reflectance = .1
  386. p.Material = Enum.Material.Plastic
  387. m = Instance.new("SpecialMesh")
  388. m.Scale = Vector3.new(1, 1, 1)
  389. m.Parent = p
  390. m.MeshType = Enum.MeshType.Wedge
  391. p = Instance.new("Part", Model)
  392. p.Name = "Part"
  393. p.TopSurface = 0
  394. p.BottomSurface = 0
  395. p.formFactor = "Custom"
  396. p.Size = Vector3.new(0.60, 7.40, 3.79)
  397. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  398. p.BrickColor = BrickColor.new("Black")
  399. p.Transparency = 0
  400. p.Reflectance = .1
  401. p.Material = Enum.Material.Plastic
  402. p = Instance.new("Part", Model)
  403. p.Name = "Part"
  404. p.TopSurface = 0
  405. p.BottomSurface = 0
  406. p.formFactor = "Custom"
  407. p.Size = Vector3.new(6.80, 1, 6.00)
  408. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  409. p.BrickColor = BrickColor.new("Bright yellow")
  410. p.Transparency = 0
  411. p.Reflectance = .1
  412. p.Material = Enum.Material.Plastic
  413. p = Instance.new("Part", Model)
  414. p.Name = "Part"
  415. p.TopSurface = 0
  416. p.BottomSurface = 0
  417. p.formFactor = "Custom"
  418. p.Size = Vector3.new(11, 3.20, 2.19)
  419. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  420. p.BrickColor = BrickColor.new("Bright yellow")
  421. p.Transparency = 0
  422. p.Reflectance = .1
  423. p.Material = Enum.Material.Plastic
  424. m = Instance.new("SpecialMesh")
  425. m.Scale = Vector3.new(1, 1, 1)
  426. m.Parent = p
  427. m.MeshType = Enum.MeshType.Wedge
  428. p = Instance.new("Part", Model)
  429. p.Name = "Part"
  430. p.TopSurface = 0
  431. p.BottomSurface = 0
  432. p.formFactor = "Custom"
  433. p.Size = Vector3.new(2.60, 11, 2.39)
  434. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  435. p.BrickColor = BrickColor.new("Bright yellow")
  436. p.Transparency = 0
  437. p.Reflectance = .1
  438. p.Material = Enum.Material.Plastic
  439. p = Instance.new("Part", Model)
  440. p.Name = "Part"
  441. p.TopSurface = 0
  442. p.BottomSurface = 0
  443. p.formFactor = "Custom"
  444. p.Size = Vector3.new(5.19, 1, 1)
  445. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  446. p.BrickColor = BrickColor.new("Mid gray")
  447. p.Transparency = 0
  448. p.Reflectance = .1
  449. p.Material = Enum.Material.Plastic
  450. p = Instance.new("Part", Model)
  451. p.Name = "Part"
  452. p.TopSurface = 0
  453. p.BottomSurface = 0
  454. p.formFactor = "Custom"
  455. p.Size = Vector3.new(5, 0.80, 0.79)
  456. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  457. p.BrickColor = BrickColor.new("Bright yellow")
  458. p.Transparency = 0
  459. p.Reflectance = .1
  460. p.Material = Enum.Material.Plastic
  461. m = Instance.new("SpecialMesh")
  462. m.Scale = Vector3.new(1, 1, 1)
  463. m.Parent = p
  464. m.MeshType = Enum.MeshType.Wedge
  465. p = Instance.new("Part", Model)
  466. p.Name = "Part"
  467. p.TopSurface = 0
  468. p.BottomSurface = 0
  469. p.formFactor = "Custom"
  470. p.Size = Vector3.new(10, 12, 10)
  471. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  472. p.BrickColor = BrickColor.new("Medium stone grey")
  473. p.Transparency = 0
  474. p.Reflectance = .1
  475. p.Material = Enum.Material.Concrete
  476. m = Instance.new("CylinderMesh")
  477. m.Scale = Vector3.new(1, 1.02999997, 1)
  478. m.Parent = p
  479. p = Instance.new("Part", Model)
  480. p.Name = "Part"
  481. p.TopSurface = 0
  482. p.BottomSurface = 0
  483. p.formFactor = "Custom"
  484. p.Size = Vector3.new(0.60, 5.19, 5)
  485. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  486. p.BrickColor = BrickColor.new("Bright yellow")
  487. p.Transparency = 0
  488. p.Reflectance = .1
  489. p.Material = Enum.Material.Plastic
  490. p = Instance.new("Part", Model)
  491. p.Name = "Part"
  492. p.TopSurface = 0
  493. p.BottomSurface = 0
  494. p.formFactor = "Custom"
  495. p.Size = Vector3.new(6, 6.79, 2.79)
  496. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  497. p.BrickColor = BrickColor.new("Bright yellow")
  498. p.Transparency = 0
  499. p.Reflectance = .1
  500. p.Material = Enum.Material.Plastic
  501. m = Instance.new("SpecialMesh")
  502. m.Scale = Vector3.new(1, 1, 1)
  503. m.Parent = p
  504. m.MeshType = Enum.MeshType.Wedge
  505. p = Instance.new("Part", Model)
  506. p.Name = "Part"
  507. p.TopSurface = 0
  508. p.BottomSurface = 0
  509. p.formFactor = "Custom"
  510. p.Size = Vector3.new(2.79, 7.40, 0.79)
  511. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  512. p.BrickColor = BrickColor.new("Black")
  513. p.Transparency = 0
  514. p.Reflectance = .1
  515. p.Material = Enum.Material.Plastic
  516. p = Instance.new("Part", Model)
  517. p.Name = "Part"
  518. p.TopSurface = 0
  519. p.BottomSurface = 0
  520. p.formFactor = "Custom"
  521. p.Size = Vector3.new(5.40, 11, 10)
  522. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  523. p.BrickColor = BrickColor.new("Bright yellow")
  524. p.Transparency = 0
  525. p.Reflectance = .1
  526. p.Material = Enum.Material.Plastic
  527. p = Instance.new("Part", Model)
  528. p.Name = "Part"
  529. p.TopSurface = 0
  530. p.BottomSurface = 0
  531. p.formFactor = "Custom"
  532. p.Size = Vector3.new(11, 0.60, 2.39)
  533. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  534. p.BrickColor = BrickColor.new("Bright yellow")
  535. p.Transparency = 0
  536. p.Reflectance = .1
  537. p.Material = Enum.Material.Plastic
  538. m = Instance.new("SpecialMesh")
  539. m.Scale = Vector3.new(1, 1, 1)
  540. m.Parent = p
  541. m.MeshType = Enum.MeshType.Wedge
  542. p = Instance.new("Part", Model)
  543. p.Name = "Part"
  544. p.TopSurface = 0
  545. p.BottomSurface = 0
  546. p.formFactor = "Custom"
  547. p.Size = Vector3.new(4, 13, 1)
  548. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  549. p.BrickColor = BrickColor.new("Bright yellow")
  550. p.Transparency = 0
  551. p.Reflectance = .1
  552. p.Material = Enum.Material.Plastic
  553. p = Instance.new("Part", Model)
  554. p.Name = "Part"
  555. p.TopSurface = 0
  556. p.BottomSurface = 0
  557. p.formFactor = "Custom"
  558. p.Size = Vector3.new(10.1, 1, 0.99)
  559. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  560. p.BrickColor = BrickColor.new("Mid gray")
  561. p.Transparency = 0
  562. p.Reflectance = .1
  563. p.Material = Enum.Material.Plastic
  564. m = Instance.new("SpecialMesh")
  565. m.Scale = Vector3.new(1, 1, 1)
  566. m.Parent = p
  567. m.MeshType = Enum.MeshType.Wedge
  568. p = Instance.new("Part", Model)
  569. p.Name = "Part"
  570. p.TopSurface = 0
  571. p.BottomSurface = 0
  572. p.formFactor = "Custom"
  573. p.Size = Vector3.new(1, 1, 4.59)
  574. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  575. p.BrickColor = BrickColor.new("Mid gray")
  576. p.Transparency = 0
  577. p.Reflectance = .1
  578. p.Material = Enum.Material.Plastic
  579. p = Instance.new("Part", Model)
  580. p.Name = "Part"
  581. p.TopSurface = 0
  582. p.BottomSurface = 0
  583. p.formFactor = "Custom"
  584. p.Size = Vector3.new(1.99, 1, 1)
  585. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  586. p.BrickColor = BrickColor.new("Mid gray")
  587. p.Transparency = 0
  588. p.Reflectance = .1
  589. p.Material = Enum.Material.Plastic
  590. p = Instance.new("Part", Model)
  591. p.Name = "Part"
  592. p.TopSurface = 0
  593. p.BottomSurface = 0
  594. p.formFactor = "Custom"
  595. p.Size = Vector3.new(1, 1, 4.59)
  596. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  597. p.BrickColor = BrickColor.new("Mid gray")
  598. p.Transparency = 0
  599. p.Reflectance = .1
  600. p.Material = Enum.Material.Plastic
  601. p = Instance.new("Part", Model)
  602. p.Name = "Part"
  603. p.TopSurface = 0
  604. p.BottomSurface = 0
  605. p.formFactor = "Custom"
  606. p.Size = Vector3.new(10.1, 1, 0.99)
  607. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  608. p.BrickColor = BrickColor.new("Mid gray")
  609. p.Transparency = 0
  610. p.Reflectance = .1
  611. p.Material = Enum.Material.Plastic
  612. m = Instance.new("SpecialMesh")
  613. m.Scale = Vector3.new(1, 1, 1)
  614. m.Parent = p
  615. m.MeshType = Enum.MeshType.Wedge
  616.  
  617. Spawn = function()
  618. Modelc = Model:clone()
  619. for _, v in pairs(Modelc:children()) do
  620. if v.className == "Part" then
  621. if v.Name ~= "Center" then
  622. w = Instance.new("Weld")
  623. w.Part0 = Modelc.Center
  624. w.Part1 = v
  625. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  626. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  627. w.Parent = w.Part0
  628. end
  629. end
  630. end
  631. return Modelc
  632. end
  633.  
  634. CameraRadius = 66
  635. TimeStopRadius = 66
  636.  
  637. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  638. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  639. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  640. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  641. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  642. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  643. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  644. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  645. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  646. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  647. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  648. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  649.  
  650. getWelds = function(c) --designate weld variables
  651. local t = c.Torso
  652. local hrp = c.HumanoidRootPart.RootJoint
  653. RightShoulder = t:FindFirstChild("Right Shoulder")
  654. LeftShoulder = t:FindFirstChild("Left Shoulder")
  655. RightHip = t:FindFirstChild("Right Hip")
  656. LeftHip = t:FindFirstChild("Left Hip")
  657. RootJoint = hrp
  658. Neck = t:FindFirstChild("Neck")
  659. end
  660. resetWelds = function(ext, occ) --extent 1-3; occlusion
  661. --1 == reset desiredangle/currentangle
  662. --2 == reset C0/C1
  663. --3 == reset both des/cur/c0/c1
  664. local r = {
  665. RightShoulder,
  666. LeftShoulder,
  667. RightHip,
  668. LeftHip,
  669. RootJoint,
  670. Neck,
  671. Grip
  672. }
  673. for _, v in pairs(r) do
  674. for i = 1, #occ do
  675. if occ[i] == v then
  676. table.remove(r, _)
  677. end
  678. end
  679. end
  680. for _, v in pairs(r) do
  681. if v.Name == "Right Shoulder" then
  682. if ext == 1 then
  683. v.DesiredAngle = 0
  684. v.CurrentAngle = 0
  685. elseif ext == 2 then
  686. v.C0 = RightShoulderC0
  687. v.C1 = RightShoulderC1
  688. elseif ext == 3 then
  689. v.DesiredAngle = 0
  690. v.CurrentAngle = 0
  691. v.C0 = RightShoulderC0
  692. v.C1 = RightShoulderC1
  693. end
  694. elseif v.Name == "Left Shoulder" then
  695. if ext == 1 then
  696. v.DesiredAngle = 0
  697. v.CurrentAngle = 0
  698. elseif ext == 2 then
  699. v.C0 = LeftShoulderC0
  700. v.C1 = LeftShoulderC1
  701. elseif ext == 3 then
  702. v.DesiredAngle = 0
  703. v.CurrentAngle = 0
  704. v.C0 = LeftShoulderC0
  705. v.C1 = LeftShoulderC1
  706. end
  707. elseif v.Name == "Right Hip" then
  708. if ext == 1 then
  709. v.DesiredAngle = 0
  710. v.CurrentAngle = 0
  711. elseif ext == 2 then
  712. v.C0 = RightHipC0
  713. v.C1 = RightHipC1
  714. elseif ext == 3 then
  715. v.DesiredAngle = 0
  716. v.CurrentAngle = 0
  717. v.C0 = RightHipC0
  718. v.C1 = RightHipC1
  719. end
  720. elseif v.Name == "Left Hip" then
  721. if ext == 1 then
  722. v.DesiredAngle = 0
  723. v.CurrentAngle = 0
  724. elseif ext == 2 then
  725. v.C0 = LeftHipC0
  726. v.C1 = LeftHipC1
  727. elseif ext == 3 then
  728. v.DesiredAngle = 0
  729. v.CurrentAngle = 0
  730. v.C0 = LeftHipC0
  731. v.C1 = LeftHipC1
  732. end
  733. elseif v.Name == "Neck" then
  734. if ext == 1 then
  735. v.DesiredAngle = 0
  736. v.CurrentAngle = 0
  737. elseif ext == 2 then
  738. v.C0 = NeckC0
  739. v.C1 = NeckC1
  740. elseif ext == 3 then
  741. v.DesiredAngle = 0
  742. v.CurrentAngle = 0
  743. v.C0 = NeckC0
  744. v.C1 = NeckC1
  745. end
  746. elseif v.Name == "RootJoint" then
  747. if ext == 1 then
  748. v.DesiredAngle = 0
  749. v.CurrentAngle = 0
  750. elseif ext == 2 then
  751. v.C0 = RootJointC0
  752. v.C1 = RootJointC1
  753. elseif ext == 3 then
  754. v.DesiredAngle = 0
  755. v.CurrentAngle = 0
  756. v.C0 = RootJointC0
  757. v.C1 = RootJointC1
  758. end
  759. elseif v.Name == "RightGrip" then
  760. if ext == 1 then
  761. elseif ext == 2 then
  762. Grip.C0 = nGrip.C0
  763. Grip.C1 = nGrip.C1
  764. elseif ext == 3 then
  765. Grip.C0 = nGrip.C0
  766. Grip.C1 = nGrip.C1
  767. end
  768. end
  769. end
  770. end
  771.  
  772.  
  773. doitdocdoit = function()
  774. if deb == false then
  775. return
  776. end
  777. deb = false
  778.  
  779. vPlayer = game.Players.LocalPlayer
  780. cPlayer = vPlayer.Character
  781. Anim = cPlayer.Animate
  782. Anim.Disabled = true
  783. Hum = cPlayer.Humanoid
  784. Hum.Name = "NOPE"
  785. Hum.WalkSpeed = 0
  786. getWelds(cPlayer)
  787. resetWelds(3, {})
  788.  
  789. bodypos = Instance.new("BodyPosition")
  790. bodypos.P = 4000
  791. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  792. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  793. bodypos.Parent = cPlayer.Torso
  794.  
  795. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  796. CPlayer = cPlayer
  797. partpos = Instance.new("Part", workspace)
  798. partpos.Transparency = 1
  799. partpos.CanCollide = false
  800. partpos.Anchored = true
  801. partpos.CFrame = cPlayer.Torso.CFrame
  802.  
  803. sound = Instance.new("Sound")
  804. sound.Parent = partpos
  805. sound.Volume = 1
  806. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  807. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  808. sound2 = Instance.new("Sound")
  809. sound2.Parent = workspace.CurrentCamera
  810. sound2.Volume = 1
  811. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  812. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  813. sound:Play()
  814. sound2:Play()
  815. expected = 10
  816. did = false
  817. pooted = 0
  818. sos = game:GetService("RunService").Stepped:connect(function()
  819. pooted = pooted + 1
  820. if pooted >= expected + 1 then
  821. sos:disconnect()
  822. did = true
  823. return
  824. end
  825. resetWelds(3, {})
  826. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  827. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  828. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  829. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  830. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  831. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  832. end)
  833. --[[sound=Instance.new("Sound")
  834. sound.Parent=cPlayer.Torso
  835. sound.Volume=1
  836. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  837. sound:Play()]]--
  838. while did == false do
  839. wait()
  840. end
  841.  
  842. expected = 10
  843. did = false
  844. pooted = 0
  845. sos = game:GetService("RunService").Stepped:connect(function()
  846. pooted = pooted + 1
  847. if pooted >= expected + 1 then
  848. sos:disconnect()
  849. did = true
  850. return
  851. end
  852. resetWelds(3, {})
  853. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  854. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  855. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  856. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  857. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  858. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  859. end)
  860. while did == false do
  861. wait()
  862. end
  863. wait(.2)
  864. expected = 5
  865. did = false
  866. pooted = 0
  867. nubhit = nil
  868. sos = game:GetService("RunService").Stepped:connect(function()
  869. pooted = pooted + 1
  870. if pooted >= expected + 1 then
  871. sos:disconnect()
  872. did = true
  873. return
  874. end
  875. resetWelds(3, {})
  876. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  877. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  878. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  879. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  880. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  881. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  882. if nubhit == nil then
  883. bodypos.position = bodypos.position + dir * 4
  884. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  885. --bodypos.position=bodypos.position + dir*9
  886. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  887. end
  888. if nubhit == nil and pooted >= 2 then
  889. pos = bodypos.position + dir * 2
  890. radi = 6
  891. for _, v in pairs(workspace:children()) do
  892. h = v:FindFirstChild("Humanoid")
  893. t = v:FindFirstChild("Torso")
  894. if h ~= nil and t ~= nil and v ~= cPlayer then
  895. if (t.Position - pos).magnitude <= radi then
  896. print(":>")
  897. nubhit = v
  898. break
  899. end
  900. end
  901. end
  902. end
  903. if nubhit ~= nil then
  904. if nubhit.Torso:FindFirstChild("PART1") == nil then
  905. v = Instance.new("BodyVelocity")
  906. v.P = 4000
  907. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  908. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  909. v.Name = "PART1"
  910. v.Parent = nubhit.Torso
  911. game:GetService("Debris"):AddItem(v, 5)
  912. coroutine.resume(coroutine.create(function(v)
  913. for i = 1, 100 do
  914. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  915. wait()
  916. end
  917. end), v)
  918. v = Instance.new("BodyGyro")
  919. v.P = 20
  920. v.D = 30
  921. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  922. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  923. v.Name = "PART1"
  924. v.Parent = nubhit.Torso
  925. game:GetService("Debris"):AddItem(v, 5)
  926. end
  927. end
  928. end)
  929. while did == false do
  930. wait()
  931. end
  932. if nubhit == nil then
  933. sound:Stop()
  934. wait(.5)
  935. sound2:Stop()
  936. else
  937. expected = 32
  938. did = false
  939. pooted = 0
  940. sos = game:GetService("RunService").Stepped:connect(function()
  941. pooted = pooted + 1
  942. if pooted >= expected + 1 then
  943. sos:disconnect()
  944. did = true
  945. return
  946. end
  947. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  948. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  949. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  950. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  951. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  952. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  953. bodypos.position = bodypos.position + dir * .05
  954. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  955. end)
  956. while did == false do
  957. wait()
  958. end
  959. bodypos.Parent = nil
  960. expected = 12
  961. did = false
  962. pooted = 0
  963. sos = game:GetService("RunService").Stepped:connect(function()
  964. pooted = pooted + 1
  965. if pooted >= expected + 1 then
  966. sos:disconnect()
  967. did = true
  968. return
  969. end
  970. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  971. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  972. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  973. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  974. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  975. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  976. end)
  977.  
  978. while did == false do
  979. wait()
  980. end
  981. expected = 6
  982. did = false
  983. pooted = 0
  984. sos = game:GetService("RunService").Stepped:connect(function()
  985. pooted = pooted + 1
  986. if pooted >= expected + 1 then
  987. sos:disconnect()
  988. did = true
  989. return
  990. end
  991. resetWelds(3, {})
  992. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  993. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  994. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  995. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  996. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  997. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  998. print(":(")
  999. end)
  1000. wait(.3)
  1001. while did == false do
  1002. wait()
  1003. end
  1004. resetWelds(3, {
  1005. "Neck"
  1006. })
  1007. expected = 5
  1008. did = false
  1009. pooted = 0
  1010. p = Instance.new("Part", workspace)
  1011. p.Name = "ORB"
  1012. p.TopSurface = 0
  1013. p.BottomSurface = 0
  1014. p.formFactor = "Custom"
  1015. p.CFrame = cPlayer.Torso.CFrame
  1016. m = Instance.new("SpecialMesh", p)
  1017. m.MeshType = "Sphere"
  1018. p.BrickColor = BrickColor:White()
  1019. p.Size = Vector3.new(1, 1, 1)
  1020. p.CanCollide = false
  1021. p.Anchored = true
  1022. game:GetService("Debris"):AddItem(p, 5)
  1023. coroutine.resume(coroutine.create(function(p)
  1024. nubhit.Torso.Anchored = true
  1025. for i = 1, 10 do
  1026. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  1027. p.Transparency = .5 + i / 20
  1028. wait()
  1029. end
  1030. p:Remove()
  1031. end), p)
  1032. sos = game:GetService("RunService").Stepped:connect(function()
  1033. pooted = pooted + 1
  1034. if pooted >= expected + 1 then
  1035. sos:disconnect()
  1036. did = true
  1037. return
  1038. end
  1039. resetWelds(3, {})
  1040. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  1041. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  1042. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  1043. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  1044. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  1045. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  1046. print(":(")
  1047. end)
  1048.  
  1049. while did == false do
  1050. wait()
  1051. end
  1052. wait(1)
  1053. expected = 5
  1054. did = false
  1055. pooted = 0
  1056. sos = game:GetService("RunService").Stepped:connect(function()
  1057. pooted = pooted + 1
  1058. if pooted >= expected + 1 then
  1059. sos:disconnect()
  1060. did = true
  1061. return
  1062. end
  1063. resetWelds(3, {})
  1064. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1065. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1066. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1067. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1068. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1069. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1070. print(":(")
  1071. end)
  1072. while did == false do
  1073. wait()
  1074. end
  1075. wait(.8)
  1076. expected = 5
  1077. did = false
  1078. pooted = 0
  1079. bodypos.Parent = cPlayer.Torso
  1080. workspace.CurrentCamera.CameraType = "Follow"
  1081. sos = game:GetService("RunService").Stepped:connect(function()
  1082. pooted = pooted + 1
  1083. if pooted >= expected + 1 then
  1084. sos:disconnect()
  1085. did = true
  1086. return
  1087. end
  1088. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  1089. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  1090. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  1091. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  1092. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  1093. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1094.  
  1095. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  1096. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  1097.  
  1098. print(":(")
  1099. end)
  1100. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1101. DIOPLS.SoundId = "rbxassetid://316900066"
  1102. DIOPLS.Volume = 1
  1103. DIOPLS:Play()
  1104. Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  1105. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1106. while did == false do
  1107. wait()
  1108. end
  1109. wait(.8)
  1110. LOL = Spawn()
  1111. LOL.Parent = workspace
  1112. LOL:MakeJoints()
  1113. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  1114. C = LOL.Center
  1115. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  1116.  
  1117. bb = Instance.new("BodyPosition")
  1118. bb.Parent = C
  1119. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  1120. bb.position = bb.Parent.Position
  1121. C.CFrame = CFrame.new(bb.position)
  1122. orig = bb.position
  1123.  
  1124. gg = Instance.new("BodyGyro")
  1125. gg.P = 15000
  1126. gg.D = 100
  1127. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  1128. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  1129. gg.Parent = C
  1130.  
  1131. expected = 80
  1132. did = false
  1133. pooted = 0
  1134.  
  1135. resetWelds(3, {})
  1136.  
  1137. Hum.PlatformStand = true
  1138.  
  1139. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1140. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1141. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1142. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1143. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1144. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1145.  
  1146. bodypos.Parent = nil
  1147. w = Instance.new("Weld")
  1148. w.Part0 = C
  1149. w.Part1 = cPlayer.Torso
  1150. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1151. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1152. w.Parent = w.Part0
  1153.  
  1154. sos = game:GetService("RunService").Stepped:connect(function()
  1155. pooted = pooted + 1
  1156. if pooted >= expected + 1 then
  1157. sos:disconnect()
  1158. did = true
  1159. return
  1160. end
  1161.  
  1162. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1163. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1164. print(":(")
  1165. end)
  1166.  
  1167. while did == false do
  1168. wait()
  1169. end
  1170. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1171. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1172. bl2 = Instance.new("Part")
  1173. bl2.TopSurface = 0
  1174. bl2.BottomSurface = 0
  1175. bl2.CanCollide = false
  1176. bl2.formFactor = "Symmetric"
  1177. local ShockWaveSound = Instance.new("Sound", bl2)
  1178. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1179. ShockWaveSound.Pitch = 0.8
  1180. ShockWaveSound.Volume = 1
  1181. ShockWaveSound:Play()
  1182. Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  1183. m = Instance.new("SpecialMesh")
  1184. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1185. m.Scale = Vector3.new(1, 4, 1)
  1186. m.Parent = bl2
  1187. bl2.Size = Vector3.new(1, 1, 1)
  1188. bl2.Anchored = false
  1189. bl2.Name = "c"
  1190. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1191. bl2.BrickColor = BrickColor.new("White")
  1192. bl2.Parent = CPlayer
  1193. coroutine.resume(coroutine.create(function(p)
  1194. for i = 1, 10 do
  1195. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1196. p.Transparency = .25 + i * .075
  1197. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1198. wait()
  1199. end
  1200. p:Remove()
  1201. end), bl2)
  1202. bl2.Anchored = true
  1203.  
  1204. bl2 = Instance.new("Part")
  1205. bl2.TopSurface = 0
  1206. bl2.BottomSurface = 0
  1207. bl2.CanCollide = false
  1208. bl2.formFactor = "Symmetric"
  1209. m = Instance.new("SpecialMesh")
  1210. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1211. m.Scale = Vector3.new(1, 6, 1)
  1212. m.Parent = bl2
  1213. bl2.Size = Vector3.new(1, 1, 1)
  1214. bl2.Anchored = false
  1215. bl2.Name = "c"
  1216. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1217. bl2.BrickColor = BrickColor.new("White")
  1218. bl2.Parent = CPlayer
  1219. coroutine.resume(coroutine.create(function(p)
  1220. for i = 1, 20 do
  1221. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1222. p.Transparency = i / 20
  1223. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1224. wait()
  1225. end
  1226. p:Remove()
  1227. end), bl2)
  1228. bl2.Anchored = true
  1229.  
  1230. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1231. expected = 3
  1232. did = false
  1233. pooted = 0
  1234. workspace.CurrentCamera.CameraType = "Follow"
  1235. sos = game:GetService("RunService").Stepped:connect(function()
  1236. pooted = pooted + 1
  1237. if pooted >= expected + 1 then
  1238. sos:disconnect()
  1239. did = true
  1240. return
  1241. end
  1242. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1243. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1244. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1245. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1246. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1247. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1248.  
  1249. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1250.  
  1251. print(":(")
  1252. end)
  1253. while did == false do
  1254. wait()
  1255. end
  1256. wait(.3)
  1257. expected = 5
  1258. did = false
  1259. pooted = 0
  1260. workspace.CurrentCamera.CameraType = "Follow"
  1261. sos = game:GetService("RunService").Stepped:connect(function()
  1262. pooted = pooted + 1
  1263. if pooted >= expected + 1 then
  1264. sos:disconnect()
  1265. did = true
  1266. return
  1267. end
  1268. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1269. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1270. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1271. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1272. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1273. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1274.  
  1275. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1276.  
  1277. print(":(")
  1278. end)
  1279. while did == false do
  1280. wait()
  1281. end
  1282. expected = 203
  1283. did = false
  1284. pooted = 0
  1285. workspace.CurrentCamera.CameraType = "Follow"
  1286. sos = game:GetService("RunService").Stepped:connect(function()
  1287. pooted = pooted + 1
  1288. if pooted >= expected + 1 then
  1289. sos:disconnect()
  1290. did = true
  1291. return
  1292. end
  1293. resetWelds(3, {
  1294. RightHip,
  1295. LeftHip,
  1296. RootJoint,
  1297. Neck
  1298. })
  1299. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1300. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1301. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1302. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1303. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1304. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1305. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1306. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1307.  
  1308. if pooted / 2 == math.floor(pooted / 2) then
  1309. p = cPlayer["Right Arm"]:clone()
  1310. p.Anchored = true
  1311. p.CanCollide = false
  1312. p.Parent = workspace
  1313. p.Transparency = .5
  1314. game:GetService("Debris"):AddItem(p, .2)
  1315. p = cPlayer["Left Arm"]:clone()
  1316. p.Anchored = true
  1317. p.CanCollide = false
  1318. p.Parent = workspace
  1319. p.Transparency = .5
  1320. game:GetService("Debris"):AddItem(p, .2)
  1321.  
  1322. p = Instance.new("Part", workspace)
  1323. p.Name = "ORB"
  1324. p.TopSurface = 0
  1325. p.BottomSurface = 0
  1326. p.formFactor = "Custom"
  1327. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1328. m = Instance.new("SpecialMesh", p)
  1329. m.MeshType = "Sphere"
  1330. p.BrickColor = BrickColor:White()
  1331. p.Size = Vector3.new(.4, .4, .4)
  1332. p.CanCollide = false
  1333. p.Anchored = true
  1334. game:GetService("Debris"):AddItem(p, 5)
  1335. coroutine.resume(coroutine.create(function(p)
  1336. for i = 1, 8 do
  1337. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1338. p.Transparency = i / 8
  1339. wait()
  1340. end
  1341. p:Remove()
  1342. end), p)
  1343.  
  1344. end
  1345.  
  1346. print(":)")
  1347. end)
  1348. while did == false do
  1349. wait()
  1350. end
  1351. wait(.5)
  1352. expected = 20
  1353. did = false
  1354. pooted = 0
  1355. workspace.CurrentCamera.CameraType = "Follow"
  1356. sos = game:GetService("RunService").Stepped:connect(function()
  1357. pooted = pooted + 1
  1358. if pooted >= expected + 1 then
  1359. sos:disconnect()
  1360. did = true
  1361. return
  1362. end
  1363. resetWelds(3, {
  1364. Neck,
  1365. RootJoint,
  1366. RightHip,
  1367. LeftHip
  1368. })
  1369. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1370. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1371. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1372. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1373. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1374. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1375. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1376. print(":)")
  1377. end)
  1378. while did == false do
  1379. wait()
  1380. end
  1381. wait(2)
  1382. expected = 5
  1383. did = false
  1384. pooted = 0
  1385. workspace.CurrentCamera.CameraType = "Follow"
  1386. w.Parent = nil
  1387. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1388. poo = cPlayer.Torso.CFrame.lookVector
  1389. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1390. bodypos.Parent = cPlayer.Torso
  1391. sos = game:GetService("RunService").Stepped:connect(function()
  1392. pooted = pooted + 1
  1393. if pooted >= expected + 1 then
  1394. sos:disconnect()
  1395. did = true
  1396. return
  1397. end
  1398. resetWelds(3, {})
  1399. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1400. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1401. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1402. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1403. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1404. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1405. print(":)")
  1406. end)
  1407. while did == false do
  1408. wait()
  1409. end
  1410. wait(.7)
  1411. expected = 5
  1412. did = false
  1413. pooted = 0
  1414. sos = game:GetService("RunService").Stepped:connect(function()
  1415. pooted = pooted + 1
  1416. if pooted >= expected + 1 then
  1417. sos:disconnect()
  1418. did = true
  1419. return
  1420. end
  1421. resetWelds(3, {})
  1422. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1423. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1424. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1425. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1426. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1427. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1428. print(":(")
  1429. end)
  1430. while did == false do
  1431. wait()
  1432. end
  1433. wait(.2)
  1434. expected = 10
  1435. did = false
  1436. pooted = 0
  1437. workspace.CurrentCamera.CameraType = "Follow"
  1438. g = Instance.new("BodyGyro")
  1439. g.Parent = cPlayer.Torso
  1440. sos = game:GetService("RunService").Stepped:connect(function()
  1441. pooted = pooted + 1
  1442. if pooted >= expected + 1 then
  1443. sos:disconnect()
  1444. did = true
  1445. return
  1446. end
  1447. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1448. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1449. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1450. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1451. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1452. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1453. if pooted >= 2 then
  1454. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1455. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1456. end
  1457. print(":(")
  1458. end)
  1459. while did == false do
  1460. wait()
  1461. end
  1462. wait(.2)
  1463. bodypos:Remove()
  1464. wait(.5)
  1465.  
  1466. e = Instance.new("Explosion")
  1467. e.BlastRadius = 30
  1468. e.Position = C.Position
  1469. e.BlastPressure = e.BlastPressure * 2.5
  1470. e.Parent = workspace
  1471. s = Instance.new("Sound", C)
  1472. s.SoundId = "rbxassetid://258057783"
  1473. s.Volume = 1
  1474. s:Play()
  1475. Instance.new("DistortionSoundEffect", s).Level = 1
  1476. g:Remove()
  1477. --dun
  1478. nubhit.Torso.Anchored = false
  1479. Hum.PlatformStand = false
  1480. C.Anchored = true
  1481.  
  1482. coroutine.resume(coroutine.create(function(t)
  1483. wait(3)
  1484. p = Instance.new("Sound")
  1485. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1486. p.Parent = t
  1487. p.Volume = 1
  1488. p:Play()
  1489. end), C)
  1490. game:GetService("Debris"):AddItem(LOL, 5)
  1491. end
  1492. resetWelds(3, {})
  1493. workspace.CurrentCamera.CameraType = "Custom"
  1494. Hum.WalkSpeed = 16
  1495. Hum.Name = "Humanoid"
  1496. bodypos:Remove()
  1497. partpos:Remove()
  1498. Anim.Parent = nil
  1499. wait(.1)
  1500. Anim.Disabled = false
  1501. Anim.Parent = cPlayer
  1502. deb = true
  1503. end
  1504.  
  1505. Tool = Instance.new("HopperBin")
  1506. Tool.Name = "ROAD ROLLER DA"
  1507. Tool.Parent = game.Players.LocalPlayer.Backpack
  1508. Tool.Selected:connect(function(mouse)
  1509. mouse.Button1Down:connect(function()
  1510. doitdocdoit()
  1511. end)
  1512. end)
  1513.  
  1514. end
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