Anemone42069

Anemone's R&R Trinkets for Hamlet and Camp

Sep 18th, 2021 (edited)
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  1. Trinket pack of trinkets not for battle, but relaxation. Bonuses while drinking, getting laid, or praying. Extra gambling loot. Extra stress relief. Less chance to go missing. More recovery and healing during camp, and even less food consumed. A few luxuries for these trying times. They will be a custom rarity, and probably sell for a nice amount.
  2.  
  3. Activity Quirk Gain/Idle trinkets:
  4.  
  5. Profane Readings
  6. Idle stress relief in town
  7. On friendly skill: target: (10%) gain a random Tavern quirk (sfw profane barks related to quirk)
  8.  
  9. Sacred Readings
  10. Idle stress relief in Town
  11. On friendly skill: target: (10%) gain a random Abbey quirk (sacred barks related to quirk)
  12.  
  13. Activity Trinkets:
  14.  
  15. Cheater's Ace
  16. Always Win During Gambling
  17. +20% chance to Go Missing while Gambling
  18. -77% stress relief from Gambling
  19.  
  20. Gamer's Jacket
  21. +33% stress relief from Gambling
  22. +10% stress healing received if Gambler
  23. +10% stress healing received if Skilled Gambler
  24. -20% chance to Go Missing while Gambling
  25.  
  26. Regular's Pre-Drink
  27. +50% stress relief from Bar
  28. -20% chance to lose posessions at Bar
  29. +10% chance to Go Missing at Bar
  30.  
  31. Reminder of Duty
  32. -10% stress relief from Bar
  33. Cannot Go Missing at Bar
  34. Cannot lose posessions at Bar
  35.  
  36. Responsible Lambskin
  37. -20% stress relief from Brothel
  38. Cannot Go Missing at Brothel
  39. Cannot lose possessions at Brothel
  40.  
  41. Debauched Toolkit
  42. +50% stress relief from Brothel
  43. Always gain Buffs or Debuffs from Brothel
  44. +10% chance to Go Missing at Brothel
  45.  
  46. Enlightened's Prayer Mat
  47. +33% stress relief from Cloister
  48. +66% stress healing received if Enlightened
  49. +10% chance to Go Missing at Cloister
  50.  
  51. Welcome Mat
  52. +20% stress relief from anywhere but Cloister
  53. -20% stress relief from Cloister
  54. Cannot Go Missing at Cloister
  55.  
  56. Faithful's Prayer Beads
  57. +33% stress relief from Transcept
  58. +20% stress healing received for every Activity Quirk not related to Abbey
  59. +10% chance to receive Gifts from Transcept
  60.  
  61. Sin List
  62. +20% stress relief from anywhere but Transcept
  63. -20% stress relief from Transcept
  64. Cannot Go Missing at Transcept
  65.  
  66. Repentant's Sanctified Whip
  67. +33% stress relief from Flagellation Hall
  68. Always gain Buffs or Debuffs from Flagellation Hall
  69. +20% chance to Go Missing at Flagellation Hall
  70.  
  71. Sinful Flesh
  72. +20% stress relief from anywhere but Flagellation Hall
  73. -20% stress relief from Flagellation Hall
  74. Cannot Go Missing at Flagellation Hall
  75.  
  76. Upgrade Trinket:
  77. Deed to the Hamlet
  78. +33% stress healing received in Hamlet
  79. -20% stress in Hamlet
  80. -50% upgrade costs from Guild, Blacksmith, and Survivalist
  81.  
  82. Treatment trinkets:
  83. Need to confirm that trinkets can grant treatment discounts
  84.  
  85. Hamlet Health Insurance Card (limit 1)
  86. -80% quirk treatment and disease treatment cost
  87.  
  88. Camp Trinkets:
  89.  
  90. Ghost Stories
  91. +20% stress healing skills if Paranormania
  92. +20% stress healing skills during Camp
  93. +20% stress damage skills during Camp
  94. On friendly skill: target: consume 3 torch, -15% stress vs Unholy 3rds (and barks)
  95.  
  96. Wyrd Tales
  97. +20% stress healing skills if Dark Temptation
  98. +20% stress healing skills during Camp
  99. +20% stress damage skills during Camp
  100. On friendly skill: target: consume 3 torch, -15% stress vs Eldritch 3rds (and barks)
  101.  
  102. Gothic Novel
  103. +20% stress healing skills if Gothic
  104. +20% stress if Crimson Cursed
  105. +20% stress healing skills during camp
  106. +20% stress damage skills during camp
  107. On friendly skill: target: -15% stress vs Bloodsucker 3rds (and barks)
  108.  
  109. Slayer's Legend
  110. +10 stress healing skills for every Slayer quirk
  111. -10% stress for every Slayer quirk
  112. +20% stress healing skills during Camp
  113.  
  114. Food trinkets:
  115. Well-Packed Bag
  116. -3 spd
  117. -50% food consumed
  118. -50% food consumed during Camp
  119. -100% damage from Starvation
  120.  
  121. Gourmand's Spices
  122. +50% food consumed
  123. +50% food consumed during camp
  124. +100% healing received from eating
  125. +100% stress from Starvation
  126.  
  127. Legendary Butcher's Knives
  128. -20% ranged damage
  129. +6% melee crit
  130. +30% bleed skill chance
  131. On monster kill: produce 1 Food (100%), +1 Food (10%)
  132.  
  133. Cooking Pot of Saint Anthony
  134. -3 spd
  135. +20% prot
  136. +30% move resist
  137. On friendly skill: target: heal 3 hp, +25% food consumed 2 battles
  138.  
  139. Set: "A heroic Party needs a heroic Chef!"
  140. +20% healing skills if Food in inventory
  141. +20% healing skills during Camp
  142. +50% food consumed
  143.  
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