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- Trinket pack of trinkets not for battle, but relaxation. Bonuses while drinking, getting laid, or praying. Extra gambling loot. Extra stress relief. Less chance to go missing. More recovery and healing during camp, and even less food consumed. A few luxuries for these trying times. They will be a custom rarity, and probably sell for a nice amount.
- Activity Quirk Gain/Idle trinkets:
- Profane Readings
- Idle stress relief in town
- On friendly skill: target: (10%) gain a random Tavern quirk (sfw profane barks related to quirk)
- Sacred Readings
- Idle stress relief in Town
- On friendly skill: target: (10%) gain a random Abbey quirk (sacred barks related to quirk)
- Activity Trinkets:
- Cheater's Ace
- Always Win During Gambling
- +20% chance to Go Missing while Gambling
- -77% stress relief from Gambling
- Gamer's Jacket
- +33% stress relief from Gambling
- +10% stress healing received if Gambler
- +10% stress healing received if Skilled Gambler
- -20% chance to Go Missing while Gambling
- Regular's Pre-Drink
- +50% stress relief from Bar
- -20% chance to lose posessions at Bar
- +10% chance to Go Missing at Bar
- Reminder of Duty
- -10% stress relief from Bar
- Cannot Go Missing at Bar
- Cannot lose posessions at Bar
- Responsible Lambskin
- -20% stress relief from Brothel
- Cannot Go Missing at Brothel
- Cannot lose possessions at Brothel
- Debauched Toolkit
- +50% stress relief from Brothel
- Always gain Buffs or Debuffs from Brothel
- +10% chance to Go Missing at Brothel
- Enlightened's Prayer Mat
- +33% stress relief from Cloister
- +66% stress healing received if Enlightened
- +10% chance to Go Missing at Cloister
- Welcome Mat
- +20% stress relief from anywhere but Cloister
- -20% stress relief from Cloister
- Cannot Go Missing at Cloister
- Faithful's Prayer Beads
- +33% stress relief from Transcept
- +20% stress healing received for every Activity Quirk not related to Abbey
- +10% chance to receive Gifts from Transcept
- Sin List
- +20% stress relief from anywhere but Transcept
- -20% stress relief from Transcept
- Cannot Go Missing at Transcept
- Repentant's Sanctified Whip
- +33% stress relief from Flagellation Hall
- Always gain Buffs or Debuffs from Flagellation Hall
- +20% chance to Go Missing at Flagellation Hall
- Sinful Flesh
- +20% stress relief from anywhere but Flagellation Hall
- -20% stress relief from Flagellation Hall
- Cannot Go Missing at Flagellation Hall
- Upgrade Trinket:
- Deed to the Hamlet
- +33% stress healing received in Hamlet
- -20% stress in Hamlet
- -50% upgrade costs from Guild, Blacksmith, and Survivalist
- Treatment trinkets:
- Need to confirm that trinkets can grant treatment discounts
- Hamlet Health Insurance Card (limit 1)
- -80% quirk treatment and disease treatment cost
- Camp Trinkets:
- Ghost Stories
- +20% stress healing skills if Paranormania
- +20% stress healing skills during Camp
- +20% stress damage skills during Camp
- On friendly skill: target: consume 3 torch, -15% stress vs Unholy 3rds (and barks)
- Wyrd Tales
- +20% stress healing skills if Dark Temptation
- +20% stress healing skills during Camp
- +20% stress damage skills during Camp
- On friendly skill: target: consume 3 torch, -15% stress vs Eldritch 3rds (and barks)
- Gothic Novel
- +20% stress healing skills if Gothic
- +20% stress if Crimson Cursed
- +20% stress healing skills during camp
- +20% stress damage skills during camp
- On friendly skill: target: -15% stress vs Bloodsucker 3rds (and barks)
- Slayer's Legend
- +10 stress healing skills for every Slayer quirk
- -10% stress for every Slayer quirk
- +20% stress healing skills during Camp
- Food trinkets:
- Well-Packed Bag
- -3 spd
- -50% food consumed
- -50% food consumed during Camp
- -100% damage from Starvation
- Gourmand's Spices
- +50% food consumed
- +50% food consumed during camp
- +100% healing received from eating
- +100% stress from Starvation
- Legendary Butcher's Knives
- -20% ranged damage
- +6% melee crit
- +30% bleed skill chance
- On monster kill: produce 1 Food (100%), +1 Food (10%)
- Cooking Pot of Saint Anthony
- -3 spd
- +20% prot
- +30% move resist
- On friendly skill: target: heal 3 hp, +25% food consumed 2 battles
- Set: "A heroic Party needs a heroic Chef!"
- +20% healing skills if Food in inventory
- +20% healing skills during Camp
- +50% food consumed
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