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- So first of all to edit input options in a way, that game menu doesn't let you, open inputconfigs.dat in your notepad, file is located in the same directory as options.ini. It should look simliar to my file, which looks like this:
- <KeyConfigs>
- <Controller Name="Keyboard" 0-0="65" 0-1="-1" 1-0="68" 1-1="-1" 2-0="87" 2-1="-1" 3-0="83" 3-1="-1" 4-0="263" 4-1="-1" 5-0="262" 5-1="-1" 6-0="265" 6-1="-1" 7-0="264" 7-1="-1" 8-0="69" 8-1="-1" 9-0="32" 9-1="-1" 10-0="81" 10-1="-1" 11-0="341" 11-1="-1" 12-0="80" 12-1="-1" 13-0="258" 13-1="-1" 14-0="32" 14-1="257" 15-0="256" 15-1="-1" 16-0="82" 16-1="-1" 17-0="70" 17-1="-1" 18-0="77" 18-1="-1" 19-0="257" 19-1="-1" 20-0="263" 20-1="-1" 21-0="262" 21-1="-1" 22-0="265" 22-1="-1" 23-0="264" 23-1="-1" 24-0="81" 24-1="-1" 25-0="69" 25-1="-1" 26-0="258" 26-1="-1"/>
- <Controller Name="XInput Controller 1" 0-0="0" 0-1="-1414856704" 1-0="1" 1-1="-1414856703" 2-0="2" 2-1="-1414856702" 3-0="3" 3-1="-1414856701" 4-0="6" 4-1="-1414856700" 5-0="5" 5-1="-1414856699" 6-0="7" 6-1="-1414856698" 7-0="4" 7-1="-1414856697" 8-0="8" 8-1="-1" 9-0="9" 9-1="-1" 10-0="11" 10-1="-1" 11-0="13" 11-1="-1" 12-0="14" 12-1="-1" 13-0="12" 13-1="-1" 14-0="4" 14-1="-1" 15-0="5" 15-1="-1" 16-0="15" 16-1="-1" 17-0="-1" 17-1="-1" 18-0="-1" 18-1="-1" 19-0="15" 19-1="-1" 20-0="0" 20-1="-1414856704" 21-0="1" 21-1="-1414856703" 22-0="2" 22-1="-1414856702" 23-0="3" 23-1="-1414856701" 24-0="8" 24-1="-1" 25-0="11" 25-1="-1" 26-0="6" 26-1="-1"/>
- </KeyConfigs>
- Example value, 0-0="65", means that function 0-0(Which is move left) is assigned to key 65 on keyboard (Which is "A" key). Function 0-1 is also move left, but it's made for alternative input, that's why in keyboard part of file, it's set to "-1", which is "disabled", but in controller, it's set to analog stick axis.
- Numbers that represent keys on keyboard:
- Keys are represented by uppercase ASCII decimal numbers. Arrows etc tbd
- Numbers that represents buttons on controller(based on x360 controller):
- 0-left dpad button
- 1-right dpad button
- 2-up dpad button
- 3-down dpad button
- 4-A button
- 5-B button
- 6-X button
- 7-Y button
- 8-left bumper
- 9-left trigger
- 10-left analog click
- 11-right bumper
- 12-right trigger
- 13-right analog click
- 14-"Back" button
- 15-"Start" button
- Big xbox button can't be assigned afaik, game doesn't seem to recognize it as input.
- Functions:
- 0-move left
- 1-move right
- 2-move up
- 3-move down
- 4-shoot left
- 5-shoot right
- 6-shoot up
- 7-shoot down
- 8-plant a bomb
- 9-use active item
- 10-use card/pill
- 11-drop/shuffle pill/card
- 12-pause game
- 13-map
- 14-skip cutscene/enter in menus/restart after death
- 15-menu back
- 16-reset game
- 17-go to fullscreen
- 18-mute game
- 19-spawn coop baby
- 20-move left in menu
- 21-move right in menu
- 22-move up in menu
- 23-move down in menu
- 24-enter easter egg menu
- 25-ACTION_MENURT(?)
- 26-enter daily challange
- TL:DR To bind reset to controller, unbind your desired button in game menu and assign value of your button(check what number represent it) to 16-0 function. In my file it's 16-0="15", which means reset on "start" button.
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