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- print ' Script executing. '
- storage = game.ServerStorage:GetChildren()
- function choose()
- print'Succesfully read function.'
- local chosenmap = storage[math.random(1,#storage)] --Make sure there is actually stuff for it to find.
- print(chosenmap.Name)
- chosenmap:Clone().Parent=workspace
- end
- wait(1)
- choose()
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