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- -- Instances
- local BoogaBooga = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local TopLabel = Instance.new("TextLabel")
- local Minimize = Instance.new("TextButton")
- local IdeasLabel = Instance.new("TextLabel")
- local TeleportsButton = Instance.new("TextButton")
- local FunctionsButton = Instance.new("TextButton")
- local CreditsButton = Instance.new("TextButton")
- local FunctionsFrame = Instance.new("Frame")
- local WalkSpeed = Instance.new("TextButton")
- local JumpPower = Instance.new("TextButton")
- local JumpAmount = Instance.new("TextBox")
- local WalkAmount = Instance.new("TextBox")
- local AutoBreak = Instance.new("TextButton")
- local AutoPickup = Instance.new("TextButton")
- local PanicTp = Instance.new("TextButton")
- local BreakKey = Instance.new("TextBox")
- local PickupKey = Instance.new("TextBox")
- local PanicKey = Instance.new("TextBox")
- local XRay = Instance.new("TextButton")
- local InfJump = Instance.new("TextButton")
- local Fly = Instance.new("TextButton")
- local ESP = Instance.new("TextButton")
- local RemoveWeather = Instance.new("TextButton")
- local TeleportsFrame = Instance.new("Frame")
- local MainIsland = Instance.new("TextButton")
- local StartIsland = Instance.new("TextButton")
- local WaterfallIsland = Instance.new("TextButton")
- local IceIsland = Instance.new("TextButton")
- local AduriteCave = Instance.new("TextButton")
- local CrystalIsland = Instance.new("TextButton")
- local AncientCave = Instance.new("TextButton")
- local AncientTreeIsland = Instance.new("TextButton")
- local PlayerTeleport = Instance.new("TextButton")
- local SetLocation = Instance.new("TextButton")
- local MoveToLocation = Instance.new("TextButton")
- local VoidMap = Instance.new("TextButton")
- local PlayerInput = Instance.new("TextBox")
- local TextLabel = Instance.new("TextLabel")
- local CreditsFrame = Instance.new("Frame")
- local CreditsLabel = Instance.new("TextLabel")
- local Close = Instance.new("TextButton")
- local StartFrame = Instance.new("Frame")
- local StartClose = Instance.new("TextButton")
- local StartOpen = Instance.new("TextButton")
- -- Properties
- BoogaBooga.Name = "BoogaBooga"
- BoogaBooga.Parent = game.CoreGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = BoogaBooga
- MainFrame.AnchorPoint = Vector2.new(0.5, 0.5)
- MainFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- MainFrame.BackgroundTransparency = 0.5
- MainFrame.Position = UDim2.new(0.5, 0, 0.5, 0)
- MainFrame.Size = UDim2.new(0, 600, 0, 300)
- TopLabel.Name = "TopLabel"
- TopLabel.Parent = MainFrame
- TopLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TopLabel.BackgroundTransparency = 1
- TopLabel.Size = UDim2.new(0, 520, 0, 40)
- TopLabel.Font = Enum.Font.Fantasy
- TopLabel.Text = "Booga Booga Gui v1.0 By Syko"
- TopLabel.TextColor3 = Color3.new(1, 1, 1)
- TopLabel.TextSize = 22
- Minimize.Name = "Minimize"
- Minimize.Parent = MainFrame
- Minimize.AnchorPoint = Vector2.new(1, 0)
- Minimize.BackgroundColor3 = Color3.new(1, 1, 1)
- Minimize.BackgroundTransparency = 1
- Minimize.BorderSizePixel = 0
- Minimize.Position = UDim2.new(0.930000007, 0, 0, 0)
- Minimize.Size = UDim2.new(0, 40, 0, 40)
- Minimize.Font = Enum.Font.SourceSans
- Minimize.Text = "-"
- Minimize.TextColor3 = Color3.new(1, 1, 1)
- Minimize.TextSize = 50
- IdeasLabel.Name = "IdeasLabel"
- IdeasLabel.Parent = MainFrame
- IdeasLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- IdeasLabel.BackgroundTransparency = 1
- IdeasLabel.Position = UDim2.new(0, 0, 1, 0)
- IdeasLabel.Size = UDim2.new(0, 600, 0, 160)
- IdeasLabel.Font = Enum.Font.Fantasy
- IdeasLabel.Text = "- ESP - WalkSpeed - JumpPower - Auto PickUp - Remove Effects - Auto Break - Player TP - Void Map TP - Fly - Infinite Jump - Teleports - Custom Location Teleport - XRay - Panic TP"
- IdeasLabel.TextColor3 = Color3.new(1, 1, 1)
- IdeasLabel.TextSize = 22
- IdeasLabel.TextWrapped = true
- TeleportsButton.Name = "TeleportsButton"
- TeleportsButton.Parent = MainFrame
- TeleportsButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TeleportsButton.BackgroundTransparency = 0.89999997615814
- TeleportsButton.BorderColor3 = Color3.new(0, 0, 0)
- TeleportsButton.BorderSizePixel = 2
- TeleportsButton.Position = UDim2.new(0.00499999989, 0, 0.150000006, 0)
- TeleportsButton.Size = UDim2.new(0, 230, 0, 40)
- TeleportsButton.Font = Enum.Font.SourceSans
- TeleportsButton.Text = "Teleports"
- TeleportsButton.TextColor3 = Color3.new(1, 1, 1)
- TeleportsButton.TextSize = 30
- FunctionsButton.Name = "FunctionsButton"
- FunctionsButton.Parent = MainFrame
- FunctionsButton.Active = false
- FunctionsButton.AnchorPoint = Vector2.new(0.5, 0)
- FunctionsButton.BackgroundColor3 = Color3.new(1, 1, 1)
- FunctionsButton.BackgroundTransparency = 0.89999997615814
- FunctionsButton.BorderColor3 = Color3.new(0, 0, 0)
- FunctionsButton.BorderSizePixel = 2
- FunctionsButton.Position = UDim2.new(0.589999974, 0, 0.150000006, 0)
- FunctionsButton.Size = UDim2.new(0, 230, 0, 40)
- FunctionsButton.Font = Enum.Font.SourceSans
- FunctionsButton.Text = "Functions"
- FunctionsButton.TextColor3 = Color3.new(1, 1, 1)
- FunctionsButton.TextSize = 30
- CreditsButton.Name = "CreditsButton"
- CreditsButton.Parent = MainFrame
- CreditsButton.Active = false
- CreditsButton.AnchorPoint = Vector2.new(1, 0)
- CreditsButton.BackgroundColor3 = Color3.new(1, 1, 1)
- CreditsButton.BackgroundTransparency = 0.89999997615814
- CreditsButton.BorderColor3 = Color3.new(0, 0, 0)
- CreditsButton.BorderSizePixel = 2
- CreditsButton.Position = UDim2.new(0.995000005, 0, 0.150000006, 0)
- CreditsButton.Size = UDim2.new(0, 120, 0, 40)
- CreditsButton.Font = Enum.Font.SourceSans
- CreditsButton.Text = "Credits"
- CreditsButton.TextColor3 = Color3.new(1, 1, 1)
- CreditsButton.TextSize = 30
- FunctionsFrame.Name = "FunctionsFrame"
- FunctionsFrame.Parent = MainFrame
- FunctionsFrame.AnchorPoint = Vector2.new(0, 1)
- FunctionsFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- FunctionsFrame.BackgroundTransparency = 0.89999997615814
- FunctionsFrame.BorderColor3 = Color3.new(0, 0, 0)
- FunctionsFrame.BorderSizePixel = 2
- FunctionsFrame.Position = UDim2.new(0.00499999989, 0, 0.995000005, 0)
- FunctionsFrame.Size = UDim2.new(0, 595, 0, 205)
- WalkSpeed.Name = "WalkSpeed"
- WalkSpeed.Parent = FunctionsFrame
- WalkSpeed.BackgroundColor3 = Color3.new(0, 0, 0)
- WalkSpeed.BackgroundTransparency = 0.60000002384186
- WalkSpeed.BorderColor3 = Color3.new(0, 0, 0)
- WalkSpeed.BorderSizePixel = 2
- WalkSpeed.Position = UDim2.new(0.0149999997, 0, 0.0500000007, 0)
- WalkSpeed.Size = UDim2.new(0, 135, 0, 35)
- WalkSpeed.Font = Enum.Font.Fantasy
- WalkSpeed.Text = "WalkSpeed (Multiplier)"
- WalkSpeed.TextColor3 = Color3.new(1, 1, 1)
- WalkSpeed.TextSize = 16
- WalkSpeed.TextWrapped = true
- JumpPower.Name = "JumpPower"
- JumpPower.Parent = FunctionsFrame
- JumpPower.AnchorPoint = Vector2.new(0.5, 0)
- JumpPower.BackgroundColor3 = Color3.new(0, 0, 0)
- JumpPower.BackgroundTransparency = 0.60000002384186
- JumpPower.BorderColor3 = Color3.new(0, 0, 0)
- JumpPower.BorderSizePixel = 2
- JumpPower.Position = UDim2.new(0.625, 0, 0.0500000007, 0)
- JumpPower.Size = UDim2.new(0, 135, 0, 35)
- JumpPower.Font = Enum.Font.Fantasy
- JumpPower.Text = "JumpPower"
- JumpPower.TextColor3 = Color3.new(1, 1, 1)
- JumpPower.TextSize = 18
- JumpAmount.Name = "JumpAmount"
- JumpAmount.Parent = FunctionsFrame
- JumpAmount.AnchorPoint = Vector2.new(1, 0)
- JumpAmount.BackgroundColor3 = Color3.new(0, 0, 0)
- JumpAmount.BackgroundTransparency = 0.60000002384186
- JumpAmount.BorderColor3 = Color3.new(0, 0, 0)
- JumpAmount.BorderSizePixel = 2
- JumpAmount.Position = UDim2.new(0.985000014, 0, 0.0500000007, 0)
- JumpAmount.Size = UDim2.new(0, 130, 0, 35)
- JumpAmount.Font = Enum.Font.ArialBold
- JumpAmount.Text = "50"
- JumpAmount.TextColor3 = Color3.new(1, 1, 1)
- JumpAmount.TextSize = 18
- WalkAmount.Name = "WalkAmount"
- WalkAmount.Parent = FunctionsFrame
- WalkAmount.AnchorPoint = Vector2.new(0.5, 0)
- WalkAmount.BackgroundColor3 = Color3.new(0, 0, 0)
- WalkAmount.BackgroundTransparency = 0.60000002384186
- WalkAmount.BorderColor3 = Color3.new(0, 0, 0)
- WalkAmount.BorderSizePixel = 2
- WalkAmount.Position = UDim2.new(0.375, 0, 0.0500000007, 0)
- WalkAmount.Size = UDim2.new(0, 130, 0, 35)
- WalkAmount.Font = Enum.Font.ArialBold
- WalkAmount.Text = "1"
- WalkAmount.TextColor3 = Color3.new(1, 1, 1)
- WalkAmount.TextSize = 18
- AutoBreak.Name = "AutoBreak"
- AutoBreak.Parent = FunctionsFrame
- AutoBreak.BackgroundColor3 = Color3.new(0, 0, 0)
- AutoBreak.BackgroundTransparency = 0.60000002384186
- AutoBreak.BorderColor3 = Color3.new(0, 0, 0)
- AutoBreak.BorderSizePixel = 2
- AutoBreak.Position = UDim2.new(0.0149999997, 0, 0.289999992, 0)
- AutoBreak.Size = UDim2.new(0, 135, 0, 35)
- AutoBreak.Font = Enum.Font.Fantasy
- AutoBreak.Text = "Auto Break"
- AutoBreak.TextColor3 = Color3.new(1, 1, 1)
- AutoBreak.TextSize = 18
- AutoPickup.Name = "AutoPickup"
- AutoPickup.Parent = FunctionsFrame
- AutoPickup.BackgroundColor3 = Color3.new(0, 0, 0)
- AutoPickup.BackgroundTransparency = 0.60000002384186
- AutoPickup.BorderColor3 = Color3.new(0, 0, 0)
- AutoPickup.BorderSizePixel = 2
- AutoPickup.Position = UDim2.new(0.0149999997, 0, 0.529999971, 0)
- AutoPickup.Size = UDim2.new(0, 135, 0, 35)
- AutoPickup.Font = Enum.Font.Fantasy
- AutoPickup.Text = "Auto Pick Up"
- AutoPickup.TextColor3 = Color3.new(1, 1, 1)
- AutoPickup.TextSize = 18
- PanicTp.Name = "PanicTp"
- PanicTp.Parent = FunctionsFrame
- PanicTp.BackgroundColor3 = Color3.new(0, 0, 0)
- PanicTp.BackgroundTransparency = 0.60000002384186
- PanicTp.BorderColor3 = Color3.new(0, 0, 0)
- PanicTp.BorderSizePixel = 2
- PanicTp.Position = UDim2.new(0.0149999997, 0, 0.769999981, 0)
- PanicTp.Size = UDim2.new(0, 135, 0, 35)
- PanicTp.Font = Enum.Font.Fantasy
- PanicTp.Text = "Panic Teleport"
- PanicTp.TextColor3 = Color3.new(1, 1, 1)
- PanicTp.TextSize = 18
- BreakKey.Name = "BreakKey"
- BreakKey.Parent = FunctionsFrame
- BreakKey.AnchorPoint = Vector2.new(0.5, 0)
- BreakKey.BackgroundColor3 = Color3.new(0, 0, 0)
- BreakKey.BackgroundTransparency = 0.60000002384186
- BreakKey.BorderColor3 = Color3.new(0, 0, 0)
- BreakKey.BorderSizePixel = 2
- BreakKey.Position = UDim2.new(0.375, 0, 0.289999992, 0)
- BreakKey.Size = UDim2.new(0, 130, 0, 35)
- BreakKey.Font = Enum.Font.ArialBold
- BreakKey.Text = "q"
- BreakKey.TextColor3 = Color3.new(1, 1, 1)
- BreakKey.TextSize = 18
- PickupKey.Name = "PickupKey"
- PickupKey.Parent = FunctionsFrame
- PickupKey.AnchorPoint = Vector2.new(0.5, 0)
- PickupKey.BackgroundColor3 = Color3.new(0, 0, 0)
- PickupKey.BackgroundTransparency = 0.60000002384186
- PickupKey.BorderColor3 = Color3.new(0, 0, 0)
- PickupKey.BorderSizePixel = 2
- PickupKey.Position = UDim2.new(0.375, 0, 0.529999971, 0)
- PickupKey.Size = UDim2.new(0, 130, 0, 35)
- PickupKey.Font = Enum.Font.ArialBold
- PickupKey.Text = "e"
- PickupKey.TextColor3 = Color3.new(1, 1, 1)
- PickupKey.TextSize = 18
- PanicKey.Name = "PanicKey"
- PanicKey.Parent = FunctionsFrame
- PanicKey.AnchorPoint = Vector2.new(0.5, 0)
- PanicKey.BackgroundColor3 = Color3.new(0, 0, 0)
- PanicKey.BackgroundTransparency = 0.60000002384186
- PanicKey.BorderColor3 = Color3.new(0, 0, 0)
- PanicKey.BorderSizePixel = 2
- PanicKey.Position = UDim2.new(0.375, 0, 0.769999981, 0)
- PanicKey.Size = UDim2.new(0, 130, 0, 35)
- PanicKey.Font = Enum.Font.ArialBold
- PanicKey.Text = "r"
- PanicKey.TextColor3 = Color3.new(1, 1, 1)
- PanicKey.TextSize = 18
- XRay.Name = "XRay"
- XRay.Parent = FunctionsFrame
- XRay.AnchorPoint = Vector2.new(1, 0)
- XRay.BackgroundColor3 = Color3.new(0, 0, 0)
- XRay.BackgroundTransparency = 0.60000002384186
- XRay.BorderColor3 = Color3.new(0, 0, 0)
- XRay.BorderSizePixel = 2
- XRay.Position = UDim2.new(0.985000014, 0, 0.529999971, 0)
- XRay.Size = UDim2.new(0, 135, 0, 35)
- XRay.Font = Enum.Font.Fantasy
- XRay.Text = "XRay: Off"
- XRay.TextColor3 = Color3.new(1, 1, 1)
- XRay.TextSize = 18
- InfJump.Name = "InfJump"
- InfJump.Parent = FunctionsFrame
- InfJump.AnchorPoint = Vector2.new(1, 0)
- InfJump.BackgroundColor3 = Color3.new(0, 0, 0)
- InfJump.BackgroundTransparency = 0.60000002384186
- InfJump.BorderColor3 = Color3.new(0, 0, 0)
- InfJump.BorderSizePixel = 2
- InfJump.Position = UDim2.new(0.985000014, 0, 0.769999981, 0)
- InfJump.Size = UDim2.new(0, 135, 0, 35)
- InfJump.Font = Enum.Font.Fantasy
- InfJump.Text = "Inf. Jump: Off"
- InfJump.TextColor3 = Color3.new(1, 1, 1)
- InfJump.TextSize = 18
- InfJump.TextWrapped = true
- Fly.Name = "Fly"
- Fly.Parent = FunctionsFrame
- Fly.AnchorPoint = Vector2.new(0.5, 0)
- Fly.BackgroundColor3 = Color3.new(0, 0, 0)
- Fly.BackgroundTransparency = 0.60000002384186
- Fly.BorderColor3 = Color3.new(0, 0, 0)
- Fly.BorderSizePixel = 2
- Fly.Position = UDim2.new(0.625, 0, 0.769999981, 0)
- Fly.Size = UDim2.new(0, 135, 0, 35)
- Fly.Font = Enum.Font.Fantasy
- Fly.Text = "Fly: Off"
- Fly.TextColor3 = Color3.new(1, 1, 1)
- Fly.TextSize = 18
- ESP.Name = "ESP"
- ESP.Parent = FunctionsFrame
- ESP.AnchorPoint = Vector2.new(0.5, 0)
- ESP.BackgroundColor3 = Color3.new(0, 0, 0)
- ESP.BackgroundTransparency = 0.60000002384186
- ESP.BorderColor3 = Color3.new(0, 0, 0)
- ESP.BorderSizePixel = 2
- ESP.Position = UDim2.new(0.625, 0, 0.529999971, 0)
- ESP.Size = UDim2.new(0, 135, 0, 35)
- ESP.Font = Enum.Font.Fantasy
- ESP.Text = "ESP: Off"
- ESP.TextColor3 = Color3.new(1, 1, 1)
- ESP.TextSize = 18
- RemoveWeather.Name = "RemoveWeather"
- RemoveWeather.Parent = FunctionsFrame
- RemoveWeather.AnchorPoint = Vector2.new(1, 0)
- RemoveWeather.BackgroundColor3 = Color3.new(0, 0, 0)
- RemoveWeather.BackgroundTransparency = 0.60000002384186
- RemoveWeather.BorderColor3 = Color3.new(0, 0, 0)
- RemoveWeather.BorderSizePixel = 2
- RemoveWeather.Position = UDim2.new(0.985000014, 0, 0.289999992, 0)
- RemoveWeather.Size = UDim2.new(0, 282, 0, 35)
- RemoveWeather.Font = Enum.Font.Fantasy
- RemoveWeather.Text = "Remove Effects - Weather, Lighting"
- RemoveWeather.TextColor3 = Color3.new(1, 1, 1)
- RemoveWeather.TextSize = 18
- TeleportsFrame.Name = "TeleportsFrame"
- TeleportsFrame.Parent = MainFrame
- TeleportsFrame.AnchorPoint = Vector2.new(0, 1)
- TeleportsFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- TeleportsFrame.BackgroundTransparency = 0.89999997615814
- TeleportsFrame.BorderColor3 = Color3.new(0, 0, 0)
- TeleportsFrame.BorderSizePixel = 2
- TeleportsFrame.Position = UDim2.new(0.00499999989, 0, 0.995000005, 0)
- TeleportsFrame.Size = UDim2.new(0, 595, 0, 205)
- TeleportsFrame.Visible = false
- MainIsland.Name = "MainIsland"
- MainIsland.Parent = TeleportsFrame
- MainIsland.AnchorPoint = Vector2.new(0.5, 0)
- MainIsland.BackgroundColor3 = Color3.new(0, 0, 0)
- MainIsland.BackgroundTransparency = 0.60000002384186
- MainIsland.BorderColor3 = Color3.new(0, 0, 0)
- MainIsland.BorderSizePixel = 2
- MainIsland.Position = UDim2.new(0.375, 0, 0.0500000007, 0)
- MainIsland.Size = UDim2.new(0, 135, 0, 35)
- MainIsland.Font = Enum.Font.Fantasy
- MainIsland.Text = "Main Island"
- MainIsland.TextColor3 = Color3.new(1, 1, 1)
- MainIsland.TextSize = 18
- StartIsland.Name = "StartIsland"
- StartIsland.Parent = TeleportsFrame
- StartIsland.BackgroundColor3 = Color3.new(0, 0, 0)
- StartIsland.BackgroundTransparency = 0.60000002384186
- StartIsland.BorderColor3 = Color3.new(0, 0, 0)
- StartIsland.BorderSizePixel = 2
- StartIsland.Position = UDim2.new(0.0149999997, 0, 0.0500000007, 0)
- StartIsland.Size = UDim2.new(0, 135, 0, 35)
- StartIsland.Font = Enum.Font.Fantasy
- StartIsland.Text = "Start Island"
- StartIsland.TextColor3 = Color3.new(1, 1, 1)
- StartIsland.TextSize = 18
- WaterfallIsland.Name = "WaterfallIsland"
- WaterfallIsland.Parent = TeleportsFrame
- WaterfallIsland.AnchorPoint = Vector2.new(0.5, 0)
- WaterfallIsland.BackgroundColor3 = Color3.new(0, 0, 0)
- WaterfallIsland.BackgroundTransparency = 0.60000002384186
- WaterfallIsland.BorderColor3 = Color3.new(0, 0, 0)
- WaterfallIsland.BorderSizePixel = 2
- WaterfallIsland.Position = UDim2.new(0.625, 0, 0.0500000007, 0)
- WaterfallIsland.Size = UDim2.new(0, 135, 0, 35)
- WaterfallIsland.Font = Enum.Font.Fantasy
- WaterfallIsland.Text = "Waterfall Island"
- WaterfallIsland.TextColor3 = Color3.new(1, 1, 1)
- WaterfallIsland.TextSize = 18
- IceIsland.Name = "IceIsland"
- IceIsland.Parent = TeleportsFrame
- IceIsland.AnchorPoint = Vector2.new(0.5, 0)
- IceIsland.BackgroundColor3 = Color3.new(0, 0, 0)
- IceIsland.BackgroundTransparency = 0.60000002384186
- IceIsland.BorderColor3 = Color3.new(0, 0, 0)
- IceIsland.BorderSizePixel = 2
- IceIsland.Position = UDim2.new(0.375, 0, 0.289999992, 0)
- IceIsland.Size = UDim2.new(0, 135, 0, 35)
- IceIsland.Font = Enum.Font.Fantasy
- IceIsland.Text = "Ice Island"
- IceIsland.TextColor3 = Color3.new(1, 1, 1)
- IceIsland.TextSize = 18
- AduriteCave.Name = "AduriteCave"
- AduriteCave.Parent = TeleportsFrame
- AduriteCave.AnchorPoint = Vector2.new(1, 0)
- AduriteCave.BackgroundColor3 = Color3.new(0, 0, 0)
- AduriteCave.BackgroundTransparency = 0.60000002384186
- AduriteCave.BorderColor3 = Color3.new(0, 0, 0)
- AduriteCave.BorderSizePixel = 2
- AduriteCave.Position = UDim2.new(0.985000014, 0, 0.289999992, 0)
- AduriteCave.Size = UDim2.new(0, 135, 0, 35)
- AduriteCave.Font = Enum.Font.Fantasy
- AduriteCave.Text = "Adurite Cave"
- AduriteCave.TextColor3 = Color3.new(1, 1, 1)
- AduriteCave.TextSize = 18
- CrystalIsland.Name = "CrystalIsland"
- CrystalIsland.Parent = TeleportsFrame
- CrystalIsland.BackgroundColor3 = Color3.new(0, 0, 0)
- CrystalIsland.BackgroundTransparency = 0.60000002384186
- CrystalIsland.BorderColor3 = Color3.new(0, 0, 0)
- CrystalIsland.BorderSizePixel = 2
- CrystalIsland.Position = UDim2.new(0.0149999997, 0, 0.289999992, 0)
- CrystalIsland.Size = UDim2.new(0, 135, 0, 35)
- CrystalIsland.Font = Enum.Font.Fantasy
- CrystalIsland.Text = "Crystal Island"
- CrystalIsland.TextColor3 = Color3.new(1, 1, 1)
- CrystalIsland.TextSize = 18
- AncientCave.Name = "AncientCave"
- AncientCave.Parent = TeleportsFrame
- AncientCave.AnchorPoint = Vector2.new(0.5, 0)
- AncientCave.BackgroundColor3 = Color3.new(0, 0, 0)
- AncientCave.BackgroundTransparency = 0.60000002384186
- AncientCave.BorderColor3 = Color3.new(0, 0, 0)
- AncientCave.BorderSizePixel = 2
- AncientCave.Position = UDim2.new(0.625, 0, 0.289999992, 0)
- AncientCave.Size = UDim2.new(0, 135, 0, 35)
- AncientCave.Font = Enum.Font.Fantasy
- AncientCave.Text = "Ancient Cave"
- AncientCave.TextColor3 = Color3.new(1, 1, 1)
- AncientCave.TextSize = 18
- AncientTreeIsland.Name = "AncientTreeIsland"
- AncientTreeIsland.Parent = TeleportsFrame
- AncientTreeIsland.AnchorPoint = Vector2.new(1, 0)
- AncientTreeIsland.BackgroundColor3 = Color3.new(0, 0, 0)
- AncientTreeIsland.BackgroundTransparency = 0.60000002384186
- AncientTreeIsland.BorderColor3 = Color3.new(0, 0, 0)
- AncientTreeIsland.BorderSizePixel = 2
- AncientTreeIsland.Position = UDim2.new(0.985000014, 0, 0.0500000007, 0)
- AncientTreeIsland.Size = UDim2.new(0, 135, 0, 35)
- AncientTreeIsland.Font = Enum.Font.Fantasy
- AncientTreeIsland.Text = "Ancient Island"
- AncientTreeIsland.TextColor3 = Color3.new(1, 1, 1)
- AncientTreeIsland.TextSize = 18
- PlayerTeleport.Name = "PlayerTeleport"
- PlayerTeleport.Parent = TeleportsFrame
- PlayerTeleport.BackgroundColor3 = Color3.new(0, 0, 0)
- PlayerTeleport.BackgroundTransparency = 0.60000002384186
- PlayerTeleport.BorderColor3 = Color3.new(0, 0, 0)
- PlayerTeleport.BorderSizePixel = 2
- PlayerTeleport.Position = UDim2.new(0.0149999997, 0, 0.529999971, 0)
- PlayerTeleport.Size = UDim2.new(0, 282, 0, 35)
- PlayerTeleport.Font = Enum.Font.Fantasy
- PlayerTeleport.Text = "Teleport To Player"
- PlayerTeleport.TextColor3 = Color3.new(1, 1, 1)
- PlayerTeleport.TextSize = 18
- SetLocation.Name = "SetLocation"
- SetLocation.Parent = TeleportsFrame
- SetLocation.AnchorPoint = Vector2.new(0.5, 0)
- SetLocation.BackgroundColor3 = Color3.new(0, 0, 0)
- SetLocation.BackgroundTransparency = 0.60000002384186
- SetLocation.BorderColor3 = Color3.new(0, 0, 0)
- SetLocation.BorderSizePixel = 2
- SetLocation.Position = UDim2.new(0.375, 0, 0.769999981, 0)
- SetLocation.Size = UDim2.new(0, 135, 0, 35)
- SetLocation.Font = Enum.Font.Fantasy
- SetLocation.Text = "Set Location"
- SetLocation.TextColor3 = Color3.new(1, 1, 1)
- SetLocation.TextSize = 18
- MoveToLocation.Name = "MoveToLocation"
- MoveToLocation.Parent = TeleportsFrame
- MoveToLocation.AnchorPoint = Vector2.new(0.5, 0)
- MoveToLocation.BackgroundColor3 = Color3.new(0, 0, 0)
- MoveToLocation.BackgroundTransparency = 0.60000002384186
- MoveToLocation.BorderColor3 = Color3.new(0, 0, 0)
- MoveToLocation.BorderSizePixel = 2
- MoveToLocation.Position = UDim2.new(0.625, 0, 0.769999981, 0)
- MoveToLocation.Size = UDim2.new(0, 135, 0, 35)
- MoveToLocation.Font = Enum.Font.Fantasy
- MoveToLocation.Text = "Move To Location"
- MoveToLocation.TextColor3 = Color3.new(1, 1, 1)
- MoveToLocation.TextSize = 18
- VoidMap.Name = "VoidMap"
- VoidMap.Parent = TeleportsFrame
- VoidMap.AnchorPoint = Vector2.new(1, 0)
- VoidMap.BackgroundColor3 = Color3.new(0, 0, 0)
- VoidMap.BackgroundTransparency = 0.60000002384186
- VoidMap.BorderColor3 = Color3.new(0, 0, 0)
- VoidMap.BorderSizePixel = 2
- VoidMap.Position = UDim2.new(0.985000014, 0, 0.769999981, 0)
- VoidMap.Size = UDim2.new(0, 135, 0, 35)
- VoidMap.Font = Enum.Font.Fantasy
- VoidMap.Text = "The Void"
- VoidMap.TextColor3 = Color3.new(1, 1, 1)
- VoidMap.TextSize = 18
- PlayerInput.Name = "PlayerInput"
- PlayerInput.Parent = TeleportsFrame
- PlayerInput.AnchorPoint = Vector2.new(1, 0)
- PlayerInput.BackgroundColor3 = Color3.new(0, 0, 0)
- PlayerInput.BackgroundTransparency = 0.60000002384186
- PlayerInput.BorderColor3 = Color3.new(0, 0, 0)
- PlayerInput.BorderSizePixel = 2
- PlayerInput.Position = UDim2.new(0.985000014, 0, 0.529999971, 0)
- PlayerInput.Size = UDim2.new(0, 282, 0, 35)
- PlayerInput.Font = Enum.Font.Fantasy
- PlayerInput.Text = "-- Player Name Here --"
- PlayerInput.TextColor3 = Color3.new(1, 1, 1)
- PlayerInput.TextSize = 18
- TextLabel.Parent = TeleportsFrame
- TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel.BackgroundTransparency = 0.60000002384186
- TextLabel.BorderColor3 = Color3.new(0, 0, 0)
- TextLabel.Position = UDim2.new(0.0149999997, 0, 0.769999981, 0)
- TextLabel.Size = UDim2.new(0, 135, 0, 35)
- TextLabel.Font = Enum.Font.Fantasy
- TextLabel.Text = "-- Nothing Set --"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 18
- CreditsFrame.Name = "CreditsFrame"
- CreditsFrame.Parent = MainFrame
- CreditsFrame.AnchorPoint = Vector2.new(0, 1)
- CreditsFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- CreditsFrame.BackgroundTransparency = 0.89999997615814
- CreditsFrame.BorderColor3 = Color3.new(0, 0, 0)
- CreditsFrame.BorderSizePixel = 2
- CreditsFrame.Position = UDim2.new(0.00499999989, 0, 0.995000005, 0)
- CreditsFrame.Size = UDim2.new(0, 595, 0, 205)
- CreditsFrame.Visible = false
- CreditsLabel.Name = "CreditsLabel"
- CreditsLabel.Parent = CreditsFrame
- CreditsLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- CreditsLabel.BackgroundTransparency = 1
- CreditsLabel.Size = UDim2.new(0, 595, 0, 205)
- CreditsLabel.Font = Enum.Font.Fantasy
- CreditsLabel.Text = ""
- CreditsLabel.TextColor3 = Color3.new(1, 1, 1)
- CreditsLabel.TextSize = 22
- CreditsLabel.TextWrapped = true
- Close.Name = "Close"
- Close.Parent = MainFrame
- Close.AnchorPoint = Vector2.new(1, 0)
- Close.BackgroundColor3 = Color3.new(1, 1, 1)
- Close.BackgroundTransparency = 1
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(1, 0, 0, 0)
- Close.Size = UDim2.new(0, 40, 0, 40)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "x"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextSize = 40
- StartFrame.Name = "StartFrame"
- StartFrame.Parent = BoogaBooga
- StartFrame.AnchorPoint = Vector2.new(0, 0.5)
- StartFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- StartFrame.BackgroundTransparency = 0.5
- StartFrame.Position = UDim2.new(0, 0, 0.699999988, 0)
- StartFrame.Size = UDim2.new(0, 100, 0, 100)
- StartClose.Name = "StartClose"
- StartClose.Parent = StartFrame
- StartClose.AnchorPoint = Vector2.new(0.5, 0)
- StartClose.BackgroundColor3 = Color3.new(1, 1, 1)
- StartClose.BackgroundTransparency = 0.89999997615814
- StartClose.BorderColor3 = Color3.new(0, 0, 0)
- StartClose.BorderSizePixel = 2
- StartClose.Position = UDim2.new(0.5, 0, 0.550000012, 0)
- StartClose.Size = UDim2.new(0, 90, 0, 40)
- StartClose.Font = Enum.Font.SourceSans
- StartClose.Text = "Close"
- StartClose.TextColor3 = Color3.new(1, 1, 1)
- StartClose.TextSize = 30
- StartOpen.Name = "StartOpen"
- StartOpen.Parent = StartFrame
- StartOpen.Active = false
- StartOpen.AnchorPoint = Vector2.new(0.5, 0)
- StartOpen.BackgroundColor3 = Color3.new(1, 1, 1)
- StartOpen.BackgroundTransparency = 0.89999997615814
- StartOpen.BorderColor3 = Color3.new(0, 0, 0)
- StartOpen.BorderSizePixel = 2
- StartOpen.Position = UDim2.new(0.5, 0, 0.0500000007, 0)
- StartOpen.Size = UDim2.new(0, 90, 0, 40)
- StartOpen.Font = Enum.Font.SourceSans
- StartOpen.Text = "Open"
- StartOpen.TextColor3 = Color3.new(1, 1, 1)
- StartOpen.TextSize = 30
- -- Scripts
- -- Opening and Closing
- local Frames = {
- [TeleportsButton] = TeleportsFrame;
- [FunctionsButton] = FunctionsFrame;
- [CreditsButton] = CreditsFrame;
- }
- for button,frame in pairs(Frames) do
- button.MouseButton1Click:connect(function()
- if frame.Visible then
- frame.Visible = false
- return
- end
- for k,v in pairs(Frames) do
- v.Visible = v == frame
- end
- end)
- end
- Close.MouseButton1Click:Connect(function()
- game.CoreGui.BoogaBooga:Destroy()
- end)
- StartClose.MouseButton1Click:Connect(function()
- game.CoreGui.BoogaBooga:Destroy()
- end)
- Minimize.MouseButton1Click:Connect(function()
- MainFrame.Visible = false
- StartFrame.Visible = true
- end)
- StartOpen.MouseButton1Click:Connect(function()
- StartFrame.Visible = false
- MainFrame.Visible = true
- end)
- -- Teleports
- local Points = {
- ["Main"] = CFrame.new(-135, -4, -72),
- ["Start"] = CFrame.new(-1686, -4, -2532),
- ["Ice"] = CFrame.new(437, 15, -1836),
- ["Water"] = CFrame.new(-206, 148, -688),
- ["Crystal"] = CFrame.new(-1127, 308, -1209),
- ["Tree"] = CFrame.new(-543, 310, -1168),
- ["Adurite"] = CFrame.new(1144, -154, 1215),
- ["Ancient"] = CFrame.new(-1086, -206, -775)
- }
- MainIsland.MouseButton1Click:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = Points["Main"]
- end)
- StartIsland.MouseButton1Click:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = Points["Start"]
- end)
- WaterfallIsland.MouseButton1Click:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = Points["Water"]
- end)
- IceIsland.MouseButton1Click:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = Points["Ice"]
- end)
- CrystalIsland.MouseButton1Click:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = Points["Crystal"]
- end)
- AncientTreeIsland.MouseButton1Click:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = Points["Tree"]
- end)
- AncientCave.MouseButton1Click:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = Points["Ancient"]
- end)
- AduriteCave.MouseButton1Click:connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = Points["Adurite"]
- end)
- -- Void Map
- VoidMap.MouseButton1Click:Connect(function()
- game:GetService("TeleportService"):Teleport(2021740958, game.Players.LocalPlayer)
- end)
- -- Custom Teleport
- CustomLocationSet = false
- function round(num, numDecimalPlaces)
- local mult = 10^(numDecimalPlaces or 0)
- return math.floor(num * mult + 0.5) / mult
- end
- SetLocation.MouseButton1Down:connect(function()
- function round(num, numDecimalPlaces)
- local mult = 10^(numDecimalPlaces or 0)
- return math.floor(num * mult + 0.5) / mult
- end
- setlocationx = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 0)
- setlocationy = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 0)
- setlocationz = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 0)
- print("New Custom Location Set: "..setlocationx..", "..setlocationy..", "..setlocationz)
- TextLabel.Text = setlocationx..","..setlocationy..","..setlocationz
- CustomLocationSet = true
- end)
- MoveToLocation.MouseButton1Down:connect(function()
- if CustomLocationSet == true then
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = CFrame.new(setlocationx, setlocationy, setlocationz)
- end
- end)
- -- Player TP
- PlayerTeleport.MouseButton1Click:Connect(function()
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- local tTorso = workspace:WaitForChild(game.Players[PlayerInput].Name).Torso
- uTorso.CFrame = CFrame.new(tTorso.Position.x, tTorso.Position.y, tTorso.Position.z)
- end)
- -- Infinite Jump
- InfJump.MouseButton1Down:connect(function()
- local plr = game:GetService("Players").LocalPlayer
- local m = plr:GetMouse()
- InfJump.Text = "Inf. Jump: On"
- m.KeyDown:connect(function(k)
- if k:lower() == " " then
- local plrh = game:GetService'Players'.LocalPlayer.Character:FindFirstChildOfClass'Humanoid'
- plrh:ChangeState('Jumping')
- wait()
- plrh:ChangeState('Seated')
- end
- end)
- end)
- -- ESP
- ESPEnabled = false
- ESPLength = 20000
- CharAddedEvent = { }
- local Plrs = game:GetService("Players")
- local MyPlr = Plrs.LocalPlayer
- local MyChar = MyPlr.Character
- local Run = game:GetService("RunService")
- Plrs.PlayerAdded:connect(function(plr)
- if CharAddedEvent[plr.Name] == nil then
- CharAddedEvent[plr.Name] = plr.CharacterAdded:connect(function(char)
- if ESPEnabled then
- RemoveESP(plr)
- CreateESP(plr)
- end
- end)
- end
- end)
- Plrs.PlayerRemoving:connect(function(plr)
- if CharAddedEvent[plr.Name] ~= nil then
- CharAddedEvent[plr.Name]:Disconnect()
- CharAddedEvent[plr.Name] = nil
- end
- RemoveESP(plr)
- end)
- function UpdateESP(plr)
- local Find = game.CoreGui:FindFirstChild("ESP_" .. plr.Name)
- if Find then
- Find.Frame.Names.TextColor3 = Color3.new(1, 1, 1)
- Find.Frame.Dist.TextColor3 = Color3.new(1, 1, 1)
- local GetChar = plr.Character
- if MyChar and GetChar then
- local Find2 = MyChar:FindFirstChild("HumanoidRootPart")
- local Find3 = GetChar:FindFirstChild("HumanoidRootPart")
- local Find4 = GetChar:FindFirstChildOfClass("Humanoid")
- if Find2 and Find3 then
- local pos = Find3.Position
- local Dist = (Find2.Position - pos).magnitude
- if Dist > ESPLength then
- Find.Frame.Names.Visible = false
- Find.Frame.Dist.Visible = false
- return
- else
- Find.Frame.Names.Visible = true
- Find.Frame.Dist.Visible = true
- end
- Find.Frame.Dist.Text = "Distance: " .. string.format("%.0f", Dist)
- end
- end
- end
- end
- function RemoveESP(plr)
- local ESP = game.CoreGui:FindFirstChild("ESP_" .. plr.Name)
- if ESP then
- ESP:Destroy()
- end
- end
- function CreateESP(plr)
- if plr ~= nil then
- local GetChar = plr.Character
- if not GetChar then return end
- local GetHead do
- repeat wait() until GetChar:FindFirstChild("Head")
- end
- GetHead = GetChar.Head
- local bb = Instance.new("BillboardGui", game.CoreGui)
- bb.Adornee = GetHead
- bb.ExtentsOffset = Vector3.new(0, 1, 0)
- bb.AlwaysOnTop = true
- bb.Size = UDim2.new(0, 5, 0, 5)
- bb.StudsOffset = Vector3.new(0, 3, 0)
- bb.Name = "ESP_" .. plr.Name
- local frame = Instance.new("Frame", bb)
- frame.ZIndex = 10
- frame.BackgroundTransparency = 1
- frame.Size = UDim2.new(1, 0, 1, 0)
- local TxtName = Instance.new("TextLabel", frame)
- TxtName.Name = "Names"
- TxtName.ZIndex = 10
- TxtName.Text = plr.Name
- TxtName.BackgroundTransparency = 1
- TxtName.Position = UDim2.new(0, 0, 0, -45)
- TxtName.Size = UDim2.new(1, 0, 10, 0)
- TxtName.Font = "SourceSansBold"
- TxtName.TextColor3 = Color3.new(0, 0, 0)
- TxtName.TextSize = 13
- TxtName.TextStrokeTransparency = 0.5
- local TxtDist = Instance.new("TextLabel", frame)
- TxtDist.Name = "Dist"
- TxtDist.ZIndex = 10
- TxtDist.Text = ""
- TxtDist.BackgroundTransparency = 1
- TxtDist.Position = UDim2.new(0, 0, 0, -35)
- TxtDist.Size = UDim2.new(1, 0, 10, 0)
- TxtDist.Font = "SourceSansBold"
- TxtDist.TextColor3 = Color3.new(0, 0, 0)
- TxtDist.TextSize = 15
- TxtDist.TextStrokeTransparency = 0.5
- end
- end
- Run:BindToRenderStep("UpdateESP", Enum.RenderPriority.Character.Value, function()
- for _, v in next, Plrs:GetPlayers() do
- UpdateESP(v)
- end
- end)
- ESP.MouseButton1Click:connect(function()
- ESPEnabled = not ESPEnabled
- if ESPEnabled then
- ESP.Text = "ESP: On"
- for _, v in next, Plrs:GetPlayers() do
- if v ~= MyPlr then
- if CharAddedEvent[v.Name] == nil then
- CharAddedEvent[v.Name] = v.CharacterAdded:connect(function(Char)
- if ESPEnabled then
- RemoveESP(v)
- CreateESP(v)
- end
- repeat wait() until Char:FindFirstChild("HumanoidRootPart")
- end)
- end
- RemoveESP(v)
- CreateESP(v)
- end
- end
- else
- ESP.Text = "ESP: Off"
- for _, v in next, Plrs:GetPlayers() do
- RemoveESP(v)
- end
- end
- end)
- -- XRay
- Xray = false
- obj = game.workspace
- function XrayOn(obj)
- for _,v in pairs(obj:GetChildren()) do
- if (v:IsA("Terrain")) and not v.Parent:FindFirstChild("Humanoid") then
- v.LocalTransparencyModifier = 0.7
- end
- XrayOn(v)
- end
- end
- function XrayOff(obj)
- for _,v in pairs(obj:GetChildren()) do
- if (v:IsA("Model")) and not v.Parent:FindFirstChild("Humanoid") then
- v.LocalTransparencyModifier = 0
- end XrayOff(v)
- end
- end
- XRay.MouseButton1Click:Connect(function()
- if Xray == false then
- Xray = true
- XrayOn(obj)
- XRay.Text = "XRay: On"
- else
- Xray = false
- XrayOff(obj)
- XRay.Text = "XRay: Off"
- end
- end)
- -- Fly
- flying = false
- lplayer = game:GetService("Players").LocalPlayer
- speedget = 1
- speedfly = 1
- Mouse = lplayer:GetMouse()
- Fly.MouseButton1Click:Connect(function()
- if flying == false then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- Fly.Text = "Fly: On"
- else
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- Fly.Text = "Fly: Off"
- end
- end)
- -- Removing Weather
- RemoveWeather.MouseButton1Click:Connect(function()
- for i = 1, 99999 do
- game.Lighting.FogEnd = 1200000
- game.Lighting.Brightness = 3
- game.Lighting.GlobalShadows = false
- wait(3)
- end
- end)
- -- WalkSpeed
- Mouse.KeyDown:connect(function(key)
- local plr = game:GetService("Players").LocalPlayer
- local char = plr.Character
- local root = char.HumanoidRootPart
- local walkmultiplier = WalkAmount.Text
- if key == "w" then
- walkfastactive = true
- while walkfastactive do
- root.CFrame = root.CFrame + root.CFrame.lookVector * walkmultiplier
- wait()
- end
- end
- end)
- Mouse.KeyUp:connect(function(key)
- if key == "w" then
- walkfastactive = false
- end
- end)
- -- JumpPower
- Jump = 50
- local player = game:GetService("Players").LocalPlayer
- JumpPower.MouseButton1Down:connect(function()
- Jump = Jump * JumpAmount.Text
- end)
- player.Character.Humanoid.JumpPower = Jump
- player.Character.Humanoid.Changed:connect(function()
- player.Character.Humanoid.JumpPower = Jump
- end)
- -- Panic Teleport
- mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == PanicKey.Text then
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- local root = char.HumanoidRootPart
- root.CFrame = CFrame.new(-1686, -4, -2532)
- end
- end)
- PanicTp.MouseButton1Click:connect(function()
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- local root = char.HumanoidRootPart
- root.CFrame = CFrame.new(-1686, -4, -2532)
- end)
- -- Auto Pick Up
- AutoPickup.MouseButton1Click:connect(function()
- local Objects;
- local Pickup = function(Character)
- local myPos = Character.HumanoidRootPart.Position
- local Objects = {}
- for i,v in pairs(workspace:GetChildren()) do
- if v:FindFirstChild("Pickup") ~= nil and v.ClassName == "Part" then
- local Pos = v.Position
- local Distance = (myPos - Pos).magnitude
- if Distance < 100 then
- table.insert(Objects, v)
- end
- elseif v:FindFirstChild("Pickup") ~= nil and v:FindFirstChild("Part") ~= nil and v.Part.ClassName == "Part" then
- local Pos = v.Part.Position
- local Distance = (myPos - Pos).magnitude
- if Distance < 100 then
- table.insert(Objects, v)
- end
- elseif v:FindFirstChild("Pickup") ~= nil and v.ClassName == "UnionOperation" then
- local Pos = v.Position
- local Distance = (myPos - Pos).magnitude
- if Distance < 100 then
- table.insert(Objects, v)
- end
- end
- end
- for i,v in pairs(Objects) do
- for i=1,10 do
- v.Position = myPos
- game:GetService("ReplicatedStorage").Events.Pickup:FireServer(v)
- end
- end
- end
- wait(1)
- local mouse = game:GetService("Players").LocalPlayer:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == PickupKey.Text then
- Pickup(game.Players.LocalPlayer.Character)
- end
- end)
- end)
- -- Auto Break
- AutoBreak.MouseButton1Click:connect(function()
- local mouse = game:GetService("Players").LocalPlayer:GetMouse()
- local breaking=false
- mouse.KeyDown:connect(function(key)
- if key == BreakKey.Text then
- breaking = true
- while breaking and wait(0.1) do
- local one = game:GetService("ReplicatedStorage").RelativeTime.Value
- local two = {part,part,part,part}
- game:GetService("ReplicatedStorage").Events.SwingTool:FireServer(one, two)
- end
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == BreakKey.Text then
- breaking = false
- end
- end)
- end)
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