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- local Player = game:GetService("Players").LocalPlayer
- local Mouse = Player:GetMouse()
- Mouse.Button1Down:connect(function()
- if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftAlt) and not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.RightAlt)then return end
- if not Mouse.Target then return end
- Mouse.Target:Destroy()
- end)
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