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- Language = "English"
- Hideout Name = "Enlightened Hideout"
- Hideout Hash = 8897
- Stash = { Hash=3230065491, X=108, Y=148, Rot=55858, Flip=0, Var=0 }
- Guild Stash = { Hash=139228481, X=143, Y=154, Rot=0, Flip=0, Var=0 }
- Waypoint = { Hash=1224707366, X=188, Y=192, Rot=0, Flip=0, Var=1 }
- Crafting Bench = { Hash=2059629901, X=143, Y=225, Rot=0, Flip=0, Var=7 }
- Map Device = { Hash=2306038834, X=301, Y=157, Rot=16385, Flip=0, Var=0 }
- Navali = { Hash=693228958, X=136, Y=132, Rot=27814, Flip=0, Var=0 }
- Einhar = { Hash=2684274993, X=138, Y=142, Rot=63965, Flip=0, Var=0 }
- Alva = { Hash=2115859440, X=290, Y=130, Rot=32160, Flip=0, Var=0 }
- Helena = { Hash=845403974, X=110, Y=191, Rot=8598, Flip=0, Var=0 }
- Niko = { Hash=2906227343, X=319, Y=172, Rot=56567, Flip=0, Var=0 }
- Jun = { Hash=3992724805, X=266, Y=172, Rot=15162, Flip=0, Var=0 }
- Zana = { Hash=3506797600, X=294, Y=158, Rot=54768, Flip=0, Var=0 }
- Sister Cassia = { Hash=10623884, X=183, Y=127, Rot=5973, Flip=0, Var=0 }
- Tane Octavius = { Hash=4285419720, X=187, Y=124, Rot=36207, Flip=0, Var=0 }
- Kirac = { Hash=2913423765, X=232, Y=139, Rot=40758, Flip=0, Var=0 }
- Oriath Ladder = { Hash=1551418051, X=123, Y=108, Rot=31382, Flip=0, Var=1 }
- Grass Patch = { Hash=3856837925, X=185, Y=193, Rot=49152, Flip=0, Var=2 }
- Wooden Planks = { Hash=3816231519, X=206, Y=111, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=209, Y=121, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=206, Y=135, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=206, Y=150, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=122, Y=106, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=110, Y=115, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=197, Y=109, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=179, Y=110, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=179, Y=121, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=195, Y=122, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=196, Y=135, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=188, Y=149, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=109, Y=122, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=107, Y=132, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=108, Y=108, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=106, Y=121, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=98, Y=147, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=179, Y=135, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=170, Y=147, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=152, Y=147, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=134, Y=147, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=116, Y=147, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=172, Y=132, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=172, Y=118, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=172, Y=110, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=223, Y=149, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=241, Y=148, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=239, Y=134, Rot=0, Flip=0, Var=0 }
- Scattered Books = { Hash=634450937, X=135, Y=194, Rot=0, Flip=0, Var=2 }
- Brick Archway = { Hash=881130168, X=138, Y=108, Rot=0, Flip=0, Var=0 }
- Primeval Bench = { Hash=1910694571, X=138, Y=118, Rot=0, Flip=0, Var=0 }
- Wooden Barricade = { Hash=2236602737, X=186, Y=201, Rot=0, Flip=0, Var=0 }
- Brick Archway = { Hash=881130168, X=138, Y=109, Rot=0, Flip=0, Var=0 }
- Brick Archway = { Hash=881130168, X=138, Y=110, Rot=0, Flip=0, Var=0 }
- Brick Archway = { Hash=881130168, X=138, Y=111, Rot=0, Flip=0, Var=0 }
- Brick Archway = { Hash=881130168, X=138, Y=112, Rot=0, Flip=0, Var=0 }
- Brick Archway = { Hash=881130168, X=138, Y=113, Rot=0, Flip=0, Var=0 }
- Brick Archway = { Hash=881130168, X=138, Y=114, Rot=0, Flip=0, Var=0 }
- Pit Flags = { Hash=3856480741, X=137, Y=138, Rot=49152, Flip=0, Var=2 }
- Brick Archway = { Hash=881130168, X=138, Y=115, Rot=0, Flip=0, Var=0 }
- Pit Flags = { Hash=3856480741, X=175, Y=138, Rot=0, Flip=0, Var=2 }
- Fortification Door = { Hash=198423894, X=250, Y=145, Rot=16385, Flip=0, Var=2 }
- Wounded Exile = { Hash=3951841145, X=121, Y=165, Rot=33553, Flip=0, Var=1 }
- Pohutukawa Tree = { Hash=3140543673, X=326, Y=187, Rot=0, Flip=0, Var=3 }
- Pohutukawa Tree = { Hash=3140543673, X=336, Y=160, Rot=0, Flip=0, Var=3 }
- Torch = { Hash=1319619711, X=180, Y=183, Rot=0, Flip=0, Var=0 }
- Torch = { Hash=1319619711, X=117, Y=230, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=240, Y=120, Rot=0, Flip=0, Var=0 }
- Depressed Exile = { Hash=3088869003, X=155, Y=214, Rot=0, Flip=0, Var=2 }
- Wooden Planks = { Hash=3816231519, X=239, Y=109, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=223, Y=142, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=230, Y=128, Rot=0, Flip=0, Var=0 }
- Wooden Planks = { Hash=3816231519, X=229, Y=114, Rot=0, Flip=0, Var=0 }
- Pohutukawa Tree = { Hash=3140543673, X=295, Y=125, Rot=0, Flip=0, Var=2 }
- Oriathan Child = { Hash=2808502392, X=140, Y=123, Rot=64679, Flip=0, Var=14 }
- Depressed Exile = { Hash=3088869003, X=155, Y=201, Rot=32768, Flip=0, Var=1 }
- Oriathan Child = { Hash=2808502392, X=146, Y=210, Rot=15687, Flip=0, Var=12 }
- Depressed Exile = { Hash=3088869003, X=178, Y=111, Rot=49152, Flip=0, Var=2 }
- Oriath Armour Crate = { Hash=1891653249, X=239, Y=121, Rot=0, Flip=0, Var=0 }
- Oriath Supply Crate = { Hash=3277109697, X=240, Y=133, Rot=9018, Flip=0, Var=5 }
- Oriath Weapons Crate = { Hash=4085599461, X=122, Y=117, Rot=0, Flip=0, Var=0 }
- Decorative Rug = { Hash=2601972866, X=123, Y=143, Rot=1121, Flip=0, Var=0 }
- Blocking Volume = { Hash=1154126271, X=120, Y=115, Rot=49152, Flip=0, Var=26 }
- Blocking Volume = { Hash=1154126271, X=177, Y=115, Rot=49152, Flip=0, Var=26 }
- Blocking Volume = { Hash=1154126271, X=245, Y=115, Rot=49152, Flip=0, Var=26 }
- Blocking Volume = { Hash=1154126271, X=99, Y=128, Rot=32768, Flip=0, Var=26 }
- Blocking Volume = { Hash=1154126271, X=96, Y=176, Rot=32768, Flip=0, Var=26 }
- Grass Patch = { Hash=3856837925, X=154, Y=207, Rot=0, Flip=0, Var=1 }
- Grass Patch = { Hash=3856837925, X=154, Y=173, Rot=0, Flip=0, Var=1 }
- Slave Pens Dining Table = { Hash=523086689, X=163, Y=170, Rot=0, Flip=0, Var=1 }
- Grass Patch = { Hash=3856837925, X=125, Y=199, Rot=0, Flip=0, Var=1 }
- Slave Pens Dining Table = { Hash=523086689, X=115, Y=170, Rot=0, Flip=0, Var=1 }
- Grass Patch = { Hash=3856837925, X=131, Y=163, Rot=0, Flip=0, Var=1 }
- Slave Pens Dining Table = { Hash=523086689, X=118, Y=206, Rot=0, Flip=0, Var=1 }
- Slave Pens Dining Table = { Hash=523086689, X=163, Y=206, Rot=0, Flip=0, Var=1 }
- Slave Pens Dining Table = { Hash=523086689, X=173, Y=120, Rot=49152, Flip=0, Var=1 }
- Slave Pens Barrel = { Hash=2370316122, X=111, Y=130, Rot=0, Flip=0, Var=2 }
- Stall Counter = { Hash=1016970760, X=138, Y=137, Rot=49152, Flip=0, Var=2 }
- Slave Pens Barrel = { Hash=2370316122, X=103, Y=143, Rot=0, Flip=0, Var=2 }
- Slave Pens Barrel = { Hash=2370316122, X=100, Y=202, Rot=0, Flip=0, Var=8 }
- Slave Pens Stool = { Hash=79831875, X=137, Y=212, Rot=0, Flip=0, Var=0 }
- Fortification Door = { Hash=198423894, X=182, Y=187, Rot=16385, Flip=0, Var=2 }
- Slave Pens Stool = { Hash=79831875, X=134, Y=172, Rot=0, Flip=0, Var=0 }
- Sand Tracks = { Hash=3769429814, X=289, Y=155, Rot=24898, Flip=0, Var=3 }
- Oriath Supply Crate = { Hash=3277109697, X=234, Y=134, Rot=0, Flip=0, Var=7 }
- Forest Encampment Ground = { Hash=3853935924, X=106, Y=147, Rot=0, Flip=0, Var=2 }
- Sand Tracks = { Hash=3769429814, X=275, Y=153, Rot=2804, Flip=0, Var=4 }
- Menagerie Bucket = { Hash=1351736443, X=156, Y=131, Rot=0, Flip=0, Var=1 }
- Maraketh Banner = { Hash=2627738752, X=115, Y=139, Rot=32768, Flip=0, Var=0 }
- Forest Encampment Ground = { Hash=3853935924, X=102, Y=170, Rot=32768, Flip=0, Var=2 }
- Oriath Armour Crate = { Hash=1891653249, X=226, Y=122, Rot=53380, Flip=0, Var=0 }
- Menagerie Bucket = { Hash=1351736443, X=145, Y=130, Rot=0, Flip=0, Var=2 }
- Maraketh Banner = { Hash=2627738752, X=156, Y=140, Rot=32768, Flip=0, Var=0 }
- Forest Encampment Ground = { Hash=3853935924, X=175, Y=158, Rot=0, Flip=0, Var=2 }
- Oriath Weapons Crate = { Hash=4085599461, X=122, Y=122, Rot=0, Flip=0, Var=0 }
- Rope Basket = { Hash=3478429105, X=131, Y=127, Rot=0, Flip=0, Var=0 }
- Forest Encampment Ground = { Hash=3853935924, X=125, Y=216, Rot=0, Flip=0, Var=2 }
- Meat Baskets = { Hash=147436570, X=150, Y=117, Rot=0, Flip=0, Var=0 }
- Oriath Barrels = { Hash=2259786691, X=109, Y=139, Rot=0, Flip=0, Var=0 }
- Pohutukawa Tree = { Hash=3140543673, X=298, Y=197, Rot=0, Flip=0, Var=3 }
- Oriath Weapons Crate = { Hash=4085599461, X=122, Y=127, Rot=0, Flip=0, Var=0 }
- Wooden Bucket = { Hash=1821803968, X=155, Y=144, Rot=0, Flip=0, Var=0 }
- Pohutukawa Tree = { Hash=3140543673, X=272, Y=187, Rot=0, Flip=0, Var=3 }
- Torture Urn = { Hash=2562756053, X=155, Y=121, Rot=36864, Flip=0, Var=8 }
- Oriath Army Barrel = { Hash=621951002, X=104, Y=128, Rot=49152, Flip=0, Var=2 }
- Oriath Army Barrel = { Hash=621951002, X=109, Y=114, Rot=0, Flip=0, Var=4 }
- Oriath Army Barrel = { Hash=621951002, X=111, Y=107, Rot=0, Flip=0, Var=4 }
- Pit Flags = { Hash=3856480741, X=100, Y=114, Rot=0, Flip=0, Var=2 }
- Sand Pile = { Hash=1059934463, X=171, Y=163, Rot=0, Flip=0, Var=6 }
- Sand Pile = { Hash=1059934463, X=109, Y=172, Rot=56360, Flip=0, Var=6 }
- Sand Pile = { Hash=1059934463, X=127, Y=198, Rot=55972, Flip=0, Var=6 }
- Slum Building = { Hash=602155830, X=89, Y=106, Rot=32768, Flip=0, Var=3 }
- Sand Pile = { Hash=1059934463, X=129, Y=160, Rot=0, Flip=0, Var=5 }
- Slum Building = { Hash=602155830, X=210, Y=164, Rot=16385, Flip=0, Var=3 }
- Sand Pile = { Hash=1059934463, X=150, Y=172, Rot=0, Flip=0, Var=3 }
- Slum Building = { Hash=602155830, X=187, Y=174, Rot=32768, Flip=0, Var=3 }
- Sand Pile = { Hash=1059934463, X=151, Y=205, Rot=0, Flip=0, Var=6 }
- Slum Building = { Hash=602155830, X=88, Y=136, Rot=32768, Flip=0, Var=3 }
- Slum Building = { Hash=602155830, X=110, Y=234, Rot=49152, Flip=0, Var=3 }
- Slum Building = { Hash=602155830, X=133, Y=234, Rot=49152, Flip=0, Var=3 }
- Slum Building = { Hash=602155830, X=161, Y=234, Rot=49152, Flip=0, Var=3 }
- Slum Building = { Hash=602155830, X=88, Y=174, Rot=32768, Flip=0, Var=3 }
- Broken Floor = { Hash=1425238586, X=158, Y=135, Rot=0, Flip=0, Var=16 }
- Wooden Post = { Hash=1549626863, X=115, Y=138, Rot=0, Flip=0, Var=0 }
- Water Fog = { Hash=4246487176, X=275, Y=172, Rot=0, Flip=0, Var=0 }
- Pohutukawa Tree = { Hash=3140543673, X=185, Y=169, Rot=61186, Flip=0, Var=2 }
- Market Debris = { Hash=3759187283, X=198, Y=147, Rot=49306, Flip=0, Var=2 }
- Market Debris = { Hash=3759187283, X=117, Y=182, Rot=0, Flip=0, Var=2 }
- Market Debris = { Hash=3759187283, X=144, Y=202, Rot=0, Flip=0, Var=2 }
- Pohutukawa Tree = { Hash=3140543673, X=186, Y=208, Rot=0, Flip=0, Var=2 }
- Pohutukawa Tree = { Hash=3140543673, X=162, Y=234, Rot=0, Flip=0, Var=2 }
- Stall Counter = { Hash=1016970760, X=147, Y=137, Rot=16385, Flip=0, Var=2 }
- Stone Well = { Hash=963026563, X=301, Y=157, Rot=0, Flip=0, Var=0 }
- Pohutukawa Tree = { Hash=3140543673, X=131, Y=234, Rot=0, Flip=0, Var=2 }
- Fellshrine Ruins = { Hash=981114828, X=136, Y=105, Rot=15907, Flip=0, Var=6 }
- Slum Building = { Hash=602155830, X=88, Y=211, Rot=32768, Flip=0, Var=3 }
- Blocking Volume = { Hash=1154126271, X=131, Y=223, Rot=16385, Flip=0, Var=26 }
- Blocking Volume = { Hash=1154126271, X=226, Y=150, Rot=16385, Flip=0, Var=26 }
- Market Debris = { Hash=3759187283, X=146, Y=163, Rot=0, Flip=0, Var=1 }
- Blocking Volume = { Hash=1154126271, X=290, Y=190, Rot=16385, Flip=0, Var=26 }
- Sky Shrine Door = { Hash=1678164433, X=139, Y=104, Rot=0, Flip=0, Var=0 }
- Urn = { Hash=1933445936, X=131, Y=143, Rot=0, Flip=0, Var=0 }
- Urn = { Hash=1933445936, X=128, Y=142, Rot=0, Flip=0, Var=10 }
- Oriath Weapons Crate = { Hash=4085599461, X=122, Y=132, Rot=0, Flip=0, Var=0 }
- Wounded Exile = { Hash=3951841145, X=108, Y=184, Rot=52427, Flip=0, Var=5 }
- Tired Exile = { Hash=1388237625, X=192, Y=149, Rot=0, Flip=0, Var=2 }
- Wounded Exile = { Hash=3951841145, X=119, Y=192, Rot=3706, Flip=0, Var=2 }
- Tired Exile = { Hash=1388237625, X=126, Y=187, Rot=47450, Flip=0, Var=1 }
- Oriath Weapons Crate = { Hash=4085599461, X=122, Y=137, Rot=0, Flip=0, Var=0 }
- Water Fog = { Hash=4246487176, X=281, Y=148, Rot=0, Flip=0, Var=0 }
- Wooden Post = { Hash=1549626863, X=156, Y=139, Rot=0, Flip=0, Var=0 }
- Oriath Weapons Crate = { Hash=4085599461, X=122, Y=111, Rot=0, Flip=0, Var=0 }
- Grass Patch = { Hash=3856837925, X=123, Y=154, Rot=0, Flip=0, Var=1 }
- Grass Patch = { Hash=3856837925, X=335, Y=162, Rot=55423, Flip=0, Var=3 }
- Grass Patch = { Hash=3856837925, X=311, Y=140, Rot=0, Flip=0, Var=3 }
- Grass Patch = { Hash=3856837925, X=281, Y=131, Rot=2746, Flip=0, Var=3 }
- Grass Patch = { Hash=3856837925, X=292, Y=190, Rot=6684, Flip=0, Var=3 }
- Grass Patch = { Hash=3856837925, X=264, Y=177, Rot=4205, Flip=0, Var=3 }
- Pohutukawa Tree = { Hash=3140543673, X=232, Y=166, Rot=0, Flip=0, Var=2 }
- Pohutukawa Tree = { Hash=3140543673, X=113, Y=234, Rot=0, Flip=0, Var=2 }
- Water Fog = { Hash=4246487176, X=312, Y=145, Rot=0, Flip=0, Var=0 }
- Sky Shrine Pillar = { Hash=3580884248, X=138, Y=112, Rot=0, Flip=0, Var=0 }
- Wounded Exile = { Hash=3951841145, X=167, Y=110, Rot=15104, Flip=0, Var=2 }
- Depressed Exile = { Hash=3088869003, X=139, Y=221, Rot=64088, Flip=0, Var=2 }
- Pohutukawa Tree = { Hash=3140543673, X=204, Y=165, Rot=0, Flip=0, Var=2 }
- Ornate Planter = { Hash=4239052294, X=138, Y=116, Rot=0, Flip=0, Var=2 }
- Water Fog = { Hash=4246487176, X=315, Y=178, Rot=0, Flip=0, Var=0 }
- Market Debris = { Hash=3759187283, X=157, Y=130, Rot=0, Flip=0, Var=0 }
- Ossuary Brazier = { Hash=975029275, X=138, Y=117, Rot=0, Flip=0, Var=9 }
- Agave Plant = { Hash=1836501205, X=297, Y=154, Rot=0, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=188, Y=193, Rot=0, Flip=0, Var=4 }
- Tree = { Hash=1654000752, X=310, Y=132, Rot=0, Flip=0, Var=7 }
- Tree = { Hash=1654000752, X=282, Y=131, Rot=0, Flip=0, Var=7 }
- Barrels = { Hash=537404582, X=205, Y=152, Rot=0, Flip=0, Var=4 }
- Barrels = { Hash=537404582, X=156, Y=107, Rot=0, Flip=0, Var=6 }
- Barrels = { Hash=537404582, X=148, Y=223, Rot=0, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=263, Y=171, Rot=59361, Flip=0, Var=2 }
- Tree = { Hash=1654000752, X=326, Y=141, Rot=0, Flip=0, Var=1 }
- Tree = { Hash=1654000752, X=331, Y=156, Rot=0, Flip=0, Var=3 }
- Tree = { Hash=1654000752, X=316, Y=190, Rot=0, Flip=0, Var=2 }
- Tree = { Hash=1654000752, X=327, Y=177, Rot=0, Flip=0, Var=5 }
- Tree = { Hash=1654000752, X=294, Y=194, Rot=0, Flip=0, Var=6 }
- Tree = { Hash=1654000752, X=275, Y=188, Rot=0, Flip=0, Var=8 }
- Barrels = { Hash=537404582, X=199, Y=152, Rot=0, Flip=0, Var=0 }
- Tree = { Hash=1654000752, X=252, Y=180, Rot=0, Flip=0, Var=6 }
- Mushroom Cluster = { Hash=2747786415, X=296, Y=154, Rot=62992, Flip=0, Var=25 }
- Barrels = { Hash=537404582, X=151, Y=131, Rot=0, Flip=0, Var=0 }
- Pohutukawa Tree = { Hash=3140543673, X=325, Y=133, Rot=0, Flip=0, Var=3 }
- Pohutukawa Tree = { Hash=3140543673, X=272, Y=134, Rot=0, Flip=0, Var=2 }
- Pohutukawa Tree = { Hash=3140543673, X=255, Y=128, Rot=0, Flip=0, Var=2 }
- Pohutukawa Tree = { Hash=3140543673, X=230, Y=109, Rot=0, Flip=0, Var=3 }
- Blessing Font = { Hash=3829963375, X=300, Y=157, Rot=0, Flip=0, Var=0 }
- Rising Smoke = { Hash=2163893108, X=135, Y=116, Rot=0, Flip=0, Var=0 }
- Arena Fence = { Hash=1091694221, X=290, Y=132, Rot=29051, Flip=0, Var=6 }
- Arena Fence = { Hash=1091694221, X=272, Y=176, Rot=3554, Flip=0, Var=6 }
- Arena Fence = { Hash=1091694221, X=326, Y=152, Rot=42803, Flip=0, Var=6 }
- Arena Fence = { Hash=1091694221, X=322, Y=177, Rot=54601, Flip=0, Var=6 }
- Arena Fence = { Hash=1091694221, X=298, Y=187, Rot=61728, Flip=0, Var=6 }
- Menagerie Fence = { Hash=3253902086, X=115, Y=126, Rot=0, Flip=0, Var=7 }
- Menagerie Fence = { Hash=3253902086, X=115, Y=103, Rot=0, Flip=0, Var=8 }
- Market Shelf = { Hash=1520283351, X=153, Y=106, Rot=0, Flip=0, Var=0 }
- Slum Building = { Hash=602155830, X=188, Y=206, Rot=0, Flip=0, Var=3 }
- Slum Building = { Hash=602155830, X=228, Y=163, Rot=49152, Flip=0, Var=3 }
- Slum Building = { Hash=602155830, X=256, Y=120, Rot=0, Flip=0, Var=3 }
- Slum Building = { Hash=602155830, X=239, Y=109, Rot=49152, Flip=0, Var=3 }
- Slum Building = { Hash=602155830, X=251, Y=175, Rot=32768, Flip=0, Var=3 }
- Sand Pile = { Hash=1059934463, X=162, Y=130, Rot=0, Flip=0, Var=5 }
- Sand Pile = { Hash=1059934463, X=162, Y=140, Rot=0, Flip=0, Var=2 }
- Sand Pile = { Hash=1059934463, X=104, Y=191, Rot=0, Flip=0, Var=2 }
- Sand Pile = { Hash=1059934463, X=136, Y=222, Rot=0, Flip=0, Var=1 }
- Sand Pile = { Hash=1059934463, X=172, Y=198, Rot=0, Flip=0, Var=2 }
- Sand Pile = { Hash=1059934463, X=120, Y=155, Rot=0, Flip=0, Var=5 }
- Sand Pile = { Hash=1059934463, X=109, Y=154, Rot=0, Flip=0, Var=6 }
- Sand Pile = { Hash=1059934463, X=153, Y=156, Rot=0, Flip=0, Var=0 }
- Sand Pile = { Hash=1059934463, X=123, Y=154, Rot=0, Flip=0, Var=1 }
- Slave Pens Dining Table = { Hash=523086689, X=200, Y=122, Rot=49152, Flip=0, Var=1 }
- Slave Pens Table = { Hash=754774943, X=119, Y=223, Rot=0, Flip=0, Var=0 }
- Raging Fire = { Hash=1184604406, X=142, Y=118, Rot=0, Flip=0, Var=0 }
- Oriath Barrels = { Hash=2259786691, X=110, Y=121, Rot=0, Flip=0, Var=0 }
- Oriath Barrels = { Hash=2259786691, X=171, Y=219, Rot=0, Flip=0, Var=0 }
- Oriath Barrels = { Hash=2259786691, X=100, Y=195, Rot=0, Flip=0, Var=0 }
- Oriath Barrels = { Hash=2259786691, X=174, Y=157, Rot=0, Flip=0, Var=0 }
- Vaal Fire Pit = { Hash=286034718, X=137, Y=116, Rot=0, Flip=0, Var=0 }
- Oriath Doorway = { Hash=4232074822, X=317, Y=179, Rot=24577, Flip=0, Var=1 }
- Ashen Bonfire = { Hash=194537698, X=285, Y=177, Rot=52140, Flip=0, Var=0 }
- Dead Oriath Soldier Sitting = { Hash=1132309051, X=113, Y=156, Rot=936, Flip=0, Var=0 }
- Depressed Exile = { Hash=3088869003, X=165, Y=163, Rot=59368, Flip=0, Var=0 }
- Wounded Exile = { Hash=3951841145, X=164, Y=159, Rot=29827, Flip=0, Var=1 }
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