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- on sign change:
- if line 1 is "[diamond]":
- set line 1 to "&8"
- set line 2 to "&5&lARCANE"
- set line 3 to "&5Diamond Kit"
- set line 4 to "&8"
- on sign change:
- if line 1 is "[archer]":
- set line 1 to "&8"
- set line 2 to "&5&lARCANE"
- set line 3 to "&5Archer Kit"
- set line 4 to "&8"
- on sign change:
- if line 1 is "[bard]":
- set line 1 to "&8"
- set line 2 to "&5&lARCANE"
- set line 3 to "&5Bard Kit"
- set line 4 to "&8"
- on sign change:
- if line 1 is "[join]":
- set line 1 to "&8"
- set line 2 to "&5&lARCANE"
- set line 3 to "&5Connect to FFA"
- set line 4 to "&8"
- on sign change:
- if line 1 is "[kits]":
- set line 1 to "&8"
- set line 2 to "&5&lARCANE"
- set line 3 to "&5Kit Selection"
- set line 4 to "&8"
- on sign change:
- if line 1 is "[store]":
- set line 1 to "&8"
- set line 2 to "&5&lARCANE"
- set line 3 to "&5Store"
- set line 4 to "&8"
- on sign change:
- if line 1 is "[buy]":
- set line 1 to "&8"
- set line 2 to "&5&lARCANE"
- set line 3 to "&5Webstore"
- set line 4 to "&8"
- click on sign:
- if line 3 is "&5Archer Kit":
- cancel event
- wait 3 ticks
- make player execute command "/arcane-kit-archer"
- click on sign:
- if line 3 is "&5Bard Kit":
- cancel event
- wait 3 ticks
- make player execute command "/arcane-kit-bard"
- click on sign:
- if line 3 is "&5Diamond Kit":
- cancel event
- wait 3 ticks
- make player execute command "/arcane-kit-diamond"
- click on sign:
- if line 3 is "&5Connect to FFA":
- cancel event
- wait 3 ticks
- make player execute command "/join"
- click on sign:
- if line 3 is "&5Kit Selection":
- cancel event
- wait 3 ticks
- make player execute command "/kit"
- click on sign:
- if line 3 is "&5Store":
- cancel event
- wait 3 ticks
- make player execute command "/store"
- click on sign:
- if line 3 is "&5Webstore":
- cancel event
- wait 3 ticks
- make player execute command "/buy"
- command /arcane-kit-diamond:
- permission: console
- trigger:
- clear inventory of player
- set {_helmet} to diamond helmet
- enchant {_helmet} with protection 1
- enchant {_sword} with unbreaking 3
- set player's helmet to {_helmet}
- set {_chestplate} to diamond chestplate
- enchant {_chestplate} with protection 1
- enchant {_sword} with unbreaking 3
- set player's helmet to {_chestplate}
- set {_leggings} to diamond leggings
- enchant {_leggings} with protection 1
- enchant {_sword} with unbreaking 3
- set player's helmet to {_leggings}
- set {_boots} to diamond boots
- enchant {_boots} with protection 1
- enchant {_sword} with unbreaking 3
- set player's helmet to {_boots}
- set {_sword} to diamond sword
- enchant {_sword} with sharpness 1
- enchant {_sword} with unbreaking 3
- give {_sword} to player
- give 16 enderpearls to player
- give 28 373:16421 to player
- command /location [<text>]:
- permission: server.admin
- permission message: &cYou do not have permission to execute this command!
- trigger:
- if arg-1 is set:
- if arg-1 is "ffa":
- set {ffa} to location of player
- message "&b&l(!) &7Successfully set the &bFFA &7spawn point!"
- else if arg-1 isn't "ffa":
- message "&cAvailable locations » &lFFA"
- else if arg-1 isn't set:
- message "&cIncorrect Usage » /location (location)"
- command /join:
- trigger:
- if {in.ffa.%player%} is true:
- message "&5&lARCANE &7» You are currently in the arena!"
- else if {in.ffa.%player%} is false:
- message "&5&lARCANE &7» Connecting to the FFA arena!"
- set {in.ffa.%player%} to true
- make player execute "/arcane-join-ffa"
- else if {in.ffa.%player%} is not set:
- message "&5&lARCANE &7» Connecting to the FFA arena!"
- set {in.ffa.%player%} to true
- make player execute "/arcane-join-ffa"
- command /leave:
- trigger:
- if {in.ffa.%player%} is false:
- message "&5&lARCANE &7» You arn't currently in the arena!"
- else if {in.ffa.%player%} is not set:
- message "&5&lARCANE &7» You arn't currently in the arena!"
- else if {in.ffa.%player%} is true:
- set {in.ffa.%player%} to false
- message "&5&lARCANE &7» Removing you from the FFA arena!"
- teleport player to {hub}
- command /arcane-join-ffa:
- permission: console
- trigger:
- if {first.join.ffa.%player%} is false:
- teleport player to {ffa}
- clear inventory of player
- else if {first.join.ffa.%player%} is not set:
- teleport player to {ffa}
- clear inventory of player
- give player 3 tripwire hooks named "&5&lArcane &7Key"
- set {first.join.ffa.%player%} to false
- command /kit:
- trigger:
- open chest with 5 rows named "&5Arcane - Kit" to player
- format slot 0 of player with map named "&5&lARCANE &7» Our kits are currently offline!" to be unstealable
- command /store:
- trigger:
- open chest with 5 rows named "&5Arcane - Store" to player
- format slot 0 of player with map named "&5&lARCANE &7» Our store is currently offline!" to be unstealable
- command /buy:
- trigger:
- open chest with 2 rows named "&5Arcane - Choose a category" to player
- format slot 0 of player with chest named "&dRanks" with lore "&7ID: 1" to close then run [make player execute "/arcane-category-ranks"]
- format slot 1 of player with chest named "&dKits" with lore "&7ID: 2" to close then run [make player execute "/arcane-category-kits"]
- format slot 2 of player with chest named "&dKeys" with lore "&7ID: 3" to close then run [make player execute "/arcane-category-keys"]
- command /buy-category-ranks:
- trigger:
- message "&5&lARCANE &7» Our webstore is currently offline!"
- command /buy-category-kits:
- trigger:
- message "&5&lARCANE &7» Our webstore is currently offline!"
- command /buy-category-keys:
- trigger:
- message "&5&lARCANE &7» Our webstore is currently offline!"
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