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- Updated - Post 4/28/11
- [code]
- plr_tired_mode_exit_percentage -1 //Never tired
- plr_falling_motion_minimum_height 8000 //Lemmings (walk off platforms) - It's freaking hilarious when used with gravity.
- sv_gravity 800 //Original Gravity
- sv_gravity 0 //No gravity
- sv_gravity -800 //Inverse gravity
- campfire_ignite_num_required_props 0 //campfire without wood
- plr_search_campfire_anvildistance 0 //disable anvil search (I use this while fishing, anvils are just annoying.)
- CreateHairball 1 //creates random hairballs.
- cc_efx //sparkles
- cc_random //Random caption from cutscenes.
- phys_timescale 0.1 //slows down all physical objects except NPCs and Player
- [/code]
- Old - Pre 4/28/11, can be found in .cfg thread
- [code]
- cc_set_sub_weapon javelin_lvl2 999 //Fine spears
- cc_set_sub_weapon handbomb_lvl2 999 //Fine bombs
- cc_set_sub_weapon mining_bomb 999 //Mining Bombs
- cc_set_subweapon snowball 999 //Snowballs
- cc_set_subweapon sticky_bomb 999 //Sticky Bombs
- cc_set_subweapon flashbang 999 //Palalas
- cc_set_subweapon hookshot 999 //Hooks
- hand_bomb_detonate_by_throw_delay 0.1; //Instant finebomb explode
- mining_bomb_detonate_by_throw_delay 0.1; //Instant mining bomb explode
- lift_throw_force_modifier 9000; //Far throw distance
- combat_min_critical_hit_ratio 100; //Critical every smash
- cc_spawn_golden_ball 3 9999999; //Spawns 3 golden balls that can instantly kill, use primary smash for aim
- lift_evy_damage_factor_ratio 9000; //Instant evie object lift kill
- ai_reaction_delay_idle 99999; //idle npc
- ai_reaction_delay_alert 99999; //never alert npc
- ai_reaction_delay_idle 0; //nonidle npc
- ai_reaction_delay_alert 0; //always alert npc
- blacksmith_craft_time_sec 0.1; //instant craft
- dye_craft_time_sec 0.1; //instant dye
- enhance_craft_time_sec 0.1; //instant enhance
- enchant_craft_time_sec 0.1; //instant enchant
- synthesis_time_sec 0.1; //instant synthesis rune
- cc_fill_all_items //refill all items
- cc_play_emotion 7 //sit down
- cc_mailbox_ui //mailbox toggle
- show_mini_shop //show minishop
- hide_mini_shop //close minishop
- //Speed modifers
- plr_move_speed_normal 1000;
- plr_move_speed_tired 1000;
- plr_move_speed_sprint 1000;
- plr_move_speed_town 1000;
- plr_move_speed_barehand 1000;
- plr_move_speed_lift1 1000;
- plr_move_speed_lift2 1000;
- plr_move_speed_lift3 1000;
- plr_move_speed_lift4 1000;
- plr_move_speed_lift5 1000;
- plr_move_speed_lift6 1000;
- plr_move_speed_lift7 1000;
- plr_move_speed_lift8 1000;
- plr_move_speed_lift9 1000;
- plr_move_speed_lift10 1000;
- plr_move_speed_lift11 1000;
- plr_move_speed_lift12 1000;
- plr_move_speed_lift1_evy 1000;
- plr_move_speed_lift2_evy 1000;
- plr_move_speed_lift3_evy 1000;
- plr_move_speed_lift4_evy 1000;
- plr_move_speed_lift5_evy 1000;
- plr_move_speed_lift6_evy 1000;
- plr_move_speed_lift7_evy 1000;
- plr_move_speed_lift8_evy 1000;
- plr_move_speed_lift9_evy 1000;
- plr_move_speed_lift10_evy 1000;
- plr_move_speed_lift11_evy 1000;
- plr_move_speed_lift12_evy 1000;
- changemap_to_current_random_sector //reload map
- changemap_to_next_random_sector //skip map
- changelevel 2 //skip current map
- changelevel2 //skip current map
- cc_enter_rochest_from_colhen //enter rochest
- cc_enter_colhen_from_rochest //enter colhen
- cc_change_figure_height 0.1 //tiny height
- cc_change_figure_height 1 //normal height
- cc_change_figure_height 3 //tall height
- cc_change_figure_bust 3 //breast size modifier
- host_timescale 1 //1x game speed
- host_timescale 2 //2x game speed
- [/code]
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