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  1. Compiling with Crowbar 0.72: "C:\Users\15033\Downloads\bully intro\sign1.qc" ...
  2.  
  3. Compiling "sign1.qc" ...
  4. Output from compiler "C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\bin\studiomdl.exe":
  5. qdir: "c:\users\15033\downloads\bully intro\"
  6. gamedir: "C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\usermod\"
  7. g_path: "sign1.qc"
  8. Building binary model files...
  9. Working on "sign1.qc"
  10. DMX Model c:\users\15033\downloads\bully intro\huntersign.dmx
  11. WARNING: model has too many verts, cutting into multiple models
  12. Processing LOD for material: Material
  13. Processing LOD for material: Material
  14. Processing LOD for material: Material
  15. Processing LOD for material: Material
  16. Processing LOD for material: Material
  17. Processing LOD for material: Material
  18. Processing LOD for material: Material
  19. Processing LOD for material: Material
  20. Processing LOD for material: Material
  21. Processing LOD for material: Material
  22. Processing LOD for material: Material
  23. Processing LOD for material: Material
  24. Processing LOD for material: Material
  25. Processing LOD for material: Material
  26. Processing LOD for material: Material
  27. ---------------------
  28. writing C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\usermod\models/signsnshit/huntersign/huntersign.mdl:
  29. bones 896 bytes (1)
  30. animation x y ips angle
  31. animations 128 bytes (1 anims) (1 frames) [0:00]
  32. sequences 220 bytes (1 seq)
  33. ik/pose 2460 bytes
  34. eyeballs 0 bytes (0 eyeballs)
  35. flexes 0 bytes (0 flexes)
  36. eyeballs 0 bytes (0 eyeballs)
  37. flexes 0 bytes (0 flexes)
  38. eyeballs 0 bytes (0 eyeballs)
  39. flexes 0 bytes (0 flexes)
  40. eyeballs 0 bytes (0 eyeballs)
  41. flexes 0 bytes (0 flexes)
  42. eyeballs 0 bytes (0 eyeballs)
  43. flexes 0 bytes (0 flexes)
  44. eyeballs 0 bytes (0 eyeballs)
  45. flexes 0 bytes (0 flexes)
  46. eyeballs 0 bytes (0 eyeballs)
  47. flexes 0 bytes (0 flexes)
  48. eyeballs 0 bytes (0 eyeballs)
  49. flexes 0 bytes (0 flexes)
  50. eyeballs 0 bytes (0 eyeballs)
  51. flexes 0 bytes (0 flexes)
  52. eyeballs 0 bytes (0 eyeballs)
  53. flexes 0 bytes (0 flexes)
  54. eyeballs 0 bytes (0 eyeballs)
  55. flexes 0 bytes (0 flexes)
  56. eyeballs 0 bytes (0 eyeballs)
  57. flexes 0 bytes (0 flexes)
  58. eyeballs 0 bytes (0 eyeballs)
  59. flexes 0 bytes (0 flexes)
  60. eyeballs 0 bytes (0 eyeballs)
  61. flexes 0 bytes (0 flexes)
  62. eyeballs 0 bytes (0 eyeballs)
  63. flexes 0 bytes (0 flexes)
  64. textures 76 bytes
  65. keyvalues 0 bytes
  66. bone transforms 0 bytes
  67. bone flex driver 0 bytes
  68. collision 0 bytes
  69. total 5752
  70. ---------------------
  71. writing C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\usermod\models/signsnshit/huntersign/huntersign.vvd:
  72. vertices 1048464 bytes (21843 vertices)
  73. vertices 1048464 bytes (21843 vertices)
  74. vertices 1048464 bytes (21843 vertices)
  75. vertices 1048464 bytes (21843 vertices)
  76. vertices 1048464 bytes (21843 vertices)
  77. vertices 1048464 bytes (21843 vertices)
  78. vertices 1048560 bytes (21845 vertices)
  79. vertices 1048464 bytes (21843 vertices)
  80. vertices 1048464 bytes (21843 vertices)
  81. vertices 1048464 bytes (21843 vertices)
  82. vertices 1048464 bytes (21843 vertices)
  83. vertices 1048464 bytes (21843 vertices)
  84. vertices 1048464 bytes (21843 vertices)
  85. vertices 1048464 bytes (21843 vertices)
  86. vertices 789840 bytes (16455 vertices)
  87. tangents 349488 bytes (21843 vertices)
  88. tangents 349488 bytes (21843 vertices)
  89. tangents 349488 bytes (21843 vertices)
  90. tangents 349488 bytes (21843 vertices)
  91. tangents 349488 bytes (21843 vertices)
  92. tangents 349488 bytes (21843 vertices)
  93. tangents 349520 bytes (21845 vertices)
  94. tangents 349488 bytes (21843 vertices)
  95. tangents 349488 bytes (21843 vertices)
  96. tangents 349488 bytes (21843 vertices)
  97. tangents 349488 bytes (21843 vertices)
  98. tangents 349488 bytes (21843 vertices)
  99. tangents 349488 bytes (21843 vertices)
  100. tangents 349488 bytes (21843 vertices)
  101. tangents 263280 bytes (16455 vertices)
  102. total 20624640 bytes
  103. ---------------------
  104. Generating optimized mesh "C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\usermod\models/signsnshit/huntersign/huntersign.dx90.vtx":
  105. body parts: 120 bytes
  106. models: 300 bytes
  107. model LODs: 180 bytes
  108. meshes: 135 bytes
  109. strip groups: 495 bytes
  110. strips: 525 bytes
  111. verts: 2900331 bytes
  112. indices: 3449436 bytes
  113. bone changes: 128 bytes
  114. everything: 6351506 bytes
  115.  
  116. Completed "sign1.qc"
  117. CROWBAR: Moved compiled model file "C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\usermod\models\signsnshit\huntersign\huntersign.dx90.vtx" to "C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\usermod\models\models\signsnshit\huntersign"
  118. CROWBAR: Moved compiled model file "C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\usermod\models\signsnshit\huntersign\huntersign.mdl" to "C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\usermod\models\models\signsnshit\huntersign"
  119. CROWBAR: Moved compiled model file "C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\usermod\models\signsnshit\huntersign\huntersign.vvd" to "C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\usermod\models\models\signsnshit\huntersign"
  120. CROWBAR: Deleted empty temporary compile folder "C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\usermod\models\signsnshit".
  121. ... Compiling "sign1.qc" finished. Check above for any errors.
  122.  
  123. ... Compiling with Crowbar 0.72: "C:\Users\15033\Downloads\bully intro\sign1.qc" finished.
  124.  
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