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- UnitBlueprint {
- Audio = {
- AmbientMove = Sound {
- Bank = 'UEL',
- Cue = 'UEL0201_Move_Loop',
- LodCutoff = 'UnitMove_LodCutoff',
- },
- Destroyed = Sound {
- Bank = 'TM_EXPLOSIONS',
- Cue = 'BRMT1BTEXPLODE1',
- LodCutoff = 'Weapon_LodCutoff',
- },
- StartMove = Sound {
- Bank = 'URL',
- Cue = 'URL0103_Move_Start',
- LodCutoff = 'UnitMove_LodCutoff',
- },
- StopMove = Sound {
- Bank = 'URL',
- Cue = 'URL0103_Move_Stop',
- LodCutoff = 'UnitMove_LodCutoff',
- },
- UISelection = Sound {
- Bank = 'Interface',
- Cue = 'Cybran_Select_Vehicle',
- LodCutoff = 'UnitMove_LodCutoff',
- },
- },
- Buffs = {
- Regen = {
- Level1 = 1,
- Level2 = 2,
- Level3 = 3,
- Level4 = 4,
- Level5 = 5,
- },
- },
- BuildIconSortPriority = 40,
- Categories = {
- 'PRODUCTSC1',
- 'SELECTABLE',
- 'BUILTBYTIER1FACTORY',
- 'BUILTBYTIER2FACTORY',
- 'BUILTBYTIER3FACTORY',
- 'CYBRAN',
- 'MOBILE',
- 'LAND',
- 'TECH1',
- 'DIRECTFIRE',
- 'VISIBLETORECON',
- 'RECLAIMABLE',
- 'TANK',
- 'OVERLAYDIRECTFIRE',
- },
- Defense = {
- AirThreatLevel = 0,
- ArmorType = 'Normal',
- EconomyThreatLevel = 0,
- Health = 300,
- MaxHealth = 300,
- RegenRate = 0,
- SubThreatLevel = 0,
- SurfaceThreatLevel = 50,
- },
- Description = 'Assault Tank',
- Display = {
- Mesh = {
- IconFadeInZoom = 140,
- LODs = {
- {
- LODCutoff = 180,
- Scrolling = true,
- ShaderName = 'Insect',
- },
- },
- },
- MovementEffects = {
- Land = {
- Effects = {
- {
- Bones = {
- 'Exhaust_Left',
- 'Exhaust_Right',
- },
- Type = 'GroundKickup01',
- },
- },
- Treads = {
- ScrollMultiplier = 0.75,
- ScrollTreads = true,
- TreadMarks = {
- {
- BoneName = 'BRMT1AT',
- TreadMarks = 'tank_treads03_albedo',
- TreadMarksInterval = 0.1,
- TreadMarksSizeX = 0.64,
- TreadMarksSizeZ = 3.00,
- TreadOffset = {
- 0,
- 0,
- -1.6,
- },
- },
- },
- },
- },
- },
- PlaceholderMeshName = 'UXL0001',
- SpawnRandomRotation = false,
- UniformScale = 0.006,
- },
- Economy = {
- BuildCostEnergy = 1150,
- BuildCostMass = 105,
- BuildTime = 450,
- TeleportEnergyMod = 0.15,
- TeleportMassMod = 1,
- TeleportTimeMod = 0.01,
- },
- General = {
- Category = 'Direct Fire',
- Classification = 'RULEUC_MilitaryVehicle',
- CommandCaps = {
- RULEUCC_Attack = true,
- RULEUCC_CallTransport = true,
- RULEUCC_Capture = false,
- RULEUCC_Guard = true,
- RULEUCC_Move = true,
- RULEUCC_Nuke = false,
- RULEUCC_Patrol = true,
- RULEUCC_Reclaim = false,
- RULEUCC_Repair = false,
- RULEUCC_RetaliateToggle = true,
- RULEUCC_Stop = true,
- RULEUCC_Transport = false,
- },
- FactionName = 'Cybran',
- Icon = 'land',
- TechLevel = 'RULEUTL_Basic',
- UnitName = 'Roach',
- UnitWeight = 1,
- },
- Intel = {
- VisionRadius = 25,
- },
- Interface = {
- HelpText = 'Assault Tank',
- },
- LifeBarHeight = 0.075,
- LifeBarOffset = 0.55,
- LifeBarSize = 0.65,
- Physics = {
- BankingSlope = 0,
- BuildOnLayerCaps = {
- LAYER_Air = false,
- LAYER_Land = true,
- LAYER_Orbit = false,
- LAYER_Seabed = false,
- LAYER_Sub = false,
- LAYER_Water = false,
- },
- DragCoefficient = 0.2,
- MaxAcceleration = 1.25,
- MaxBrake = 2.0,
- MaxSpeed = 2.4,
- MaxSpeedReverse = 1,
- MaxSteerForce = 10,
- MeshExtentsX = 0.65,
- MeshExtentsY = 0.35,
- MeshExtentsZ = 0.95,
- MinSpeedPercent = 0,
- MotionType = 'RULEUMT_Land',
- RotateOnSpot = false,
- RotateOnSpotThreshold = 0.1,
- TurnRadius = 0,
- TurnRate = 45,
- },
- SelectionCenterOffsetX = 0,
- SelectionCenterOffsetZ = -0.25,
- SelectionSizeX = 0.41,
- SelectionSizeZ = 0.7,
- SelectionThickness = 0.4,
- SizeX = 0.7,
- SizeY = 0.5,
- SizeZ = 0.9,
- StrategicIconName = 'icon_land1_directfire',
- StrategicIconSortPriority = 135,
- Veteran = {
- Level1 = 3,
- Level2 = 6,
- Level3 = 9,
- Level4 = 12,
- Level5 = 15,
- },
- Transport = {
- TransportClass = 1,
- },
- Weapon = {
- {
- AboveWaterTargetsOnly = true,
- Audio = {
- Fire = Sound {
- Bank = 'URLWeapon',
- Cue = 'URL0402_Missile_Nanite',
- LodCutoff = 'Weapon_LodCutoff',
- },
- },
- BallisticArc = 'RULEUBA_LowArc',
- CollideFriendly = false,
- Damage = 10,
- DamageRadius = 1,
- DamageType = 'Normal',
- DisplayName = 'Iridium Rocket Pack',
- FireTargetLayerCapsTable = {
- Land = 'Land|Water|Seabed',
- Water = 'Land|Water|Seabed',
- },
- FiringTolerance = 1,
- FiringRandomness = 1.5,
- Label = 'Rocket',
- MaxRadius = 20,
- MuzzleSalvoDelay = 0.25,
- MuzzleSalvoSize = 2,
- MuzzleVelocity = 5,
- ProjectileId = '/mods/TotalMayhem/projectiles/CybranBattleMechRockets/CybranBattleMechRockets_proj.bp',
- ProjectileLifetimeUsesMultiplier = 4.85,
- ProjectilesPerOnFire = 2,
- RackBones = {
- {
- MuzzleBones = {
- 'rl01',
- 'rl02',
- 'rl03',
- 'rl04',
- 'rl05',
- },
- RackBone = 'rl01',
- },
- },
- RackFireTogether = false,
- RackRecoilDistance = -0,
- RackReloadTimeout = 0,
- RackSalvoChargeTime = 0,
- RackSalvoReloadTime = 0,
- RackSalvoSize = 1,
- RackSlavedToTurret = true,
- RangeCategory = 'UWRC_DirectFire',
- RateOfFire = 0.10,
- TargetCheckInterval = 0.5,
- TargetPriorities = {
- 'SPECIALHIGHPRI',
- 'MOBILE',
- 'STRUCTURE DEFENSE',
- 'SPECIALLOWPRI',
- 'ALLUNITS',
- },
- TargetRestrictDisallow = 'UNTARGETABLE',
- TrackingRadius = 1.05,
- TurretBoneMuzzle = 'rl01',
- TurretBonePitch = 'rl01',
- TurretBoneYaw = 'Turret',
- TurretDualManipulators = false,
- TurretPitch = 0,
- TurretPitchRange = 0,
- TurretPitchSpeed = 0,
- TurretYaw = 0,
- TurretYawRange = 0,
- TurretYawSpeed = 0,
- Turreted = false,
- WeaponCategory = 'Direct Fire',
- WeaponRepackTimeout = 0,
- WeaponUnpacks = false,
- },
- {
- AboveWaterTargetsOnly = true,
- Audio = {
- Fire = Sound {
- Bank = 'TM_CYBRANWEAPONS',
- Cue = 'CYBRANCAMINARAFIREFX',
- LodCutoff = 'WeaponBig_LodCutoff',
- },
- },
- BallisticArc = 'RULEUBA_LowArc',
- CollideFriendly = false,
- Damage = 20,
- DamageRadius = 0,
- DamageType = 'Normal',
- DisplayName = 'Gauss Cannon',
- FireTargetLayerCapsTable = {
- Land = 'Land|Water|Seabed',
- Water = 'Land|Water|Seabed',
- },
- FiringTolerance = 2,
- Label = 'MainGun',
- MaxRadius = 20,
- MuzzleSalvoDelay = 0,
- MuzzleSalvoSize = 1,
- MuzzleVelocity = 50,
- ProjectileId = '/mods/TotalMayhem/projectiles/BRMT1EXM1proj/BRMT1EXM1proj_proj.bp',
- ProjectileLifetimeUsesMultiplier = 3,
- ProjectilesPerOnFire = 1,
- RackBones = {
- {
- MuzzleBones = {
- 'Muzzle01',
- 'Muzzle02',
- },
- RackBone = 'Object01',
- },
- },
- RackRecoilDistance = -7.5,
- RackReloadTimeout = 10,
- RackSalvoChargeTime = 0,
- RackSalvoReloadTime = 0,
- RackSalvoSize = 1,
- RackSlavedToTurret = false,
- RangeCategory = 'UWRC_DirectFire',
- RateOfFire = 1.1,
- TargetCheckInterval = 0.5,
- TargetPriorities = {
- 'SPECIALHIGHPRI',
- 'TECH1 MOBILE',
- 'TECH2 MOBILE',
- 'TECH3 MOBILE',
- 'STRUCTURE DEFENSE',
- 'SPECIALLOWPRI',
- 'ALLUNITS',
- },
- TargetRestrictDisallow = 'UNTARGETABLE',
- TrackingRadius = 1.05,
- TurretBoneMuzzle = 'aim',
- TurretBonePitch = 'Object03',
- TurretBoneYaw = 'Object02',
- TurretDualManipulators = false,
- TurretPitch = 0,
- TurretPitchRange = 45,
- TurretPitchSpeed = 45,
- TurretYaw = 0,
- TurretYawRange = 180,
- TurretYawSpeed = 45,
- Turreted = true,
- WeaponCategory = 'Direct Fire',
- WeaponRepackTimeout = 0,
- WeaponUnpacks = false,
- },
- },
- Wreckage = {
- Blueprint = '/props/DefaultWreckage/DefaultWreckage_prop.bp',
- EnergyMult = 0,
- HealthMult = 0.9,
- MassMult = 0.9,
- ReclaimTimeMultiplier = 1,
- WreckageLayers = {
- Air = false,
- Land = true,
- Seabed = false,
- Sub = false,
- Water = false,
- },
- },
- }
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