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- 0.002 2017-05-05 16:52:54; Factorio 0.15.7 (build 29468, win64, steam)
- 0.002 Operating system: Windows 10 (build 15063)
- 0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--force-d3d"
- 0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
- 0.002 Write data path: C:/Users/Kevin/AppData/Roaming/Factorio
- 0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
- 0.008 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 16308MB]
- 0.008 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 200%] [MultiSampling: OFF] [Screen: 255]
- 0.009 Available display adapters: 1
- 0.009 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 {0x05, [0,0], 3840x2160, 32bit, 60Hz}
- 0.009 Create display on adapter 0. Size 1920x1080 at position [950, 522].
- 0.610 Initialised Direct3D:[0] NVIDIA GeForce GTX 1080; driver: nvldumdx.dll 22.21.13.8205
- 0.612 Video memory size (dedicated video/dedicated system/shared system/available): 8110/0/8154/4088 MB
- 0.631 DSound: Starting _dsound_update thread
- 0.631 DSound: Enter _dsound_update; tid=3716
- 0.633 Device reset internal.
- 0.635 Desktop composition is active.
- 0.635 Graphics settings preset: very-high
- 0.636 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false]
- 0.683 Loading mod core 0.0.0 (data.lua)
- 0.692 Loading mod base 0.15.7 (data.lua)
- 0.780 Loading mod base 0.15.7 (data-updates.lua)
- 0.828 Checksum for core: 3409166051
- 0.828 Checksum of base: 3016854039
- 0.922 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493947742
- 0.922 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493945760
- 0.981 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
- 0.981 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
- 0.981 Crop bitmaps.
- 5.330 Initial atlas bitmap size is 16384
- 5.332 Created atlas bitmap 16384x7691
- 5.515 Created atlas bitmap 4096x1860
- 5.522 Created atlas bitmap 4096x3648
- 11.728 Sprites loaded
- 11.728 Convert atlas 4096x1860 to: trilinear-filtering
- 11.752 Convert atlas 4096x3648 to: mipmap
- 11.983 Loading sounds...
- 13.700 Info GlobalContext.cpp:868: Resetting config.
- 13.700 Custom inputs active: 0
- 13.736 Factorio initialised
- 13.736 RivaTuner Statistics Server hook detected (rtsshooks64.dll)
- 19.342 Error CrashHandler.cpp:232: Received SIGSEGV
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\cygwin64\tmp\factorio-xbnuvi\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
- c:\cygwin64\tmp\factorio-xbnuvi\src\util\logger.cpp (354): Logger::writeStacktrace
- c:\cygwin64\tmp\factorio-xbnuvi\src\util\logger.cpp (408): Logger::logStacktrace
- c:\cygwin64\tmp\factorio-xbnuvi\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
- c:\cygwin64\tmp\factorio-xbnuvi\src\util\crashhandler.cpp (235): CrashHandler::SignalHandler
- d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
- d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF60182DD78)
- 00007FF60182DD78 (Factorio): (filename not available): __C_specific_handler
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAA578A08D)
- 00007FFAA578A08D (ntdll): (filename not available): _chkstk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAA56F9C58)
- 00007FFAA56F9C58 (ntdll): (filename not available): RtlLookupFunctionEntry
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAA578910E)
- 00007FFAA578910E (ntdll): (filename not available): KiUserExceptionDispatcher
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7A33C29A)
- 00007FFA7A33C29A (d3d9): (filename not available): Direct3DCreate9Ex
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7A3361E8)
- 00007FFA7A3361E8 (d3d9): (filename not available): Direct3DCreate9Ex
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7A336235)
- 00007FFA7A336235 (d3d9): (filename not available): Direct3DCreate9Ex
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7A3509B5)
- 00007FFA7A3509B5 (d3d9): (filename not available): Direct3DCreate9Ex
- c:\cygwin64\tmp\factorio-xbnuvi\libraries\allegro\addons\primitives\prim_directx.cpp (182): get_display_local_data
- c:\cygwin64\tmp\factorio-xbnuvi\libraries\allegro\addons\primitives\prim_directx.cpp (523): draw_prim_raw
- c:\cygwin64\tmp\factorio-xbnuvi\libraries\allegro\addons\primitives\primitives.c (100): al_draw_prim
- c:\cygwin64\tmp\factorio-xbnuvi\libraries\allegro\addons\primitives\high_primitives.c (125): al_draw_line
- c:\cygwin64\tmp\factorio-xbnuvi\src\graphics\linedraworder.cpp (23): LineDrawOrder::render
- c:\cygwin64\tmp\factorio-xbnuvi\src\graphics\guirenderer.cpp (48): GuiRenderer::render
- c:\cygwin64\tmp\factorio-xbnuvi\src\mainloop.cpp (885): MainLoop::render
- c:\cygwin64\tmp\factorio-xbnuvi\src\mainloop.cpp (409): MainLoop::mainLoopStep
- c:\cygwin64\tmp\factorio-xbnuvi\src\mainloop.cpp (227): MainLoop::run
- c:\cygwin64\tmp\factorio-xbnuvi\src\main.cpp (902): wmain
- f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAA5592774)
- 00007FFAA5592774 (KERNEL32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAA5750D61)
- 00007FFAA5750D61 (ntdll): (filename not available): RtlUserThreadStart
- 20.501 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
- Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
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