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Ziggy7331

Stat names

May 23rd, 2019
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  1. int *sub_1002F7D5()
  2. {
  3.   int *v0; // eax
  4.   int *result; // eax
  5.   int v2; // [esp+Ch] [ebp-4h]
  6.  
  7.   v2 = 656;
  8.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShopIndex";
  9.   v2 = 657;
  10.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShopID";
  11.   v2 = 658;
  12.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"IsVehicle";
  13.   v2 = 621;
  14.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentFireDamage";
  15.   v2 = 622;
  16.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentColdDamage";
  17.   v2 = 623;
  18.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentMeleeDamage";
  19.   v2 = 624;
  20.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentProjectileDamage";
  21.   v2 = 625;
  22.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentPoisonDamage";
  23.   v2 = 626;
  24.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentRadiationDamage";
  25.   v2 = 627;
  26.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentEnergyDamage";
  27.   v2 = 628;
  28.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentChemicalDamage";
  29.   v2 = 629;
  30.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TotalDamage";
  31.   v2 = 637;
  32.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrackFireDamage";
  33.   v2 = 635;
  34.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrackColdDamage";
  35.   v2 = 631;
  36.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrackMeleeDamage";
  37.   v2 = 630;
  38.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrackProjectileDamage";
  39.   v2 = 636;
  40.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrackPoisonDamage";
  41.   v2 = 634;
  42.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrackRadiationDamage";
  43.   v2 = 632;
  44.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrackEnergyDamage";
  45.   v2 = 633;
  46.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrackChemicalDamage";
  47.   v2 = 40;
  48.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AlienXP";
  49.   v2 = 169;
  50.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AlienLevel";
  51.   v2 = 615;
  52.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"InvadersKilled";
  53.   v2 = 616;
  54.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"KilledByInvaders";
  55.   v2 = 178;
  56.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AlienNextXP";
  57.   v2 = 608;
  58.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShopRent";
  59.   v2 = 610;
  60.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShopFlags";
  61.   v2 = 611;
  62.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShopLastUsed";
  63.   v2 = 612;
  64.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShopType";
  65.   v2 = 179;
  66.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCFlags";
  67.   v2 = 606;
  68.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MaxShopItems";
  69.   v2 = 607;
  70.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PlayerID";
  71.   v2 = 598;
  72.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ExtendedFlags";
  73.   v2 = 592;
  74.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"UnsavedXP";
  75.   v2 = 593;
  76.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RegainXPPercentage";
  77.   v2 = 587;
  78.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NumberOfTeamMembers";
  79.   v2 = 177;
  80.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MoreFlags";
  81.   v2 = 355;
  82.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoFocusLevel";
  83.   v2 = 182;
  84.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Specialization";
  85.   v2 = 534;
  86.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DudChance";
  87.   v2 = 532;
  88.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShadowBreed";
  89.   v2 = 579;
  90.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShadowBreedTemplate";
  91.   v2 = 535;
  92.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HealMultiplier";
  93.   v2 = 536;
  94.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoDamageMultiplier";
  95.   v2 = 537;
  96.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoVulnerability";
  97.   v2 = 577;
  98.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LastPerkResetTime";
  99.   v2 = 573;
  100.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SK";
  101.   v2 = 576;
  102.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PlayerOptions";
  103.   v2 = 560;
  104.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"OTArmedForces";
  105.   v2 = 561;
  106.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanSentinels";
  107.   v2 = 562;
  108.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"OTMed";
  109.   v2 = 563;
  110.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanGaia";
  111.   v2 = 564;
  112.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"OTTrans";
  113.   v2 = 565;
  114.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanVanguards";
  115.   v2 = 566;
  116.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"GOS";
  117.   v2 = 567;
  118.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"OTFollowers";
  119.   v2 = 568;
  120.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"OTOperator";
  121.   v2 = 569;
  122.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"OTUnredeemed";
  123.   v2 = 570;
  124.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanDevoted";
  125.   v2 = 571;
  126.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanConserver";
  127.   v2 = 572;
  128.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanRedeemed";
  129.   v2 = 516;
  130.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AttackShield";
  131.   v2 = 517;
  132.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SpecialAttackShield";
  133.   v2 = 368;
  134.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VisualProfession";
  135.   v2 = 379;
  136.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CriticalIncrease";
  137.   v2 = 380;
  138.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RangeIncreaserWeapon";
  139.   v2 = 381;
  140.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RangeIncreaserNF";
  141.   v2 = 382;
  142.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SkillLockModifier";
  143.   v2 = 383;
  144.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"InterruptModifier";
  145.   v2 = 464;
  146.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DurationModifier";
  147.   v2 = 274;
  148.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EquippedWeapons";
  149.   v2 = 690;
  150.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EquippedRHWeapon";
  151.   v2 = 276;
  152.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AMSModifier";
  153.   v2 = 277;
  154.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DMSModifier";
  155.   v2 = 438;
  156.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PlayfieldType";
  157.   v2 = 278;
  158.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ProjectileDamageModifier";
  159.   v2 = 279;
  160.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MeleeDamageModifier";
  161.   v2 = 280;
  162.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EnergyDamageModifier";
  163.   v2 = 281;
  164.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ChemicalDamageModifier";
  165.   v2 = 282;
  166.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RadiationDamageModifier";
  167.   v2 = 311;
  168.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ColdDamageModifier";
  169.   v2 = 315;
  170.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoDamageModifier";
  171.   v2 = 316;
  172.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"FireDamageModifier";
  173.   v2 = 317;
  174.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PoisonDamageModifier";
  175.   v2 = 362;
  176.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ResurrectDest";
  177.   v2 = 318;
  178.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCostModifier";
  179.   v2 = 319;
  180.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"XPModifier";
  181.   v2 = 275;
  182.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"XPKillRange";
  183.   v2 = 520;
  184.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Rnd";
  185.   v2 = 522;
  186.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LastRnd";
  187.   v2 = 521;
  188.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SocialStatus";
  189.   v2 = 525;
  190.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentRemainingHealth";
  191.   v2 = 526;
  192.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentRemainingNano";
  193.   v2 = 488;
  194.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TargetFacing";
  195.   v2 = 527;
  196.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TargetDistance";
  197.   v2 = 528;
  198.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TeamCloseness";
  199.   v2 = 173;
  200.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CurrentMovementMode";
  201.   v2 = 410;
  202.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"IsFightingMe";
  203.   v2 = 235;
  204.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BerserkMode";
  205.   v2 = 205;
  206.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectProjectileAC";
  207.   v2 = 206;
  208.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectMeleeAC";
  209.   v2 = 207;
  210.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectEnergyAC";
  211.   v2 = 208;
  212.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectChemicalAC";
  213.   v2 = 216;
  214.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectRadiationAC";
  215.   v2 = 217;
  216.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectColdAC";
  217.   v2 = 218;
  218.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectNanoAC";
  219.   v2 = 219;
  220.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectFireAC";
  221.   v2 = 225;
  222.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectPoisonAC";
  223.   v2 = 475;
  224.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectReturnedProjectileAC";
  225.   v2 = 476;
  226.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectReturnedMeleeAC";
  227.   v2 = 477;
  228.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectReturnedEnergyAC";
  229.   v2 = 478;
  230.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectReturnedChemicalAC";
  231.   v2 = 479;
  232.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectReturnedRadiationAC";
  233.   v2 = 480;
  234.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectReturnedColdAC";
  235.   v2 = 481;
  236.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectReturnedNanoAC";
  237.   v2 = 482;
  238.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectReturnedFireAC";
  239.   v2 = 483;
  240.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectReturnedPoisonAC";
  241.   v2 = 226;
  242.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShieldProjectileAC";
  243.   v2 = 227;
  244.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShieldMeleeAC";
  245.   v2 = 228;
  246.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShieldEnergyAC";
  247.   v2 = 229;
  248.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShieldChemicalAC";
  249.   v2 = 230;
  250.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShieldRadiationAC";
  251.   v2 = 231;
  252.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShieldColdAC";
  253.   v2 = 232;
  254.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShieldNanoAC";
  255.   v2 = 233;
  256.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShieldFireAC";
  257.   v2 = 234;
  258.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShieldPoisonAC";
  259.   v2 = 238;
  260.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AbsorbProjectileAC";
  261.   v2 = 239;
  262.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AbsorbMeleeAC";
  263.   v2 = 240;
  264.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AbsorbEnergyAC";
  265.   v2 = 241;
  266.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AbsorbChemicalAC";
  267.   v2 = 242;
  268.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AbsorbRadiationAC";
  269.   v2 = 243;
  270.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AbsorbColdAC";
  271.   v2 = 246;
  272.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AbsorbNanoAC";
  273.   v2 = 244;
  274.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AbsorbFireAC";
  275.   v2 = 245;
  276.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AbsorbPoisonAC";
  277.   v2 = 260;
  278.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanHierarchy";
  279.   v2 = 441;
  280.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CharTmp1";
  281.   v2 = 442;
  282.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CharTmp2";
  283.   v2 = 443;
  284.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CharTmp3";
  285.   v2 = 444;
  286.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CharTmp4";
  287.   v2 = 429;
  288.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCBrainState";
  289.   v2 = 455;
  290.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCFamily";
  291.   v2 = 213;
  292.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TeamSide";
  293.   v2 = 437;
  294.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CollideCheckInterval";
  295.   v2 = 438;
  296.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PlayfieldType";
  297.   v2 = 425;
  298.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RestModifier";
  299.   v2 = 363;
  300.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoInterval";
  301.   v2 = 364;
  302.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoDelta";
  303.   v2 = 224;
  304.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Features";
  305.   v2 = 47;
  306.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Fatness";
  307.   v2 = 49;
  308.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"InsuranceTime";
  309.   v2 = 236;
  310.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"InsurancePercentage";
  311.   v2 = 215;
  312.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"GmLevel";
  313.   v2 = 214;
  314.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CurrentNano";
  315.   v2 = 434;
  316.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CharState";
  317.   v2 = 433;
  318.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"OwnerInstance";
  319.   v2 = 426;
  320.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BuyModifier";
  321.   v2 = 427;
  322.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SellModifier";
  323.   v2 = 352;
  324.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SISCap";
  325.   v2 = 431;
  326.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SelectedTarget";
  327.   v2 = 430;
  328.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"WaitState";
  329.   v2 = 1001;
  330.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Type";
  331.   v2 = 1002;
  332.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Instance";
  333.   v2 = 422;
  334.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ChanceOfUse";
  335.   v2 = 353;
  336.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AnimSet";
  337.   v2 = 420;
  338.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AmmoType";
  339.   v2 = 424;
  340.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ArmourType";
  341.   v2 = 27;
  342.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Health";
  343.   v2 = 1;
  344.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Life";
  345.   v2 = 2;
  346.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VolumeMass";
  347.   v2 = 156;
  348.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RunSpeed";
  349.   v2 = 4;
  350.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Breed";
  351.   v2 = 5;
  352.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Clan";
  353.   v2 = 6;
  354.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Team";
  355.   v2 = 7;
  356.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"State";
  357.   v2 = 8;
  358.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TimeExist";
  359.   v2 = 298;
  360.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Placement";
  361.   v2 = 12;
  362.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Mesh";
  363.   v2 = 13;
  364.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Anim";
  365.   v2 = 14;
  366.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Name";
  367.   v2 = 16;
  368.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Strength";
  369.   v2 = 17;
  370.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Agility";
  371.   v2 = 18;
  372.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Stamina";
  373.   v2 = 19;
  374.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Intelligence";
  375.   v2 = 20;
  376.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Sense";
  377.   v2 = 21;
  378.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Psychic";
  379.   v2 = 89;
  380.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Race";
  381.   v2 = 64;
  382.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HeadMesh";
  383.   v2 = 450;
  384.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"StateMachine";
  385.   v2 = 460;
  386.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EffectRed";
  387.   v2 = 461;
  388.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EffectGreen";
  389.   v2 = 462;
  390.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EffectBlue";
  391.   v2 = 22;
  392.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AMS";
  393.   v2 = 299;
  394.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LockDifficulty";
  395.   v2 = 24;
  396.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MaxMass";
  397.   v2 = 26;
  398.   v0 = sub_100C5E9F(&unk_102E7610, (int)&v2);
  399.   v2 = 0;
  400.   *v0 = (int)"Energy";
  401.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Flags";
  402.   v2 = 289;
  403.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrapDifficulty";
  404.   v2 = 29;
  405.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DMS";
  406.   v2 = 30;
  407.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Can";
  408.   v2 = 440;
  409.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"InitiativeType";
  410.   v2 = 436;
  411.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DamageType";
  412.   v2 = 33;
  413.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Side";
  414.   v2 = 34;
  415.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DeadTimer";
  416.   v2 = 35;
  417.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DamageToPet";
  418.   v2 = 36;
  419.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AttackCount";
  420.   v2 = 41;
  421.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"FabricType";
  422.   v2 = 42;
  423.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CATMesh";
  424.   v2 = 292;
  425.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DefaultAttackType";
  426.   v2 = 291;
  427.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NumAttackEffects";
  428.   v2 = 293;
  429.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ItemSkill";
  430.   v2 = 294;
  431.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ItemDelay";
  432.   v2 = 295;
  433.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ItemOpposedSkill";
  434.   v2 = 296;
  435.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ItemSIS";
  436.   v2 = 51;
  437.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AggDef";
  438.   v2 = 52;
  439.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"XP";
  440.   v2 = 53;
  441.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"IP";
  442.   v2 = 199;
  443.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RP";
  444.   v2 = 54;
  445.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Level";
  446.   v2 = 55;
  447.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"InventoryId";
  448.   v2 = 57;
  449.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LastXP";
  450.   v2 = 372;
  451.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LastSaveXP";
  452.   v2 = 334;
  453.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SavedXP";
  454.   v2 = 350;
  455.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NextXP";
  456.   v2 = 58;
  457.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Age";
  458.   v2 = 59;
  459.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Sex";
  460.   v2 = 60;
  461.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Profession";
  462.   v2 = 61;
  463.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Cash";
  464.   v2 = 62;
  465.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Alignment";
  466.   v2 = 63;
  467.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Attitude";
  468.   v2 = 287;
  469.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AttackRange";
  470.   v2 = 286;
  471.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MinDamage";
  472.   v2 = 285;
  473.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MaxDamage";
  474.   v2 = 284;
  475.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DamageBonus";
  476.   v2 = 72;
  477.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ItemType";
  478.   v2 = 73;
  479.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RepairDifficulty";
  480.   v2 = 74;
  481.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Price";
  482.   v2 = 75;
  483.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MetaType";
  484.   v2 = 76;
  485.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ItemClass";
  486.   v2 = 77;
  487.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RepairSkill";
  488.   v2 = 78;
  489.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CurrentMass";
  490.   v2 = 79;
  491.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Icon";
  492.   v2 = 80;
  493.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PrimaryItemType";
  494.   v2 = 81;
  495.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PrimaryItemInstance";
  496.   v2 = 82;
  497.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SecondaryItemType";
  498.   v2 = 83;
  499.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SecondaryItemInstance";
  500.   v2 = 84;
  501.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"UserType";
  502.   v2 = 85;
  503.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"UserInstance";
  504.   v2 = 86;
  505.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AreaType";
  506.   v2 = 87;
  507.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AreaInstance";
  508.   v2 = 88;
  509.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DefaultPos";
  510.   v2 = 98;
  511.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"StateAction";
  512.   v2 = 99;
  513.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ItemAnim";
  514.   v2 = 209;
  515.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"WeaponMesh";
  516.   v2 = 210;
  517.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RechargeDelay";
  518.   v2 = 211;
  519.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EquipDelay";
  520.   v2 = 212;
  521.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MaxEnergy";
  522.   v2 = 9;
  523.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MapFlags";
  524.   v2 = 45;
  525.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BeltSlots";
  526.   v2 = 399;
  527.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AmmoName";
  528.   v2 = 400;
  529.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Rotation";
  530.   v2 = 401;
  531.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CATAnim";
  532.   v2 = 402;
  533.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CATAnimFlags";
  534.   v2 = 403;
  535.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DisplayCATAnim";
  536.   v2 = 404;
  537.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DisplayCATMesh";
  538.   v2 = 25;
  539.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"StaticType";
  540.   v2 = 23;
  541.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"StaticInstance";
  542.   v2 = 405;
  543.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"School";
  544.   v2 = 407;
  545.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoPoints";
  546.   v2 = 408;
  547.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrainSkill";
  548.   v2 = 409;
  549.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrainSkillCost";
  550.   v2 = 10;
  551.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ProfessionLevel";
  552.   v2 = 37;
  553.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TitleLevel";
  554.   v2 = 38;
  555.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CombatRange";
  556.   v2 = 39;
  557.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DamageToPetMultiplier";
  558.   v2 = 412;
  559.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MultipleCount";
  560.   v2 = 413;
  561.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EffectType";
  562.   v2 = 414;
  563.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ImpactEffectType";
  564.   v2 = 415;
  565.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CorpseType";
  566.   v2 = 416;
  567.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CorpseInstance";
  568.   v2 = 417;
  569.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CorpseAnimKey";
  570.   v2 = 418;
  571.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"UnarmedTemplateInstance";
  572.   v2 = 100;
  573.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MartialArts";
  574.   v2 = 102;
  575.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"1hBluntWeapons";
  576.   v2 = 103;
  577.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"1hEdgedWeapon";
  578.   v2 = 104;
  579.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MeleeEnergyWeapon";
  580.   v2 = 105;
  581.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"2hEdgedWeapons";
  582.   v2 = 106;
  583.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Piercing";
  584.   v2 = 107;
  585.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"2hBluntWeapons";
  586.   v2 = 108;
  587.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ThrowingKnife";
  588.   v2 = 109;
  589.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Grenade";
  590.   v2 = 110;
  591.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ThrownGrapplingWeapons";
  592.   v2 = 111;
  593.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Bow";
  594.   v2 = 112;
  595.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Pistol";
  596.   v2 = 113;
  597.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Rifle";
  598.   v2 = 114;
  599.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SubMachineGun";
  600.   v2 = 115;
  601.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Shotgun";
  602.   v2 = 116;
  603.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AssaultRifle";
  604.   v2 = 118;
  605.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CloseCombatInitiative";
  606.   v2 = 119;
  607.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DistanceWeaponInitiative";
  608.   v2 = 120;
  609.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PhysicalProwessInitiative";
  610.   v2 = 123;
  611.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"FirstAid";
  612.   v2 = 124;
  613.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Treatment";
  614.   v2 = 125;
  615.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MechanicalEngineering";
  616.   v2 = 126;
  617.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ElectricalEngineering";
  618.   v2 = 127;
  619.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MaterialMetamorphose";
  620.   v2 = 128;
  621.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BiologicalMetamorphose";
  622.   v2 = 129;
  623.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PsychologicalModification";
  624.   v2 = 130;
  625.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MaterialCreation";
  626.   v2 = 131;
  627.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MaterialLocation";
  628.   v2 = 132;
  629.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoEnergyPool";
  630.   v2 = 135;
  631.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DisarmTrap";
  632.   v2 = 136;
  633.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Perception";
  634.   v2 = 137;
  635.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Adventuring";
  636.   v2 = 138;
  637.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Swim";
  638.   v2 = 141;
  639.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Tutoring";
  640.   v2 = 142;
  641.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Brawl";
  642.   v2 = 143;
  643.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Riposte";
  644.   v2 = 144;
  645.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Dimach";
  646.   v2 = 145;
  647.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Deflect";
  648.   v2 = 146;
  649.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SneakAttack";
  650.   v2 = 489;
  651.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Backstab";
  652.   v2 = 147;
  653.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"FastAttack";
  654.   v2 = 149;
  655.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoProwessInitiative";
  656.   v2 = 150;
  657.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"FlingShot";
  658.   v2 = 151;
  659.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AimedShot";
  660.   v2 = 152;
  661.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BodyDevelopment";
  662.   v2 = 153;
  663.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Duck";
  664.   v2 = 154;
  665.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Dodge";
  666.   v2 = 155;
  667.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Evade";
  668.   v2 = 3;
  669.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AttackSpeed";
  670.   v2 = 157;
  671.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"FieldQuantumPhysics";
  672.   v2 = 158;
  673.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"WeaponSmithing";
  674.   v2 = 159;
  675.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Pharmaceuticals";
  676.   v2 = 160;
  677.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoProgramming";
  678.   v2 = 161;
  679.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ComputerLiteracy";
  680.   v2 = 162;
  681.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Psychology";
  682.   v2 = 163;
  683.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Chemistry";
  684.   v2 = 164;
  685.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Concealment";
  686.   v2 = 165;
  687.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BreakingEntry";
  688.   v2 = 166;
  689.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DriveGround";
  690.   v2 = 139;
  691.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DriveAir";
  692.   v2 = 117;
  693.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DriveWater";
  694.   v2 = 140;
  695.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MapNavigation";
  696.   v2 = 167;
  697.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"FullAuto";
  698.   v2 = 148;
  699.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Burst";
  700.   v2 = 121;
  701.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BowSpecialAttack";
  702.   v2 = 122;
  703.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SenseImprovement";
  704.   v2 = 133;
  705.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LR_EnergyWeapon";
  706.   v2 = 180;
  707.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CurrentNCU";
  708.   v2 = 181;
  709.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MaxNCU";
  710.   v2 = 183;
  711.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EffectIcon";
  712.   v2 = 90;
  713.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ProjectileAC";
  714.   v2 = 91;
  715.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MeleeAC";
  716.   v2 = 92;
  717.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EnergyAC";
  718.   v2 = 93;
  719.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ChemicalAC";
  720.   v2 = 94;
  721.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RadiationAC";
  722.   v2 = 95;
  723.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ColdAC";
  724.   v2 = 168;
  725.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoAC";
  726.   v2 = 97;
  727.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"FireAC";
  728.   v2 = 96;
  729.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PoisonAC";
  730.   v2 = 220;
  731.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CurrBodyLocation";
  732.   v2 = 221;
  733.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MaxNanoEnergy";
  734.   v2 = 222;
  735.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AccumulatedDamage";
  736.   v2 = 223;
  737.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CanChangeClothes";
  738.   v2 = 200;
  739.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Conformity";
  740.   v2 = 201;
  741.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Aggressiveness";
  742.   v2 = 202;
  743.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Stability";
  744.   v2 = 203;
  745.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Extroverty";
  746.   v2 = 204;
  747.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BreedHostility";
  748.   v2 = 300;
  749.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Members";
  750.   v2 = 301;
  751.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MinMembers";
  752.   v2 = 302;
  753.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanPrice";
  754.   v2 = 304;
  755.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanType";
  756.   v2 = 305;
  757.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanInstance";
  758.   v2 = 306;
  759.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VoteCount";
  760.   v2 = 307;
  761.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MemberType";
  762.   v2 = 308;
  763.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MemberInstance";
  764.   v2 = 48;
  765.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanLevel";
  766.   v2 = 312;
  767.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanUpkeepInterval";
  768.   v2 = 313;
  769.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TimeSinceUpkeep";
  770.   v2 = 314;
  771.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanFinalized";
  772.   v2 = 320;
  773.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BreedLimit";
  774.   v2 = 321;
  775.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"GenderLimit";
  776.   v2 = 322;
  777.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LevelLimit";
  778.   v2 = 323;
  779.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PlayerKilling";
  780.   v2 = 324;
  781.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TeamAllowed";
  782.   v2 = 325;
  783.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"WeaponDisallowedType";
  784.   v2 = 326;
  785.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"WeaponDisallowedInstance";
  786.   v2 = 327;
  787.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Taboo";
  788.   v2 = 328;
  789.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Compulsion";
  790.   v2 = 329;
  791.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SkillDisabled";
  792.   v2 = 330;
  793.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanItemType";
  794.   v2 = 331;
  795.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanItemInstance";
  796.   v2 = 500;
  797.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AnimPos";
  798.   v2 = 501;
  799.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AnimPlay";
  800.   v2 = 502;
  801.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AnimSpeed";
  802.   v2 = 600;
  803.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NewbieHP";
  804.   v2 = 601;
  805.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HPLevelUp";
  806.   v2 = 602;
  807.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HPPerSkill";
  808.   v2 = 603;
  809.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NewbieNP";
  810.   v2 = 604;
  811.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPLevelUp";
  812.   v2 = 605;
  813.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPPerSkill";
  814.   v2 = 701;
  815.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ACGItemLevel";
  816.   v2 = 702;
  817.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ACGItemTemplateID";
  818.   v2 = 703;
  819.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ACGItemTemplateID2";
  820.   v2 = 600;
  821.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NewbieHP";
  822.   v2 = 605;
  823.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPPerSkill";
  824.   v2 = 11;
  825.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PreviousHealth";
  826.   v2 = 421;
  827.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CharRadius";
  828.   v2 = 340;
  829.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BrainType";
  830.   v2 = 341;
  831.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"XPBonus";
  832.   v2 = 342;
  833.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HealInterval";
  834.   v2 = 343;
  835.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HealDelta";
  836.   v2 = 344;
  837.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MonsterTexture";
  838.   v2 = 360;
  839.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MonsterScale";
  840.   v2 = 359;
  841.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MonsterData";
  842.   v2 = 101;
  843.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MeleeMultiple";
  844.   v2 = 133;
  845.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LR_EnergyWeapon";
  846.   v2 = 134;
  847.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LR_MultipleWeapon";
  848.   v2 = 170;
  849.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HealthChangeBest";
  850.   v2 = 171;
  851.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HealthChangeWorst";
  852.   v2 = 172;
  853.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HealthChange";
  854.   v2 = 439;
  855.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCCommand";
  856.   v2 = 445;
  857.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCCommandArg";
  858.   v2 = 251;
  859.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetCounter";
  860.   v2 = 196;
  861.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetMaster";
  862.   v2 = 448;
  863.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VicinityRange";
  864.   v2 = 447;
  865.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DesiredTargetDistance";
  866.   v2 = 446;
  867.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NameTemplate";
  868.   v2 = 453;
  869.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCVicinityChars";
  870.   v2 = 518;
  871.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCVicinityPlayers";
  872.   v2 = 449;
  873.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCIsSurrendering";
  874.   v2 = 451;
  875.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCSurrenderInstance";
  876.   v2 = 452;
  877.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCHasPatrolList";
  878.   v2 = 578;
  879.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CurrentTime";
  880.   v2 = 454;
  881.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ProximityRangeOutdoors";
  882.   v2 = 484;
  883.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ProximityRangeIndoors";
  884.   v2 = 456;
  885.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CommandRange";
  886.   v2 = 457;
  887.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCHatelistSize";
  888.   v2 = 458;
  889.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCNumPets";
  890.   v2 = 194;
  891.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"InPlay";
  892.   v2 = 333;
  893.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PvP_Rating";
  894.   v2 = 467;
  895.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetReq1";
  896.   v2 = 468;
  897.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetReq2";
  898.   v2 = 469;
  899.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetReq3";
  900.   v2 = 485;
  901.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetReqVal1";
  902.   v2 = 486;
  903.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetReqVal2";
  904.   v2 = 487;
  905.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetReqVal3";
  906.   v2 = 512;
  907.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetType";
  908.   v2 = 470;
  909.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MapOptions";
  910.   v2 = 471;
  911.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MapAreaPart1";
  912.   v2 = 472;
  913.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MapAreaPart2";
  914.   v2 = 585;
  915.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MapAreaPart3";
  916.   v2 = 586;
  917.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MapAreaPart4";
  918.   v2 = 389;
  919.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Expansion";
  920.   v2 = 531;
  921.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ExpansionPlayfield";
  922.   v2 = 388;
  923.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TowerType";
  924.   v2 = 515;
  925.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TowerInstance";
  926.   v2 = 390;
  927.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LowresMesh";
  928.   v2 = 256;
  929.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits1";
  930.   v2 = 257;
  931.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits2";
  932.   v2 = 303;
  933.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits3";
  934.   v2 = 432;
  935.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits4";
  936.   v2 = 65;
  937.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits5";
  938.   v2 = 66;
  939.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits6";
  940.   v2 = 67;
  941.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits7";
  942.   v2 = 544;
  943.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits8";
  944.   v2 = 545;
  945.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits9";
  946.   v2 = 617;
  947.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits10";
  948.   v2 = 618;
  949.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits11";
  950.   v2 = 619;
  951.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits12";
  952.   v2 = 198;
  953.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits13";
  954.   v2 = 685;
  955.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits14";
  956.   v2 = 686;
  957.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits15";
  958.   v2 = 692;
  959.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits16";
  960.   v2 = 693;
  961.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits17";
  962.   v2 = 694;
  963.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits18";
  964.   v2 = 345;
  965.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HasAlwaysLootable";
  966.   v2 = 391;
  967.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CriticalDecrease";
  968.   v2 = 582;
  969.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ApartmentsAllowed";
  970.   v2 = 583;
  971.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ApartmentsOwned";
  972.   v2 = 584;
  973.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ApartmentAccessCard";
  974.   v2 = 588;
  975.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ActionCategory";
  976.   v2 = 339;
  977.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DamageOverrideType";
  978.   v2 = 889;
  979.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TargetDistanceChange";
  980.   v2 = 640;
  981.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CityInstance";
  982.   v2 = 620;
  983.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HouseTemplate";
  984.   v2 = 642;
  985.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CityTerminalRechargePercent";
  986.   v2 = 659;
  987.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DamageToNano";
  988.   v2 = 660;
  989.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AccountFlags";
  990.   v2 = 661;
  991.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DamageToNanoMultiplier";
  992.   v2 = 662;
  993.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MechData";
  994.   v2 = 267;
  995.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TurnSpeed";
  996.   v2 = 69;
  997.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MonthsPaid";
  998.   v2 = 68;
  999.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VeteranPoints";
  1000.   v2 = 265;
  1001.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PersonalResearchGoal";
  1002.   v2 = 263;
  1003.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PersonalResearchLevel";
  1004.   v2 = 266;
  1005.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"GlobalResearchGoal";
  1006.   v2 = 264;
  1007.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"GlobalResearchLevel";
  1008.   v2 = 664;
  1009.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VehicleAC";
  1010.   v2 = 665;
  1011.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VehicleDamage";
  1012.   v2 = 666;
  1013.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VehicleHealth";
  1014.   v2 = 667;
  1015.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VehicleSpeed";
  1016.   v2 = 668;
  1017.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BattlestationSide";
  1018.   v2 = 669;
  1019.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VP";
  1020.   v2 = 670;
  1021.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BattlestationRep";
  1022.   v2 = 671;
  1023.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetState";
  1024.   v2 = 672;
  1025.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PaidPoints";
  1026.   v2 = 673;
  1027.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VisualFlags";
  1028.   v2 = 674;
  1029.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPDuelKills";
  1030.   v2 = 675;
  1031.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPDuelDeaths";
  1032.   v2 = 676;
  1033.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPProfessionDuelKills";
  1034.   v2 = 677;
  1035.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPProfessionDuelDeaths";
  1036.   v2 = 678;
  1037.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPRankedSoloKills";
  1038.   v2 = 679;
  1039.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPRankedSoloDeaths";
  1040.   v2 = 680;
  1041.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPRankedTeamKills";
  1042.   v2 = 681;
  1043.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPRankedTeamDeaths";
  1044.   v2 = 682;
  1045.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPSoloScore";
  1046.   v2 = 683;
  1047.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPTeamScore";
  1048.   v2 = 684;
  1049.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPDuelScore";
  1050.   v2 = 649;
  1051.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"UnreadMailCount";
  1052.   v2 = 688;
  1053.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Rarity";
  1054.   v2 = 689;
  1055.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HealReactivity";
  1056.   v2 = 690;
  1057.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EquippedRHWeapon";
  1058.   v2 = 691;
  1059.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"FullIPRPoints";
  1060.   v2 = 695;
  1061.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Commendations";
  1062.   v2 = 696;
  1063.   *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DailyMissionResets";
  1064.   v2 = 697;
  1065.   result = sub_100C5E9F(&unk_102E7610, (int)&v2);
  1066.   *result = (int)"VeteranMonths";
  1067.   byte_102E760C = 1;
  1068.   return result;
  1069. }
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