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- int *sub_1002F7D5()
- {
- int *v0; // eax
- int *result; // eax
- int v2; // [esp+Ch] [ebp-4h]
- v2 = 656;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShopIndex";
- v2 = 657;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShopID";
- v2 = 658;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"IsVehicle";
- v2 = 621;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentFireDamage";
- v2 = 622;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentColdDamage";
- v2 = 623;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentMeleeDamage";
- v2 = 624;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentProjectileDamage";
- v2 = 625;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentPoisonDamage";
- v2 = 626;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentRadiationDamage";
- v2 = 627;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentEnergyDamage";
- v2 = 628;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentChemicalDamage";
- v2 = 629;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TotalDamage";
- v2 = 637;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrackFireDamage";
- v2 = 635;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrackColdDamage";
- v2 = 631;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrackMeleeDamage";
- v2 = 630;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrackProjectileDamage";
- v2 = 636;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrackPoisonDamage";
- v2 = 634;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrackRadiationDamage";
- v2 = 632;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrackEnergyDamage";
- v2 = 633;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrackChemicalDamage";
- v2 = 40;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AlienXP";
- v2 = 169;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AlienLevel";
- v2 = 615;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"InvadersKilled";
- v2 = 616;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"KilledByInvaders";
- v2 = 178;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AlienNextXP";
- v2 = 608;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShopRent";
- v2 = 610;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShopFlags";
- v2 = 611;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShopLastUsed";
- v2 = 612;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShopType";
- v2 = 179;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCFlags";
- v2 = 606;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MaxShopItems";
- v2 = 607;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PlayerID";
- v2 = 598;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ExtendedFlags";
- v2 = 592;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"UnsavedXP";
- v2 = 593;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RegainXPPercentage";
- v2 = 587;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NumberOfTeamMembers";
- v2 = 177;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MoreFlags";
- v2 = 355;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoFocusLevel";
- v2 = 182;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Specialization";
- v2 = 534;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DudChance";
- v2 = 532;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShadowBreed";
- v2 = 579;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShadowBreedTemplate";
- v2 = 535;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HealMultiplier";
- v2 = 536;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoDamageMultiplier";
- v2 = 537;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoVulnerability";
- v2 = 577;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LastPerkResetTime";
- v2 = 573;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SK";
- v2 = 576;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PlayerOptions";
- v2 = 560;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"OTArmedForces";
- v2 = 561;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanSentinels";
- v2 = 562;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"OTMed";
- v2 = 563;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanGaia";
- v2 = 564;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"OTTrans";
- v2 = 565;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanVanguards";
- v2 = 566;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"GOS";
- v2 = 567;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"OTFollowers";
- v2 = 568;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"OTOperator";
- v2 = 569;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"OTUnredeemed";
- v2 = 570;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanDevoted";
- v2 = 571;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanConserver";
- v2 = 572;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanRedeemed";
- v2 = 516;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AttackShield";
- v2 = 517;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SpecialAttackShield";
- v2 = 368;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VisualProfession";
- v2 = 379;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CriticalIncrease";
- v2 = 380;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RangeIncreaserWeapon";
- v2 = 381;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RangeIncreaserNF";
- v2 = 382;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SkillLockModifier";
- v2 = 383;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"InterruptModifier";
- v2 = 464;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DurationModifier";
- v2 = 274;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EquippedWeapons";
- v2 = 690;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EquippedRHWeapon";
- v2 = 276;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AMSModifier";
- v2 = 277;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DMSModifier";
- v2 = 438;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PlayfieldType";
- v2 = 278;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ProjectileDamageModifier";
- v2 = 279;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MeleeDamageModifier";
- v2 = 280;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EnergyDamageModifier";
- v2 = 281;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ChemicalDamageModifier";
- v2 = 282;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RadiationDamageModifier";
- v2 = 311;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ColdDamageModifier";
- v2 = 315;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoDamageModifier";
- v2 = 316;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"FireDamageModifier";
- v2 = 317;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PoisonDamageModifier";
- v2 = 362;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ResurrectDest";
- v2 = 318;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCostModifier";
- v2 = 319;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"XPModifier";
- v2 = 275;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"XPKillRange";
- v2 = 520;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Rnd";
- v2 = 522;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LastRnd";
- v2 = 521;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SocialStatus";
- v2 = 525;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentRemainingHealth";
- v2 = 526;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PercentRemainingNano";
- v2 = 488;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TargetFacing";
- v2 = 527;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TargetDistance";
- v2 = 528;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TeamCloseness";
- v2 = 173;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CurrentMovementMode";
- v2 = 410;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"IsFightingMe";
- v2 = 235;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BerserkMode";
- v2 = 205;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectProjectileAC";
- v2 = 206;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectMeleeAC";
- v2 = 207;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectEnergyAC";
- v2 = 208;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectChemicalAC";
- v2 = 216;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectRadiationAC";
- v2 = 217;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectColdAC";
- v2 = 218;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectNanoAC";
- v2 = 219;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectFireAC";
- v2 = 225;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectPoisonAC";
- v2 = 475;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectReturnedProjectileAC";
- v2 = 476;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectReturnedMeleeAC";
- v2 = 477;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectReturnedEnergyAC";
- v2 = 478;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectReturnedChemicalAC";
- v2 = 479;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectReturnedRadiationAC";
- v2 = 480;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectReturnedColdAC";
- v2 = 481;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectReturnedNanoAC";
- v2 = 482;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectReturnedFireAC";
- v2 = 483;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ReflectReturnedPoisonAC";
- v2 = 226;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShieldProjectileAC";
- v2 = 227;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShieldMeleeAC";
- v2 = 228;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShieldEnergyAC";
- v2 = 229;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShieldChemicalAC";
- v2 = 230;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShieldRadiationAC";
- v2 = 231;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShieldColdAC";
- v2 = 232;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShieldNanoAC";
- v2 = 233;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShieldFireAC";
- v2 = 234;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ShieldPoisonAC";
- v2 = 238;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AbsorbProjectileAC";
- v2 = 239;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AbsorbMeleeAC";
- v2 = 240;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AbsorbEnergyAC";
- v2 = 241;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AbsorbChemicalAC";
- v2 = 242;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AbsorbRadiationAC";
- v2 = 243;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AbsorbColdAC";
- v2 = 246;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AbsorbNanoAC";
- v2 = 244;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AbsorbFireAC";
- v2 = 245;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AbsorbPoisonAC";
- v2 = 260;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanHierarchy";
- v2 = 441;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CharTmp1";
- v2 = 442;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CharTmp2";
- v2 = 443;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CharTmp3";
- v2 = 444;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CharTmp4";
- v2 = 429;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCBrainState";
- v2 = 455;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCFamily";
- v2 = 213;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TeamSide";
- v2 = 437;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CollideCheckInterval";
- v2 = 438;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PlayfieldType";
- v2 = 425;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RestModifier";
- v2 = 363;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoInterval";
- v2 = 364;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoDelta";
- v2 = 224;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Features";
- v2 = 47;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Fatness";
- v2 = 49;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"InsuranceTime";
- v2 = 236;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"InsurancePercentage";
- v2 = 215;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"GmLevel";
- v2 = 214;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CurrentNano";
- v2 = 434;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CharState";
- v2 = 433;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"OwnerInstance";
- v2 = 426;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BuyModifier";
- v2 = 427;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SellModifier";
- v2 = 352;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SISCap";
- v2 = 431;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SelectedTarget";
- v2 = 430;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"WaitState";
- v2 = 1001;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Type";
- v2 = 1002;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Instance";
- v2 = 422;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ChanceOfUse";
- v2 = 353;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AnimSet";
- v2 = 420;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AmmoType";
- v2 = 424;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ArmourType";
- v2 = 27;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Health";
- v2 = 1;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Life";
- v2 = 2;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VolumeMass";
- v2 = 156;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RunSpeed";
- v2 = 4;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Breed";
- v2 = 5;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Clan";
- v2 = 6;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Team";
- v2 = 7;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"State";
- v2 = 8;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TimeExist";
- v2 = 298;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Placement";
- v2 = 12;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Mesh";
- v2 = 13;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Anim";
- v2 = 14;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Name";
- v2 = 16;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Strength";
- v2 = 17;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Agility";
- v2 = 18;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Stamina";
- v2 = 19;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Intelligence";
- v2 = 20;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Sense";
- v2 = 21;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Psychic";
- v2 = 89;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Race";
- v2 = 64;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HeadMesh";
- v2 = 450;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"StateMachine";
- v2 = 460;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EffectRed";
- v2 = 461;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EffectGreen";
- v2 = 462;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EffectBlue";
- v2 = 22;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AMS";
- v2 = 299;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LockDifficulty";
- v2 = 24;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MaxMass";
- v2 = 26;
- v0 = sub_100C5E9F(&unk_102E7610, (int)&v2);
- v2 = 0;
- *v0 = (int)"Energy";
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Flags";
- v2 = 289;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrapDifficulty";
- v2 = 29;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DMS";
- v2 = 30;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Can";
- v2 = 440;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"InitiativeType";
- v2 = 436;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DamageType";
- v2 = 33;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Side";
- v2 = 34;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DeadTimer";
- v2 = 35;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DamageToPet";
- v2 = 36;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AttackCount";
- v2 = 41;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"FabricType";
- v2 = 42;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CATMesh";
- v2 = 292;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DefaultAttackType";
- v2 = 291;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NumAttackEffects";
- v2 = 293;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ItemSkill";
- v2 = 294;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ItemDelay";
- v2 = 295;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ItemOpposedSkill";
- v2 = 296;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ItemSIS";
- v2 = 51;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AggDef";
- v2 = 52;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"XP";
- v2 = 53;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"IP";
- v2 = 199;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RP";
- v2 = 54;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Level";
- v2 = 55;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"InventoryId";
- v2 = 57;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LastXP";
- v2 = 372;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LastSaveXP";
- v2 = 334;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SavedXP";
- v2 = 350;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NextXP";
- v2 = 58;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Age";
- v2 = 59;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Sex";
- v2 = 60;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Profession";
- v2 = 61;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Cash";
- v2 = 62;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Alignment";
- v2 = 63;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Attitude";
- v2 = 287;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AttackRange";
- v2 = 286;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MinDamage";
- v2 = 285;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MaxDamage";
- v2 = 284;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DamageBonus";
- v2 = 72;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ItemType";
- v2 = 73;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RepairDifficulty";
- v2 = 74;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Price";
- v2 = 75;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MetaType";
- v2 = 76;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ItemClass";
- v2 = 77;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RepairSkill";
- v2 = 78;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CurrentMass";
- v2 = 79;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Icon";
- v2 = 80;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PrimaryItemType";
- v2 = 81;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PrimaryItemInstance";
- v2 = 82;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SecondaryItemType";
- v2 = 83;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SecondaryItemInstance";
- v2 = 84;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"UserType";
- v2 = 85;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"UserInstance";
- v2 = 86;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AreaType";
- v2 = 87;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AreaInstance";
- v2 = 88;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DefaultPos";
- v2 = 98;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"StateAction";
- v2 = 99;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ItemAnim";
- v2 = 209;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"WeaponMesh";
- v2 = 210;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RechargeDelay";
- v2 = 211;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EquipDelay";
- v2 = 212;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MaxEnergy";
- v2 = 9;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MapFlags";
- v2 = 45;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BeltSlots";
- v2 = 399;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AmmoName";
- v2 = 400;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Rotation";
- v2 = 401;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CATAnim";
- v2 = 402;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CATAnimFlags";
- v2 = 403;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DisplayCATAnim";
- v2 = 404;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DisplayCATMesh";
- v2 = 25;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"StaticType";
- v2 = 23;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"StaticInstance";
- v2 = 405;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"School";
- v2 = 407;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoPoints";
- v2 = 408;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrainSkill";
- v2 = 409;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TrainSkillCost";
- v2 = 10;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ProfessionLevel";
- v2 = 37;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TitleLevel";
- v2 = 38;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CombatRange";
- v2 = 39;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DamageToPetMultiplier";
- v2 = 412;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MultipleCount";
- v2 = 413;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EffectType";
- v2 = 414;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ImpactEffectType";
- v2 = 415;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CorpseType";
- v2 = 416;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CorpseInstance";
- v2 = 417;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CorpseAnimKey";
- v2 = 418;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"UnarmedTemplateInstance";
- v2 = 100;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MartialArts";
- v2 = 102;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"1hBluntWeapons";
- v2 = 103;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"1hEdgedWeapon";
- v2 = 104;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MeleeEnergyWeapon";
- v2 = 105;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"2hEdgedWeapons";
- v2 = 106;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Piercing";
- v2 = 107;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"2hBluntWeapons";
- v2 = 108;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ThrowingKnife";
- v2 = 109;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Grenade";
- v2 = 110;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ThrownGrapplingWeapons";
- v2 = 111;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Bow";
- v2 = 112;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Pistol";
- v2 = 113;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Rifle";
- v2 = 114;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SubMachineGun";
- v2 = 115;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Shotgun";
- v2 = 116;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AssaultRifle";
- v2 = 118;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CloseCombatInitiative";
- v2 = 119;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DistanceWeaponInitiative";
- v2 = 120;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PhysicalProwessInitiative";
- v2 = 123;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"FirstAid";
- v2 = 124;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Treatment";
- v2 = 125;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MechanicalEngineering";
- v2 = 126;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ElectricalEngineering";
- v2 = 127;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MaterialMetamorphose";
- v2 = 128;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BiologicalMetamorphose";
- v2 = 129;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PsychologicalModification";
- v2 = 130;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MaterialCreation";
- v2 = 131;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MaterialLocation";
- v2 = 132;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoEnergyPool";
- v2 = 135;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DisarmTrap";
- v2 = 136;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Perception";
- v2 = 137;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Adventuring";
- v2 = 138;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Swim";
- v2 = 141;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Tutoring";
- v2 = 142;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Brawl";
- v2 = 143;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Riposte";
- v2 = 144;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Dimach";
- v2 = 145;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Deflect";
- v2 = 146;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SneakAttack";
- v2 = 489;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Backstab";
- v2 = 147;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"FastAttack";
- v2 = 149;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoProwessInitiative";
- v2 = 150;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"FlingShot";
- v2 = 151;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AimedShot";
- v2 = 152;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BodyDevelopment";
- v2 = 153;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Duck";
- v2 = 154;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Dodge";
- v2 = 155;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Evade";
- v2 = 3;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AttackSpeed";
- v2 = 157;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"FieldQuantumPhysics";
- v2 = 158;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"WeaponSmithing";
- v2 = 159;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Pharmaceuticals";
- v2 = 160;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoProgramming";
- v2 = 161;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ComputerLiteracy";
- v2 = 162;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Psychology";
- v2 = 163;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Chemistry";
- v2 = 164;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Concealment";
- v2 = 165;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BreakingEntry";
- v2 = 166;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DriveGround";
- v2 = 139;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DriveAir";
- v2 = 117;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DriveWater";
- v2 = 140;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MapNavigation";
- v2 = 167;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"FullAuto";
- v2 = 148;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Burst";
- v2 = 121;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BowSpecialAttack";
- v2 = 122;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SenseImprovement";
- v2 = 133;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LR_EnergyWeapon";
- v2 = 180;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CurrentNCU";
- v2 = 181;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MaxNCU";
- v2 = 183;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EffectIcon";
- v2 = 90;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ProjectileAC";
- v2 = 91;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MeleeAC";
- v2 = 92;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EnergyAC";
- v2 = 93;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ChemicalAC";
- v2 = 94;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"RadiationAC";
- v2 = 95;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ColdAC";
- v2 = 168;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NanoAC";
- v2 = 97;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"FireAC";
- v2 = 96;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PoisonAC";
- v2 = 220;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CurrBodyLocation";
- v2 = 221;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MaxNanoEnergy";
- v2 = 222;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AccumulatedDamage";
- v2 = 223;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CanChangeClothes";
- v2 = 200;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Conformity";
- v2 = 201;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Aggressiveness";
- v2 = 202;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Stability";
- v2 = 203;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Extroverty";
- v2 = 204;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BreedHostility";
- v2 = 300;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Members";
- v2 = 301;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MinMembers";
- v2 = 302;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanPrice";
- v2 = 304;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanType";
- v2 = 305;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanInstance";
- v2 = 306;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VoteCount";
- v2 = 307;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MemberType";
- v2 = 308;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MemberInstance";
- v2 = 48;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanLevel";
- v2 = 312;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanUpkeepInterval";
- v2 = 313;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TimeSinceUpkeep";
- v2 = 314;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanFinalized";
- v2 = 320;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BreedLimit";
- v2 = 321;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"GenderLimit";
- v2 = 322;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LevelLimit";
- v2 = 323;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PlayerKilling";
- v2 = 324;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TeamAllowed";
- v2 = 325;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"WeaponDisallowedType";
- v2 = 326;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"WeaponDisallowedInstance";
- v2 = 327;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Taboo";
- v2 = 328;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Compulsion";
- v2 = 329;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"SkillDisabled";
- v2 = 330;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanItemType";
- v2 = 331;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ClanItemInstance";
- v2 = 500;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AnimPos";
- v2 = 501;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AnimPlay";
- v2 = 502;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AnimSpeed";
- v2 = 600;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NewbieHP";
- v2 = 601;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HPLevelUp";
- v2 = 602;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HPPerSkill";
- v2 = 603;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NewbieNP";
- v2 = 604;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPLevelUp";
- v2 = 605;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPPerSkill";
- v2 = 701;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ACGItemLevel";
- v2 = 702;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ACGItemTemplateID";
- v2 = 703;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ACGItemTemplateID2";
- v2 = 600;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NewbieHP";
- v2 = 605;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPPerSkill";
- v2 = 11;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PreviousHealth";
- v2 = 421;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CharRadius";
- v2 = 340;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BrainType";
- v2 = 341;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"XPBonus";
- v2 = 342;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HealInterval";
- v2 = 343;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HealDelta";
- v2 = 344;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MonsterTexture";
- v2 = 360;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MonsterScale";
- v2 = 359;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MonsterData";
- v2 = 101;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MeleeMultiple";
- v2 = 133;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LR_EnergyWeapon";
- v2 = 134;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LR_MultipleWeapon";
- v2 = 170;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HealthChangeBest";
- v2 = 171;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HealthChangeWorst";
- v2 = 172;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HealthChange";
- v2 = 439;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCCommand";
- v2 = 445;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCCommandArg";
- v2 = 251;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetCounter";
- v2 = 196;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetMaster";
- v2 = 448;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VicinityRange";
- v2 = 447;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DesiredTargetDistance";
- v2 = 446;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NameTemplate";
- v2 = 453;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCVicinityChars";
- v2 = 518;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCVicinityPlayers";
- v2 = 449;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCIsSurrendering";
- v2 = 451;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCSurrenderInstance";
- v2 = 452;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCHasPatrolList";
- v2 = 578;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CurrentTime";
- v2 = 454;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ProximityRangeOutdoors";
- v2 = 484;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ProximityRangeIndoors";
- v2 = 456;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CommandRange";
- v2 = 457;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCHatelistSize";
- v2 = 458;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"NPCNumPets";
- v2 = 194;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"InPlay";
- v2 = 333;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PvP_Rating";
- v2 = 467;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetReq1";
- v2 = 468;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetReq2";
- v2 = 469;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetReq3";
- v2 = 485;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetReqVal1";
- v2 = 486;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetReqVal2";
- v2 = 487;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetReqVal3";
- v2 = 512;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetType";
- v2 = 470;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MapOptions";
- v2 = 471;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MapAreaPart1";
- v2 = 472;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MapAreaPart2";
- v2 = 585;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MapAreaPart3";
- v2 = 586;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MapAreaPart4";
- v2 = 389;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Expansion";
- v2 = 531;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ExpansionPlayfield";
- v2 = 388;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TowerType";
- v2 = 515;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TowerInstance";
- v2 = 390;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"LowresMesh";
- v2 = 256;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits1";
- v2 = 257;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits2";
- v2 = 303;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits3";
- v2 = 432;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits4";
- v2 = 65;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits5";
- v2 = 66;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits6";
- v2 = 67;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits7";
- v2 = 544;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits8";
- v2 = 545;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits9";
- v2 = 617;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits10";
- v2 = 618;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits11";
- v2 = 619;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits12";
- v2 = 198;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits13";
- v2 = 685;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits14";
- v2 = 686;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits15";
- v2 = 692;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits16";
- v2 = 693;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits17";
- v2 = 694;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MissionBits18";
- v2 = 345;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HasAlwaysLootable";
- v2 = 391;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CriticalDecrease";
- v2 = 582;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ApartmentsAllowed";
- v2 = 583;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ApartmentsOwned";
- v2 = 584;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ApartmentAccessCard";
- v2 = 588;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"ActionCategory";
- v2 = 339;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DamageOverrideType";
- v2 = 889;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TargetDistanceChange";
- v2 = 640;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CityInstance";
- v2 = 620;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HouseTemplate";
- v2 = 642;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"CityTerminalRechargePercent";
- v2 = 659;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DamageToNano";
- v2 = 660;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"AccountFlags";
- v2 = 661;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DamageToNanoMultiplier";
- v2 = 662;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MechData";
- v2 = 267;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"TurnSpeed";
- v2 = 69;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"MonthsPaid";
- v2 = 68;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VeteranPoints";
- v2 = 265;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PersonalResearchGoal";
- v2 = 263;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PersonalResearchLevel";
- v2 = 266;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"GlobalResearchGoal";
- v2 = 264;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"GlobalResearchLevel";
- v2 = 664;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VehicleAC";
- v2 = 665;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VehicleDamage";
- v2 = 666;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VehicleHealth";
- v2 = 667;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VehicleSpeed";
- v2 = 668;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BattlestationSide";
- v2 = 669;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VP";
- v2 = 670;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"BattlestationRep";
- v2 = 671;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PetState";
- v2 = 672;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PaidPoints";
- v2 = 673;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"VisualFlags";
- v2 = 674;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPDuelKills";
- v2 = 675;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPDuelDeaths";
- v2 = 676;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPProfessionDuelKills";
- v2 = 677;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPProfessionDuelDeaths";
- v2 = 678;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPRankedSoloKills";
- v2 = 679;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPRankedSoloDeaths";
- v2 = 680;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPRankedTeamKills";
- v2 = 681;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPRankedTeamDeaths";
- v2 = 682;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPSoloScore";
- v2 = 683;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPTeamScore";
- v2 = 684;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"PVPDuelScore";
- v2 = 649;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"UnreadMailCount";
- v2 = 688;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Rarity";
- v2 = 689;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"HealReactivity";
- v2 = 690;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"EquippedRHWeapon";
- v2 = 691;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"FullIPRPoints";
- v2 = 695;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"Commendations";
- v2 = 696;
- *sub_100C5E9F(&unk_102E7610, (int)&v2) = (int)"DailyMissionResets";
- v2 = 697;
- result = sub_100C5E9F(&unk_102E7610, (int)&v2);
- *result = (int)"VeteranMonths";
- byte_102E760C = 1;
- return result;
- }
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