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  1. [13:49:51.867] ------- Init Cemu 2.0-88 (experimental) -------
  2. [13:49:51.868] Init Wii U memory space (base: 0x000002492a790000)
  3. [13:49:51.868] mlc01 path: D:/Cemu_2.0-88/mlc01
  4. [13:49:51.868] CPU: 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz
  5. [13:49:51.868] RAM: 16239MB
  6. [13:49:51.868] Platform: Windows 10 Pro (Build 9200)
  7. [13:49:51.868] Used CPU extensions: SSSE3, SSE4.1, AVX, AVX2, LZCNT, MOVBE, BMI2, AES-NI, INVARIANT-TSC
  8. [13:49:51.870] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  9. [13:49:51.870] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  10. [13:49:54.146] Mounting title 00050000101c9400
  11. [13:49:54.146] Base: D:/Cemu_2.0-88/mlc01/usr/title/00050000/101c9400 [Folder]
  12. [13:49:54.146] Update: D:/Cemu_2.0-88/mlc01/usr/title/0005000e/101c9400 [Folder]
  13. [13:49:54.146] DLC: D:/Cemu_2.0-88/mlc01/usr/title/0005000c/101c9400 [Folder]
  14. [13:49:54.146] Thread quantum set to 100000
  15. [13:49:54.160] COS: System fonts found. Generated shareddata (26609KB)
  16. [13:49:54.167] Recompiler initialized
  17. [13:49:54.655] ------- Init Vulkan graphics backend -------
  18. [13:49:54.675] Vulkan instance version: 1.3
  19. [13:49:54.719] Using GPU: AMD Radeon RX 6600
  20. [13:49:54.719] Driver version: 24.6.1 (AMD proprietary shader compiler)
  21. [13:49:54.719] VulkanLimits: UBAlignment 16 nonCoherentAtomSize 128
  22. [13:49:54.720] Enable robust buffer access
  23. [13:49:54.730] Using available debug function: vkCreateDebugUtilsMessengerEXT()
  24. [13:49:54.730] Vulkan device memory info:
  25. [13:49:54.731] Heap 0 - Size 7920MB Flags 0x00000003
  26. [13:49:54.731] Heap 1 - Size 7863MB Flags 0x00000000
  27. [13:49:54.731] Heap 2 - Size 256MB Flags 0x00000003
  28. [13:49:54.731] Memory 0 - HeapIndex 0 Flags 0x00000001
  29. [13:49:54.731] Memory 1 - HeapIndex 1 Flags 0x00000006
  30. [13:49:54.731] Memory 2 - HeapIndex 2 Flags 0x00000007
  31. [13:49:54.731] Memory 3 - HeapIndex 1 Flags 0x0000000e
  32. [13:49:54.731] Memory 4 - HeapIndex 0 Flags 0x000000c1
  33. [13:49:54.731] Memory 5 - HeapIndex 1 Flags 0x000000c6
  34. [13:49:54.731] Memory 6 - HeapIndex 2 Flags 0x000000c7
  35. [13:49:54.731] Memory 7 - HeapIndex 1 Flags 0x000000ce
  36. [13:49:54.731] Memory 8 - HeapIndex 0 Flags 0x00000001
  37. [13:49:54.731] Memory 9 - HeapIndex 1 Flags 0x00000006
  38. [13:49:54.731] Memory 10 - HeapIndex 2 Flags 0x00000007
  39. [13:49:54.731] Memory 11 - HeapIndex 1 Flags 0x0000000e
  40. [13:49:54.731] Memory 12 - HeapIndex 0 Flags 0x000000c1
  41. [13:49:54.731] Memory 13 - HeapIndex 1 Flags 0x000000c6
  42. [13:49:54.731] Memory 14 - HeapIndex 2 Flags 0x000000c7
  43. [13:49:54.731] Memory 15 - HeapIndex 1 Flags 0x000000ce
  44. [13:49:54.731] VK_FORMAT_D24_UNORM_S8_UINT not supported
  45. [13:49:54.837] ------- Loaded title -------
  46. [13:49:54.837] TitleId: 00050000-101c9400
  47. [13:49:54.837] TitleVersion: v208
  48. [13:49:54.837] TitleRegion: US
  49. [13:49:54.837] Save path: D:/Cemu_2.0-88/mlc01/usr/save/00050000/101C9400/user/
  50. [13:49:54.837] Shader cache file: shaderCache/transferable/00050000101c9400.bin
  51. [13:49:54.837] gameprofile path: gameProfiles/00050000101c9400.ini
  52. [13:49:54.837] RPX hash (updated): fb7911ad
  53. [13:49:54.837] RPX hash (base): dcac9927
  54. [13:49:54.837] Graphic pack: Using modified RAM mapping 10000000-a0000000 (+1310720KiB)
  55. [13:49:54.837] Graphic pack: Using modified RAM mapping a0000000-e0000000 (+589824KiB)
  56. [13:49:54.839] HID: Output packet length not available or out of range (length = -1)
  57. [13:49:54.839] nsyshid::BackendWindowsHID: device not on whitelist: 046d:c53f
  58. [13:49:54.839] HID: Output packet length not available or out of range (length = -1)
  59. [13:49:54.839] nsyshid::BackendWindowsHID: device not on whitelist: 046d:c53f
  60. [13:49:54.839] HID: Output packet length not available or out of range (length = -1)
  61. [13:49:54.839] nsyshid::BackendWindowsHID: device not on whitelist: 046d:c53f
  62. [13:49:54.839] nsyshid::BackendWindowsHID: device not on whitelist: 046d:c53f
  63. [13:49:54.839] HID: Input packet length not available or out of range (length = -1)
  64. [13:49:54.839] HID: Output packet length not available or out of range (length = -1)
  65. [13:49:54.839] nsyshid::BackendWindowsHID: device not on whitelist: 05ac:0503
  66. [13:49:54.839] HID: Output packet length not available or out of range (length = -1)
  67. [13:49:54.839] nsyshid::BackendWindowsHID: device not on whitelist: fe0f:00ff
  68. [13:49:54.839] nsyshid::BackendWindowsHID: device not on whitelist: 046d:c53f
  69. [13:49:54.839] nsyshid::BackendWindowsHID: device not on whitelist: fe0f:00ff
  70. [13:49:54.839] HID: Input packet length not available or out of range (length = -1)
  71. [13:49:54.839] nsyshid::BackendWindowsHID: device not on whitelist: fe0f:00ff
  72. [13:49:54.839] nsyshid::BackendWindowsHID: device not on whitelist: 046d:c53f
  73. [13:49:54.839] HID: Output packet length not available or out of range (length = -1)
  74. [13:49:54.839] nsyshid::BackendWindowsHID: device not on whitelist: 05ac:024f
  75. [13:49:54.839] HID: Output packet length not available or out of range (length = -1)
  76. [13:49:54.839] nsyshid::BackendWindowsHID: device not on whitelist: 05ac:024f
  77. [13:49:54.956] Loaded module 'u-king' with checksum 0x6267bfd0
  78. [13:49:54.956] RPL link time: 125ms
  79. [13:49:55.056] HLE scan time: 94ms
  80. [13:49:55.056] ------- Active settings -------
  81. [13:49:55.056] CPU-Mode: Multi-core recompiler (gameprofile)
  82. [13:49:55.056] Load shared libraries: true (gameprofile)
  83. [13:49:55.056] Use precompiled shaders: auto (gameprofile)
  84. [13:49:55.056] Full sync at GX2DrawDone: true
  85. [13:49:55.056] Strict shader mul: true
  86. [13:49:55.056] Async compile: true
  87. [13:49:55.056] Console language: 1
  88. [13:49:55.274] ------- Activate graphic packs -------
  89. [13:49:55.276] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Disabled (Default),Enabled,Enhanced Reflections,Low (4 samples, Default),Ultra (8x, Default)]
  90. [13:49:55.291] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800008)
  91. [13:49:55.291] Applying patch group 'BotW_AspectRatio_V208'
  92. [13:49:55.291] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800100-01802498)
  93. [13:49:55.291] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802500-0180347f)
  94. [13:49:55.298] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),2560x1440 (2K),Edge HUD (Default),Normal FXAA (Default),Low (50%),High (Default)]
  95. [13:49:55.298] Applying patch group 'BotW_DrawDistance_V208' (Codecave: 01803500-01803540)
  96. [13:49:55.299] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Draw Distance [Presets: High (1.25x),High (1.25x),High,High,Slightly higher (-1)]
  97. [13:49:55.299] Applying patch group 'BotW_ExtendedMemory_V208'
  98. [13:49:55.299] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Extended Memory
  99. [13:49:55.302] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01803600-018039dc)
  100. [13:49:55.302] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01803a00-01803c38)
  101. [13:49:55.302] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01803d00-01803d6c)
  102. [13:49:55.302] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01803e00-018040d0)
  103. [13:49:55.302] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804100-01804120)
  104. [13:49:55.302] Applying patch group 'BotW_LoadingScreen_V208'
  105. [13:49:55.302] Applying patch group 'BotW_MastercycleSpeed_V208' (Codecave: 01804200-01804214)
  106. [13:49:55.302] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804300-01804310)
  107. [13:49:55.302] Applying patch group 'BotW_VSync_V208' (Codecave: 01804400-018044a4)
  108. [13:49:55.302] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804500-01804538)
  109. [13:49:55.302] Set vsync frequency to 500 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
  110. [13:49:55.302] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Advanced Settings,60FPS Limit (Default),No FPS Limit (for benchmarking),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default, dynamically adjust game speed),4 Frames Averaged (juddery animations),Performance Fence (Default),Disabled (Default)]
  111. [13:49:55.303] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Grass Swaying (Vulkan)
  112. [13:49:55.303] ------- Init Audio backend -------
  113. [13:49:55.303] DirectSound: available
  114. [13:49:55.303] XAudio 2.8: available
  115. [13:49:55.303] Cubeb: available
  116. [13:49:55.303] ------- Init Audio input backend -------
  117. [13:49:55.303] Cubeb: available
  118. [13:49:55.303] ------- Run title -------
  119. [13:49:55.308] Graphic pack "Graphics" prevents rendertarget size optimization. This warning can be ignored and is intended for graphic pack developers
  120. [13:49:55.805] Shader cache loaded with 1191 shaders. Commited mem 103MB. Took 496ms
  121. [13:49:58.660] IOSU_ACT: using account default in first slot
  122.  
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