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- characters don’t move their mouths when talking
- - SOUND ISSUE. UNFIXABLE DUE TO CURRENT AVAILABLE TOOLS
- All the Spec Op Grunts are white
- - EXTRACTED GRUNT BIPED FROM MAP THAT DID NOT HAVE THIS VARIANT. REEXTRACTED FROM CACHE THAT DID FOR FINAL
- The doors are white/all the lights are white
- - SHADER ISSUE
- I don’t seem to be getting aim assist. Or npcs were Headshot Immune not sure which
- - LIKELY DUE TO BADLY REMADE BIPED TAGS. REPLACED WITH UNEDITED EXTRACTED TAGS FOR FINAL
- upside down dual wield (spiker)
- - UNRELATED TO REPACKAGE. LOOK INTO MIRRORED ANIMS
- some bitmaps are white instead of red, blue etc, such as the doors, phantom plasma, and plasma in general in the bsps
- - SHADER ISSUE
- The coloring and lighting is off in some areas
- - COULD BE AN ISSUE WITH MULTI INSTANCE LIGHTING OR SHADER RELATED. CONSIDER SINGLE INSTANCE FOR FINAL
- theres also minor texture issues that i've noticed
- - NEEDS MORE DETAIL. LIKELY SHADER ISSUE
- Allies cant use the spiker(Only Elites can)
- - UNRELATED TO REPACKAGE. RELATED TO ANIMS
- the spiker sounds are extremely louder compared to other projectile sounds and reload
- - UNRELATED TO REPACKAGE. LOWER GAIN
- Cable is missing on the top of the station
- - SHADER ISSUE
- Conveyor Belts do not move the player
- - SHADER ISSUE
- headshots dont count as headshots on heretic grunts when shot
- - LIKELY DUE TO BADLY REMADE BIPED TAGS. REPLACED WITH UNEDITED EXTRACTED TAGS FOR FINAL
- Seraph shakes more when explosions move it
- - PHMO ISSUE
- Variants of covenant/other faction types are not set(Unless evidence is provided I'm assuming this is only the Grunt.)
- - LIKELY DUE TO BADLY REMADE BIPED TAGS. REPLACED WITH UNEDITED EXTRACTED TAGS FOR FINAL
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