onilink_

Untitled

Mar 8th, 2019
477
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C++ 0.29 KB | None | 0 0
  1.         float speed = _vel*_couple;
  2.         float friction = _fric;// * (1.f + speed*speed / 100.f);
  3.         float p = speed*float(_size) * friction;
  4.         if(p > 0.f) {
  5.             p = std::min(p, _vel);
  6.         } else {
  7.             p = std::max(p, _vel);
  8.         }
  9.         _power += -p;
Advertisement
Add Comment
Please, Sign In to add comment