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- Mono path[0] = 'Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'Z:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
- Vendor:
- VRAM: 1944 MB
- Driver: 26.21.14.4112
- Begin MonoManager ReloadAssembly
- - Completed reload, in 3.001 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.474694 ms
- 2020-03-23T17:36:46 0.015 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-03-23T17:36:46 0.220 INF Localization language: english
- 2020-03-23T17:36:46 0.244 INF Texture quality is set to 1
- 2020-03-23T17:36:46 0.245 INF Precaching...
- 2020-03-23T17:36:46 0.246 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-03-23T17:36:46 0.313 INF [EAC] Initializing ...
- 2020-03-23T17:36:46 0.316 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-03-23T17:36:49 3.081 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-03-23T17:36:49 3.093 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-03-23T17:36:54 7.811 INF Precaching file: Data/Bundles/terraintextures
- 2020-03-23T17:36:58 12.268 INF Precaching done
- 2020-03-23T17:36:58 12.269 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.789791 ms
- 2020-03-23T17:36:58 12.470 INF Awake IsFocused: True
- 2020-03-23T17:36:58 12.470 INF Awake
- 2020-03-23T17:36:58 12.488 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
- 2020-03-23T17:36:58 12.488 INF System information:
- 2020-03-23T17:36:58 12.489 INF OS: Windows 8.1 (6.3.0) 64bit
- 2020-03-23T17:36:58 12.489 INF CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz (cores: 4)
- 2020-03-23T17:36:58 12.489 INF RAM: 8124 MB
- 2020-03-23T17:36:58 12.489 INF GPU: NVIDIA GeForce GTX 960 (1944 MB)
- 2020-03-23T17:36:58 12.489 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-03-23T17:36:58 12.489 INF Last played version: Alpha 18.4
- 2020-03-23T17:36:58 12.490 INF Local UTC offset: -5 hours
- 2020-03-23T17:36:58 12.498 INF Command line arguments: Z:\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile Z:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-03-23__17-36-21.txt
- 2020-03-23T17:36:58 12.499 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-03-23T17:36:58 12.499 INF Starting PlayerInputManager...
- 2020-03-23T17:36:58 12.570 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-03-23T17:36:58 12.683 INF Starting UserProfileManager...
- 2020-03-23T17:36:59 12.779 INF Occlusion: Awake
- 2020-03-23T17:36:59 12.791 INF ApplyAllOptions streaming True, budget 1749.6 MB
- 2020-03-23T17:36:59 12.792 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2020-03-23T17:36:59 12.792 INF Texture quality is set to 1
- 2020-03-23T17:36:59 12.793 INF ApplyTextureFilter 0, AF Disable
- 2020-03-23T17:36:59 12.795 INF ApplyTerrainOptions 2
- 2020-03-23T17:36:59 13.368 INF [MODS] No mods folder found
- 2020-03-23T17:36:59 13.381 INF Loading permissions file at 'C:\Users\Kappa\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-03-23T17:36:59 13.438 INF Loading permissions file done.
- 2020-03-23T17:36:59 13.491 INF Awake done in 1020 ms
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 3948.
- Total: 21.947235 ms (FindLiveObjects: 0.350568 ms CreateObjectMapping: 0.068638 ms MarkObjects: 21.431486 ms DeleteObjects: 0.095580 ms)
- 2020-03-23T17:36:59 13.728 INF User joined: fay
- 2020-03-23T17:37:00 13.955 INF Updated culture for display texts
- 2020-03-23T17:37:00 14.128 INF Reloading serveradmin.xml
- 2020-03-23T17:37:00 14.128 INF Loading permissions file at 'C:\Users\Kappa\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-03-23T17:37:00 14.129 INF Loading permissions file done.
- 2020-03-23T17:37:08 22.321 INF UMA Overlay loading took 7782 ms
- 2020-03-23T17:37:08 22.326 INF UMA Slot loading took 5 ms
- 2020-03-23T17:37:10 24.641 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2020-03-23T17:37:12 25.815 INF WorldStaticData.Init() needed 3.301s
- 2020-03-23T17:37:14 27.792 INF [Steamworks.NET] Login ok.
- 2020-03-23T17:37:14 28.109 INF AchievementManager: Received stats and achievements from Steam
- 2020-03-23T17:37:22 36.536 INF NET: Starting server protocols
- 2020-03-23T17:37:22 36.597 INF NET: LiteNetLib server started
- 2020-03-23T17:37:22 36.599 INF [Steamworks.NET] NET: Server started
- 2020-03-23T17:37:22 36.599 INF Started thread SteamNetworkingServer
- 2020-03-23T17:37:22 36.600 INF StartGame
- 2020-03-23T17:37:22 36.622 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = gdazsg
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.4
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = False
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 67
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 1.175
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 5
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.1
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectQuality = 2
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTerrainQuality = 2
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198178317273
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = fay
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Kappa\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Kappa\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-03-23T17:37:22 36.669 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-03-23T17:37:24 38.011 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2020-03-23T17:37:24 38.011 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2020-03-23T17:37:24 38.011 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2020-03-23T17:37:29 43.093 INF Block IDs with mapping
- 2020-03-23T17:37:29 43.094 INF BlockIDs from Mapping
- 2020-03-23T17:37:32 46.732 INF Item IDs with mapping
- 2020-03-23T17:37:32 46.733 INF ItemIDs from Mapping
- 2020-03-23T17:37:42 55.836 INF createWorld: Navezgane, gdazsg, GameModeSurvival
- 2020-03-23T17:37:42 55.837 INF Occlusion: Enabled
- 2020-03-23T17:37:42 55.990 INF Started thread ChunkRegeneration
- 2020-03-23T17:37:42 55.991 INF Started thread ChunkCalc
- 2020-03-23T17:37:42 56.341 INF World.Load: Navezgane
- 2020-03-23T17:37:42 56.350 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2020-03-23T17:37:46 60.410 INF ShapeControllers: 64
- 2020-03-23T17:38:10 84.402 INF Started thread GenerateChunks
- 2020-03-23T17:38:11 84.868 INF Loading dtm raw file took 464ms
- 2020-03-23T17:38:11 85.059 INF Biomes image size w= 3072, h = 3072
- 2020-03-23T17:38:11 85.224 INF Loading and creating biomes took 356ms
- 2020-03-23T17:38:18 92.711 INF Loading and creating shader control textures took 7486ms
- 2020-03-23T17:38:19 93.104 INF Loading and parsing of generator took 392ms
- 2020-03-23T17:38:19 93.217 INF Started thread SaveChunks C:\Users\Kappa\AppData\Roaming/7DaysToDie/Saves/Navezgane/gdazsg\Region
- 2020-03-23T17:38:20 94.652 INF [DECO] read 0/0
- 2020-03-23T17:38:21 95.598 INF AstarManager Init
- 2020-03-23T17:38:24 97.966 INF Weather Packages Created FROM BIOMES
- 2020-03-23T17:38:24 97.968 INF createWorld() done
- 2020-03-23T17:38:24 97.969 INF Calculating world hashes
- 2020-03-23T17:38:24 97.971 INF Loading players.xml
- 2020-03-23T17:38:24 98.562 INF Created player with id=171
- 2020-03-23T17:38:24 98.643 WRN InitBreadCrumbs fay (543.5, 61.0, -993.5)
- 2020-03-23T17:38:24 98.648 INF Loaded player
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-23T17:38:26 100.005 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
- 2020-03-23T17:38:26 100.006 INF Origin Reposition (0.0, 0.0, 0.0) to (528.0, 48.0, -992.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-23T17:38:26 100.054 INF [DECO] written 0/0
- 2020-03-23T17:38:26 100.134 INF OpenSpawnWindow
- 2020-03-23T17:38:26 100.190 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-23T17:38:29 103.576 INF [Steamworks.NET] GameServer.Init successful
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