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  1. Mono path[0] = 'Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'Z:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
  10. Vendor:
  11. VRAM: 1944 MB
  12. Driver: 26.21.14.4112
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 3.001 seconds
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 0.474694 ms
  22. 2020-03-23T17:36:46 0.015 INF [Steamworks.NET] SteamAPI_Init() ok
  23. 2020-03-23T17:36:46 0.220 INF Localization language: english
  24. 2020-03-23T17:36:46 0.244 INF Texture quality is set to 1
  25. 2020-03-23T17:36:46 0.245 INF Precaching...
  26. 2020-03-23T17:36:46 0.246 INF Precaching file: 7DaysToDie_Data/resources.assets
  27. 2020-03-23T17:36:46 0.313 INF [EAC] Initializing ...
  28. 2020-03-23T17:36:46 0.316 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  29. 2020-03-23T17:36:49 3.081 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  30. 2020-03-23T17:36:49 3.093 INF Precaching file: Data/Bundles/blocktextureatlases
  31. 2020-03-23T17:36:54 7.811 INF Precaching file: Data/Bundles/terraintextures
  32. 2020-03-23T17:36:58 12.268 INF Precaching done
  33. 2020-03-23T17:36:58 12.269 INF Loading main scene
  34. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  35. UnloadTime: 2.789791 ms
  36. 2020-03-23T17:36:58 12.470 INF Awake IsFocused: True
  37. 2020-03-23T17:36:58 12.470 INF Awake
  38. 2020-03-23T17:36:58 12.488 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
  39. 2020-03-23T17:36:58 12.488 INF System information:
  40. 2020-03-23T17:36:58 12.489 INF OS: Windows 8.1 (6.3.0) 64bit
  41. 2020-03-23T17:36:58 12.489 INF CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz (cores: 4)
  42. 2020-03-23T17:36:58 12.489 INF RAM: 8124 MB
  43. 2020-03-23T17:36:58 12.489 INF GPU: NVIDIA GeForce GTX 960 (1944 MB)
  44. 2020-03-23T17:36:58 12.489 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  45. 2020-03-23T17:36:58 12.489 INF Last played version: Alpha 18.4
  46. 2020-03-23T17:36:58 12.490 INF Local UTC offset: -5 hours
  47. 2020-03-23T17:36:58 12.498 INF Command line arguments: Z:\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile Z:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-03-23__17-36-21.txt
  48. 2020-03-23T17:36:58 12.499 INF Not running in Big Picture Mode, no on-screen keyboard available
  49. 2020-03-23T17:36:58 12.499 INF Starting PlayerInputManager...
  50. 2020-03-23T17:36:58 12.570 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  51. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  52. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  53. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  55. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  56. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  57. 2020-03-23T17:36:58 12.683 INF Starting UserProfileManager...
  58. 2020-03-23T17:36:59 12.779 INF Occlusion: Awake
  59. 2020-03-23T17:36:59 12.791 INF ApplyAllOptions streaming True, budget 1749.6 MB
  60. 2020-03-23T17:36:59 12.792 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  61. 2020-03-23T17:36:59 12.792 INF Texture quality is set to 1
  62. 2020-03-23T17:36:59 12.793 INF ApplyTextureFilter 0, AF Disable
  63. 2020-03-23T17:36:59 12.795 INF ApplyTerrainOptions 2
  64. 2020-03-23T17:36:59 13.368 INF [MODS] No mods folder found
  65. 2020-03-23T17:36:59 13.381 INF Loading permissions file at 'C:\Users\Kappa\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  66. 2020-03-23T17:36:59 13.438 INF Loading permissions file done.
  67. 2020-03-23T17:36:59 13.491 INF Awake done in 1020 ms
  68. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  69. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  70. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  71.  
  72. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 3948.
  73. Total: 21.947235 ms (FindLiveObjects: 0.350568 ms CreateObjectMapping: 0.068638 ms MarkObjects: 21.431486 ms DeleteObjects: 0.095580 ms)
  74.  
  75. 2020-03-23T17:36:59 13.728 INF User joined: fay
  76. 2020-03-23T17:37:00 13.955 INF Updated culture for display texts
  77. 2020-03-23T17:37:00 14.128 INF Reloading serveradmin.xml
  78. 2020-03-23T17:37:00 14.128 INF Loading permissions file at 'C:\Users\Kappa\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  79. 2020-03-23T17:37:00 14.129 INF Loading permissions file done.
  80. 2020-03-23T17:37:08 22.321 INF UMA Overlay loading took 7782 ms
  81. 2020-03-23T17:37:08 22.326 INF UMA Slot loading took 5 ms
  82. 2020-03-23T17:37:10 24.641 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  83. 2020-03-23T17:37:12 25.815 INF WorldStaticData.Init() needed 3.301s
  84. 2020-03-23T17:37:14 27.792 INF [Steamworks.NET] Login ok.
  85. 2020-03-23T17:37:14 28.109 INF AchievementManager: Received stats and achievements from Steam
  86. 2020-03-23T17:37:22 36.536 INF NET: Starting server protocols
  87. 2020-03-23T17:37:22 36.597 INF NET: LiteNetLib server started
  88. 2020-03-23T17:37:22 36.599 INF [Steamworks.NET] NET: Server started
  89. 2020-03-23T17:37:22 36.599 INF Started thread SteamNetworkingServer
  90. 2020-03-23T17:37:22 36.600 INF StartGame
  91. 2020-03-23T17:37:22 36.622 INF Persistent GamePrefs saved
  92. GamePref.AdminFileName = serveradmin.xml
  93. GamePref.AirDropFrequency = 72
  94. GamePref.AirDropMarker = False
  95. GamePref.AutopilotMode = 0
  96. GamePref.BedrollDeadZoneSize = 15
  97. GamePref.BedrollExpiryTime = 45
  98. GamePref.BlockDamageAI = 100
  99. GamePref.BlockDamageAIBM = 100
  100. GamePref.BlockDamagePlayer = 100
  101. GamePref.BloodMoonEnemyCount = 8
  102. GamePref.BloodMoonFrequency = 7
  103. GamePref.BloodMoonRange = 0
  104. GamePref.BloodMoonWarning = 8
  105. GamePref.BuildCreate = True
  106. GamePref.ConnectToServerIP = 127.0.0.1
  107. GamePref.ConnectToServerPort = 26900
  108. GamePref.ControlPanelEnabled = False
  109. GamePref.ControlPanelPort = 8080
  110. GamePref.CraftTimer =
  111. GamePref.CreateLevelDim = 8
  112. GamePref.CreateLevelName = My Level
  113. GamePref.CreativeMenuEnabled = False
  114. GamePref.DayCount = 3
  115. GamePref.DayLightLength = 18
  116. GamePref.DayNightLength = 60
  117. GamePref.DebugMenuEnabled = False
  118. GamePref.DebugMenuShowTasks = False
  119. GamePref.DebugStopEnemiesMoving = False
  120. GamePref.DropOnDeath = 1
  121. GamePref.DropOnQuit = 0
  122. GamePref.DynamicSpawner =
  123. GamePref.EACEnabled = False
  124. GamePref.EnemyDifficulty = 0
  125. GamePref.EnemySpawnMode = True
  126. GamePref.FavoriteServersList =
  127. GamePref.FragLimit = 20
  128. GamePref.GameDifficulty = 1
  129. GamePref.GameGuidClient =
  130. GamePref.GameMode = GameModeSurvival
  131. GamePref.GameName = gdazsg
  132. GamePref.GameNameClient = My Game
  133. GamePref.GameVersion = Alpha 18.4
  134. GamePref.GameWorld = Navezgane
  135. GamePref.HideCommandExecutionLog = 0
  136. GamePref.JoiningOptions = True
  137. GamePref.LandClaimCount = 1
  138. GamePref.LandClaimDeadZone = 30
  139. GamePref.LandClaimDecayMode = 0
  140. GamePref.LandClaimExpiryTime = 7
  141. GamePref.LandClaimOfflineDelay = 0
  142. GamePref.LandClaimOfflineDurabilityModifier = 4
  143. GamePref.LandClaimOnlineDurabilityModifier = 4
  144. GamePref.LandClaimSize = 41
  145. GamePref.LastGameResetRevision = 13
  146. GamePref.LastLoadedPrefab =
  147. GamePref.LastLoadedPrefabSize =
  148. GamePref.LootAbundance = 100
  149. GamePref.LootRespawnDays = 30
  150. GamePref.LootTimer =
  151. GamePref.MatchLength = 10
  152. GamePref.MaxSpawnedAnimals = 50
  153. GamePref.MaxSpawnedZombies = 64
  154. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  155. GamePref.NoGraphicsMode = False
  156. GamePref.OptionsAA = 1
  157. GamePref.OptionsAllowController = False
  158. GamePref.OptionsAmbientVolumeLevel = 1
  159. GamePref.OptionsAudioOcclusion = False
  160. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  161. GamePref.OptionsControllerVibration = False
  162. GamePref.OptionsDeferredLighting = True
  163. GamePref.OptionsDisableChunkLODs = False
  164. GamePref.OptionsDynamicMusicDailyTime = 0.3
  165. GamePref.OptionsDynamicMusicEnabled = True
  166. GamePref.OptionsFieldOfView = 67
  167. GamePref.OptionsFieldOfViewNew = 65
  168. GamePref.OptionsForegroundGlobalOpacity = 1
  169. GamePref.OptionsGamma = 1.175
  170. GamePref.OptionsGfxBloom = True
  171. GamePref.OptionsGfxDOF = False
  172. GamePref.OptionsGfxMotionBlur = 0
  173. GamePref.OptionsGfxOcclusion = True
  174. GamePref.OptionsGfxSSAO = True
  175. GamePref.OptionsGfxSSReflections = 1
  176. GamePref.OptionsGfxSunShafts = True
  177. GamePref.OptionsGraphicsQuality = 5
  178. GamePref.OptionsGrassDistance = 2
  179. GamePref.OptionsHudOpacity = 1
  180. GamePref.OptionsHudSize = 2
  181. GamePref.OptionsInterfaceSensitivity = 0.75
  182. GamePref.OptionsInvertMouse = False
  183. GamePref.OptionsJournalPopup = True
  184. GamePref.OptionsLODDistance = 0.5
  185. GamePref.OptionsMenuMusicVolumeLevel = 0
  186. GamePref.OptionsMicVolumeLevel = 0.75
  187. GamePref.OptionsMouseSensitivity = 0.1
  188. GamePref.OptionsMusicVolumeLevel = 0.2
  189. GamePref.OptionsObjectQuality = 2
  190. GamePref.OptionsOverallAudioVolumeLevel = 1
  191. GamePref.OptionsPlayChanceFrequency = 3
  192. GamePref.OptionsPlayChanceProbability = 0.983
  193. GamePref.OptionsPlayerModel = playerMale
  194. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  195. GamePref.OptionsPOICulling = 1
  196. GamePref.OptionsReflectedShadows = False
  197. GamePref.OptionsReflectionBounces = 0
  198. GamePref.OptionsReflectionCullList = Default
  199. GamePref.OptionsReflectionFarClip = 3000
  200. GamePref.OptionsReflectionQuality = 1
  201. GamePref.OptionsReflectionRefreshMode = ViaScripting
  202. GamePref.OptionsReflectionRefreshRate = 0
  203. GamePref.OptionsReflectionShadowDistance = 60
  204. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  205. GamePref.OptionsResolution = 0
  206. GamePref.OptionsScreenBoundsValue = 1
  207. GamePref.OptionsShadowDistance = 1
  208. GamePref.OptionsShowCompass = True
  209. GamePref.OptionsShowCrosshair = True
  210. GamePref.OptionsStabSpawnBlocksOnGround = True
  211. GamePref.OptionsStreamingMipmapsBudget = 4096
  212. GamePref.OptionsStreamingMipmapsEnabled = True
  213. GamePref.OptionsTempCelsius = False
  214. GamePref.OptionsTerrainQuality = 2
  215. GamePref.OptionsTextureFilter = 1
  216. GamePref.OptionsTextureQuality = 1
  217. GamePref.OptionsTreeDistance = 4
  218. GamePref.OptionsUMATextureQuality = 1
  219. GamePref.OptionsViewDistance = 6
  220. GamePref.OptionsVoiceChatEnabled = True
  221. GamePref.OptionsVoiceVolumeLevel = 0.75
  222. GamePref.OptionsVsync = 1
  223. GamePref.OptionsWaterParticleLimiter = 0.5
  224. GamePref.OptionsWaterQuality = 1
  225. GamePref.OptionsZoomMouseSensitivity = 0.5
  226. GamePref.PartySharedKillRange = 100
  227. GamePref.PersistentPlayerProfiles = False
  228. GamePref.PlayerAutologin = False
  229. GamePref.PlayerId = 76561198178317273
  230. GamePref.PlayerKillingMode = 2
  231. GamePref.PlayerName = fay
  232. GamePref.PlayerSafeZoneHours = 7
  233. GamePref.PlayerSafeZoneLevel = 5
  234. GamePref.PlayerToken =
  235. GamePref.RebuildMap = False
  236. GamePref.SaveGameFolder = C:\Users\Kappa\AppData\Roaming/7DaysToDie/Saves
  237. GamePref.SelectionContextMode = 0
  238. GamePref.SelectionOperationMode = 0
  239. GamePref.ServerAdminSlots = 0
  240. GamePref.ServerAdminSlotsPermission = 0
  241. GamePref.ServerDescription =
  242. GamePref.ServerDisabledNetworkProtocols =
  243. GamePref.ServerIP =
  244. GamePref.ServerIsPublic = True
  245. GamePref.ServerLoginConfirmationText =
  246. GamePref.ServerMaxAllowedViewDistance = 12
  247. GamePref.ServerMaxPlayerCount = 8
  248. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  249. GamePref.ServerName = Default Server
  250. GamePref.ServerPort = 26900
  251. GamePref.ServerReservedSlots = 0
  252. GamePref.ServerReservedSlotsPermission = 100
  253. GamePref.ServerVisibility = 0
  254. GamePref.ServerWebsiteURL =
  255. GamePref.ShowFriendPlayerOnMap = True
  256. GamePref.TelnetEnabled = False
  257. GamePref.TelnetFailedLoginLimit = 10
  258. GamePref.TelnetFailedLoginsBlocktime = 10
  259. GamePref.TelnetPort = 25003
  260. GamePref.TerminalWindowEnabled = True
  261. GamePref.UNUSED_OptionsBloom =
  262. GamePref.UNUSED_OptionsDOF =
  263. GamePref.UNUSED_OptionsImageEffects =
  264. GamePref.UNUSED_OptionsMotionBlur =
  265. GamePref.UNUSED_OptionsObjectBlur =
  266. GamePref.UNUSED_OptionsSSAO =
  267. GamePref.UNUSED_OptionsSunShafts =
  268. GamePref.UserDataFolder = C:\Users\Kappa\AppData\Roaming/7DaysToDie
  269. GamePref.WorldGenSeed =
  270. GamePref.WorldGenSize = 8192
  271. GamePref.XPMultiplier = 100
  272. GamePref.ZombieBMMove = 3
  273. GamePref.ZombieFeralMove = 3
  274. GamePref.ZombieMove = 0
  275. GamePref.ZombieMoveNight = 3
  276. GamePref.ZombiePlayers = True
  277. GameStat.AirDropFrequency = 0
  278. GameStat.AirDropMarker = False
  279. GameStat.AllowedViewDistance = 12
  280. GameStat.AnimalCount = 0
  281. GameStat.AutoParty = False
  282. GameStat.BedrollExpiryTime = 45
  283. GameStat.BlockDamagePlayer = 100
  284. GameStat.BloodMoonDay = 0
  285. GameStat.BloodMoonEnemyCount = 8
  286. GameStat.BloodMoonWarning = 8
  287. GameStat.ChunkStabilityEnabled = True
  288. GameStat.CraftTimer =
  289. GameStat.CurrentRoundIx = 0
  290. GameStat.DayLightLength = 18
  291. GameStat.DayLimitActive = False
  292. GameStat.DayLimitThisRound = 0
  293. GameStat.DropOnDeath = 1
  294. GameStat.DropOnQuit = 0
  295. GameStat.EnemyCount = 0
  296. GameStat.EnemyDifficulty = Normal
  297. GameStat.EnemySpawnMode = True
  298. GameStat.FragLimitActive = False
  299. GameStat.FragLimitThisRound = 0
  300. GameStat.GameDifficulty = 2
  301. GameStat.GameDifficultyBonus = 1
  302. GameStat.GameModeId = 0
  303. GameStat.GameState = 0
  304. GameStat.GlobalMessageToShow =
  305. GameStat.IsCreativeMenuEnabled = False
  306. GameStat.IsFlyingEnabled = False
  307. GameStat.IsPlayerCollisionEnabled = True
  308. GameStat.IsPlayerDamageEnabled = True
  309. GameStat.IsResetMapOnRestart = False
  310. GameStat.IsSaveSupplyCrates = True
  311. GameStat.IsSpawnEnemies = True
  312. GameStat.IsSpawnNearOtherPlayer = False
  313. GameStat.IsTeleportEnabled = False
  314. GameStat.IsVersionCheckDone = True
  315. GameStat.LandClaimCount = 1
  316. GameStat.LandClaimDeadZone = 30
  317. GameStat.LandClaimDecayMode = 0
  318. GameStat.LandClaimExpiryTime = 3
  319. GameStat.LandClaimOfflineDelay = 0
  320. GameStat.LandClaimOfflineDurabilityModifier = 32
  321. GameStat.LandClaimOnlineDurabilityModifier = 32
  322. GameStat.LandClaimSize = 41
  323. GameStat.LoadScene =
  324. GameStat.LootTimer =
  325. GameStat.OptionsPOICulling = 0
  326. GameStat.PartySharedKillRange = 100
  327. GameStat.PlayerKillingMode = KillStrangersOnly
  328. GameStat.ScoreDiedMultiplier = -5
  329. GameStat.ScorePlayerKillMultiplier = 1
  330. GameStat.ScoreZombieKillMultiplier = 1
  331. GameStat.ShowAllPlayersOnMap = False
  332. GameStat.ShowFriendPlayerOnMap = True
  333. GameStat.ShowSpawnWindow = False
  334. GameStat.ShowWindow =
  335. GameStat.ShowZombieCounter = False
  336. GameStat.TimeLimitActive = False
  337. GameStat.TimeLimitThisRound = 0
  338. GameStat.TimeOfDayIncPerSec = 20
  339. GameStat.XPMultiplier = 100
  340. GameStat.ZombieHordeMeter = False
  341. 2020-03-23T17:37:22 36.669 INF StartAsServer
  342. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  343. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  344. 2020-03-23T17:37:24 38.011 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  345. 2020-03-23T17:37:24 38.011 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  346. 2020-03-23T17:37:24 38.011 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  347. 2020-03-23T17:37:29 43.093 INF Block IDs with mapping
  348. 2020-03-23T17:37:29 43.094 INF BlockIDs from Mapping
  349. 2020-03-23T17:37:32 46.732 INF Item IDs with mapping
  350. 2020-03-23T17:37:32 46.733 INF ItemIDs from Mapping
  351. 2020-03-23T17:37:42 55.836 INF createWorld: Navezgane, gdazsg, GameModeSurvival
  352. 2020-03-23T17:37:42 55.837 INF Occlusion: Enabled
  353. 2020-03-23T17:37:42 55.990 INF Started thread ChunkRegeneration
  354. 2020-03-23T17:37:42 55.991 INF Started thread ChunkCalc
  355. 2020-03-23T17:37:42 56.341 INF World.Load: Navezgane
  356. 2020-03-23T17:37:42 56.350 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  357. 2020-03-23T17:37:46 60.410 INF ShapeControllers: 64
  358. 2020-03-23T17:38:10 84.402 INF Started thread GenerateChunks
  359. 2020-03-23T17:38:11 84.868 INF Loading dtm raw file took 464ms
  360. 2020-03-23T17:38:11 85.059 INF Biomes image size w= 3072, h = 3072
  361. 2020-03-23T17:38:11 85.224 INF Loading and creating biomes took 356ms
  362. 2020-03-23T17:38:18 92.711 INF Loading and creating shader control textures took 7486ms
  363. 2020-03-23T17:38:19 93.104 INF Loading and parsing of generator took 392ms
  364. 2020-03-23T17:38:19 93.217 INF Started thread SaveChunks C:\Users\Kappa\AppData\Roaming/7DaysToDie/Saves/Navezgane/gdazsg\Region
  365. 2020-03-23T17:38:20 94.652 INF [DECO] read 0/0
  366. 2020-03-23T17:38:21 95.598 INF AstarManager Init
  367. 2020-03-23T17:38:24 97.966 INF Weather Packages Created FROM BIOMES
  368. 2020-03-23T17:38:24 97.968 INF createWorld() done
  369. 2020-03-23T17:38:24 97.969 INF Calculating world hashes
  370. 2020-03-23T17:38:24 97.971 INF Loading players.xml
  371. 2020-03-23T17:38:24 98.562 INF Created player with id=171
  372. 2020-03-23T17:38:24 98.643 WRN InitBreadCrumbs fay (543.5, 61.0, -993.5)
  373. 2020-03-23T17:38:24 98.648 INF Loaded player
  374. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  375.  
  376. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  377.  
  378. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  379.  
  380. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  381.  
  382. 2020-03-23T17:38:26 100.005 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
  383. 2020-03-23T17:38:26 100.006 INF Origin Reposition (0.0, 0.0, 0.0) to (528.0, 48.0, -992.0)
  384. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  385.  
  386. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  387.  
  388. 2020-03-23T17:38:26 100.054 INF [DECO] written 0/0
  389. 2020-03-23T17:38:26 100.134 INF OpenSpawnWindow
  390. 2020-03-23T17:38:26 100.190 INF StartGame done
  391. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  392.  
  393. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  394.  
  395. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  396.  
  397. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  398.  
  399. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  400. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  401. Fallback handler could not load library Z:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  402. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  403.  
  404. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  405.  
  406. Calling Animator.GotoState on Synchronize layer
  407.  
  408. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  409.  
  410. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  411.  
  412. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  413.  
  414. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  415.  
  416. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  417.  
  418. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  419.  
  420. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  421.  
  422. 2020-03-23T17:38:29 103.576 INF [Steamworks.NET] GameServer.Init successful
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